VoxeLibre/mods/MAPGEN/mcl_biomes/init.lua
2019-03-01 18:08:28 +01:00

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local mg_name = minetest.get_mapgen_setting("mg_name")
-- Some mapgen settings
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_logs") or false
-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
local jungle_bush_schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
--
-- Register biomes
--
local function register_classic_superflat_biome()
-- Classic Superflat: bedrock (not part of biome), 2 dirt, 1 grass block
minetest.register_biome({
name = "flat",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_stone = "mcl_core:dirt",
y_min = mcl_vars.mg_overworld_min - 512,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 50,
heat_point = 50,
})
end
-- All mapgens except mgv6, flat and singlenode
local function register_biomes()
--[[ OVERWORLD ]]
--[[ These biomes try to resemble MC as good as possible. This means especially the floor cover and
the type of plants and structures (shapes might differ). The terrain itself will be of course different
and depends on the mapgen.
Important: MC also takes the terrain into account while MT biomes don't care about the terrain at all
(except height).
MC has many “M” and “Hills” variants, most of which only differ in terrain compared to their original
counterpart.
In MT, any biome can occour in any terrain, so these variants are implied and are therefore
not explicitly implmented in MCL2. “M” variants are only included if they have another unique feature,
such as a different land cover.
In MCL2, the MC Overworld biomes are split in multiple more parts (stacked by height):
* The main part, this represents the land. It begins at around sea level and usually goes all the way up
* _ocean: For the area covered by ocean water. The y_max may vary for various beach effects.
Has sand or dirt as floor.
* _deep_ocean: Like _ocean, but deeper and has gravel as floor
* _underground:
* Other modifiers: Some complex biomes require more layers to improve the landscape.
The following naming conventions apply:
* The land biome name is equal to the MC biome name (in camel case)
* Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: “_ocean”
* Non-MC biomes are written in lowercase
* MC dimension biomes are named after their MC dimension
Intentionally missing biomes:
* River (generated by valleys and v7)
* Frozen River (generated by valleys and v7)
* Mesa (Bryce)
* Hills biomes
* Plateau
* Plateau M
* Cold Taiga M
* Taiga M
* Roofed Forest M
* Swampland M
* Mesa Plateau F M
* Extreme Hills Edge
TODO:
* Better beaches
* Improve Extreme Hills M
* Desert M
Tricky biomes:
* Mushroom Island (must be on island)
* Stone Beach (must be at beaches only)
TODO: Find a way to position these biomes accordingly.
]]
-- List of Overworld biomes without modifiers.
-- IMPORTANT: Don't forget to add new Overworld biomes to this list!
local overworld_biomes = {
"IcePlains",
"IcePlainsSpikes",
"ColdTaiga",
"ExtremeHills",
"ExtremeHillsM",
"ExtremeHills+",
"Taiga",
"MegaTaiga",
"MegaSpruceTaiga",
"StoneBeach",
"Plains",
"SunflowerPlains",
"Forest",
"FlowerForest",
"BirchForest",
"BirchForestM",
"RoofedForest",
"Swampland",
"Jungle",
"JungleM",
"JungleEdge",
"JungleEdgeM",
"MushroomIsland",
"Desert",
"Savanna",
"SavannaM",
"Mesa",
"MesaPlateauF",
}
local OCEAN_MIN = -15
local DEEP_OCEAN_MAX = OCEAN_MIN - 1
local DEEP_OCEAN_MIN = -31
-- Ice Plains Spikes (rare)
minetest.register_biome({
name = "IcePlainsSpikes",
node_top = "mcl_core:snowblock",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = -5,
})
minetest.register_biome({
name = "IcePlainsSpikes_ocean",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_water_top = "mcl_core:ice",
depth_water_top = 2,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = -5,
})
-- Cold Taiga
minetest.register_biome({
name = "ColdTaiga",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 8,
})
-- A cold beach-like biome, implemented as low part of Cold Taiga
minetest.register_biome({
name = "ColdTaiga_beach",
node_dust = "mcl_core:snow",
node_top = "mcl_core:sand",
depth_top = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 2,
humidity_point = 58,
heat_point = 8,
})
-- Water part of the beach. Added to prevent snow being on the ice.
