mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-04 23:31:05 +01:00
343 lines
12 KiB
Lua
343 lines
12 KiB
Lua
-- Code based from mcl_anvils
|
|
|
|
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
local MAX_WEAR = 65535
|
|
|
|
-- formspecs
|
|
local function get_grindstone_formspec()
|
|
return "size[9,8.75]"..
|
|
"image[3,1.5;1.5,1;gui_crafting_arrow.png]"..
|
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
|
"label[1,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Repair & Disenchant"))).."]"..
|
|
"list[context;main;0,0;8,4;]"..
|
|
"list[current_player;main;0,4.5;9,3;9]"..
|
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
|
"list[current_player;main;0,7.74;9,1;]"..
|
|
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
|
"list[context;input;1,1;1,1;]"..
|
|
mcl_formspec.get_itemslot_bg(1,1,1,1)..
|
|
"list[context;input;1,2;1,1;1]"..
|
|
mcl_formspec.get_itemslot_bg(1,2,1,1)..
|
|
"list[context;output;6,1.5;1,1;]"..
|
|
mcl_formspec.get_itemslot_bg(6,1.5,1,1)..
|
|
"listring[context;output]"..
|
|
"listring[current_player;main]"..
|
|
"listring[context;input]"..
|
|
"listring[current_player;main]"
|
|
end
|
|
|
|
-- Creates a new item with the wear of the items and custom name
|
|
local function create_new_item(name_item, meta, wear)
|
|
local new_item = ItemStack(name_item)
|
|
if wear ~= nil then
|
|
new_item:set_wear(wear)
|
|
end
|
|
local new_meta = new_item:get_meta()
|
|
new_meta:set_string("name", meta:get_string("name"))
|
|
tt.reload_itemstack_description(new_item)
|
|
return new_item
|
|
end
|
|
|
|
-- If an item has an enchanment then remove "_enchanted" from the name
|
|
local function remove_enchant_name(stack)
|
|
if mcl_enchanting.is_enchanted(stack:get_name()) then
|
|
local name = stack:get_name()
|
|
return name.sub(name, 1, -11)
|
|
else
|
|
return stack:get_name()
|
|
end
|
|
end
|
|
|
|
-- If an input has a curse transfer it to the new item
|
|
local function transfer_curse(old_itemstack, new_itemstack)
|
|
local enchants = mcl_enchanting.get_enchantments(old_itemstack)
|
|
for enchant, level in pairs(enchants) do
|
|
if mcl_enchanting.enchantments[enchant].curse == true then
|
|
new_itemstack = mcl_enchanting.enchant(new_itemstack, enchant, level)
|
|
end
|
|
end
|
|
return new_itemstack
|
|
end
|
|
|
|
-- Depending on an enchantment level and isn't a curse multiply xp given
|
|
local function calculate_xp(stack)
|
|
local xp = 0
|
|
local enchants = mcl_enchanting.get_enchantments(stack)
|
|
for enchant, level in pairs(enchants) do
|
|
if level > 0 and mcl_enchanting.enchantments[enchant].curse == false then
|
|
-- Add a bit of uniform randomisation
|
|
xp = xp + math.random(7, 13) * level
|
|
end
|
|
end
|
|
return xp
|
|
end
|
|
|
|
-- Helper function to make sure update_grindstone_slots NEVER overstacks the output slot
|
|
local function fix_stack_size(stack)
|
|
if not stack or stack == "" then return "" end
|
|
local count = stack:get_count()
|
|
local max_count = stack:get_stack_max()
|
|
|
|
if count > max_count then
|
|
stack:set_count(max_count)
|
|
count = max_count
|
|
end
|
|
return count
|
|
end
|
|
|
|
|
|
-- Update the inventory slots of an grindstone node.
