VoxeLibre/mods/ENTITIES
kabou 95cbac78a8 Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children.  The code was always spawning 4 children (3 for big magma
cubes).  This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
  number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
..
mcl_boats Fix lightning boat crash 2022-11-20 02:54:42 +01:00
mcl_burning Check enable damage instead of creative mode in some cases 2022-10-09 21:45:05 +02:00
mcl_dripping Optimize dripping ABMs 2022-11-03 14:11:03 +01:00
mcl_entity_invs Clean up hopper minecart 2022-11-14 04:07:41 +01:00
mcl_falling_nodes mcl_falling_nodes 2022-02-23 23:58:05 +01:00
mcl_item_entity Code cleanup 2022-11-14 04:07:41 +01:00
mcl_minecarts Remove WIP flag for hopper minecart 2022-11-14 04:07:41 +01:00
mcl_mobs Merge conflict fixes for release 0.81.1 2022-12-14 21:38:53 +00:00
mcl_paintings mcl_paintings 2022-02-23 23:58:05 +01:00
mcl_wither_spawning Withering Heights Advancement 2022-07-25 11:48:38 -06:00
mobs_mc Change number of children spawned on die. 2022-12-29 02:13:57 +00:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00