minetest.register_biome({
name = "ColdTaiga_beach_water",
node_top = "mcl_core:sand",
depth_top = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -3,
y_max = 0,
humidity_point = 58,
heat_point = 8,
})
minetest.register_biome({
name = "ColdTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 58,
heat_point = 8,
})
-- Mega Taiga
minetest.register_biome({
name = "MegaTaiga",
node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 76,
heat_point = 10,
})
minetest.register_biome({
name = "MegaTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 76,
heat_point = 10,
})
-- Mega Spruce Taiga
minetest.register_biome({
name = "MegaSpruceTaiga",
node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 100,
heat_point = 8,
})
minetest.register_biome({
name = "MegaSpruceTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 100,
heat_point = 8,
})
-- Extreme Hills
minetest.register_biome({
name = "ExtremeHills",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 10,
heat_point = 45,
})
minetest.register_biome({
name = "ExtremeHills_beach",
node_top = "mcl_core:sand",
depth_top = 2,
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = -3,
y_max = 3,
humidity_point = 10,
heat_point = 45,
})
minetest.register_biome({
name = "ExtremeHills_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 10,
heat_point = 45,
})
-- Extreme Hills M
minetest.register_biome({
name = "ExtremeHillsM",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 3,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 25,
})
minetest.register_biome({
name = "ExtremeHillsM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 3,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 0,
heat_point = 25,
})
-- Extreme Hills+
-- This biome is identical to Extreme Hills on the surface but has snow-covered mountains with spruce/oak
-- Forests above a certain height.
minetest.register_biome({
name = "ExtremeHills+",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 1,
y_max = 44,
humidity_point = 24,
heat_point = 25,
})
---- Sub-biome for Extreme Hills+ for those snow Forests
minetest.register_biome({
name = "ExtremeHills+_snowtop",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 45,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 25,
})
minetest.register_biome({
name = "ExtremeHills+_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = 25,
})
-- Stone beach
-- TODO: Should occour only at real beaches.
minetest.register_biome({
name = "StoneBeach",
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = -6,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 8,
})
minetest.register_biome({
name = "StoneBeach_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = OCEAN_MIN,
y_max = -7,
humidity_point = 0,
heat_point = 8,
})
-- Ice Plains
minetest.register_biome({
name = "IcePlains",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 2,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 8,
})
minetest.register_biome({
name = "IcePlains_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = 8,
})
-- Plains
minetest.register_biome({
name = "Plains",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 39,
heat_point = 58,
})
minetest.register_biome({
name = "Plains_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 0,
y_max = 2,
humidity_point = 39,
heat_point = 58,
})
minetest.register_biome({
name = "Plains_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -1,
humidity_point = 39,
heat_point = 58,
})
-- Sunflower Plains
minetest.register_biome({
name = "SunflowerPlains",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 28,
heat_point = 45,
})
minetest.register_biome({
name = "SunflowerPlains_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:dirt",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 28,
heat_point = 45,
})
-- Taiga
minetest.register_biome({
name = "Taiga",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 22,
})
minetest.register_biome({
name = "Taiga_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 58,
heat_point = 22,
})
minetest.register_biome({
name = "Taiga_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 58,
heat_point = 22,
})
-- Forest
minetest.register_biome({
name = "Forest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 61,
heat_point = 45,
})
minetest.register_biome({
name = "Forest_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 61,
heat_point = 45,
})
minetest.register_biome({
name = "Forest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 61,
heat_point = 45,
})
-- Flower Forest
minetest.register_biome({
name = "FlowerForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 44,
heat_point = 32,
})
minetest.register_biome({
name = "FlowerForest_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -2,
y_max = 2,
humidity_point = 44,
heat_point = 32,
})
minetest.register_biome({
name = "FlowerForest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -3,
humidity_point = 44,
heat_point = 32,
})
-- Birch Forest
minetest.register_biome({
name = "BirchForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 78,
heat_point = 31,
})
minetest.register_biome({
name = "BirchForest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 78,
heat_point = 31,
})
-- Birch Forest M
minetest.register_biome({
name = "BirchForestM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 77,
heat_point = 27,
})
minetest.register_biome({
name = "BirchForestM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 77,
heat_point = 27,
})
-- Desert
minetest.register_biome({
name = "Desert",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
node_stone = "mcl_core:sandstone",
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 26,
heat_point = 94,
})
minetest.register_biome({
name = "Desert_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 26,
heat_point = 94,
})
-- Roofed Forest
minetest.register_biome({
name = "RoofedForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 94,
heat_point = 27,
})
minetest.register_biome({
name = "RoofedForest_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 94,
heat_point = 27,
})
-- Mesa
minetest.register_biome({
name = "Mesa",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 100,
})
-- Helper biome for the red sand at the bottom of Mesas.
minetest.register_biome({
name = "Mesa_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -3,
y_max = 10,
humidity_point = 0,
heat_point = 100,
})
minetest.register_biome({
name = "Mesa_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 0,
heat_point = 100,
})
-- Mesa Plateau F
-- Identical to Mesa below Y=30. At Y=30 and above there is an oak forest
minetest.register_biome({
name = "MesaPlateauF",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = 29,
humidity_point = 0,
heat_point = 60,
})
-- The actual plateau of this biome
-- This is a plateau for grass blocks, tall grass, coarse dirt and oaks.
minetest.register_biome({
name = "MesaPlateauF_grasstop",
node_top = "mcl_core:dirt_with_dry_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 1,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 60,
})
-- Helper biome for the red sand at the bottom.
minetest.register_biome({
name = "MesaPlateauF_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -3,
y_max = 10,
humidity_point = 0,
heat_point = 60,
})
minetest.register_biome({
name = "MesaPlateauF_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_colorblocks:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 0,
heat_point = 60,
})
-- Savanna
minetest.register_biome({
name = "Savanna",
node_top = "mcl_core:dirt_with_dry_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 36,
heat_point = 79,
})
minetest.register_biome({
name = "Savanna_beach",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 36,
heat_point = 79,
})
minetest.register_biome({
name = "Savanna_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 36,
heat_point = 79,
})
-- Savanna M
-- Changes to Savanna: Coarse Dirt. No sand beach. No oaks.
