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9518d47662
- Add missing translation - Fix broken translations - Fix unacurate description - Correct/improve/change for cohesion french translation Translations templates have been updated,other translations must be updated. <!-- Please follow our contributing guidelines first: https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CONTRIBUTING.md#how-you-can-help-as-a-programmer By submitting this pull request, you agree to follow our Code of Conduct: https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CODE_OF_CONDUCT.md --> Tell us about your pull request! Reference related issues, if necessary ### Testing Tell us how to test your changes! Co-authored-by: 3raven <elise_declerck@laposte.net> Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643 Reviewed-by: AFCMS <afcm.contact@gmail.com> Co-authored-by: 3raven <3raven@noreply.git.minetest.land> Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
40 lines
1.7 KiB
Lua
40 lines
1.7 KiB
Lua
-- Monster eggs!
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-- Blocks which spawn silverfish when destroyed.
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local S = minetest.get_translator(minetest.get_current_modname())
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local function spawn_silverfish(pos, oldnode, oldmetadata, digger)
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if not minetest.is_creative_enabled("") then
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minetest.add_entity(pos, "mobs_mc:silverfish")
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end
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end
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-- Template function for registering monster egg blocks
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local function register_block(subname, description, tiles, is_ground_content)
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if is_ground_content == nil then
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is_ground_content = false
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end
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minetest.register_node("mcl_monster_eggs:monster_egg_"..subname, {
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description = description,
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tiles = tiles,
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is_ground_content = is_ground_content,
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groups = {dig_immediate = 3, spawns_silverfish = 1, deco_block = 1},
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drop = "",
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sounds = mcl_sounds.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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_tt_help = S("Hides a silverfish"),
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_doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."),
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0.5,
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})
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end
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-- Register all the monster egg blocks
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register_block("stone", S("Infested Stone"), {"default_stone.png"}, true)
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register_block("cobble", S("Infested Cobblestone"), {"default_cobble.png"})
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register_block("stonebrick", S("Infested Stone Bricks"), {"default_stone_brick.png"})
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register_block("stonebrickcracked", S("Infested Cracked Stone Bricks"), {"mcl_core_stonebrick_cracked.png"})
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register_block("stonebrickmossy", S("Infested Mossy Stone Bricks"), {"mcl_core_stonebrick_mossy.png"})
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register_block("stonebrickcarved", S("Infested Chiseled Stone Bricks"), {"mcl_core_stonebrick_carved.png"})
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