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https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-14 15:11:05 +01:00
1938 lines
65 KiB
Lua
1938 lines
65 KiB
Lua
-- mods/default/nodes.lua
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local WATER_ALPHA = 160
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local WATER_VISC = 1
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local LAVA_VISC = 7
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--
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-- Node definitions
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--
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minetest.register_node("mcl_core:barrier", {
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description = "Barrier",
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_doc_items_longdesc = "Barriers are invisble walkable blocks. They are used to create boundaries of adventure maps and the like. Monsters and animals won't appear on barriers, and fences do not connect to barriers. Other blocks can be built on barriers like on any other block.",
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_doc_items_usagehelp = "When you hold a barrier in hand, you reveal all placed barriers in a short distance around you.",
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drawtype = "airlike",
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paramtype = "light",
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inventory_image = "default_barrier.png",
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wield_image = "default_barrier.png",
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tiles = { "blank.png" },
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stack_max = 64,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {creative_breakable=1, not_in_creative_inventory = 1, not_solid = 1 },
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on_blast = function() end,
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drop = "",
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_mcl_blast_resistance = 18000003,
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_mcl_hardness = -1,
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after_place_node = function (pos, placer, itemstack, pointed_thing)
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if placer == nil then
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return
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end
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minetest.add_particle({
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pos = pos,
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expirationtime = 1,
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size = 8,
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texture = "default_barrier.png",
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playername = placer:get_player_name()
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})
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end,
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})
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-- The void below the bedrock. Void damage is handled in playerplus.
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-- The void does not exist as a block in Minecraft but we register it as a
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-- block here to make things easier for us.
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minetest.register_node("mcl_core:void", {
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description = "Void",
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_doc_items_create_entry = false,
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drawtype = "airlike",
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paramtype = "light",
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pointable = false,
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walkable = false,
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floodable = false,
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buildable_to = false,
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inventory_image = "mcl_core_void.png",
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wield_image = "mcl_core_void.png",
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stack_max = 64,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = { not_in_creative_inventory = 1 },
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on_blast = function() end,
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drop = "",
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-- Infinite blast resistance; it should never be destroyed by explosions
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_mcl_blast_resistance = -1,
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_mcl_hardness = -1,
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})
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minetest.register_node("mcl_core:stone", {
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description = "Stone",
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_doc_items_longdesc = "One of the most common blocks in the world, almost the entire underground consists of stone. It sometimes contains ores. Stone may be created when water meets lava.",
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_doc_items_hidden = false,
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tiles = {"default_stone.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, deco_block=1, material_stone=1},
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drop = 'mcl_core:cobble',
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:stone_with_coal", {
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description = "Coal Ore",
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_doc_items_longdesc = "Some coal contained in stone, it is very common and can be found inside stone in medium to large clusters at nearly every height.",
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_doc_items_hidden = false,
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tiles = {"default_stone.png^default_mineral_coal.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=1, building_block=1, material_stone=1},
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drop = 'mcl_core:coal_lump',
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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minetest.register_node("mcl_core:stone_with_iron", {
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description = "Iron Ore",
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_doc_items_longdesc = "Some iron contained in stone, it is prety common and can be found below sea level.",
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tiles = {"default_stone.png^default_mineral_iron.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=3, building_block=1, material_stone=1},
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drop = 'mcl_core:stone_with_iron',
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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minetest.register_node("mcl_core:stone_with_gold", {
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description = "Gold Ore",
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_doc_items_longdesc = "This stone contains pure gold, a rare metal.",
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tiles = {"default_stone.png^default_mineral_gold.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=4, building_block=1, material_stone=1},
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drop = "mcl_core:stone_with_gold",
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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local redstone_timer = 68.28
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local redstone_ore_activate = function(pos)
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minetest.swap_node(pos, {name="mcl_core:stone_with_redstone_lit"})
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local t = minetest.get_node_timer(pos)
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t:start(redstone_timer)
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end
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minetest.register_node("mcl_core:stone_with_redstone", {
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description = "Redstone Ore",
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_doc_items_longdesc = "Redstone ore is commonly found near the bottom of the world. It glows when it is punched or walked upon.",
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tiles = {"default_stone.png^default_mineral_redstone.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=4, building_block=1, material_stone=1},
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drop = {
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items = {
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max_items = 1,
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{
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items = {"mesecons:redstone 4"},
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rarity = 2,
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},
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{
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items = {"mesecons:redstone 5"},
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},
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}
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},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_punch = redstone_ore_activate,
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on_walk_over = redstone_ore_activate, -- Uses walkover mod
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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local redstone_ore_reactivate = function(pos)
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local t = minetest.get_node_timer(pos)
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t:start(redstone_timer)
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end
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-- Light the redstone ore up when it has been touched
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minetest.register_node("mcl_core:stone_with_redstone_lit", {
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description = "Lit Redstone Ore",
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_doc_items_create_entry = false,
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tiles = {"default_stone.png^default_mineral_redstone.png"},
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paramtype = "light",
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light_source = 9,
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=4, not_in_creative_inventory=1, material_stone=1},
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drop = {
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items = {
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max_items = 1,
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{
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items = {"mesecons:redstone 4"},
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rarity = 2,
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},
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{
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items = {"mesecons:redstone 5"},
