VoxeLibre/mods/CORE/mcl_autogroup/init.lua

70 lines
2.0 KiB
Lua

local overwrite = function()
local materials = { "wood", "gold", "stone", "iron", "diamond" }
local material_divisors = { 2, 12, 4, 6, 8 }
local basegroups = { "pickaxey", "axey", "shovely" }
local minigroups = { "handy", "shearsy", "swordy" }
for nname, ndef in pairs(minetest.registered_nodes) do
local groups_changed = false
local newgroups = table.copy(ndef.groups)
if (nname ~= "ignore") then
-- Automatically assign the “solid” group for solid nodes
if (ndef.walkable == nil or ndef.walkable == true)
and (ndef.collision_box == nil or ndef.collision_box.type == "regular")
and (ndef.node_box == nil or ndef.node_box.type == "regular")
and (ndef.groups.falling_node == 0 or ndef.groups.falling_node == nil)
and (ndef.groups.not_solid == 0 or ndef.groups.not_solid == nil) then
newgroups.solid = 1
groups_changed = true
end
-- Hack in digging times
local hardness = ndef._mcl_hardness
if not hardness then
hardness = 0
end
-- Handle pickaxey, axey and shovely, and also handy indirectly
for _, basegroup in pairs(basegroups) do
if (hardness ~= -1 and ndef.groups[basegroup]) then
for g=1,#materials do
local diggroup = basegroup.."_dig_"..materials[g]
local time, validity_factor
if g >= ndef.groups[basegroup] then
-- Valid tool
validity_factor = 1.5
else
-- Wrong tool (higher digging time)
validity_factor = 5
end
time = (hardness * validity_factor) / material_divisors[g]
if time <= 0.05 then
time = 1
else
time = math.ceil(time * 20)
end
newgroups[diggroup] = time
groups_changed = true
end
if not ndef.groups.handy then
local time = hardness * 5
if time <= 0.05 then
time = 1
else
time = math.ceil(time * 20)
end
newgroups.handy_dig = time
end
end
end
if groups_changed then
minetest.override_item(nname, {
groups = newgroups
})
end
end
end
end
overwrite()