mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-27 04:51:06 +01:00
c2afc82754
Fire smoke, lava droplets
336 lines
9.4 KiB
Lua
336 lines
9.4 KiB
Lua
local S = minetest.get_translator("mcl_torches")
|
|
local LIGHT_TORCH = minetest.LIGHT_MAX
|
|
|
|
local spawn_flames_floor = function(pos)
|
|
-- Flames
|
|
mcl_particles.add_node_particlespawner(pos, {
|
|
amount = 8,
|
|
time = 0,
|
|
minpos = vector.add(pos, { x = -0.1, y = 0.05, z = -0.1 }),
|
|
maxpos = vector.add(pos, { x = 0.1, y = 0.15, z = 0.1 }),
|
|
minvel = { x = -0.01, y = 0, z = -0.01 },
|
|
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
|
minexptime = 0.3,
|
|
maxexptime = 0.6,
|
|
minsize = 0.7,
|
|
maxsize = 2,
|
|
texture = "mcl_particles_flame.png",
|
|
glow = LIGHT_TORCH,
|
|
}, "low")
|
|
-- Smoke
|
|
mcl_particles.add_node_particlespawner(pos, {
|
|
amount = 0.5,
|
|
time = 0,
|
|
minpos = vector.add(pos, { x = -1/16, y = 0.04, z = -1/16 }),
|
|
maxpos = vector.add(pos, { x = -1/16, y = 0.06, z = -1/16 }),
|
|
minvel = { x = 0, y = 0.5, z = 0 },
|
|
maxvel = { x = 0, y = 0.6, z = 0 },
|
|
minexptime = 2.0,
|
|
maxexptime = 2.0,
|
|
minsize = 1.5,
|
|
maxsize = 1.5,
|
|
texture = "mcl_particles_smoke_anim.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 8,
|
|
aspect_h = 8,
|
|
length = 2.05,
|
|
},
|
|
}, "medium")
|
|
end
|
|
|
|
local spawn_flames_wall = function(pos, param2)
|
|
local minrelpos, maxrelpos
|
|
local dir = minetest.wallmounted_to_dir(param2)
|
|
if dir.x < 0 then
|
|
minrelpos = { x = -0.38, y = 0.04, z = -0.1 }
|
|
maxrelpos = { x = -0.2, y = 0.14, z = 0.1 }
|
|
elseif dir.x > 0 then
|
|
minrelpos = { x = 0.2, y = 0.04, z = -0.1 }
|
|
maxrelpos = { x = 0.38, y = 0.14, z = 0.1 }
|
|
elseif dir.z < 0 then
|
|
minrelpos = { x = -0.1, y = 0.04, z = -0.38 }
|
|
maxrelpos = { x = 0.1, y = 0.14, z = -0.2 }
|
|
elseif dir.z > 0 then
|
|
minrelpos = { x = -0.1, y = 0.04, z = 0.2 }
|
|
maxrelpos = { x = 0.1, y = 0.14, z = 0.38 }
|
|
else
|
|
return
|
|
end
|
|
-- Flames
|
|
mcl_particles.add_node_particlespawner(pos, {
|
|
amount = 8,
|
|
time = 0,
|
|
minpos = vector.add(pos, minrelpos),
|
|
maxpos = vector.add(pos, maxrelpos),
|
|
minvel = { x = -0.01, y = 0, z = -0.01 },
|
|
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
|
minexptime = 0.3,
|
|
maxexptime = 0.6,
|
|
minsize = 0.7,
|
|
maxsize = 2,
|
|
texture = "mcl_particles_flame.png",
|
|
glow = LIGHT_TORCH,
|
|
}, "low")
|
|
-- Smoke
|
|
mcl_particles.add_node_particlespawner(pos, {
|
|
amount = 0.5,
|
|
time = 0,
|
|
minpos = vector.add(pos, minrelpos),
|
|
maxpos = vector.add(pos, maxrelpos),
|
|
minvel = { x = 0, y = 0.5, z = 0 },
|
|
maxvel = { x = 0, y = 0.6, z = 0 },
|
|
minexptime = 2.0,
|
|
maxexptime = 2.0,
|
|
minsize = 1.5,
|
|
maxsize = 1.5,
|
|
texture = "mcl_particles_smoke_anim.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 8,
|
|
aspect_h = 8,
|
|
length = 2.05,
|
|
},
|
|
}, "medium")
|
|
end
|
|
|
|
local remove_flames = function(pos)
|
|
mcl_particles.delete_node_particlespawners(pos)
|
|
end
|
|
|
|
--
|
|
-- 3d torch part
|
|
--
|
|
|
|
-- Check if placement at given node is allowed
|
|
local function check_placement_allowed(node, wdir)
|
|
-- Torch placement rules: Disallow placement on some nodes. General rule: Solid, opaque, full cube collision box nodes are allowed.
