VoxeLibre/mods/ENTITIES/mcl_minecarts/carts.lua

549 lines
16 KiB
Lua

local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local mod = mcl_minecarts
local S = minetest.get_translator(modname)
local mcl_log = mcl_util.make_mcl_logger("mcl_logging_minecarts", "Minecarts")
-- Imports
local CART_BLOCK_SIZE = mod.CART_BLOCK_SIZE
local table_merge = mcl_util.table_merge
local get_cart_data = mod.get_cart_data
local save_cart_data = mod.save_cart_data
local update_cart_data = mod.update_cart_data
local destroy_cart_data = mod.destroy_cart_data
local find_carts_by_block_map = mod.find_carts_by_block_map
local do_movement,do_detached_movement,handle_cart_enter = dofile(modpath.."/movement.lua")
assert(do_movement)
assert(do_detached_movement)
assert(handle_cart_enter)
-- Constants
local max_step_distance = 0.5
local MINECART_MAX_HP = 4
local function detach_driver(self)
local staticdata = self._staticdata
if not self._driver then
return
end
-- Update player infomation
local driver_name = self._driver
local playerinfo = mcl_playerinfo[driver_name]
if playerinfo then
playerinfo.attached_to = nil
end
mcl_player.player_attached[driver_name] = nil
minetest.log("action", driver_name.." left a minecart")
-- Update cart informatino
self._driver = nil
self._start_pos = nil
-- Detatch the player object from the minecart
local player = minetest.get_player_by_name(driver_name)
if player then
local dir = staticdata.dir or vector.new(1,0,0)
local cart_pos = mod.get_cart_position(staticdata) or self.object:get_pos()
local new_pos = vector.offset(cart_pos, -dir.z, 0, dir.x)
player:set_detach()
print("placing player at "..tostring(new_pos).." from cart at "..tostring(cart_pos)..", old_pos="..tostring(player:get_pos()).."dir="..tostring(dir))
-- There needs to be a delay here or the player's position won't update
minetest.after(0.1,function(driver_name,new_pos)
local player = minetest.get_player_by_name(driver_name)
player:moveto(new_pos, false)
end, driver_name, new_pos)
player:set_eye_offset(vector.new(0,0,0),vector.new(0,0,0))
mcl_player.player_set_animation(player, "stand" , 30)
else
print("No player object found for "..driver_name)
end
end
-- Table for item-to-entity mapping. Keys: itemstring, Values: Corresponding entity ID
local entity_mapping = {}
local function make_staticdata( railtype, connected_at, dir )
return {
railtype = railtype,
connected_at = connected_at,
distance = 0,
velocity = 0,
dir = vector.new(dir),
mass = 1,
seq = 1,
}
end
local DEFAULT_CART_DEF = {
initial_properties = {
physical = true,
collisionbox = {-10/16., -0.5, -10/16, 10/16, 0.25, 10/16},
visual = "mesh",
visual_size = {x=1, y=1},
},
hp_max = MINECART_MAX_HP,
groups = {
minecart = 1,
},
_driver = nil, -- player who sits in and controls the minecart (only for minecart!)
_passenger = nil, -- for mobs
_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
_last_float_check = nil, -- timestamp of last time the cart was checked to be still on a rail
_boomtimer = nil, -- how many seconds are left before exploding
_blinktimer = nil, -- how many seconds are left before TNT blinking
_blink = false, -- is TNT blink texture active?