-- Otherwise identical to Savanna
minetest.register_biome({
name = "SavannaM",
node_top = "mcl_core:dirt_with_dry_grass",
depth_top = 1,
node_filler = "mcl_core:coarse_dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 48,
heat_point = 100,
})
minetest.register_biome({
name = "SavannaM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 48,
heat_point = 100,
})
-- Jungle
minetest.register_biome({
name = "Jungle",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 81,
})
minetest.register_biome({
name = "Jungle_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 88,
heat_point = 81,
})
minetest.register_biome({
name = "Jungle_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 88,
heat_point = 81,
})
-- Jungle M
-- Like Jungle but with even more dense vegetation
minetest.register_biome({
name = "JungleM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 92,
heat_point = 81,
})
minetest.register_biome({
name = "JungleM_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 92,
heat_point = 81,
})
minetest.register_biome({
name = "JungleM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 92,
heat_point = 81,
})
-- Jungle Edge
minetest.register_biome({
name = "JungleEdge",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 76,
})
minetest.register_biome({
name = "JungleEdge_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 88,
heat_point = 76,
})
-- Jungle Edge M (very rare).
-- Almost identical to Jungle Edge. Has deeper dirt. Melons spawn here a lot.
-- This biome occours directly between Jungle M and Jungle Edge but also has a small border to Jungle.
-- This biome is very small in general.
minetest.register_biome({
name = "JungleEdgeM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 90,
heat_point = 79,
})
minetest.register_biome({
name = "JungleEdgeM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 90,
heat_point = 79,
})
-- Swampland
minetest.register_biome({
name = "Swampland",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
-- Note: Limited in height!
y_max = 23,
humidity_point = 90,
heat_point = 50,
})
minetest.register_biome({
name = "Swampland_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -4,
y_max = 0,
humidity_point = 90,
heat_point = 50,
})
minetest.register_biome({
name = "Swampland_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -5,
humidity_point = 90,
heat_point = 50,
})
-- Mushroom Island / Mushroom Island Shore (rare)
-- TODO: Make sure these biomes only spawn in islands
minetest.register_biome({
name = "MushroomIsland",
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
-- Note: Limited in height!
y_max = 20,
humidity_point = 106,
heat_point = 50,
})
minetest.register_biome({
name = "MushroomIslandShore",
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 106,
heat_point = 50,
})
minetest.register_biome({
name = "MushroomIsland_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 106,
heat_point = 50,
})
-- Add deep ocean and underground biomes automatically.
for i=1, #overworld_biomes do
local biome = overworld_biomes[i]
-- Deep Ocean: Has gravel floor
minetest.register_biome({
name = biome .. "_deep_ocean",
heat_point = minetest.registered_biomes[biome].heat_point,
humidity_point = minetest.registered_biomes[biome].humidity_point,
y_min = DEEP_OCEAN_MIN,
y_max = DEEP_OCEAN_MAX,
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 2,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 2,
})
-- Underground biomes are used to identify the underground and to prevent nodes from the surface
-- (sand, dirt) from leaking into the underground.
minetest.register_biome({
name = biome .. "_underground",
heat_point = minetest.registered_biomes[biome].heat_point,
humidity_point = minetest.registered_biomes[biome].humidity_point,
y_min = mcl_vars.mg_overworld_min,
y_max = DEEP_OCEAN_MIN - 1,
})
end
end
-- Register biomes of non-Overworld biomes
local function register_dimension_biomes()
--[[ REALMS ]]
--[[ THE NETHER ]]
minetest.register_biome({
name = "Nether",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_water = "air",
node_river_water = "air",
y_min = mcl_vars.mg_nether_min,
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
-- Figure out why.
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 100,
humidity_point = 0,
})
--[[ THE END ]]
minetest.register_biome({
name = "End",
node_stone = "air",
node_filler = "air",
node_water = "air",
node_river_water = "air",
-- FIXME: For some reason the End stops generating early if this constant is not added.
-- Figure out why.
y_min = mcl_vars.mg_end_min,
y_max = mcl_vars.mg_end_max + 80,
heat_point = 50,
humidity_point = 50,
})
end
-- Register ores which are limited by biomes. For all mapgens except flat and singlenode.
local function register_biome_ores()
local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"}
-- Emeralds
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:stone_with_emerald",
wherein = stonelike,
clust_scarcity = 16384,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(4),
y_max = mcl_worlds.layer_to_y(32),
biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean" },
})
-- Rarely replace stone with stone monster eggs.
