VoxeLibre/mods/MAPGEN
FossFanatic 76bf98b26c Use voxelmanip to set the correct param2 for nodes
Voxelmanip is now used to set the correct `param2` for the nodes which use biome colouring or, in the case of seagrass, the correct meshoption.
2023-04-16 16:20:44 +00:00
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mcl_biomes Mapgen optimisations 2023-04-01 18:53:51 +00:00
mcl_dungeons Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
mcl_end_island Make end island larger 2022-09-14 20:37:08 +00:00
mcl_mapgen_core Use voxelmanip to set the correct param2 for nodes 2023-04-16 16:20:44 +00:00
mcl_nether_fortresses Allow blaze spawners to be deactivated 2023-01-15 22:22:14 +00:00
mcl_strongholds Remove get_structure_data_construct 2022-10-28 21:25:43 +02:00
mcl_structures Update ruined portal loot table 2023-04-01 00:11:56 +00:00
mcl_terrain_features Add lots of water lakes to mangrove swamps 2022-08-11 14:26:34 +02:00
mcl_villages Fix villages generating with incorrect water 2023-02-18 13:51:31 +00:00
tsm_railcorridors Separate blue dye from lapis lazuli. 2022-12-29 03:08:49 +00:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00