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},
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}
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},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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-- Reset timer after re-punching or stepping on
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on_punch = redstone_ore_reactivate,
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on_walk_over = redstone_ore_reactivate, -- Uses walkover mod
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-- Turn back to normal node after some time has passed
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on_timer = function(pos, elapsed)
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minetest.swap_node(pos, {name="mcl_core:stone_with_redstone"})
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end,
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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minetest.register_node("mcl_core:stone_with_lapis", {
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description = "Lapis Lazuli Ore",
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_doc_items_longdesc = "Lapis lazuli ore is the ore of lapis lazuli. It can be rarely found in clusters near the bottom of the world.",
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tiles = {"default_stone.png^default_mineral_lapis.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=3, building_block=1, material_stone=1},
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drop = {
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max_items = 1,
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items = {
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{items = {'mcl_dye:blue 8'},rarity = 5},
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{items = {'mcl_dye:blue 7'},rarity = 5},
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{items = {'mcl_dye:blue 6'},rarity = 5},
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{items = {'mcl_dye:blue 5'},rarity = 5},
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{items = {'mcl_dye:blue 4'}},
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}
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},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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minetest.register_node("mcl_core:stone_with_emerald", {
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description = "Emerald Ore",
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_doc_items_longdesc = "Emerald ore is the ore of emeralds. It is very rare and can be found alone, not in clusters.",
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tiles = {"default_stone.png^default_mineral_emerald.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=4, building_block=1, material_stone=1},
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drop = "mcl_core:emerald",
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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minetest.register_node("mcl_core:stone_with_diamond", {
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description = "Diamond Ore",
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_doc_items_longdesc = "Diamond ore is rare and can be found in clusters near the bottom of the world.",
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tiles = {"default_stone.png^default_mineral_diamond.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=4, building_block=1, material_stone=1},
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drop = "mcl_core:diamond",
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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})
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minetest.register_node("mcl_core:stonebrick", {
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description = "Stone Bricks",
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_doc_items_longdesc = doc.sub.items.temp.build,
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tiles = {"default_stone_brick.png"},
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:stonebrickcarved", {
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description = "Chiseled Stone Bricks",
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_doc_items_longdesc = doc.sub.items.temp.build,
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tiles = {"default_stonebrick_carved.png"},
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is_ground_content = false,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:stonebrickcracked", {
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description = "Cracked Stone Bricks",
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_doc_items_longdesc = doc.sub.items.temp.build,
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tiles = {"default_stonebrick_cracked.png"},
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is_ground_content = false,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:stonebrickmossy", {
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description = "Mossy Stone Bricks",
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_doc_items_longdesc = doc.sub.items.temp.build,
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tiles = {"default_stonebrick_mossy.png"},
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:granite", {
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description = "Granite",
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_doc_items_longdesc = "Granite is an igneous rock.",
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tiles = {"default_granite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:granite_smooth", {
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description = "Polished Granite",
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_doc_items_longdesc = "Polished granite is a decorational building block made from granite.",
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tiles = {"default_granite_smooth.png"},
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stack_max = 64,
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is_ground_content = false,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:andesite", {
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description = "Andesite",
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_doc_items_longdesc = "Andesite is an igneous rock.",
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tiles = {"default_andesite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:andesite_smooth", {
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description = "Polished Andesite",
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_doc_items_longdesc = "Polished andesite is a decorational building block made from andesite.",
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tiles = {"default_andesite_smooth.png"},
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is_ground_content = false,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:diorite", {
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description = "Diorite",
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_doc_items_longdesc = "Diorite is an igneous rock.",
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tiles = {"default_diorite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:diorite_smooth", {
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description = "Polished Diorite",
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_doc_items_longdesc = "Polished diorite is a decorational building block made from diorite.",
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tiles = {"default_diorite_smooth.png"},
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is_ground_content = false,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_core:dirt_with_grass", {
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description = "Grass Block",
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_doc_items_longdesc = "A grass block is dirt with a grass cover. Grass blocks are resourceful blocks which allow the growth of all sorts of plants. They can be turned into farmland with a hoe and turned into grass paths with a shovel.",
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_doc_items_hidden = false,
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {handy=1,shovely=1, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, building_block=1},
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drop = 'mcl_core:dirt',
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sounds = mcl_sounds.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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_mcl_blast_resistance = 3,
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_mcl_hardness = 0.6,
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})
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minetest.register_node("mcl_core:grass_path", {
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tiles = {"mcl_core_grass_path_top.png", "mcl_core_grass_path_side.png"},
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description = "Grass Path",
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_doc_items_longdesc = "Grass paths are a decorational variant of grass blocks. Their top has a different color and they are a bit lower than grass blocks, making them useful to build footpaths. Grass paths can be created with a shovel.",
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drop = "mcl_core:dirt",
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is_ground_content = true,
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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-- 15/16 of the normal height
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{-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
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}
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},
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groups = {handy=1,shovely=1, cultivatable=2, not_in_creative_inventory=1, },
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sounds = mcl_sounds.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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_mcl_blast_resistance = 3.25,
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_mcl_hardness = 0.6,
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})
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-- TODO: Add particles
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minetest.register_node("mcl_core:mycelium", {
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description = "Mycelium",
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_doc_items_longdesc = "Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe.",
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tiles = {"default_mycelium_top.png", "default_dirt.png", "default_mycelium_side.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {handy=1,shovely=1, building_block=1},
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drop = 'mcl_core:dirt',
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sounds = mcl_sounds.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.6,
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})
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minetest.register_node("mcl_core:podzol", {
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description = "Podzol",