-- In v6 this can happen anywhere, in other mapgens only in Extreme Hills.
local monster_egg_scarcity
if mg_name == "v6" then
monster_egg_scarcity = 28 * 28 * 28
else
monster_egg_scarcity = 26 * 26 * 26
end
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_monster_eggs:monster_egg_stone",
wherein = "mcl_core:stone",
clust_scarcity = monster_egg_scarcity,
clust_num_ores = 3,
clust_size = 2,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(61),
biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean" },
})
-- Bonus gold spawn in Mesa
if mg_name ~= "v6" then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:stone_with_gold",
wherein = stonelike,
clust_scarcity = 3333,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_worlds.layer_to_y(32),
y_max = mcl_worlds.layer_to_y(79),
biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean" },
})
end
end
-- Register “fake” ores directly related to the biomes. These are mostly low-level landscape alternations
local function register_biomelike_ores()
-- Random coarse dirt floor in Mega Taiga and Mesa Plateau F
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:podzol", "mcl_core:dirt"},
clust_scarcity = 1,
clust_num_ores = 12,
clust_size = 10,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
biomes = { "MegaTaiga" },
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt"},
column_height_max = 1,
column_midpoint_factor = 0.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.0,
noise_params = {offset=0, scale=15, spread={x=250, y=250, z=250}, seed=24, octaves=3, persist=0.70},
biomes = { "MesaPlateauF_grasstop" },
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt"},
clust_scarcity = 1500,
clust_num_ores = 25,
clust_size = 7,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
biomes = { "MesaPlateauF_grasstop" },
})
-- Small dirt patches in Extreme Hills M
minetest.register_ore({
ore_type = "blob",
-- TODO: Should be grass block. But generating this as ore means gras blocks will spawn undeground. :-(
ore = "mcl_core:dirt",
wherein = {"mcl_core:gravel"},
clust_scarcity = 5000,
clust_num_ores = 12,
clust_size = 4,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=5, spread={x=250, y=250, z=250}, seed=64, octaves=3, persist=0.60},
biomes = { "ExtremeHillsM" },
})
-- Small hack to make sure stone appears at ca. sea level in Mesa biomes
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:stone",
noise_threshold = -100,
noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, octaves=1, persist=1.00},
biomes = {
"Mesa", "Mesa_sandlevel", "Mesa_ocean", "Mesa_deep_ocean", "Mesa_underground",
"MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean", "MesaPlateauF_deep_ocean", "MesaPlateauF_underground",
},
wherein = {"mcl_colorblocks:hardened_clay"},
column_height_min = 32,
column_height_max = 32,
y_min = -32,
y_max = 0,
})
-- Mesa strata (registered as sheet ores)
-- Helper function to create strata.
local stratum = function(y_min, height, color, seed)
if not height then
height = 1
end
if not seed then
seed = 39
end
local y_max = y_min + height-1
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_colorblocks:hardened_clay_"..color,
wherein = {"mcl_colorblocks:hardened_clay"},
column_height_min = height,
column_height_max = height,
y_min = y_min,
y_max = y_max,
noise_threshold = -1.0,
noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, seed=seed, octaves=3, persist=0.70},
biomes = { "Mesa", "MesaPlateauF", },
})
end
-- First stratum near the sand level. Always orange.
stratum(11, 3, "orange")
-- Create random strata for up to Y = 256.
-- These strata are calculated based on the world seed and are global.
-- They are thus unique per-world.
local mesapr = PcgRandom(minetest.get_mapgen_setting("seed"))
--[[
------ DANGER ZONE! ------
The following code is sensitive to changes; changing any number may break
mapgen consistency when the mapgen generates new mapchunks in existing
worlds because the random generator will yield different results and the strata
suddenly don't match up anymore. ]]
-- Available Mesa colors:
local mesa_stratum_colors = { "silver", "brown", "orange", "red", "yellow", "white" }
-- Start level
local y = 17
-- Generate stratas
repeat
-- Each stratum has a color (duh!)
