VoxeLibre/mods/ITEMS/mcl_bows
iliekprogrammar 221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
..
locale mcl_bows 2022-02-23 23:58:05 +01:00
models Add crossbows 2021-10-15 12:00:37 -07:00
sounds Add crossbows 2021-10-15 12:00:37 -07:00
textures Add crossbows 2021-10-15 12:00:37 -07:00
arrow.lua [5.6] mark places with unsafe set_hp entity handling 2022-08-07 00:13:03 +08:00
bow.lua fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
crossbow.lua Make loaded Crossbow (Corssbow) not show up in creative inventory 2022-06-07 00:58:37 +00:00
init.lua Add crossbows 2021-10-15 12:00:37 -07:00
mod.conf Add shield 2022-03-15 15:58:27 +01:00
README.txt New bow+arrow sounds 2020-12-08 16:07:49 +01:00
rocket.lua [5.6] mark places with unsafe set_hp entity handling 2022-08-07 00:13:03 +08:00

This mod adds bows and arrows for MineClone 2.

License:
* Source code: LGPL 3.0
    * Incorporates code from the [bow] mod by Arcelmi.
      https://github.com/Arcelmi/minetest-bows

* Textures: See MineClone 2 license notes.
* Sounds:
    * mcl_bows_bow_shoot.ogg: CC0 by Freesound.org user JoeDinesSound
      https://freesound.org/people/JoeDinesSound/sounds/534942/
    * mcl_bows_hit_other.ogg: CC0 by Freesound.org user JoeDinesSound
      https://freesound.org/people/JoeDinesSound/sounds/534952/
    * mcl_bows_hit_player.ogg: CC BY 3.0 by Freesound.org user tim.kahn.
      https://freesound.org/people/tim.kahn/sounds/38495/
      http://creativecommons.org/licenses/by/3.0/