_old_pos = nil,
_staticdata = nil,
}
function DEFAULT_CART_DEF:on_activate(staticdata, dtime_s)
-- Transfer older data
local data = minetest.deserialize(staticdata) or {}
if not data.uuid then
data.uuid = mcl_util.get_uuid(self.object)
end
self._seq = data.seq or 1
local cd = get_cart_data(data.uuid)
if not cd then
update_cart_data(data)
else
if not cd.seq then cd.seq = 1 end
data = cd
end
-- Initialize
if type(data) == "table" then
-- Migrate old data
if data._railtype then
data.railtype = data._railtype
data._railtype = nil
end
-- Fix up types
data.dir = vector.new(data.dir)
-- Fix mass
data.mass = data.mass or 1
-- Make sure all carts have an ID to isolate them
self._uuid = data.uuid
data.uuid = mcl_util.get_uuid(self.object)
self._staticdata = data
end
-- Activate cart if on powered activator rail
if self.on_activate_by_rail then
local pos = self.object:get_pos()
local node = minetest.get_node(vector.floor(pos))
if node.name == "mcl_minecarts:activator_rail_on" then
self:on_activate_by_rail()
end
end
end
function DEFAULT_CART_DEF:get_staticdata()
save_cart_data(self._staticdata.uuid)
return minetest.serialize({uuid = self._staticdata.uuid, seq=self._seq})
end
function DEFAULT_CART_DEF:add_node_watch(pos)
local staticdata = self._staticdata
local watches = staticdata.node_watches or {}
for _,watch in ipairs(watches) do
if watch == pos then return end
end
watches[#watches+1] = pos
staticdata.node_watches = watches
end
function DEFAULT_CART_DEF:remove_node_watch(pos)
local staticdata = self._staticdata
local watches = staticdata.node_watches or {}
local new_watches = {}
for _,node_pos in ipairs(watches) do
if node_pos ~= pos then
new_watches[#new_watches] = node_pos
end
end
staticdata.node_watches = new_watches
end
function DEFAULT_CART_DEF:get_cart_position()
local staticdata = self._staticdata
if staticdata.connected_at then
return staticdata.connected_at + staticdata.dir * staticdata.distance
else
return self.object:get_pos()
end
end
function DEFAULT_CART_DEF:on_step(dtime)
local staticdata = self._staticdata
if not staticdata then
staticdata = make_staticdata()
self._staticdata = staticdata
end
-- Repair cart_type
if not staticdata.cart_type then
staticdata.cart_type = self.name
end
if self._seq ~= staticdata.seq then
print("removing cart #"..staticdata.uuid.." with sequence number mismatch")
self.object:remove()
return
end
-- Regen
local hp = self.object:get_hp()
if hp < MINECART_MAX_HP then
if (staticdata.regen_timer or 0) > 0.5 then
hp = hp + 1
staticdata.regen_timer = staticdata.regen_timer - 1
end
staticdata.regen_timer = (staticdata.regen_timer or 0) + dtime
self.object:set_hp(hp)
else
staticdata.regen_timer = nil
end
-- Fix railtype field
local pos = self.object:get_pos()
if staticdata.connected_at and not staticdata.railtype then
local node = minetest.get_node(vector.floor(pos)).name
staticdata.railtype = minetest.get_item_group(node, "connect_to_raillike")
end
-- Cart specific behaviors
local hook = self._mcl_minecarts_on_step
if hook then hook(self,dtime) end
if (staticdata.hopper_delay or 0) > 0 then
staticdata.hopper_delay = staticdata.hopper_delay - dtime
end
-- Controls
local ctrl, player = nil, nil
if self._driver then
player = minetest.get_player_by_name(self._driver)
if player then
ctrl = player:get_player_control()
-- player detach
if ctrl.sneak then
detach_driver(self)
return
end
-- Experimental controls
self._go_forward = ctrl.up
self._brake = ctrl.down
end
-- Give achievement when player reached a distance of 1000 nodes from the start position
if vector.distance(self._start_pos, pos) >= 1000 then
awards.unlock(self._driver, "mcl:onARail")
end
end