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_doc_items_longdesc = "Podzol is a type of dirt found in taiga forests. Only a few plants are able to survive on it.",
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tiles = {"default_dirt_podzol_top.png", "default_dirt.png", "default_dirt_podzol_side.png"},
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is_ground_content = true,
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stack_max = 64,
|
|
groups = {handy=1,shovely=3, soil=1, soil_sapling=2, soil_sugarcane=1, building_block=1},
|
|
drop = 'mcl_core:dirt',
|
|
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
|
_mcl_blast_resistance = 2.5,
|
|
_mcl_hardness = 0.6,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:dirt", {
|
|
description = "Dirt",
|
|
_doc_items_longdesc = "Dirt acts as a soil for a few plants. When in light, it will turn into a grass block eventually.",
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_dirt.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,shovely=1, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, building_block=1},
|
|
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
|
_mcl_blast_resistance = 3,
|
|
_mcl_hardness = 0.5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:coarse_dirt", {
|
|
description = "Coarse Dirt",
|
|
_doc_items_longdesc = "Coarse dirt acts as a soil for some plants and is similar to dirt, but it will never turn into a grass block.",
|
|
tiles = {"default_coarse_dirt.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,shovely=1, soil=1, soil_sugarcane=1, cultivatable=1, building_block=1},
|
|
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
|
_mcl_blast_resistance = 3,
|
|
_mcl_hardness = 0.5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:gravel", {
|
|
description = "Gravel",
|
|
_doc_items_longdesc = "This block consists of a couple of loose stones and can't support itself.",
|
|
tiles = {"default_gravel.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,shovely=1, falling_node=1, building_block=1, material_sand=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {'mcl_core:flint'},rarity = 10},
|
|
{items = {'mcl_core:gravel'}}
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_dirt_defaults({
|
|
footstep = {name="default_gravel_footstep", gain=0.45},
|
|
}),
|
|
_mcl_blast_resistance = 3,
|
|
_mcl_hardness = 0.6,
|
|
})
|
|
|
|
-- sandstone --
|
|
minetest.register_node("mcl_core:sand", {
|
|
description = "Sand",
|
|
_doc_items_longdesc = "Sand is found in large quantities at beaches and deserts.",
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_sand.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,shovely=1, falling_node=1, sand=1, soil_sugarcane=1, building_block=1, material_sand=1},
|
|
sounds = mcl_sounds.node_sound_sand_defaults(),
|
|
_mcl_blast_resistance = 2.5,
|
|
_mcl_hardness = 0.5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:sandstone", {
|
|
description = "Sandstone",
|
|
_doc_items_hidden = false,
|
|
_doc_items_longdesc = "Sandstone is compressed sand and is a rather soft kind of stone.",
|
|
tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_normal.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {pickaxey=2, sandstone=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 4,
|
|
_mcl_hardness = 0.8,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:sandstonesmooth", {
|
|
description = "Smooth Sandstone",
|
|
_doc_items_longdesc = "Smooth sandstone is a decorational building block.",
|
|
tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_smooth.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, sandstone=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 4,
|
|
_mcl_hardness = 0.8,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:sandstonecarved", {
|
|
description = "Chiseled Sandstone",
|
|
_doc_items_longdesc = "Chiseled sandstone is a decorational building block.",
|
|
tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_carved.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, sandstone=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 4,
|
|
_mcl_hardness = 0.8,
|
|
})
|
|
|
|
-- red sandstone --
|
|
|
|
minetest.register_node("mcl_core:redsand", {
|
|
description = "Red Sand",
|
|
_doc_items_longdesc = "Red sand is found in large quantities in mesa biomes.",
|
|
tiles = {"default_red_sand.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,shovely=1, falling_node=1, sand=1, soil_sugarcane=1, building_block=1, material_sand=1},
|
|
sounds = mcl_sounds.node_sound_sand_defaults(),
|
|
_mcl_blast_resistance = 2.5,
|
|
_mcl_hardness = 0.5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:redsandstone", {
|
|
description = "Red Sandstone",
|
|
_doc_items_longdesc = "Red sandstone is compressed red sand and is a rather soft kind of stone.",
|
|
tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_normal.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, redsandstone=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 4,
|
|
_mcl_hardness = 0.8,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:redsandstonesmooth", {
|
|
description = "Smooth Red Sandstone",
|
|
_doc_items_longdesc = "Smooth red sandstone is a decorational building block.",
|
|
tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_smooth.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, redsandstone=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 4,
|
|
_mcl_hardness = 0.8,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:redsandstonecarved", {
|
|
description = "Chiseled Red Sandstone",
|
|
_doc_items_longdesc = "Chiseled red sandstone is a decorational building block.",
|
|
tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_carved.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, redsandstone=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 4,
|
|
_mcl_hardness = 0.8,
|
|
})
|
|
|
|
---
|
|
|
|
minetest.register_node("mcl_core:clay", {
|
|
-- Original name: Clay
|
|
description = "Block of Clay",
|
|
_doc_items_longdesc = "A block of clay is a versatile kind of earth commonly found at beaches underwater.",
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_clay.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,shovely=1, building_block=1},
|
|
drop = 'mcl_core:clay_lump 4',
|
|
sounds = mcl_sounds.node_sound_dirt_defaults({
|
|
footstep = "",
|
|
}),
|
|
_mcl_blast_resistance = 3,
|
|
_mcl_hardness = 0.6,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:brick_block", {
|
|
-- Original name: “Bricks”
|
|
description = "Brick Block",
|
|
_doc_items_longdesc = "Brick blocks are a good building material for building solid houses and can take quite a punch.",
|
|
tiles = {"default_brick.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:bone_block", {
|
|
description = "Bone Block",
|
|
_doc_items_longdesc = "Bone blocks are decorational blocks and a compact storage of bone meal.",
|
|
tiles = {"mcl_core_bone_block_top.png", "mcl_core_bone_block_top.png", "mcl_core_bone_block_side.png"},
|
|
is_ground_content = false,
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {pickaxey=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 10,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
|
|
|
|
|
|
-- Oak --
|
|
minetest.register_node("mcl_core:tree", {
|
|
description = "Oak Wood",
|
|
_doc_items_longdesc = "The trunk of an oak tree.",
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
stack_max = 64,
|
|
groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 10,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:sapling", {
|
|
description = "Oak Sapling",
|
|
_doc_items_longdesc = "When placed on soil (such as dirt) and exposed to light, an oak sapling will grow into an oak tree after some time. If the tree can't grow because of darkness, the sapling will uproot.",
|
|
_doc_items_hidden = false,
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling.png"},
|
|
inventory_image = "default_sapling.png",
|
|
wield_image = "default_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3, sapling=1,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_int("stage", 0)
|
|
end,
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:leaves", {
|
|
description = "Oak Leaves",
|
|
_doc_items_longdesc = "Oak leaves are grown from oak trees.",
|
|
_doc_items_hidden = false,
|
|
drawtype = "allfaces_optional",
|
|
place_param2 = 1, -- Prevent leafdecay for placed nodes
|
|
visual_scale = 1.3,
|
|
tiles = {"default_leaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {handy=1,shearsy=1,swordy=1, leafdecay=4, flammable=2, leaves=1, deco_block=1, dig_by_piston=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'mcl_core:sapling'},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get apple with 1/200 chance
|
|
items = {'mcl_core:apple'},
|
|
rarity = 200,
|
|
},
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:wood", {
|
|
description = "Oak Wood Planks",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_wood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 15,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
-- Dark oak --
|
|
minetest.register_node("mcl_core:darktree", {
|
|
description = "Dark Oak Wood",
|
|
_doc_items_longdesc = "The trunk of a dark oak tree.",
|
|
tiles = {"default_log_big_oak_top.png", "default_log_big_oak_top.png", "default_log_big_oak.png"},
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
stack_max = 64,
|
|
groups = {handy=1,axey=1, tree=1,flammable=2,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 10,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:darksapling", {
|
|
description = "Dark Oak Sapling",
|
|
_doc_items_longdesc = "When placed on soil (such as dirt) and exposed to light, a dark oak sapling will grow into a dark oak tree after some time. If the tree can't grow because of darkness, the sapling will uproot.",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling_big_oak.png"},
|
|
inventory_image = "default_sapling_big_oak.png",
|
|
wield_image = "default_sapling_big_oak.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3, sapling=1,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_int("stage", 0)
|
|
end,
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:darkleaves", {
|
|
description = "Dark Oak Leaves",
|
|
_doc_items_longdesc = "Dark oak leaves are grown from dark oak trees.",
|
|
drawtype = "allfaces_optional",
|
|
place_param2 = 1, -- Prevent leafdecay for placed nodes
|
|
visual_scale = 1.3,
|
|
tiles = {"default_leaves_big_oak.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {handy=1,shearsy=1,swordy=1, leafdecay=4, flammable=2, leaves=1, deco_block=1, dig_by_piston=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'mcl_core:darksapling'},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get apple with 1/200 chance
|
|
items = {'mcl_core:apple'},
|
|
rarity = 200,
|
|
},
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:darkwood", {
|
|
description = "Dark Oak Wood Planks",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
tiles = {"default_planks_big_oak.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 15,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
-- Jungle tree --
|
|
|
|
minetest.register_node("mcl_core:jungletree", {
|
|
description = "Jungle Wood",
|
|
_doc_items_longdesc = "The trunk of a jungle tree. Cocoa beans can be placed on the side of it to plant a cocoa.",
|
|
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
-- This is a bad bad workaround which is only done because cocoas are not wallmounted (but should)
|
|
-- As long cocoas only EVER stick to jungle trees, and nothing else, this is probably a lesser sin.
