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272 lines
10 KiB
Lua
272 lines
10 KiB
Lua
-- mods/default/craftitems.lua
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local S = minetest.get_translator(minetest.get_current_modname())
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local enable_fapples = minetest.settings:get_bool("mcl_enable_fapples",true)
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--
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-- Crafting items
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--
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minetest.register_craftitem("mcl_core:stick", {
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description = S("Stick"),
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_doc_items_longdesc = S("Sticks are a very versatile crafting material; used in countless crafting recipes."),
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_doc_items_hidden = false,
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inventory_image = "default_stick.png",
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stack_max = 64,
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groups = { craftitem=1, stick=1 },
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_mcl_toollike_wield = true,
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})
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minetest.register_craftitem("mcl_core:paper", {
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description = S("Paper"),
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_doc_items_longdesc = S("Paper is used to craft books and maps."),
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inventory_image = "default_paper.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:coal_lump", {
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description = S("Coal"),
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_doc_items_longdesc = S("“Coal” refers to coal lumps obtained by digging coal ore which can be found underground. Coal is your standard furnace fuel, but it can also be used to make torches, coal blocks and a few other things."),
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_doc_items_hidden = false,
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inventory_image = "default_coal_lump.png",
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stack_max = 64,
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groups = { craftitem=1, coal=1 },
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})
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minetest.register_craftitem("mcl_core:charcoal_lump", {
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description = S("Charcoal"),
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_doc_items_longdesc = S("Charcoal is an alternative furnace fuel created by cooking wood in a furnace. It has the same burning time as coal and also shares many of its crafting recipes, but it can not be used to create coal blocks."),
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_doc_items_hidden = false,
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inventory_image = "mcl_core_charcoal.png",
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stack_max = 64,
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groups = { craftitem=1, coal=1 },
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})
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minetest.register_craftitem("mcl_core:iron_nugget", {
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description = S("Iron Nugget"),
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_doc_items_longdesc = S("Iron nuggets are very small pieces of molten iron; the main purpose is to create iron ingots."),
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inventory_image = "mcl_core_iron_nugget.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:gold_nugget", {
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description = S("Gold Nugget"),
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_doc_items_longdesc = S("Gold nuggets are very small pieces of molten gold; the main purpose is to create gold ingots."),
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inventory_image = "mcl_core_gold_nugget.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:diamond", {
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description = S("Diamond"),
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_doc_items_longdesc = S("Diamonds are precious minerals and useful to create the highest tier of armor and tools."),
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inventory_image = "default_diamond.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:clay_lump", {
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description = S("Clay Ball"),
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_doc_items_longdesc = S("Clay balls are a raw material, mainly used to create bricks in the furnace."),
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_doc_items_hidden = false,
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inventory_image = "default_clay_lump.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:iron_ingot", {
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description = S("Iron Ingot"),
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_doc_items_longdesc = S("Molten iron. It is used to craft armor, tools, and whatnot."),
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inventory_image = "default_steel_ingot.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:gold_ingot", {
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description = S("Gold Ingot"),
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_doc_items_longdesc = S("Molten gold. It is used to craft armor, tools, and whatnot."),
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inventory_image = "default_gold_ingot.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:emerald", {
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description = S("Emerald"),
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_doc_items_longdesc = S("Emeralds are used in villager trades as currency."),
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inventory_image = "mcl_core_emerald.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:lapis", {
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description = S("Lapis Lazuli"),
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_doc_items_longdesc = S("Lapis Lazuli are required for enchanting items on an enchanting table."),
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inventory_image = "mcl_core_lapis.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:brick", {
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description = S("Brick"),
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_doc_items_longdesc = S("Bricks are used to craft brick blocks."),
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inventory_image = "default_clay_brick.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:flint", {
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description = S("Flint"),
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_doc_items_longdesc = S("Flint is a raw material."),
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inventory_image = "default_flint.png",
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stack_max = 64,
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groups = { craftitem=1 },
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})
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minetest.register_craftitem("mcl_core:sugar", {
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description = S("Sugar"),
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_doc_items_longdesc = S("Sugar comes from sugar canes and is used to make sweet foods."),
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inventory_image = "mcl_core_sugar.png",
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stack_max = 64,
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groups = { craftitem = 1, brewitem=1 },
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})
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minetest.register_craftitem("mcl_core:bowl",{
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description = S("Bowl"),
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_doc_items_longdesc = S("Bowls are mainly used to hold tasty soups."),
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inventory_image = "mcl_core_bowl.png",
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stack_max = 64,
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groups = { craftitem = 1 },
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})
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minetest.register_craftitem("mcl_core:apple", {
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description = S("Apple"),
