mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-25 01:19:33 +01:00
439 lines
19 KiB
Python
Executable file
439 lines
19 KiB
Python
Executable file
#!/usr/bin/env python
|
||
# -*- coding: utf-8 -*-
|
||
# Texture Converter.
|
||
# Converts Minecraft resource packs to Minetest texture packs.
|
||
# See README.md.
|
||
|
||
__author__ = "Wuzzy"
|
||
__license__ = "MIT License"
|
||
__status__ = "Development"
|
||
|
||
import shutil, csv, os, tempfile, sys, getopt
|
||
|
||
# Helper vars
|
||
home = os.environ["HOME"]
|
||
mineclone2_path = home + "/.minetest/games/mineclone2"
|
||
working_dir = os.getcwd()
|
||
appname = "Texture_Converter.py"
|
||
|
||
### SETTINGS ###
|
||
output_dir = working_dir
|
||
|
||
base_dir = None
|
||
|
||
# If True, will only make console output but not convert anything.
|
||
dry_run = False
|
||
|
||
# If True, textures will be put into a texture pack directory structure.
|
||
# If False, textures will be put into MineClone 2 directories.
|
||
make_texture_pack = True
|
||
|
||
# If True, prints all copying actions
|
||
verbose = False
|
||
|
||
PXSIZE = 16
|
||
|
||
syntax_help = appname+""" -i <input dir> [-o <output dir>] [-d] [-v|-q] [-h]
|
||
Mandatory argument:
|
||
-i <input directory>
|
||
Directory of Minecraft resource pack to convert
|
||
|
||
Optional arguments:
|
||
-p <texture size>
|
||
Specify the size (in pixels) of the original textures (default: 16)
|
||
-o <output directory>
|
||
Directory in which to put the resulting Minetest texture pack
|
||
(default: working directory)
|
||
-d
|
||
Just pretend to convert textures and just print output, but do not actually
|
||
change any files.
|
||
-v
|
||
Print out all copying actions
|
||
-h
|
||
Show this help and exit"""
|
||
try:
|
||
opts, args = getopt.getopt(sys.argv[1:],"hi:o:p:dv")
|
||
except getopt.GetoptError:
|
||
print(
|
||
"""ERROR! The options you gave me make no sense!
|
||
|
||
Here's the syntax reference:""")
|
||
print(syntax_help)
|
||
sys.exit(2)
|
||
for opt, arg in opts:
|
||
if opt == "-h":
|
||
print(
|
||
"""This is the official MineClone 2 Texture Converter.
|
||
This will convert textures from Minecraft resource packs to
|
||
a Minetest texture pack.
|
||
|
||
Supported Minecraft version: 1.12 (Java Edition)
|
||
|
||
Syntax:""")
|
||
print(syntax_help)
|
||
sys.exit()
|
||
elif opt == "-d":
|
||
dry_run = True
|
||
elif opt == "-v":
|
||
verbose = True
|
||
elif opt == "-i":
|
||
base_dir = arg
|
||
elif opt == "-o":
|
||
output_dir = arg
|
||
elif opt == "-p":
|
||
PXSIZE = int(arg)
|
||
|
||
if base_dir == None:
|
||
print(
|
||
"""ERROR: You didn't tell me the path to the Minecraft resource pack.
|
||
Mind-reading has not been implemented yet.