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
-- Drop attached cocoas
|
|
local posses = {
|
|
{ x = pos.x + 1, y = pos.y, z = pos.z },
|
|
{ x = pos.x - 1, y = pos.y, z = pos.z },
|
|
{ x = pos.x, y = pos.y, z = pos.z + 1 },
|
|
{ x = pos.x, y = pos.y, z = pos.z - 1 },
|
|
}
|
|
for p=1, #posses do
|
|
local node = minetest.get_node(posses[p])
|
|
local g = minetest.get_item_group(node.name, "cocoa")
|
|
if g and g >= 1 then
|
|
minetest.remove_node(posses[p])
|
|
local drops = minetest.get_node_drops(node.name, "")
|
|
for d=1, #drops do
|
|
minetest.add_item(posses[p], drops[d])
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
groups = {handy=1,axey=1, tree=1,flammable=2,building_block=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 10,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:junglewood", {
|
|
description = "Jungle Wood Planks",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
tiles = {"default_junglewood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 15,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:jungleleaves", {
|
|
description = "Jungle Leaves",
|
|
_doc_items_longdesc = "Jungle leaves are grown from jungle trees.",
|
|
drawtype = "allfaces_optional",
|
|
place_param2 = 1, -- Prevent leafdecay for placed nodes
|
|
visual_scale = 1.3,
|
|
tiles = {"default_jungleleaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {handy=1,shearsy=1,swordy=1, leafdecay=4, flammable=2, leaves=1, deco_block=1, dig_by_piston=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'mcl_core:junglesapling'},
|
|
rarity = 40,
|
|
},
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:junglesapling", {
|
|
description = "Jungle Sapling",
|
|
_doc_items_longdesc = "When placed on soil (such as dirt) and exposed to light, a jungle sapling will grow into a jungle tree after some time. If the tree can't grow because of darkness, the sapling will uproot.",
|
|
drawtype = "plantlike",
|
|
place_param2 = 1, -- Prevent leafdecay for placed nodes
|
|
visual_scale = 1.0,
|
|
tiles = {"default_junglesapling.png"},
|
|
inventory_image = "default_junglesapling.png",
|
|
wield_image = "default_junglesapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3, sapling=1,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_int("stage", 0)
|
|
end,
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
|
|
-- Acacia --
|
|
|
|
minetest.register_node("mcl_core:acaciatree", {
|
|
description = "Acacia Wood",
|
|
_doc_items_longdesc = "The trunk of an acacia.",
|
|
tiles = {"default_acaciatree_top.png", "default_acaciatree_top.png", "default_acaciatree.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {handy=1,axey=1, tree=1,flammable=2,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 10,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:acaciawood", {
|
|
description = "Acacia Wood Planks",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
tiles = {"default_acaciawood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 15,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:acacialeaves", {
|
|
description = "Acacia Leaves",
|
|
_doc_items_longdesc = "Acacia leaves are grown from acacia trees.",
|
|
drawtype = "allfaces_optional",
|
|
place_param2 = 1, -- Prevent leafdecay for placed nodes
|
|
visual_scale = 1.3,
|
|
tiles = {"default_acacialeaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {handy=1,shearsy=1,swordy=1, leafdecay=4, flammable=2, leaves=1, deco_block=1, dig_by_piston=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'mcl_core:acaciasapling'},
|
|
rarity = 20,
|
|
},
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:acaciasapling", {
|
|
description = "Acacia Sapling",
|
|
_doc_items_longdesc = "When placed on soil (such as dirt) and exposed to light, an acacia sapling will grow into an acacia tree after some time. If the tree can't grow because of darkness, the sapling will uproot.",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_acaciasapling.png"},
|
|
inventory_image = "default_acaciasapling.png",
|
|
wield_image = "default_acaciasapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_int("stage", 0)
|
|
end,
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3, sapling=1,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
-- Spruce --
|
|
|
|
minetest.register_node("mcl_core:sprucetree", {
|
|
description = "Spruce Wood",
|
|
_doc_items_longdesc = "The trunk of a spruce tree.",
|
|
tiles = {"default_sprucetree_top.png", "default_sprucetree_top.png", "default_sprucetree.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {handy=1,axey=1, tree=1,flammable=2,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 10,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:sprucewood", {
|
|
description = "Spruce Wood Planks",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
tiles = {"default_sprucewood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 15,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:spruceleaves", {
|
|
description = "Spruce Leaves",
|
|
_doc_items_longdesc = "Spruce leaves are grown from spruce trees.",
|
|
drawtype = "allfaces_optional",
|
|
place_param2 = 1, -- Prevent leafdecay for placed nodes
|
|
visual_scale = 1.3,
|
|
tiles = {"default_spruceleaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {handy=1,shearsy=1,swordy=1, leafdecay=4, flammable=2, leaves=1, deco_block=1, dig_by_piston=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'mcl_core:sprucesapling'},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {''},
|
|
}
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:sprucesapling", {
|
|
description = "Spruce Sapling",
|
|
_doc_items_longdesc = "When placed on soil (such as dirt) and exposed to light, a spruce sapling will grow into a spruce tree after some time. If the tree can't grow because of darkness, the sapling will uproot.",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sprucesapling.png"},
|
|
inventory_image = "default_sprucesapling.png",
|
|
wield_image = "default_sprucesapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3, sapling=1,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_int("stage", 0)
|
|
end,
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