|
|
-- Special allowed nodes:
|
|
-- * soul sand
|
|
-- * mob spawner
|
|
-- * chorus flower
|
|
-- * glass, barrier, ice
|
|
-- * Fence, wall, end portal frame with ender eye: Only on top
|
|
-- * Slab, stairs: Only on top if upside down
|
|
|
|
-- Special forbidden nodes:
|
|
-- * Piston, sticky piston
|
|
local def = minetest.registered_nodes[node.name]
|
|
if not def then
|
|
return false
|
|
-- No ceiling torches
|
|
elseif wdir == 0 then
|
|
return false
|
|
elseif not def.buildable_to then
|
|
if node.name ~= "mcl_core:ice" and node.name ~= "mcl_nether:soul_sand" and node.name ~= "mcl_mobspawners:spawner" and node.name ~= "mcl_core:barrier" and node.name ~= "mcl_end:chorus_flower" and node.name ~= "mcl_end:chorus_flower_dead" and (not def.groups.glass) and
|
|
((not def.groups.solid) or (not def.groups.opaque)) then
|
|
-- Only allow top placement on these nodes
|
|
if node.name == "mcl_end:dragon_egg" or node.name == "mcl_portals:end_portal_frame_eye" or def.groups.fence == 1 or def.groups.wall or def.groups.slab_top == 1 or def.groups.anvil or def.groups.pane or (def.groups.stair == 1 and minetest.facedir_to_dir(node.param2).y ~= 0) then
|
|
if wdir ~= 1 then
|
|
return false
|
|
end
|
|
else
|
|
return false
|
|
end
|
|
elseif minetest.get_item_group(node.name, "piston") >= 1 then
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
mcl_torches = {}
|
|
|
|
mcl_torches.register_torch = function(substring, description, doc_items_longdesc, doc_items_usagehelp, icon, mesh_floor, mesh_wall, tiles, light, groups, sounds, moredef, moredef_floor, moredef_wall)
|
|
local itemstring = minetest.get_current_modname()..":"..substring
|
|
local itemstring_wall = minetest.get_current_modname()..":"..substring.."_wall"
|
|
|
|
if light == nil then light = minetest.LIGHT_MAX end
|
|
if mesh_floor == nil then mesh_floor = "mcl_torches_torch_floor.obj" end
|
|
if mesh_wall == nil then mesh_wall = "mcl_torches_torch_wall.obj" end
|
|
if groups == nil then groups = {} end
|
|
|
|
groups.attached_node = 1
|
|
groups.torch = 1
|
|
groups.dig_by_water = 1
|
|
groups.destroy_by_lava_flow = 1
|
|
groups.dig_by_piston = 1
|
|
|
|
local floordef = {
|
|
description = description,
|
|
_doc_items_longdesc = doc_items_longdesc,
|
|
_doc_items_usagehelp = doc_items_usagehelp,
|
|
drawtype = "mesh",
|
|
mesh = mesh_floor,
|
|
inventory_image = icon,
|
|
wield_image = icon,
|
|
tiles = tiles,
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
liquids_pointable = false,
|
|
light_source = light,
|
|
groups = groups,
|
|
drop = itemstring,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-1/16, -1/16, -1/16, 1/16, 0.5, 1/16},
|
|
wall_bottom = {-1/16, -0.5, -1/16, 1/16, 1/16, 1/16},
|
|
},
|
|
sounds = sounds,
|
|
node_placement_prediction = "",
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
-- no interaction possible with entities, for now.