local colorid = mesapr:next(1, #mesa_stratum_colors)
-- … and a random thickness
local heightrandom = mesapr:next(1, 12)
local h
if heightrandom == 12 then
h = 4
elseif heightrandom >= 10 then
h = 3
elseif heightrandom >= 8 then
h = 2
else
h = 1
end
-- Small built-in bias: Only thin strata up to this Y level
if y < 45 then
h = math.min(h, 2)
end
-- Register stratum
stratum(y, h, mesa_stratum_colors[colorid])
-- Skip a random amount of layers (which won't get painted)
local skiprandom = mesapr:next(1, 12)
local skip
if skiprandom == 12 then
skip = 4
elseif skiprandom >= 10 then
skip = 3
elseif skiprandom >= 5 then
skip = 2
elseif skiprandom >= 2 then
skip = 1
else
-- If this happens, the next stratum will touch the previous one without gap
skip = 0
end
-- Get height of next stratum or finish
y = y + h + skip
until y > 256
--[[ END OF DANGER ZONE ]]
end
-- Non-Overworld ores
local function register_dimension_ores()
--[[ NETHER GENERATION ]]
-- Soul sand
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_nether:soul_sand",
-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 13 * 13 * 13,
clust_size = 5,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_worlds.layer_to_y(64, "nether"),
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
})
-- Magma blocks
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:magma",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 8*8*8,
clust_num_ores = 45,
clust_size = 6,
y_min = mcl_worlds.layer_to_y(23, "nether"),
y_max = mcl_worlds.layer_to_y(37, "nether"),
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:magma",
wherein = {"mcl_nether:netherrack"},
clust_scarcity = 10*10*10,
clust_num_ores = 65,
clust_size = 8,
y_min = mcl_worlds.layer_to_y(23, "nether"),
y_max = mcl_worlds.layer_to_y(37, "nether"),
})
-- Glowstone
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:glowstone",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 26 * 26 * 26,
clust_size = 5,
y_min = mcl_vars.mg_lava_nether_max + 10,
y_max = mcl_vars.mg_nether_max,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
})
-- Gravel (Nether)
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:gravel",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
column_height_min = 1,
column_height_max = 1,
column_midpoint_factor = 0,
y_min = mcl_worlds.layer_to_y(63, "nether"),
-- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O
y_max = mcl_worlds.layer_to_y(65+2, "nether"),
noise_threshold = 0.2,
noise_params = {
offset = 0.0,
scale = 0.5,
spread = {x = 20, y = 20, z = 20},
seed = 766,
octaves = 3,
persist = 0.6,
},
})
-- Nether quartz
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 850,
clust_num_ores = 4, -- MC cluster amount: 4-10
clust_size = 3,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 1650,
clust_num_ores = 8, -- MC cluster amount: 4-10
clust_size = 4,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
-- Lava springs in the Nether
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 500,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_lava_nether_max + 1,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 1000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 2,
y_max = mcl_vars.mg_lava_nether_max + 12,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 2000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 13,
y_max = mcl_vars.mg_lava_nether_max + 48,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 3500,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 49,
y_max = mcl_vars.mg_nether_max,
})
--[[ THE END ]]
-- Generate fake End
-- TODO: Remove both "ores" when there's a better End generator
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_end:end_stone",
wherein = {"air"},
y_min = mcl_vars.mg_end_min+64,
y_max = mcl_vars.mg_end_min+80,
column_height_min = 6,
column_height_max = 7,
column_midpoint_factor = 0.0,
noise_params = {
offset = -2,
scale = 8,
spread = {x=100, y=100, z=100},
seed = 2999,
octaves = 5,
persist = 0.55,
},
noise_threshold = 0,
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_end:end_stone",
wherein = {"air"},
y_min = mcl_vars.mg_end_min+64,
y_max = mcl_vars.mg_end_min+80,
column_height_min = 4,
column_height_max = 4,
column_midpoint_factor = 0.0,
noise_params = {
offset = -4,
scale = 3,
spread = {x=200, y=200, z=200},
seed = 5390,
octaves = 5,
persist = 0.6,
},
noise_threshold = 0,
})
end
-- All mapgens except mgv6
-- Template to register a grass or fern decoration
local function register_grass_decoration(grasstype, offset, scale, biomes, param2)
local place_on, seed, node
if grasstype == "fern" then
node = "mcl_flowers:fern"
place_on = {"group:grass_block_no_snow", "mcl_core:podzol"}
seed = 333
elseif grasstype == "tallgrass" then
node = "mcl_flowers:tallgrass"
place_on = {"group:grass_block_no_snow"}
seed = 420
end
local noise = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = seed,
octaves = 3,
persist = 0.6
}
minetest.register_decoration({
deco_type = "simple",
place_on = place_on,
sidelen = 16,
noise_params = noise,
biomes = biomes,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = node,
param2 = param2,
})
end
local function register_decorations()
-- Large ice spike
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"},
sidelen = 80,
noise_params = {
offset = 0.00040,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_large.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Small ice spike
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"},
sidelen = 80,
noise_params = {
offset = 0.005,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_small.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Oak
-- Large oaks
for i=1, 4 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.000545,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 3 + 5 * i,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 80,
noise_params = {
offset = -0.0007,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Small “classic” oak (many biomes)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.025,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"FlowerForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.006,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 50,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.015,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"MesaPlateauF_grasstop"},