if staticdata.connected_at then
do_movement(self, dtime)
else
do_detached_movement(self, dtime)
end
-- TODO: move this into mcl_core:cactus _mcl_minecarts_on_enter_side
-- Drop minecart if it collides with a cactus node
local r = 0.6
for _, node_pos in pairs({{r, 0}, {0, r}, {-r, 0}, {0, -r}}) do
if minetest.get_node(vector.offset(pos, node_pos[1], 0, node_pos[2])).name == "mcl_core:cactus" then
self:on_death()
self.object:remove()
return
end
end
end
function DEFAULT_CART_DEF:on_death(killer)
local staticdata = self._staticdata
minetest.log("action", "cart #"..staticdata.uuid.." was killed")
detach_driver(self)
-- Detach passenger
if self._passenger then
local mob = self._passenger.object
mob:set_detach()
end
-- Leave nodes
if staticdata.attached_at then
handle_cart_leave(self, staticdata.attached_at, staticdata.dir )
else
mcl_log("TODO: handle detatched minecart death")
end
-- Remove data
destroy_cart_data(staticdata.uuid)
-- Drop items
local drop = self.drop
if not killer or not minetest.is_creative_enabled(killer:get_player_name()) then
for d=1, #drop do
minetest.add_item(self.object:get_pos(), drop[d])
end
elseif killer and killer:is_player() then
local inv = killer:get_inventory()
for d=1, #drop do
if not inv:contains_item("main", drop[d]) then
inv:add_item("main", drop[d])
end
end
end
end
-- Place a minecart at pointed_thing
function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
if not pointed_thing.type == "node" then
return
end
local spawn_pos = pointed_thing.above
local cart_dir = vector.new(1,0,0)
local railtype, railpos, node
if mcl_minecarts:is_rail(pointed_thing.under) then
railpos = pointed_thing.under
elseif mcl_minecarts:is_rail(pointed_thing.above) then
railpos = pointed_thing.above
end
if railpos then
spawn_pos = railpos
node = minetest.get_node(railpos)
railtype = minetest.get_item_group(node.name, "connect_to_raillike")
cart_dir = mcl_minecarts:get_rail_direction(railpos, vector.new(1,0,0), nil, nil, railtype)
end
local entity_id = entity_mapping[itemstack:get_name()]
local cart = minetest.add_entity(spawn_pos, entity_id)
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
-- Update static data
local le = cart:get_luaentity()
if le then
local uuid = mcl_util.get_uuid(cart)
data = make_staticdata( railtype, railpos, cart_dir )
data.uuid = uuid
data.cart_type = entity_id
update_cart_data(data)
le._staticdata = data
save_cart_data(le._staticdata.uuid)
end
-- Call placer
if le._mcl_minecarts_on_place then
le._mcl_minecarts_on_place(le, placer)
end
if railpos then
handle_cart_enter(le, railpos)
end
local pname = ""
if placer then
pname = placer:get_player_name()
end
if not minetest.is_creative_enabled(pname) then
itemstack:take_item()
end
return itemstack
end
local function dropper_place_minecart(dropitem, pos)
-- Don't try to place the minecart if pos isn't a rail
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "rail") == 0 then return false end
mcl_minecarts.place_minecart(dropitem, {
above = pos,
under = vector.offset(pos,0,-1,0)
})
return true
end
local function register_minecart_craftitem(itemstring, def)
local groups = { minecart = 1, transport = 1 }
if def.creative == false then
groups.not_in_creative_inventory = 1
end
local item_def = {
stack_max = 1,
_mcl_dropper_on_drop = dropper_place_minecart,
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return
end
-- Call on_rightclick if the pointed node defines it
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
return mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
end,
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
-- Place minecart as entity on rail. If there's no rail, just drop it.
