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https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-28 21:41:06 +01:00
121 lines
3 KiB
Lua
121 lines
3 KiB
Lua
mcl_object_mgr = {
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players = {}
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}
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-- functions
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function mcl_object_mgr.get(obj)
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local rval
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if mcl_object_mgr.is_mcl_object(obj) then
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rval = obj
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elseif mcl_object_mgr.is_player(obj) then
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rval = mcl_object_mgr.get_player(obj)
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elseif mcl_object_mgr.is_entity(obj) then
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rval = mcl_object_mgr.get_entity(obj)
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end
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return assert(rval, "No matching MCLObject found. This is most likely an error caused by custom mods.")
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end
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function mcl_object_mgr.is_mcl_object(obj)
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return type(obj) == "table" and obj.IS_MCL_OBJECT
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end
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function mcl_object_mgr.is_player(obj)
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return type(obj) == "string" or type(obj) == "userdata" and obj:is_player()
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end
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function mcl_object_mgr.is_is_entity(obj)
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return type(obj) == "table" and obj.object or type(obj) == "userdata" and obj:get_luaentity()
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end
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function mcl_object_mgr.get_entity(ent)
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if type(ent) == "userdata" then
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ent = ent:get_luaentity()
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end
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return ent.mcl_entity
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end
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function mcl_object_mgr.get_player(name)
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if type(name) == "userdata" then
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name = name:get_player_name()
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end
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return mcl_player_mgr.players[name]
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end
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-- entity wrappers
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local function add_entity_wrapper(def, name)
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def[name] = function(luaentity, ...)
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local func = self.mcl_entity[name]
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if func then
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return func(self.mcl_entity, ...)
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end
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end
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end
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function mcl_object_mgr.register_entity(name, initial_properties, base_class)
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local def = {
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initial_properties = initial_properties,
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on_activate = function(self, ...)
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local entity = base_class(self.object)
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self.mcl_entity = entity
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if entity.on_activate then
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entity:on_activate(...)
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end
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end,
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}
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add_entity_wrapper(def, "on_deactivate")
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add_entity_wrapper(def, "on_step")
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add_entity_wrapper(def, "on_punch")
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add_entity_wrapper(def, "on_death")
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add_entity_wrapper(def, "on_rightclick")
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add_entity_wrapper(def, "on_attach_child")
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add_entity_wrapper(def, "on_detach_child")
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add_entity_wrapper(def, "on_detach")
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add_entity_wrapper(def, "get_staticdata")
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minetest.register_entity(name, def)
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end
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-- player wrappers
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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mcl_player_mgr.players[name] = MCLPlayer(player)
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mcl_player_mgr.players[name]:on_join()
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end)
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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mcl_player_mgr.players[name]:on_leave()
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mcl_player_mgr.players[name] = nil
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end)
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local function add_player_wrapper(wrapper, regfunc)
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minetest[regfunc or "register_" .. wrapper .. "player"](function(player, ...)
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local mclplayer = mcl_player_mgr.players[player:get_player_name()]
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local func = mclplayer[funcname or wrapper]
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if func then
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func(mclplayer, ...)
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end
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end)
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end
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add_player_wrapper("on_punch")
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add_player_wrapper("on_rightclick")
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add_player_wrapper("on_death", "register_on_dieplayer")
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add_player_wrapper("on_respawn")
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minetest.register_on_player_hpchange(function(player, hp_change, reason)
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if not reason.auto then
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local mclplayer = mcl_object_mgr.get(player)
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local source = MCLDamageSource():from_mt(reason)
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mclplayer:damage(hp_change, source)
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return true
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end
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end, true)
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