-- Birch
|
|
|
|
minetest.register_node("mcl_core:birchtree", {
|
|
description = "Birch Wood",
|
|
_doc_items_longdesc = "The trunk of a birch tree.",
|
|
tiles = {"default_log_birch_top.png", "default_log_birch_top.png", "default_log_birch.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {handy=1,axey=1, tree=1,flammable=2,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 10,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:birchwood", {
|
|
description = "Birch Wood Planks",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
tiles = {"default_planks_birch.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 15,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:birchleaves", {
|
|
description = "Birch Leaves",
|
|
_doc_items_longdesc = "Birch leaves are grown from birch trees.",
|
|
drawtype = "allfaces_optional",
|
|
place_param2 = 1, -- Prevent leafdecay for placed nodes
|
|
visual_scale = 1.3,
|
|
tiles = {"default_leaves_birch.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {handy=1,shearsy=1,swordy=1, leafdecay=4, flammable=2, leaves=1, deco_block=1, dig_by_piston=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'mcl_core:birchsapling'},
|
|
rarity = 20,
|
|
},
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:birchsapling", {
|
|
description = "Birch Sapling",
|
|
_doc_items_longdesc = "When placed on soil (such as dirt) and exposed to light, a birch sapling will grow into a birch tree after some time. If the tree can't grow because of darkness, the sapling will uproot.",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling_birch.png"},
|
|
inventory_image = "default_sapling_birch.png",
|
|
wield_image = "default_sapling_birch.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3, sapling=1,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_int("stage", 0)
|
|
end,
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:cactus", {
|
|
description = "Cactus",
|
|
_doc_items_longdesc = "This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well.",
|
|
_doc_items_usagehelp = "A cactus can only be placed on top of another cactus or any sand.",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_cactus_top.png", "default_cactus_bottom.png", "default_cactus_side.png","default_cactus_side.png","default_cactus_side.png","default_cactus_side.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {handy=1, attached_node=1, deco_block=1, dig_by_piston=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
paramtype = "light",
|
|
node_placement_prediction = "",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16}, -- Main body
|
|
{-8/16, -8/16, -7/16, 8/16, 8/16, -7/16}, -- Spikes
|
|
{-8/16, -8/16, 7/16, 8/16, 8/16, 7/16}, -- Spikes
|
|
{-7/16, -8/16, -8/16, -7/16, 8/16, 8/16}, -- Spikes
|
|
{7/16, -8/16, 8/16, 7/16, 8/16, -8/16}, -- Spikes
|
|
},
|
|
},
|
|
collision_box = {
|
|
type = "fixed",
|
|
fixed = {-7/16, -8/16, -7/16, 7/16, 7/16, 7/16}, -- Main body. slightly lower than node box
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16},
|
|
},
|
|
},
|
|
-- Only allow to place cactus on sand or cactus
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
-- no interaction possible with entities
|
|
return itemstack
|
|
end
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
if placer and not placer:get_player_control().sneak then
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
local a = pointed_thing.above
|
|
local node_above = minetest.get_node(a)
|
|
local node_below = minetest.get_node({x=a.x, y=a.y-1, z=a.z})
|
|
local def = minetest.registered_nodes[node_below.name]
|
|
local def2 = minetest.registered_nodes[node_above.name]
|
|
|
|
if (node_below.name == "mcl_core:cactus" or (def.groups and def.groups.sand)) and def2.buildable_to then
|
|
local idef = itemstack:get_definition()
|
|
local success = minetest.item_place_node(itemstack, placer, pointed_thing)
|
|
|
|
if success then
|
|
if idef.sounds and idef.sounds.place then
|
|
minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
|
|
end
|
|
end
|
|
end
|
|
|
|
return itemstack
|
|
end,
|
|
_mcl_blast_resistance = 2,
|
|
_mcl_hardness = 0.4,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:reeds", {
|
|
description = "Sugar Canes",
|
|
_doc_items_longdesc = "Sugar canes are a plant which has some uses in crafting. Sugar canes will slowly grow up to 3 blocks when they are next to water and are placed on a grass block, dirt, sand, red sand, podzol or coarse dirt. When a sugar cane is broken, all sugar canes connected above will break as well.",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_papyrus.png"},
|
|
inventory_image = "default_sugar_cane.png",
|
|
wield_image = "default_sugar_cane.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16}, -- Main Body
|
|
{-8/16, -8/16, -7/16, 8/16, 8/16, -7/16}, -- Spikes
|
|
{-8/16, -8/16, 7/16, 8/16, 8/16, 7/16}, -- Spikes
|
|
{-7/16, -8/16, -8/16, -7/16, 8/16, 8/16}, -- Spikes
|
|
{7/16, -8/16, 8/16, 7/16, 8/16, -8/16}, -- Spikes
|
|
},
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16},
|
|
},
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3, craftitem=1, dig_by_piston=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
|
|
minetest.register_node("mcl_core:bedrock", {
|
|
description = "Bedrock",
|
|
_doc_items_longdesc = "Bedrock is a very hard type of rock. It can not be broken, destroyed, collected or moved by normal means, unless in Creative Mode.",
|
|
tiles = {"default_bedrock.png"},
|
|
stack_max = 64,
|
|
groups = {creative_breakable=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
is_ground_content = false,
|
|
on_blast = function() end,
|
|
drop = '',
|
|
_mcl_blast_resistance = 18000000,
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:slimeblock", {
|
|
description = "Slime Block",
|
|
_doc_items_longdesc = "Slime blocks are very bouncy and prevent fall damage.",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
}
|
|
},
|
|
tiles = {"default_slimeblock.png"},
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
stack_max = 64,
|
|
-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
|
|
-- bouncy=44 makes the player bounce up to 49.6. This value was chosen by experiment.
