mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-23 02:51:06 +01:00
283 lines
8.2 KiB
Lua
283 lines
8.2 KiB
Lua
local init = os.clock()
|
|
local path = minetest.get_modpath(minetest.get_current_modname())
|
|
|
|
local filepath = minetest.get_worldpath()
|
|
|
|
CREATIVE_SEARCH_ITEMS = ""
|
|
|
|
local creative_type = "search"
|
|
|
|
filepath = minetest.get_worldpath()
|
|
se = {}
|
|
|
|
function save_player_data()
|
|
local file = io.open(filepath .. "/playerdata.txt", "w")
|
|
file:write(minetest.serialize(playerdata))
|
|
file:close()
|
|
end
|
|
|
|
function load_player_data()
|
|
local file = io.open(filepath .. "/playerdata.txt", "r")
|
|
if file then
|
|
local table = minetest.deserialize(file:read("*all"))
|
|
if type(table) == "table" then
|
|
return table
|
|
|
|
end
|
|
end
|
|
return {}
|
|
end
|
|
|
|
|
|
|
|
inventory = {}
|
|
inventory.inventory_size = 0
|
|
pagenum = 0
|
|
playerdata = load_player_data()
|
|
|
|
dofile(path.."/config.txt")
|
|
dofile(path.."/api.lua")
|
|
dofile(path.."/workbench.lua")
|
|
|
|
local function save_newplayer(pname)
|
|
if not playerdata[pname] then
|
|
playerdata[pname] = {}
|
|
playerdata[pname]['isPlayer'] = true
|
|
playerdata[pname]['gamemode'] = Default_Mode
|
|
save_player_data()
|
|
minetest.after(1, function() load_player_data() end)
|
|
playerdata = load_player_data()
|
|
end
|
|
end
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
local pname = player:get_player_name()
|
|
local playerdata = load_player_data()
|
|
if not playerdata[pname] then
|
|
playerdata[pname] = {}
|
|
playerdata[pname]['isPlayer'] = true
|
|
playerdata[pname]['gamemode'] = Default_Mode
|
|
save_player_data()
|
|
|
|
end
|
|
if not playerdata[pname]['gamemode'] then
|
|
playerdata[pname]['gamemode'] = Default_Mode
|
|
save_player_data()
|
|
playerdata = load_player_data()
|
|
minetest.after(1, function() updategamemode(pname, "0") end)
|
|
else
|
|
minetest.after(1, function() updategamemode(pname, "0") end)
|
|
end
|
|
end)
|
|
|
|
--Ensure that all mods are loaded before editing inventory.
|
|
minetest.after(0.3, function()
|
|
local trash = minetest.create_detached_inventory("creative_trash", {
|
|
-- Allow the stack to be placed and remove it in on_put()
|
|
-- This allows the creative inventory to restore the stack
|
|
allow_put = function(inv, listname, index, stack, player)
|
|
return stack:get_count()
|
|
end,
|
|
on_put = function(inv, listname, index, stack, player)
|
|
inv:set_stack(listname, index, "")
|
|
end,
|
|
})
|
|
trash:set_size("main", 1)
|
|
|
|
|
|
local creative_list = {}
|
|
for name,def in pairs(minetest.registered_items) do
|
|
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
|
|
and def.description and def.description ~= "" then
|
|
table.insert(creative_list, name)
|
|
end
|
|
|
|
end
|
|
|
|
|
|
local inv = minetest.create_detached_inventory("creative", {
|
|
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
|
return count
|
|
end,
|
|
allow_put = function(inv, listname, index, stack, player)
|
|
return 0
|
|
end,
|
|
allow_take = function(inv, listname, index, stack, player)
|
|
return -1
|
|
end,
|
|
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
|
end,
|
|
on_put = function(inv, listname, index, stack, player)
|
|
end,
|
|
on_take = function(inv, listname, index, stack, player)
|
|
print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
|
|
if stack then
|
|
print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
|
|
end
|
|
end,
|
|
})
|
|
|
|
table.sort(creative_list)
|
|
|
|
inv:set_size("main", #creative_list)
|
|
|
|
for _,itemstring in ipairs(creative_list) do
|
|
local stack = ItemStack(itemstring)
|
|
local stack2 = nil
|
|
if stack:get_stack_max() == 1 then
|
|
stack2 = ItemStack(stack:get_name())
|
|
else
|
|
stack2 = ItemStack(stack:get_name().." "..(stack:get_stack_max()))--- for know how many item
|
|
end
|
|
inv:add_item("main", stack2)
|
|
end
|
|
inventory.inventory_size = #creative_list
|
|
|
|
end)
|
|
|
|
-- Create detached creative inventory after loading all mods
|
|
function updategamemode(pname, status)
|
|
playerdata = load_player_data()
|
|
if not status then
|
|
print(pname.." has switched to "..playerdata[pname]['gamemode'].." Mode.")
|
|
minetest.chat_send_all(pname.." has switched to "..playerdata[pname]['gamemode'].." Mode.")