local placed
if minetest.get_item_group(dropnode.name, "rail") ~= 0 then
-- FIXME: This places minecarts even if the spot is already occupied
local pointed_thing = { under = droppos, above = vector.new( droppos.x, droppos.y+1, droppos.z ) }
placed = mcl_minecarts.place_minecart(stack, pointed_thing)
end
if placed == nil then
-- Drop item
minetest.add_item(droppos, stack)
end
end,
groups = groups,
}
item_def.description = def.description
item_def._tt_help = def.tt_help
item_def._doc_items_longdesc = def.longdesc
item_def._doc_items_usagehelp = def.usagehelp
item_def.inventory_image = def.icon
item_def.wield_image = def.icon
minetest.register_craftitem(itemstring, item_def)
end
--[[
Register a minecart
* itemstring: Itemstring of minecart item
* entity_id: ID of minecart entity
* description: Item name / description
* longdesc: Long help text
* usagehelp: Usage help text
* mesh: Minecart mesh
* textures: Minecart textures table
* icon: Item icon
* drop: Dropped items after destroying minecart
* on_rightclick: Called after rightclick
* on_activate_by_rail: Called when above activator rail
* creative: If false, don't show in Creative Inventory
]]
function mcl_minecarts.register_minecart(def)
assert( def.drop, "def.drop is required parameter" )
assert( def.itemstring, "def.itemstring is required parameter" )
local entity_id = def.entity_id; def.entity_id = nil
local craft = def.craft; def.craft = nil
local itemstring = def.itemstring; def.itemstring = nil
-- Build cart definition
local cart = table.copy(DEFAULT_CART_DEF)
table_merge(cart, def)
minetest.register_entity(entity_id, cart)
-- Register item to entity mapping
entity_mapping[itemstring] = entity_id
register_minecart_craftitem(itemstring, def)
if minetest.get_modpath("doc_identifier") then
doc.sub.identifier.register_object(entity_id, "craftitems", itemstring)
end
if craft then
minetest.register_craft(craft)
end
end
local register_minecart = mcl_minecarts.register_minecart
dofile(modpath.."/carts/minecart.lua")
dofile(modpath.."/carts/with_chest.lua")
dofile(modpath.."/carts/with_commandblock.lua")
dofile(modpath.."/carts/with_hopper.lua")
dofile(modpath.."/carts/with_furnace.lua")
dofile(modpath.."/carts/with_tnt.lua")
if minetest.get_modpath("mcl_wip") then
mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
mcl_wip.register_wip_item("mcl_minecarts:furnace_minecart")
mcl_wip.register_wip_item("mcl_minecarts:command_block_minecart")
end
local function respawn_cart(cart)
local cart_type = cart.cart_type or "mcl_minecarts:minecart"
local pos = mod.get_cart_position(cart)
print("Respawning cart #"..cart.uuid.." at "..tostring(pos))
-- Update sequence so that old cart entities get removed
cart.seq = (cart.seq or 1) + 1
save_cart_data(cart.uuid)
-- Create the new entity
local entity = minetest.add_entity(pos, cart_type)
local le = entity:get_luaentity()
le._seq = cart.seq
le._uuid = cart.uuid
le._staticdata = cart
-- We intentionally don't call the normal hooks because this minecart was already there
end
-- Try to respawn cart entities for carts that have moved into range of a player
local function try_respawn_carts()
-- Build a map of blocks near players
local block_map = {}
local players = minetest.get_connected_players()
for _,player in pairs(players) do
local pos = player:get_pos()
local min = vector.floor(vector.divide(vector.offset(pos,-CART_BLOCK_SIZE,-CART_BLOCK_SIZE,-CART_BLOCK_SIZE), CART_BLOCK_SIZE))
local max = vector.floor(vector.divide(vector.offset(pos, CART_BLOCK_SIZE, CART_BLOCK_SIZE, CART_BLOCK_SIZE), CART_BLOCK_SIZE)) + vector.new(1,1,1)
for z = min.z,max.z do
for y = min.y,max.y do
for x = min.x,min.x do
block_map[ vector.to_string(vector.new(x,y,z)) ] = true
end
end
end
end
-- Find all cart data that are in these blocks
local carts = find_carts_by_block_map(block_map)
-- Check to see if any of these don't have an entity
for _,cart in pairs(carts) do
local le = mcl_util.get_luaentity_from_uuid(cart.uuid)
if not le then
respawn_cart(cart)
end
end
end
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer - dtime
if timer <= 0 then
local start_time = minetest.get_us_time()
try_respawn_carts()
local stop_time = minetest.get_us_time()
local duration = (stop_time - start_time) / 1e6
timer = duration / 50e-6 -- Schedule 50us per second
--print("Took "..tostring(duration).." seconds, rescheduling for "..tostring(timer).." seconds in the future")
end
-- TODO: handle periodically updating out-of-range carts
end)