|
|
-- meta: Metadata of grindstone node
|
|
local function update_grindstone_slots(meta)
|
|
local inv = meta:get_inventory()
|
|
local input1 = inv:get_stack("input", 1)
|
|
local input2 = inv:get_stack("input", 2)
|
|
local meta = input1:get_meta()
|
|
|
|
local new_output
|
|
|
|
-- Both input slots are occupied
|
|
if (not input1:is_empty() and not input2:is_empty()) then
|
|
local def1 = input1:get_definition()
|
|
local def2 = input2:get_definition()
|
|
-- Remove enchant name if they have one
|
|
local name1 = remove_enchant_name(input1)
|
|
local name2 = remove_enchant_name(input2)
|
|
|
|
-- Calculate repair
|
|
local function calculate_repair(dur1, dur2)
|
|
-- Grindstone gives a 5% bonus to durability
|
|
local new_durability = (MAX_WEAR - dur1) + (MAX_WEAR - dur2) * 1.05
|
|
return math.max(0, math.min(MAX_WEAR, MAX_WEAR - new_durability))
|
|
end
|
|
|
|
-- Check if both are tools and have the same tool type
|
|
if def1.type == "tool" and def2.type == "tool" and name1 == name2 then
|
|
local new_wear = calculate_repair(input1:get_wear(), input2:get_wear())
|
|
local new_item = create_new_item(name1, meta, new_wear)
|
|
-- Transfer curses if both items have any
|
|
new_output = transfer_curse(input1, new_item)
|
|
new_output = transfer_curse(input2, new_output)
|
|
else
|
|
new_output = ""
|
|
end
|
|
-- Check if at least one input has an item
|
|
-- Check if the item is's an enchanted book or tool
|
|
elseif (not input1:is_empty() and input2:is_empty()) or (input1:is_empty() and not input2:is_empty()) then
|
|
if input2:is_empty() then
|
|
local def1 = input1:get_definition()
|
|
local meta = input1:get_meta()
|
|
if def1.type == "tool" and mcl_enchanting.is_enchanted(input1:get_name()) then
|
|
local name = remove_enchant_name(input1)
|
|
local wear = input1:get_wear()
|
|
local new_item = create_new_item(name, meta, wear)
|
|
new_output = transfer_curse(input1, new_item)
|
|
elseif input1:get_name() == "mcl_enchanting:book_enchanted" then
|
|
new_item = create_new_item("mcl_books:book", meta, nil)
|
|
new_output = transfer_curse(input1, new_item)
|
|
else
|
|
new_output = ""
|
|
end
|
|
else
|
|
local def2 = input2:get_definition()
|
|
local meta = input2:get_meta()
|
|
if def2.type == "tool" and mcl_enchanting.is_enchanted(input2:get_name()) then
|
|
local name = remove_enchant_name(input2)
|
|
local wear = input2:get_wear()
|
|
local new_item = create_new_item(name, meta, wear)
|
|
new_output = transfer_curse(input2, new_item)
|
|
elseif input2:get_name() == "mcl_enchanting:book_enchanted" then
|
|
new_item = create_new_item("mcl_books:book", meta, nil)
|
|
new_output = transfer_curse(input2, new_item)
|
|
else
|
|
new_output = ""
|
|
end
|
|
end
|
|
else
|
|
new_output = ""
|
|
end
|
|
|
|
-- Set the new output slot
|
|
if new_output then
|
|
fix_stack_size(new_output)
|
|
inv:set_stack("output", 1, new_output)
|
|
end
|
|
end
|
|
|
|
-- Drop any items inside the grindstone if destroyed
|
|
local function drop_grindstone_items(pos, meta)
|
|
local inv = meta:get_inventory()
|
|
for i=1, inv:get_size("input") do
|
|
local stack = inv:get_stack("input", i)
|
|
if not stack:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
minetest.add_item(p, stack)
|
|
end
|
|
end
|
|
end
|
|
|
|
local node_box = {
|
|
type = "fixed",
|
|
-- created with nodebox editor
|
|
fixed = {
|
|
{-0.25, -0.25, -0.375, 0.25, 0.5, 0.375},
|
|
{-0.375, -0.0625, -0.1875, -0.25, 0.3125, 0.1875},
|
|
{0.25, -0.0625, -0.1875, 0.375, 0.3125, 0.1875},
|
|
{0.25, -0.5, -0.125, 0.375, -0.0625, 0.125},
|
|
{-0.375, -0.5, -0.125, -0.25, -0.0625, 0.125},
|
|
}
|
|
}
|
|
|
|
minetest.register_node("mcl_grindstone:grindstone", {
|
|
description = S("Grindstone"),
|
|
_tt_help = S("Used to disenchant/fix tools"),
|
|
_doc_items_longdesc = S("Grindstone disenchants tools and armour except for curses, and repairs two items of the same type it is also the weapon smith's work station."),
|
|
_doc_items_usagehelp = S("To use the grindstone, rightclick it, Two input slots (on the left) and a single output slot.").."\n"..
|
|
S("To disenchant an item place enchanted item in one of the input slots and take the disenchanted item from the output.").."\n"..
|
|
S("To repair a tool you need a tool of the same type and material, put both items in the input slot and the output slot will combine two items durabilities with 5% bonus.").."\n"..
|
|
S("If both items have enchantments the player will get xp from both items from the disenchant.").."\n"..