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_doc_items_longdesc = S("Apples are food items which can be eaten."),
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wield_image = "default_apple.png",
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inventory_image = "default_apple.png",
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stack_max = 64,
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on_place = minetest.item_eat(4),
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on_secondary_use = minetest.item_eat(4),
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groups = { food = 2, eatable = 4, compostability = 65 },
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_mcl_saturation = 2.4,
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})
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local gapple_hunger_restore = minetest.item_eat(4)
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local function eat_gapple(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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elseif pointed_thing.type == "object" then
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return itemstack
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end
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local regen_duration, absorption = 5, 1
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if itemstack:get_name() == "mcl_core:apple_gold_enchanted" then
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regen_duration, absorption = 20, 4
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mcl_potions.give_effect("fire_resistance", placer, 1, 300)
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mcl_potions.give_effect_by_level("leaping", placer, 1, 300)
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if enable_fapples then
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mcl_potions.give_effect_by_level("swiftness", placer, absorption, 120)
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end
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end
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mcl_potions.give_effect_by_level("absorption", placer, absorption, 120)
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mcl_potions.give_effect_by_level("regeneration", placer, 2, regen_duration)
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return gapple_hunger_restore(itemstack, placer, pointed_thing)
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end
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local function eat_gapple_delayed(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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elseif pointed_thing.type == "object" then
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return itemstack
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end
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local function eat_gapple(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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elseif pointed_thing.type == "object" then
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return itemstack
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end
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local regen_duration, absorption = 5, 1
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if itemstack:get_name() == "mcl_core:apple_gold_enchanted" then
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regen_duration, absorption = 20, 4
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mcl_potions.give_effect("fire_resistance", placer, 1, 300)
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mcl_potions.give_effect_by_level("leaping", placer, 1, 300)
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if enable_fapples then
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mcl_potions.give_effect_by_level("swiftness", placer, absorption, 120)
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end
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end
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mcl_potions.give_effect_by_level("absorption", placer, absorption, 120)
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mcl_potions.give_effect_by_level("regeneration", placer, 2, regen_duration)
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--return gapple_hunger_restore(itemstack, placer, pointed_thing)
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end
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-- Wrapper for handling mcl_hunger delayed eating
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local name = placer:get_player_name()
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mcl_hunger.eat_internal[name]._custom_itemstack = itemstack -- Used as comparison to make sure the custom wrapper executes only when the same item is eaten
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mcl_hunger.eat_internal[name]._custom_var = {
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itemstack = itemstack,
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placer = placer,
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pointed_thing = pointed_thing,
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}
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mcl_hunger.eat_internal[name]._custom_func = eat_gapple
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mcl_hunger.eat_internal[name]._custom_wrapper = function(name)
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mcl_hunger.eat_internal[name]._custom_func(
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mcl_hunger.eat_internal[name]._custom_var.itemstack,
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mcl_hunger.eat_internal[name]._custom_var.placer,
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mcl_hunger.eat_internal[name]._custom_var.pointed_thing
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)
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end
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--mcl_hunger.eat_internal[name]._custom_do_delayed = true -- Only _custom_wrapper will be executed after holding RMB or LMB within a specified delay
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minetest.do_item_eat(4, nil, itemstack, placer, pointed_thing)
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end
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minetest.register_craftitem("mcl_core:apple_gold", {
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-- TODO: Add special highlight color
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description = S("Golden Apple"),
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_doc_items_longdesc = S("Golden apples are precious food items which can be eaten."),
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wield_image = "mcl_core_apple_golden.png",
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inventory_image = "mcl_core_apple_golden.png",
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stack_max = 64,
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--on_place = eat_gapple, -- Will do effect immediately but not reduce item count until eating delay ends which makes it exploitable by deliberately not finishing delay
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--on_secondary_use = eat_gapple,
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on_place = eat_gapple_delayed,
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on_secondary_use = eat_gapple_delayed,
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groups = { food = 2, eatable = 4, can_eat_when_full = 1 },
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_mcl_saturation = 9.6,
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})
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minetest.register_craftitem("mcl_core:apple_gold_enchanted", {
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description = S("Enchanted Golden Apple"),
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_doc_items_longdesc = S("Golden apples are precious food items which can be eaten."),
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wield_image = "mcl_core_apple_golden.png" .. mcl_enchanting.overlay,
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inventory_image = "mcl_core_apple_golden.png" .. mcl_enchanting.overlay,
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stack_max = 64,
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--on_place = eat_gapple,
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--on_secondary_use = eat_gapple,
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on_place = eat_gapple_delayed,
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on_secondary_use = eat_gapple_delayed,
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groups = { food = 2, eatable = 4, can_eat_when_full = 1 },
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_mcl_saturation = 9.6,
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})
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