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.0002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0004,
biomes = {"JungleEdge", "JungleEdgeM", "Savanna"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Rare balloon oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.002083,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6,
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_balloon.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Swamp oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0055,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 5005,
octaves = 5,
persist = 0.6,
},
biomes = {"Swampland", "Swampland_shore"},
y_min = 0,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_swamp.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Jungle tree
-- Huge jungle tree (2 variants)
for i=1, 2 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.00125,
biomes = {"Jungle"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"JungleM"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Common jungle tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.045,
biomes = {"Jungle"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0045,
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.09,
biomes = {"JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Spruce
local function quick_spruce(seed, offset, sprucename, biomes, y)
if not y then
y = 1
end
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = offset,
scale = 0.0006,
spread = {x = 250, y = 250, z = 250},
seed = seed,
octaves = 3,
persist = 0.66
},
biomes = biomes,
y_min = y,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/"..sprucename,
flags = "place_center_x, place_center_z",
})
end
-- Huge spruce
quick_spruce(3000, 0.0030, "mcl_core_spruce_huge_1.mts", {"MegaSpruceTaiga"})
quick_spruce(4000, 0.0036, "mcl_core_spruce_huge_2.mts", {"MegaSpruceTaiga"})
quick_spruce(6000, 0.0036, "mcl_core_spruce_huge_3.mts", {"MegaSpruceTaiga"})
quick_spruce(6600, 0.0036, "mcl_core_spruce_huge_4.mts", {"MegaSpruceTaiga"})
quick_spruce(3000, 0.0008, "mcl_core_spruce_huge_up_1.mts", {"MegaTaiga"})
quick_spruce(4000, 0.0008, "mcl_core_spruce_huge_up_2.mts", {"MegaTaiga"})
quick_spruce(6000, 0.0008, "mcl_core_spruce_huge_up_3.mts", {"MegaTaiga"})
-- Common spruce
quick_spruce(11000, 0.00150, "mcl_core_spruce_5.mts", {"Taiga", "ColdTaiga"})
quick_spruce(2500, 0.00325, "mcl_core_spruce_1.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(7000, 0.00425, "mcl_core_spruce_3.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9000, 0.00325, "mcl_core_spruce_4.mts", {"MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9500, 0.00500, "mcl_core_spruce_tall.mts", {"MegaTaiga"})
quick_spruce(5000, 0.00250, "mcl_core_spruce_2.mts", {"MegaSpruceTaiga", "MegaTaiga"})
quick_spruce(11000, 0.000025, "mcl_core_spruce_5.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(2500, 0.00005, "mcl_core_spruce_1.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(7000, 0.00005, "mcl_core_spruce_3.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(9000, 0.00005, "mcl_core_spruce_4.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(11000, 0.001, "mcl_core_spruce_5.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(2500, 0.002, "mcl_core_spruce_1.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(7000, 0.003, "mcl_core_spruce_3.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(9000, 0.002, "mcl_core_spruce_4.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
-- Small lollipop spruce
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = 0.004,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2500,
octaves = 3,
persist = 0.66
},
biomes = {"Taiga", "ColdTaiga"},
y_min = 2,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_lollipop.mts",
flags = "place_center_x, place_center_z",
})
-- Matchstick spruce: Very few leaves, tall trunk
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:podzol"},
sidelen = 80,
noise_params = {
offset = -0.025,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2566,
octaves = 5,
persist = 0.60,
},
biomes = {"Taiga", "ColdTaiga"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_matchstick.mts",
flags = "place_center_x, place_center_z",
})
-- Rare spruce in Ice Plains
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = -0.00075,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_5.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia (many variants)
for a=1, 7 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Savanna", "SavannaM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_acacia_"..a..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Birch
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForestM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch_tall.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.000333,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"Forest", "FlowerForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
-- Dark Oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.0015,
spread = {x = 125, y = 125, z = 125},
seed = 223,
octaves = 3,
persist = 0.66
},
biomes = {"RoofedForest"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_dark_oak.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
local ratio_mushroom = 0.0001
local ratio_mushroom_huge = ratio_mushroom * (11/12)
local ratio_mushroom_giant = ratio_mushroom * (1/12)
local ratio_mushroom_mycelium = 0.002
local ratio_mushroom_mycelium_huge = ratio_mushroom_mycelium * (11/12)
local ratio_mushroom_mycelium_giant = ratio_mushroom_mycelium * (1/12)
-- Huge Brown Mushroom
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
-- Huge Red Mushroom
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
-- Moss stone boulder (3×3)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00015,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_boulder.mts",
flags = "place_center_x, place_center_z",
})