|
|
groups = {dig_immediate=3, bouncy=44,fall_damage_add_percent=-100,deco_block=1},
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:glass", {
|
|
description = "Glass",
|
|
_doc_items_longdesc = "A decorational and mostly transparent block.",
|
|
drawtype = "glasslike",
|
|
is_ground_content = false,
|
|
tiles = {"default_glass.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
stack_max = 64,
|
|
groups = {handy=1, glass=1, building_block=1, material_glass=1},
|
|
sounds = mcl_sounds.node_sound_glass_defaults(),
|
|
drop = "",
|
|
_mcl_blast_resistance = 1.5,
|
|
_mcl_hardness = 0.3,
|
|
})
|
|
|
|
---- colored glass
|
|
mcl_core.add_glass( "Red Stained Glass", "basecolor_red", "red")
|
|
mcl_core.add_glass( "Green Stained Glass", "unicolor_dark_green", "green")
|
|
mcl_core.add_glass( "Blue Stained Glass", "basecolor_blue", "blue")
|
|
mcl_core.add_glass( "Light Blue Stained Glass", "unicolor_light_blue", "light_blue")
|
|
mcl_core.add_glass( "Black Stained Glass", "basecolor_black", "black")
|
|
mcl_core.add_glass( "White Stained Glass", "basecolor_white", "white")
|
|
mcl_core.add_glass( "Yellow Stained Glass", "basecolor_yellow", "yellow")
|
|
mcl_core.add_glass( "Brown Stained Glass", "unicolor_dark_orange", "brown")
|
|
mcl_core.add_glass( "Orange Stained Glass", "excolor_orange", "orange")
|
|
mcl_core.add_glass( "Pink Stained Glass", "unicolor_light_red", "pink")
|
|
mcl_core.add_glass( "Grey Stained Glass", "unicolor_darkgrey", "gray")
|
|
mcl_core.add_glass( "Lime Stained Glass", "basecolor_green", "lime")
|
|
mcl_core.add_glass( "Light Grey Stained Glass", "basecolor_grey", "silver")
|
|
mcl_core.add_glass( "Magenta Stained Glass", "basecolor_magenta", "magenta")
|
|
mcl_core.add_glass( "Purple Stained Glass", "excolor_violet", "purple")
|
|
mcl_core.add_glass( "Cyan Stained Glass", "basecolor_cyan", "cyan")
|
|
|
|
minetest.register_node("mcl_core:ladder", {
|
|
description = "Ladder",
|
|
_doc_items_longdesc = "A piece of ladder which allows you to climb vertically. Ladders can only be placed on the side of solid blocks and not on glass, leaves, ice, slabs, glowstone, nor sea lanterns.",
|
|
drawtype = "signlike",
|
|
is_ground_content = false,
|
|
tiles = {"default_ladder.png"},
|
|
inventory_image = "default_ladder.png",
|
|
wield_image = "default_ladder.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "wallmounted",
|
|
walkable = true,
|
|
climbable = true,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_side = { -0.5, -0.5, -0.5, -7/16, 0.5, 0.5 },
|
|
},
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_side = { -0.5, -0.5, -0.5, -7/16, 0.5, 0.5 },
|
|
},
|
|
stack_max = 64,
|
|
groups = {handy=1,axey=1, attached_node=1, deco_block=1, dig_by_piston=1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
node_placement_prediction = "",
|
|
-- Restrict placement of ladders
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
-- no interaction possible with entities
|
|
return itemstack
|
|
end
|
|
|
|
local under = pointed_thing.under
|
|
local node = minetest.get_node(under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
local groups = def.groups
|
|
|
|
-- Don't allow to place the ladder at particular nodes
|
|
if (groups and (groups.glass or groups.leaves or groups.slab)) or
|
|
node.name == "mcl_core:ladder" or node.name == "mcl_core:ice" or node.name == "mcl_nether:glowstone" or node.name == "mcl_ocean:sea_lantern" then
|
|
return itemstack
|
|
end
|
|
|
|
-- Check special rightclick action of pointed node
|
|
if def and def.on_rightclick then
|
|
if not placer:get_player_control().sneak then
|
|
return def.on_rightclick(under, node, placer, itemstack,
|
|
pointed_thing) or itemstack, false
|
|
end
|
|
end
|
|
local above = pointed_thing.above
|
|
|
|
-- Ladders may not be placed on ceiling or floor
|
|
if under.y ~= above.y then
|
|
return itemstack
|
|
end
|
|
local idef = itemstack:get_definition()
|
|
local success = minetest.item_place_node(itemstack, placer, pointed_thing)
|
|
|
|
if success then
|
|
if idef.sounds and idef.sounds.place then
|
|
minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
|
|
_mcl_blast_resistance = 2,
|
|
_mcl_hardness = 0.4,
|
|
})
|
|
|
|
|
|
minetest.register_node("mcl_core:vine", {
|
|
description = "Vines",
|
|
_doc_items_longdesc = "Vines are climbable blocks which can be placed on the sides and the top of solid blocks.",
|
|
drawtype = "signlike",
|
|
tiles = {"default_vine.png"},
|
|
inventory_image = "default_vine.png",
|
|
wield_image = "default_vine.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "wallmounted",
|
|
walkable = false,
|
|
climbable = true,
|
|
buildable_to = true,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
},
|
|
stack_max = 64,
|
|
groups = {handy=1,axey=1,shearsy=1,swordy=1, flammable=2,deco_block=1,dig_by_piston=1},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
drop = "",
|
|
after_dig_node = function(pos, oldnode, oldmetadata, user)
|
|
local item = user:get_wielded_item()
|
|
if item:get_name() == "mcl_tools:shears" then
|
|
minetest.add_item(pos, oldnode.name)
|
|
end
|
|
end,
|
|
node_placement_prediction = "",
|
|
-- Restrict placement of vines
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
-- no interaction possible with entities
|
|
return itemstack
|
|
end
|
|
|
|
local under = pointed_thing.under
|
|
local node = minetest.get_node(under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
local groups = def.groups
|
|
|
|
-- Check special rightclick action of pointed node
|
|
if def and def.on_rightclick then
|
|
if not placer:get_player_control().sneak then
|
|
return def.on_rightclick(under, node, placer, itemstack,
|
|
pointed_thing) or itemstack, false
|
|
end
|
|
end
|
|
|
|
-- Only allow placement on solid nodes
|
|
if (not groups) or (not groups.solid) then
|
|
return itemstack
|
|
end
|
|
|
|
local above = pointed_thing.above
|
|
|
|
-- Vines may not be placed on the ceiling
|
|
if under.y > above.y then
|
|
return itemstack
|
|
end
|
|
local idef = itemstack:get_definition()
|
|
local success = minetest.item_place_node(itemstack, placer, pointed_thing)
|
|
|
|
if success then
|
|
if idef.sounds and idef.sounds.place then
|
|
minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
|
|
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
|
|
minetest.register_node("mcl_core:water_flowing", {
|
|
description = "Flowing Water",
|
|
_doc_items_create_entry = false,
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {name="default_water_flowing_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2.0}},
|
|
special_tiles = {
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
|
|
},
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
|
|
},
|
|
},
|
|
alpha = WATER_ALPHA,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "mcl_core:water_flowing",
|
|
liquid_alternative_source = "mcl_core:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
liquid_range = 7,
|
|
freezemelt = "mcl_core:snow",
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:water_source", {
|
|
description = "Still Water",
|
|
_doc_items_entry_name = "Water",
|
|
_doc_items_longdesc = "Water is abundant in oceans and may also appear in small quantities in underground water pockets. You can swim easily in water, but you need to catch your breath from time to time. Water will turn nearby lava into obsidian or stone.",
|
|
_doc_items_hidden = false,
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name="default_water_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = WATER_ALPHA,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "mcl_core:water_flowing",
|
|
liquid_alternative_source = "mcl_core:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
liquid_range = 7,
|
|
freezemelt = "mcl_core:ice",
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
stack_max = 64,
|
|
groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
_doc_items_create_entry = false,
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=3.3}
|
|
},
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=3.3}
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
-- Real light level: 15 (but Minetest caps at 14)
|
|
light_source = 14,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
--[[ Drowning in Minecraft deals 2 damage per second.
