VoxeLibre/mods/MAPGEN/vl_biomes/badlands.lua
2024-10-29 19:28:43 +01:00

42 lines
1.1 KiB
Lua

-- Mesa aka Badlands
-- Starts with a couple of sand-covered layers (the "sandlevel"),
-- followed by terracotta with colorful (but imperfect) strata
vl_biomes.register_biome({
name = "Mesa",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = vl_biomes.overworld_max,
humidity_point = 0,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_water_temp = "warm",
_mcl_grass_palette_index = 19,
_mcl_foliage_palette_index = 4,
_mcl_water_palette_index = 3,
_mcl_skycolor = "#6EB1FF",
-- Helper biome for the red sand at the bottom of Mesas.
_sandlevel = {
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -4,
y_max = 10,
},
_ocean = {
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_max = -5,
vertical_blend = 1,
},
})