-- Small moss stone boulder (2×2)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.001,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_boulder_small.mts",
flags = "place_center_x, place_center_z",
})
-- Cacti
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand"},
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 257,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:cactus",
biomes = {"Desert","Mesa","Mesa_sandlevel","MesaPlateauF","MesaPlateauF_sandlevel"},
height = 1,
height_max = 3,
})
-- Sugar canes
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.7
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.5,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.7,
},
biomes = {"Swampland", "Swampland_shore"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
local dry_index = minetest.registered_nodes["mcl_core:dirt_with_dry_grass"]._mcl_grass_palette_index
-- Doubletall grass
local register_doubletall_grass = function(offset, scale, biomes, param2)
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_grass", param1=255, param2=param2 },
{ name = "mcl_flowers:double_grass_top", param1=255, param2=param2 },
},
},
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 420,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = biomes,
})
end
register_doubletall_grass(-0.01, 0.03, {"Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest"})
register_doubletall_grass(-0.002, 0.03, {"Plains", "SunflowerPlains"})
register_doubletall_grass(-0.0005, -0.03, {"Savanna", "SavannaM"}, dry_index)
-- Large ferns
local register_double_fern = function(offset, scale, biomes)
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_fern", param1=255, },
{ name = "mcl_flowers:double_fern_top", param1=255, },
},
},
place_on = {"group:grass_block_no_snow", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 2,
persist = 0.66,
},
biomes = biomes,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
})
end
register_double_fern(0.01, 0.03, { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga" })
register_double_fern(0.15, 0.1, { "JungleM" })
-- Large flowers
local register_large_flower = function(name, biomes, seed, offset, flower_forest_offset)
local maxi
if flower_forest_offset then
maxi = 2
else
maxi = 1
end
for i=1, maxi do
local o, b -- offset, biomes
if i == 1 then
o = offset
b = biomes
else
o = flower_forest_offset
b = { "FlowerForest" }
end
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:"..name, param1=255, },
{ name = "mcl_flowers:"..name.."_top", param1=255, },
},
},
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = o,
scale = 0.01,
spread = {x = 300, y = 300, z = 300},
seed = seed,
octaves = 5,
persist = 0.62,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
flags = "",
biomes = b,
})
end
end
register_large_flower("rose_bush", {"Forest"}, 9350, -0.008, 0.003)
register_large_flower("peony", {"Forest"}, 10450, -0.008, 0.003)
register_large_flower("lilac", {"Forest"}, 10600, -0.007, 0.003)
register_large_flower("sunflower", {"SunflowerPlains"}, 2940, 0.01)
-- Jungle bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0196,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"Jungle"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.05,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0085,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
flags = "place_center_x, place_center_z",
})
-- Fallen logs
-- These fallen logs are not really good yet. They must be longer and also have one upright block.
-- Note the decortion API does not like wide schematics, they are likely to overhang.
if generate_fallen_logs then
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:podzol", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"MegaTaiga", "MegaSpruceTaiga", "Taiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 160},
{name = "mcl_mushrooms:mushroom_red", prob = 160},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:podzol", "mcl_core:podzol_snow", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"ColdTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.00008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest", "BirchForestM",},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12, prob = 127},
{name = "mcl_mushrooms:mushroom_red", prob = 100},
{name = "mcl_mushrooms:mushroom_brown", prob = 10},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.005,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12, prob = 127},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 50},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:tree", param2 = 12, prob = 127},
{name = "mcl_core:tree", param2 = 12},
{name = "mcl_core:tree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 96},
{name = "mcl_mushrooms:mushroom_red", prob = 96},
},
},
flags = "place_center_x",
rotation = "random",
})
end
-- Lily pad
local lily_schem = {
{ name = "mcl_core:water_source" },
{ name = "mcl_flowers:waterlily" },
}
-- Spawn them in shallow water at ocean level in Swampland.
-- Tweak lilydepth to change the maximum water depth
local lilydepth = 2
for d=1, lilydepth do
local height = d + 2
local y = 1 - d
table.insert(lily_schem, 1, { name = "air", prob = 0 })
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=height, z=1 },
data = lily_schem,
},
place_on = "mcl_core:dirt",
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.3,
spread = {x = 100, y = 100, z = 100},
seed = 503,
octaves = 6,
persist = 0.7,
},
y_min = y,
y_max = y,
biomes = { "Swampland_shore" },
rotation = "random",
})
end
-- Melon
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = -0.01,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "Jungle" },
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleM" },
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = -0.005,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdge", "JungleEdgeM" },
})
-- Lots of melons in Jungle Edge M
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 80,
noise_params = {
offset = 0.013,
scale = 0.006,
spread = {x = 125, y = 125, z = 125},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdgeM" },
})
-- Pumpkin