|
|
end
|
|
print(playerdata[pname])
|
|
if playerdata[pname] == nil then
|
|
save_newplayer(pname)
|
|
end
|
|
if playerdata[pname]['gamemode'] == "Creative" then
|
|
local player = minetest.env:get_player_by_name(pname)
|
|
inventory.set_player_formspec(player, 1, 1)
|
|
else
|
|
|
|
local player = minetest.env:get_player_by_name(pname)
|
|
inventory.set_player_formspec(player, 1, 1)
|
|
|
|
end
|
|
end
|
|
inventory.set_player_formspec = function(player, start_i, pagenum)
|
|
playerdata = load_player_data()
|
|
if playerdata[player:get_player_name()]['gamemode'] == "Creative" then
|
|
inventory.creative_inv(player)
|
|
inventory.hotbar(player)
|
|
end
|
|
|
|
if creative_type == "search" and playerdata[player:get_player_name()]['gamemode'] == "Creative" then
|
|
local pagenum = math.floor(pagenum)
|
|
local pagemax = math.floor((inventory.inventory_size-1) / (9*3) + 1)
|
|
CREATIVE_SEARCH_ITEMS = "invsize[10,7;]"..
|
|
"background[-0.22,-0.25;10.8,7.7;creative_inventory_bg.png]"..
|
|
"button[8,0;1.5,1;creative_search;Search]"..
|
|
"list[current_player;main;0.21,6.05;9,1;]"..
|
|
"list[detached:creative;main;0.21,2.78;9,3;"..tostring(start_i).."]"..
|
|
"label[7.25,1.7;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
|
"button[5.5,1.5;1.5,1;creative_prev;<<]"..
|
|
"button[8,1.5;1.5,1;creative_next;>>]"..
|
|
"button[5.5,0;1.5,1;creative_survival;Survival]"..
|
|
"list[detached:creative_trash;main;9.28,6.05;1,1;]"
|
|
player:set_inventory_formspec(CREATIVE_SEARCH_ITEMS)
|
|
inventory.hotbar(player)
|
|
end
|
|
if playerdata[player:get_player_name()]['gamemode'] == "Survival" then
|
|
inventory.survival_inv(player)
|
|
inventory.hotbar(player)
|
|
end
|
|
end
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
if playerdata[player:get_player_name()]['gamemode'] == "Survival" then
|
|
return
|
|
end
|
|
-- Figure out current page from formspec
|
|
local current_page = 0
|
|
local formspec = player:get_inventory_formspec()
|
|
local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
|
|
start_i = tonumber(start_i) or 0
|
|
|
|
if fields.clear_inventory then
|
|
local inventory = {}
|
|
player:get_inventory():set_list("main", inventory)
|
|
end
|
|
|
|
if fields.creative_search then
|
|
creative_type = "search"
|
|
end
|
|
|
|
if fields.creative_survival then
|
|
creative_type = "default"
|
|
inventory.creative_inv(player)
|
|
end
|
|
|
|
if fields.creative_prev then
|
|
start_i = start_i - 9*3
|
|
end
|
|
if fields.creative_next then
|
|
start_i = start_i + 9*3
|
|
end
|
|
|
|
if start_i < 0 then
|
|
start_i = start_i + 9*3
|
|
end
|
|
if start_i >= inventory.inventory_size then
|
|
start_i = start_i - 9*3
|
|
end
|
|
|
|
if start_i < 0 or start_i >= inventory.inventory_size then
|
|
start_i = 0
|
|
end
|
|
|
|
inventory.set_player_formspec(player, start_i, start_i / (9*3) + 1)
|
|
end)
|
|
|
|
local gm_priv = false
|
|
|
|
if minetest.setting_getbool("creative_mode")==false then
|
|
gm_priv = true
|
|
elseif minetest.setting_getbool("creative_mode")==true then
|
|
gm_priv = false
|
|
end
|
|
|
|
minetest.register_chatcommand('gamemode',{
|
|
params = "1, c | 0, s",
|
|
description = 'Switch your gamemode',
|
|
privs = {gamemode = gm_priv},
|
|
func = function(name, param)
|
|
if param == "1" or param == "c" then
|
|
playerdata[name]['gamemode'] = "Creative"
|
|
save_player_data()
|
|
minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
|
|
updategamemode(name)
|
|
elseif param == "0" or param == "s" then
|
|
playerdata[name]['gamemode'] = "Survival"
|
|
save_player_data()
|
|
minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
|
|
updategamemode(name)
|
|
else
|
|
minetest.chat_send_player(name, "Error: That player does not exist!")
|
|
return false
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
--[[minetest.register_on_punchnode(function(pos, node, puncher)
|
|
local pos = pos
|
|
local pname = puncher:get_player_name()
|
|
if playerdata[pname]['gamemode'] == "Creative" then
|
|
minetest.after(0.1, function()
|
|
minetest.env:remove_node(pos)
|
|
end)
|
|
end
|
|
end)]]
|
|
|
|
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
|
local pname = placer:get_player_name()
|
|
if playerdata[pname]['gamemode'] == "Creative" then
|
|
return true
|
|
end
|
|
end)
|
|
|
|
minetest.register_privilege("gamemode", "Permission to use /gamemode.")
|
|
local time_to_load= os.clock() - init
|
|
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
|
|
|