|
||
|
||
Try this:
|
||
"""+appname+""" -i <path to resource pack> -p <texture size>
|
||
|
||
For the full help, use:
|
||
"""+appname+""" -h""")
|
||
sys.exit(2);
|
||
|
||
### END OF SETTINGS ###
|
||
|
||
tex_dir = base_dir + "/assets/minecraft/textures"
|
||
|
||
# Get texture pack name (from directory name)
|
||
bdir_split = base_dir.split("/")
|
||
output_dir_name = bdir_split[-1]
|
||
if len(output_dir_name) == 0:
|
||
if len(bdir_split) >= 2:
|
||
output_dir_name = base_dir.split("/")[-2]
|
||
else:
|
||
# Fallback
|
||
output_dir_name = "New_MineClone_2_Texture_Pack"
|
||
|
||
# FUNCTION DEFINITIONS
|
||
def colorize(colormap, source, colormap_pixel, texture_size, destination):
|
||
os.system("convert "+colormap+" -crop 1x1+"+colormap_pixel+" -depth 8 -resize "+texture_size+"x"+texture_size+" "+tempfile1.name)
|
||
os.system("composite -compose Multiply "+tempfile1.name+" "+source+" "+destination)
|
||
|
||
def colorize_alpha(colormap, source, colormap_pixel, texture_size, destination):
|
||
colorize(colormap, source, colormap_pixel, texture_size, tempfile2.name)
|
||
os.system("composite -compose Dst_In "+source+" "+tempfile2.name+" -alpha Set "+destination)
|
||
|
||
# This function is unused atm.
|
||
# TODO: Implemnt colormap extraction
|
||
def extract_colormap(colormap, colormap_pixel, positions):
|
||
os.system("convert -size 16x16 canvas:black "+tempfile1.name)
|
||
x=0
|
||
y=0
|
||
for p in positions:
|
||
os.system("convert "+colormap+" -crop 1x1+"+colormap_pixel+" -depth 8 "+tempfile2.name)
|
||
os.system("composite -geometry 16x16+"+x+"+"+y+" "+tempfile2.name)
|
||
x = x+1
|
||
|
||
def target_dir(directory):
|
||
if make_texture_pack:
|
||
return output_dir + "/" + output_dir_name
|
||
else:
|
||
return mineclone2_path + directory
|
||
|
||
# Copy texture files
|
||
def convert_textures():
|
||
failed_conversions = 0
|
||
print("Texture conversion BEGINS NOW!")
|
||
with open("Conversion_Table.csv", newline="") as csvfile:
|
||
reader = csv.reader(csvfile, delimiter=",", quotechar='"')
|
||
first_row = True
|
||
for row in reader:
|
||
# Skip first row
|
||
if first_row:
|
||
first_row = False
|
||
continue
|
||
|
||
src_dir = row[0]
|
||
src_filename = row[1]
|
||
dst_dir = row[2]
|
||
dst_filename = row[3]
|
||
if row[4] != "":
|
||
xs = int(row[4])
|
||
ys = int(row[5])
|
||
xl = int(row[6])
|
||
yl = int(row[7])
|
||
xt = int(row[8])
|
||
yt = int(row[9])
|
||
else:
|
||
xs = None
|
||
blacklisted = row[10]
|
||
|
||
if blacklisted == "y":
|
||
# Skip blacklisted files
|
||
continue
|
||
|
||
if make_texture_pack == False and dst_dir == "":