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_farming:pumpkin_face", param1=255, },
},
},
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = -0.016,
scale = 0.01332,
spread = {x = 125, y = 125, z = 125},
seed = 666,
octaves = 6,
persist = 0.666
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
rotation = "random",
})
-- Grasses and ferns
local grass_forest = {"Plains", "Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Swampland", }
local grass_mpf = {"MesaPlateauF_grasstop"}
local grass_plains = {"Plains", "SunflowerPlains", "JungleEdge", "JungleEdgeM" }
local grass_savanna = {"Savanna", "SavannaM"}
local grass_sparse = {"ExtremeHills", "ExtremeHills+", "ExtremeHills+_snowtop", "ExtremeHillsM", "Jungle", }
register_grass_decoration("tallgrass", -0.03, 0.09, grass_forest)
register_grass_decoration("tallgrass", -0.015, 0.075, grass_forest)
register_grass_decoration("tallgrass", 0, 0.06, grass_forest)
register_grass_decoration("tallgrass", 0.015, 0.045, grass_forest)
register_grass_decoration("tallgrass", 0.03, 0.03, grass_forest)
register_grass_decoration("tallgrass", -0.03, 0.09, grass_mpf, dry_index)
register_grass_decoration("tallgrass", -0.015, 0.075, grass_mpf, dry_index)
register_grass_decoration("tallgrass", 0, 0.06, grass_mpf, dry_index)
register_grass_decoration("tallgrass", 0.01, 0.045, grass_mpf, dry_index)
register_grass_decoration("tallgrass", 0.01, 0.05, grass_forest)
register_grass_decoration("tallgrass", 0.03, 0.03, grass_plains)
register_grass_decoration("tallgrass", 0.05, 0.01, grass_plains)
register_grass_decoration("tallgrass", 0.07, -0.01, grass_plains)
register_grass_decoration("tallgrass", 0.09, -0.03, grass_plains)
register_grass_decoration("tallgrass", 0.18, -0.03, grass_savanna, dry_index)
register_grass_decoration("tallgrass", 0.05, -0.03, grass_sparse)
local fern_minimal = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "ColdTaiga" }
local fern_low = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga" }
local fern_Jungle = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM" }
local fern_JungleM = { "JungleM" },
register_grass_decoration("fern", -0.03, 0.09, fern_minimal)
register_grass_decoration("fern", -0.015, 0.075, fern_minimal)
register_grass_decoration("fern", 0, 0.06, fern_minimal)
register_grass_decoration("fern", 0.015, 0.045, fern_low)
register_grass_decoration("fern", 0.03, 0.03, fern_low)
register_grass_decoration("fern", 0.01, 0.05, fern_Jungle)
register_grass_decoration("fern", 0.03, 0.03, fern_Jungle)
register_grass_decoration("fern", 0.05, 0.01, fern_Jungle)
register_grass_decoration("fern", 0.07, -0.01, fern_Jungle)
register_grass_decoration("fern", 0.09, -0.03, fern_Jungle)
register_grass_decoration("fern", 0.12, -0.03, fern_JungleM)
-- Place tall grass on snow in Ice Plains and Extreme Hills+
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = -0.08,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", },
},
},
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", },
},
},
})
-- Dead bushes
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_dry_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "Taiga", "MegaTaiga"},
decoration = "mcl_core:deadbush",
height = 1,
})
-- Mushrooms in mushroom biome
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
noise_threshold = 2.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms in Taiga
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms next to trees
local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"}
local mseeds = { 7133, 8244 }
for m=1, #mushrooms do
-- Mushrooms next to trees
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.66,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
-- More mushrooms in Swampland
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
biomes = { "Swampland"},
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
end
local function register_flower(name, biomes, seed, is_in_flower_forest)
if is_in_flower_forest == nil then
is_in_flower_forest = true
end
if biomes then
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.0008,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = biomes,
decoration = "mcl_flowers:"..name,
})
end
if is_in_flower_forest then
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params= {
offset = 0.0008*40,
scale = 0.003,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = {"FlowerForest"},
decoration = "mcl_flowers:"..name,
})
end
end
local flower_biomes1 = {"Plains", "SunflowerPlains", "RoofedForest", "Forest", "BirchForest", "BirchForestM", "Taiga", "ColdTaiga", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Savanna", "SavannaM", "ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop" }
register_flower("dandelion", flower_biomes1, 8)
register_flower("poppy", flower_biomes1, 9439)
local flower_biomes2 = {"Plains", "SunflowerPlains"}
register_flower("tulip_red", flower_biomes2, 436)
register_flower("tulip_orange", flower_biomes2, 536)
register_flower("tulip_pink", flower_biomes2, 636)
register_flower("tulip_white", flower_biomes2, 736)
register_flower("azure_bluet", flower_biomes2, 800)
register_flower("oxeye_daisy", flower_biomes2, 3490)
register_flower("allium", nil, 0) -- flower Forest only
register_flower("blue_orchid", {"Swampland"}, 64500, false)
end
-- Decorations in non-Overworld dimensions
local function register_dimension_decorations()
-- TODO
end
--
-- Detect mapgen to select functions
--
if mg_name ~= "singlenode" then
if not superflat then
if mg_name ~= "v6" then
register_biomes()
register_biomelike_ores()
end
register_biome_ores()
if mg_name ~= "v6" then
register_decorations()
end
else
-- Implementation of Minecraft's Superflat mapgen, classic style:
-- * Perfectly flat land, 1 grass biome, no decorations, no caves
-- * 4 layers, from top to bottom: grass block, dirt, dirt, bedrock
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.clear_registered_schematics()
register_classic_superflat_biome()
end
-- Non-overworld stuff is registered independently
register_dimension_biomes()
register_dimension_ores()
register_dimension_decorations()
-- Overworld decorations for v6 are handled in mcl_mapgen_core
end