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* various API functions now work with mobs properly * the following effects don't work with mobs at all: water breathing, dolphin's grace, leaping, swiftness, slowness, slow falling, night vision, darkness, frost, health boost, absorption, fire resistance, resistance, luck, bad luck, blindness, nausea, hunger, saturation, haste, fatigue, conduit power * the following effects should work with mobs: invisibility, regeneration, poison, withering, strength, weakness, levitation, glowing * the following effects have no effect on mobs (but can be applied with the API): bad omen, hero of the village |
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.. | ||
locale | ||
sounds | ||
commands.lua | ||
functions.lua | ||
init.lua | ||
lingering.lua | ||
mod.conf | ||
potions.lua | ||
README.txt | ||
splash.lua | ||
tipped_arrow.lua |
License information: * Code: MIT License * Textures: See main VoxeLibre README.md file * Sounds: CC0