|
|
return itemstack
|
|
end
|
|
|
|
local under = pointed_thing.under
|
|
local node = minetest.get_node(under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
if not def then return itemstack end
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if placer and not placer:get_player_control().sneak then
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
return minetest.registered_nodes[node.name].on_rightclick(under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
local above = pointed_thing.above
|
|
local wdir = minetest.dir_to_wallmounted({x = under.x - above.x, y = under.y - above.y, z = under.z - above.z})
|
|
|
|
if check_placement_allowed(node, wdir) == false then
|
|
return itemstack
|
|
end
|
|
|
|
local itemstring = itemstack:get_name()
|
|
local fakestack = ItemStack(itemstack)
|
|
local idef = fakestack:get_definition()
|
|
local retval
|
|
|
|
if wdir == 1 then
|
|
retval = fakestack:set_name(itemstring)
|
|
else
|
|
retval = fakestack:set_name(itemstring_wall)
|
|
end
|
|
if not retval then
|
|
return itemstack
|
|
end
|
|
|
|
local success
|
|
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
|
itemstack:set_name(itemstring)
|
|
|
|
if success and idef.sounds and idef.sounds.place then
|
|
minetest.sound_play(idef.sounds.place, {pos=under, gain=1}, true)
|
|
end
|
|
return itemstack
|
|
end,
|
|
on_rotate = false,
|
|
}
|
|
if moredef ~= nil then
|
|
for k,v in pairs(moredef) do
|
|
floordef[k] = v
|
|
end
|
|
end
|
|
if moredef_floor ~= nil then
|
|
for k,v in pairs(moredef_floor) do
|
|
floordef[k] = v
|
|
end
|
|
end
|
|
minetest.register_node(itemstring, floordef)
|
|
|
|
local groups_wall = table.copy(groups)
|
|
groups_wall.torch = 2
|
|
|
|
local walldef = {
|
|
drawtype = "mesh",
|
|
mesh = mesh_wall,
|
|
tiles = tiles,
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
light_source = light,
|
|
groups = groups_wall,
|
|
drop = itemstring,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
|
|
wall_side = {-0.5, -0.5, -0.1, -0.2, 0.1, 0.1},
|
|
},
|
|
sounds = sounds,
|
|
on_rotate = false,
|
|
}
|
|
if moredef ~= nil then
|
|
for k,v in pairs(moredef) do
|
|
walldef[k] = v
|
|
end
|
|
end
|
|
if moredef_wall ~= nil then
|
|
for k,v in pairs(moredef_wall) do
|
|
walldef[k] = v
|
|
end
|
|
end
|
|
minetest.register_node(itemstring_wall, walldef)
|
|
|
|
|
|
-- Add entry alias for the Help
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("nodes", itemstring, "nodes", itemstring_wall)
|
|
end
|
|
|
|
end
|
|
|
|
mcl_torches.register_torch("torch",
|
|
S("Torch"),
|
|
S("Torches are light sources which can be placed at the side or on the top of most blocks."),
|
|
nil,
|
|
"default_torch_on_floor.png",
|
|
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
|
|
{{
|
|
name = "default_torch_on_floor_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
|
}},
|
|
LIGHT_TORCH,
|
|
{dig_immediate=3, torch=1, deco_block=1},
|
|
mcl_sounds.node_sound_wood_defaults(),
|
|
{_doc_items_hidden = false,
|
|
on_destruct = function(pos)
|
|
remove_flames(pos)
|
|
end},
|
|
{on_construct = function(pos)
|
|
spawn_flames_floor(pos)
|
|
end},
|
|
{on_construct = function(pos)
|
|
local node = minetest.get_node(pos)
|
|
spawn_flames_wall(pos, node.param2)
|
|
end})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_torches:torch 4",
|
|
recipe = {
|
|
{ "group:coal" },
|
|
{ "mcl_core:stick" },
|
|
}
|
|
})
|
|
|
|
minetest.register_lbm({
|
|
label = "Torch flame particles",
|
|
name = "mcl_torches:flames",
|
|
nodenames = {"mcl_torches:torch", "mcl_torches:torch_wall"},
|
|
run_at_every_load = true,
|
|
action = function(pos, node)
|
|
if node.name == "mcl_torches:torch" then
|
|
spawn_flames_floor(pos)
|
|
elseif node.name == "mcl_torches:torch_wall" then
|
|
spawn_flames_wall(pos, node.param2)
|
|
end
|
|
end,
|
|
})
|
|
|