|
|
S("Curses cannot be removed and will be transfered to the new repaired item, if both items have a different curse the curses will be combined."),
|
|
tiles = {
|
|
"grindstone_top.png",
|
|
"grindstone_top.png",
|
|
"grindstone_side.png",
|
|
"grindstone_side.png",
|
|
"grindstone_front.png",
|
|
"grindstone_front.png"
|
|
},
|
|
drawtype = "nodebox",
|
|
paramtype2 = "facedir",
|
|
node_box = node_box,
|
|
selection_box = node_box,
|
|
collision_box = node_box,
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
groups = {pickaxey = 1, deco_block = 1},
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
local meta = minetest.get_meta(pos)
|
|
local meta2 = meta:to_table()
|
|
meta:from_table(oldmetadata)
|
|
drop_grindstone_items(pos, meta)
|
|
meta:from_table(meta2)
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
local name = player:get_player_name()
|
|
if minetest.is_protected(pos, name) then
|
|
minetest.record_protection_violation(pos, name)
|
|
return 0
|
|
else
|
|
return stack:get_count()
|
|
end
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local name = player:get_player_name()
|
|
if minetest.is_protected(pos, name) then
|
|
minetest.record_protection_violation(pos, name)
|
|
return 0
|
|
elseif listname == "output" then
|
|
return 0
|
|
else
|
|
return stack:get_count()
|
|
end
|
|
end,
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local name = player:get_player_name()
|
|
if minetest.is_protected(pos, name) then
|
|
minetest.record_protection_violation(pos, name)
|
|
return 0
|
|
elseif to_list == "output" then
|
|
return 0
|
|
elseif from_list == "output" and to_list == "input" then
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
if inv:get_stack(to_list, to_index):is_empty() then
|
|
return count
|
|
else
|
|
return 0
|
|
end
|
|
else
|
|
return count
|
|
end
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
update_grindstone_slots(meta)
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if from_list == "output" and to_list == "input" then
|
|
local inv = meta:get_inventory()
|
|
for i=1, inv:get_size("input") do
|
|
if i ~= to_index then
|
|
local istack = inv:get_stack("input", i)
|
|
istack:set_count(math.max(0, istack:get_count() - count))
|
|
inv:set_stack("input", i, istack)
|
|
end
|
|
end
|
|
end
|
|
update_grindstone_slots(meta)
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if listname == "output" then
|
|
local xp_earnt = 0
|
|
local inv = meta:get_inventory()
|
|
local input1 = inv:get_stack("input", 1)
|
|
local input2 = inv:get_stack("input", 2)
|
|
-- Both slots occupied?
|
|
if not input1:is_empty() and not input2:is_empty() then
|
|
-- Get xp earnt from the enchanted items
|
|
xp_earnt = calculate_xp(input1) + calculate_xp(input1)
|
|
input1:take_item()
|
|
input2:take_item()
|
|
inv:set_stack("input", 1, input1)
|
|
inv:set_stack("input", 2, input2)
|
|
else
|
|
-- If only one input item
|
|
if not input1:is_empty() then
|
|
xp_earnt = calculate_xp(input1)
|
|
input1:set_count(math.max(0, input1:get_count() - stack:get_count()))
|
|
inv:set_stack("input", 1, input1)
|
|
end
|
|
if not input2:is_empty() then
|
|
xp_earnt = calculate_xp(input2)
|
|
input2:set_count(math.max(0, input2:get_count() - stack:get_count()))
|
|
inv:set_stack("input", 2, input2)
|
|
end
|
|
end
|
|
-- Give the player xp
|
|
if mcl_experience.throw_xp and xp_earnt > 0 then
|
|
mcl_experience.throw_xp(pos, xp_earnt)
|
|
end
|
|
elseif listname == "input" then
|
|
update_grindstone_slots(meta)
|
|
end
|
|
end,
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("input", 2)
|
|
inv:set_size("output", 1)
|
|
local form = get_grindstone_formspec()
|
|
meta:set_string("formspec", form)
|
|
end,
|
|
on_rightclick = function(pos, node, player, itemstack)
|
|
if not player:get_player_control().sneak then
|
|
local meta = minetest.get_meta(pos)
|
|
update_grindstone_slots(meta)
|
|
meta:set_string("formspec", get_grindstone_formspec())
|
|
end
|
|
end,
|
|
_mcl_blast_resistance = 6,
|
|
_mcl_hardness = 2
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_grindstone:grindstone",
|
|
recipe = {
|
|
{ "mcl_core:stick", "mcl_stairs:slab_stone_rough", "mcl_core:stick"},
|
|
{ "group:wood", "", "group:wood"},
|
|
}
|
|
})
|