|
|
In Minetest, drowning damage is dealt every 2 seconds so this
|
|
translates to 4 drowning damage ]]
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "mcl_core:lava_flowing",
|
|
liquid_alternative_source = "mcl_core:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
liquid_renewable = false,
|
|
liquid_range = 4,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
groups = { lava=3, liquid=2, igniter=3, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:lava_source", {
|
|
description = "Still Lava",
|
|
_doc_items_entry_name = "Lava",
|
|
_doc_items_longdesc = "Lava is found deep underground and rather dangerous. Don't touch it, it will hurt you a lot and once you're in, it is hard to get out. When a lava source meets water, it turns into obsidian. Flowing lava turns into stone instead.",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{
|
|
name="default_lava_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=3.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
paramtype = "light",
|
|
-- Real light level: 15 (but Minetest caps at 14)
|
|
light_source = 14,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "mcl_core:lava_flowing",
|
|
liquid_alternative_source = "mcl_core:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
liquid_renewable = false,
|
|
liquid_range = 4,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
stack_max = 64,
|
|
groups = { lava=3, liquid=2, igniter=3, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:cobble", {
|
|
description = "Cobblestone",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_cobble.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, building_block=1, deco_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:mossycobble", {
|
|
description = "Moss Stone",
|
|
_doc_items_longdesc = doc.sub.items.temp.build,
|
|
tiles = {"default_mossycobble.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:coalblock", {
|
|
description = "Block of Coal",
|
|
_doc_items_longdesc = "Blocks of coal are useful as a compact storage of coal and very useful as a furnace fuel. A block of coal is as efficient as 10 coal.",
|
|
tiles = {"default_coal_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=1, flammable=1, building_block=1, material_stone=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:ironblock", {
|
|
description = "Block of Iron",
|
|
_doc_items_longdesc = "A block of iron is mostly a decorational block but also useful as a compact storage of iron ingots.",
|
|
tiles = {"default_steel_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=2, building_block=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:goldblock", {
|
|
description = "Block of Gold",
|
|
_doc_items_longdesc = "A block of gold is mostly a shiny decorational block but also useful as a compact storage of gold ingots.",
|
|
tiles = {"default_gold_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=4, building_block=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:diamondblock", {
|
|
description = "Block of Diamond",
|
|
_doc_items_longdesc = "A block of diamond mostly a shiny decorational block but also useful as a compact storage of diamonds.",
|
|
tiles = {"default_diamond_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=4, building_block=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:lapisblock", {
|
|
description = "Lapis Lazuli Block",
|
|
_doc_items_longdesc = "A lapis lazuli block is mostly a decorational block but also useful as a compact storage of lapis lazuli.",
|
|
tiles = {"default_lapis_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=3, building_block=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 15,
|
|
_mcl_hardness = 3,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:emeraldblock", {
|
|
description = "Block of Emerald",
|
|
_doc_items_longdesc = "A block of emerald is mostly a shiny decorational block but also useful as a compact storage of emeralds.",
|
|
tiles = {"default_emerald_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {pickaxey=4, building_block=1},
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
_mcl_blast_resistance = 30,
|
|
_mcl_hardness = 5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:obsidian", {
|
|
description = "Obsidian",
|
|
_doc_items_longdesc = "Obsidian is an extremely hard mineral with an enourmous blast-resistance. Obsidian is formed when water meets lava.",
|
|
tiles = {"default_obsidian.png"},
|
|
is_ground_content = true,
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
stack_max = 64,
|
|
groups = {pickaxey=5, building_block=1, material_stone=1},
|
|
_mcl_blast_resistance = 6000,
|
|
_mcl_hardness = 50,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:deadbush", {
|
|
description = "Dead Bush",
|
|
_doc_items_longdesc = "Dead bushes are unremarkable plants often found in dry areas. They can be harvested for sticks.",
|
|
_doc_items_hidden = false,
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
stack_max = 64,
|
|
buildable_to = true,
|
|
groups = {dig_immediate=3, flammable=3,attached_node=1,dig_by_water=1,deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {"mcl_core:stick 2"},
|
|
rarity = 2,
|
|
},
|
|
{
|
|
items = {"mcl_core:stick 1"},
|
|
rarity = 2,
|
|
},
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6/16, -8/16, -6/16, 6/16, 8/16, 6/16},
|
|
},
|
|
_mcl_blast_resistance = 0,
|
|
_mcl_hardness = 0,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:ice", {
|
|
description = "Ice",
|
|
_doc_items_longdesc = "Ice is a translucent solid block usually found in cold areas.",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_ice.png"},
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,pickaxey=1, building_block=1},
|
|
drop = "",
|
|
sounds = mcl_sounds.node_sound_glass_defaults(),
|
|
_mcl_blast_resistance = 2.5,
|
|
_mcl_hardness = 0.5,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:packed_ice", {
|
|
description = "Packed Ice",
|
|
_doc_items_longdesc = "Packed ice is a compressed form of ice. It is opaque and solid.",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_ice_packed.png"},
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
stack_max = 64,
|
|
groups = {handy=1,pickaxey=1, building_block=1},
|
|
drop = "",
|
|
sounds = mcl_sounds.node_sound_glass_defaults(),
|
|
_mcl_blast_resistance = 2.5,
|
|
_mcl_hardness = 0.5,
|
|
})
|
|
|
|
-- Frosted Ice (4 nodes)
|
|
for i=0,3 do
|
|
local ice = {}
|
|
ice.increase_age = function(pos, ice_near, first_melt)
|
|
-- Increase age of frosted age or turn to water source if too old
|
|
local nn = minetest.get_node(pos).name
|
|
local age = tonumber(string.sub(nn, -1))
|
|
if age == nil then return end
|
|
local nextnode
|
|
if age < 3 then
|
|
nextnode = "mcl_core:frosted_ice_"..(age+1)
|
|
else
|
|
nextnode = "mcl_core:water_source"
|
|
end
|
|
minetest.swap_node(pos, { name = nextnode })
|
|
-- Spread aging to neighbor blocks, but not recursively
|
|
if first_melt and i == 3 then
|
|
for j=1, #ice_near do
|
|
ice.increase_age(ice_near[j], false)
|
|
end
|
|
end
|
|
end
|
|
local use_doc = i == 0
|
|
local longdesc
|
|
if use_doc then
|
|
longdesc = "Frosted ice is a short-lived solid translucent block. It melts into a water source within a few seconds."
|
|
end
|
|
minetest.register_node("mcl_core:frosted_ice_"..i, {
|
|
description = "Frosted Ice",
|
|
_doc_items_create_entry = use_doc,
|
|
_doc_items_longdesc = longdesc,
|
|
drawtype = "glasslike",
|
|
tiles = {"default_frosted_ice_"..i..".png"},
|
|
is_ground_content = false,
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
stack_max = 64,
|
|
groups = {handy=1, frosted_ice=1, not_in_creative_inventory=1},
|
|
drop = "",
|
|
sounds = mcl_sounds.node_sound_glass_defaults(),
|
|
on_construct = function(pos)
|
|
local timer = minetest.get_node_timer(pos)
|
|
timer:start(1.5)
|
|
end,
|
|
on_timer = function(pos, elapsed)
|
|
local ice_near = minetest.find_nodes_in_area(
|
|
{ x = pos.x - 1, y = pos.y - 1, z = pos.z - 1 },
|
|
{ x = pos.x + 1, y = pos.y + 1, z = pos.z + 1 },
|
|
{ "group:frosted_ice" }
|
|
)
|
|
-- Check condition to increase age
|
|
if (#ice_near < 4 and minetest.get_node_light(pos) > (11 - i)) or math.random(1, 3) == 1 then
|
|
ice.increase_age(pos, ice_near, true)
|
|
end
|
|
local timer = minetest.get_node_timer(pos)
|
|
timer:start(1.5)
|
|
end,
|
|
_mcl_blast_resistance = 2.5,
|
|
_mcl_hardness = 0.5,
|
|
})
|
|
|
|
-- Add entry aliases for the Help
|
|
if minetest.get_modpath("doc") and i > 0 then
|
|
doc.add_entry_alias("nodes", "mcl_core:frosted_ice_0", "nodes", "mcl_core:frosted_ice_"..i)
|
|
end
|
|
end
|
|
|
|
minetest.register_node("mcl_core:snow", {
|
|
description = "Top Snow",
|
|
_doc_items_longdesc = "Top snow is a thin layer of snow.",
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_snow.png"},
|
|
wield_image = "default_snow.png",
|
|
wield_scale = { x=1, y=1, z=1 },
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
buildable_to = true,
|
|
drawtype = "nodebox",
|
|
stack_max = 64,
|
|
floodable = true,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
|
|
},
|
|
},
|
|
groups = {shovely=1, attached_node=1,deco_block=1, dig_by_piston=1},
|
|
sounds = mcl_sounds.node_sound_snow_defaults(),
|
|
drop = "mcl_throwing:snowball 2",
|
|
_mcl_blast_resistance = 0.5,
|
|
_mcl_hardness = 0.1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:snowblock", {
|
|
description = "Snow",
|
|
_doc_items_longdesc = "This is a full block of snow. Snow of this thickness is usually found in areas of extreme cold.",
|
|
_doc_items_hidden = false,
|
|
tiles = {"default_snow.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {shovely=1, building_block=1},
|
|
sounds = mcl_sounds.node_sound_snow_defaults(),
|
|
drop = "mcl_throwing:snowball 4",
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 0.2,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:cobweb", {
|
|
description = "Cobweb",
|
|
_doc_items_longdesc = "Cobwebs can be walked through, but significantly slow you down.",
|
|
drawtype = "plantlike",
|
|
paramtype2 = "degrotate",
|
|
visual_scale = 1.1,
|
|
stack_max = 64,
|
|
tiles = {"mcl_core_web.png"},
|
|
inventory_image = "mcl_core_web.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
liquid_viscosity = 14,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "mcl_core:cobweb",
|
|
liquid_alternative_source = "mcl_core:cobweb",
|
|
liquid_renewable = false,
|
|
liquid_range = 0,
|
|
walkable = false,
|
|
groups = {swordy_cobweb=1,shearsy=1, deco_block=1, dig_by_piston=1},
|
|
drop = "mcl_mobitems:string",
|
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
|
_mcl_blast_resistance = 20,
|
|
_mcl_hardness = 4,
|
|
})
|
|
|
|
-- Add entry aliases for the Help
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("nodes", "mcl_core:stone_with_redstone", "nodes", "mcl_core:stone_with_redstone_lit")
|
|
doc.add_entry_alias("nodes", "mcl_core:water_source", "nodes", "mcl_core:water_flowing")
|
|
doc.add_entry_alias("nodes", "mcl_core:lava_source", "nodes", "mcl_core:lava_flowing")
|
|
end
|