|
||
# If destination dir is empty, this texture is not supposed to be used in MCL2
|
||
# (but maybe an external mod). It should only be used in texture packs.
|
||
# Otherwise, it must be ignored.
|
||
# Example: textures for mcl_supplemental
|
||
continue
|
||
|
||
src_file = base_dir + src_dir + "/" + src_filename # source file
|
||
src_file_exists = os.path.isfile(src_file)
|
||
dst_file = target_dir(dst_dir) + "/" + dst_filename # destination file
|
||
|
||
if src_file_exists == False:
|
||
print("WARNING: Source file does not exist: "+src_file)
|
||
failed_conversions = failed_conversions + 1
|
||
continue
|
||
|
||
if xs != None:
|
||
# Crop and copy images
|
||
if not dry_run:
|
||
os.system("convert "+src_file+" -crop "+xl+"x"+yl+"+"+xs+"+"+ys+" "+dst_file)
|
||
if verbose:
|
||
print(src_file + " → " + dst_file)
|
||
else:
|
||
# Copy image verbatim
|
||
if not dry_run:
|
||
shutil.copy2(src_file, dst_file)
|
||
if verbose:
|
||
print(src_file + " → " + dst_file)
|
||
|
||
# Convert armor textures (requires ImageMagick)
|
||
armor_files = [
|
||
[ tex_dir + "/models/armor/leather_layer_1.png", tex_dir + "/models/armor/leather_layer_2.png", target_dir("/mods/ITEMS/mcl_armor/textures"), "mcl_armor_helmet_leather.png", "mcl_armor_chestplate_leather.png", "mcl_armor_leggings_leather.png", "mcl_armor_boots_leather.png" ],
|
||
[ tex_dir + "/models/armor/chainmail_layer_1.png", tex_dir + "/models/armor/chainmail_layer_2.png", target_dir("/mods/ITEMS/mcl_armor/textures"), "mcl_armor_helmet_chain.png", "mcl_armor_chestplate_chain.png", "mcl_armor_leggings_chain.png", "mcl_armor_boots_chain.png" ],
|
||
[ tex_dir + "/models/armor/gold_layer_1.png", tex_dir + "/models/armor/gold_layer_2.png", target_dir("/mods/ITEMS/mcl_armor/textures"), "mcl_armor_helmet_gold.png", "mcl_armor_chestplate_gold.png", "mcl_armor_leggings_gold.png", "mcl_armor_boots_gold.png" ],
|
||
[ tex_dir + "/models/armor/iron_layer_1.png", tex_dir + "/models/armor/iron_layer_2.png", target_dir("/mods/ITEMS/mcl_armor/textures"), "mcl_armor_helmet_iron.png", "mcl_armor_chestplate_iron.png", "mcl_armor_leggings_iron.png", "mcl_armor_boots_iron.png" ],
|
||
[ tex_dir + "/models/armor/diamond_layer_1.png", tex_dir + "/models/armor/diamond_layer_2.png", target_dir("/mods/ITEMS/mcl_armor/textures"), "mcl_armor_helmet_diamond.png", "mcl_armor_chestplate_diamond.png", "mcl_armor_leggings_diamond.png", "mcl_armor_boots_diamond.png" ]
|
||
]
|
||
for a in armor_files:
|
||
APXSIZE = 16 # for some reason MineClone2 requires this
|
||
layer_1 = a[0]
|
||
layer_2 = a[1]
|
||
adir = a[2]
|
||
if os.path.isfile(layer_1):
|
||
helmet = adir + "/" + a[3]
|
||
chestplate = adir + "/" + a[4]
|
||
boots = adir + "/" + a[6]
|
||
os.system("convert -size "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" xc:none \\( "+layer_1+" -scale "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" -geometry +"+str(APXSIZE * 2)+"+0 -crop "+str(APXSIZE * 2)+"x"+str(APXSIZE)+"+0+0 \) -composite -channel A -fx \"(a > 0.0) ? 1.0 : 0.0\" "+helmet)
|
||
os.system("convert -size "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" xc:none \\( "+layer_1+" -scale "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" -geometry +"+str(APXSIZE)+"+"+str(APXSIZE)+" -crop "+str(APXSIZE * 2.5)+"x"+str(APXSIZE)+"+"+str(APXSIZE)+"+"+str(APXSIZE)+" \) -composite -channel A -fx \"(a > 0.0) ? 1.0 : 0.0\" "+chestplate)
|
||
os.system("convert -size "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" xc:none \\( "+layer_1+" -scale "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" -geometry +0+"+str(APXSIZE)+" -crop "+str(APXSIZE)+"x"+str(APXSIZE)+"+0+"+str(APXSIZE)+" \) -composite -channel A -fx \"(a > 0.0) ? 1.0 : 0.0\" "+boots)
|
||
if os.path.isfile(layer_2):
|
||
leggings = adir + "/" + a[5]
|
||
os.system("convert -size "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" xc:none \\( "+layer_2+" -scale "+str(APXSIZE * 4)+"x"+str(APXSIZE * 2)+" -geometry +0+"+str(APXSIZE)+" -crop "+str(APXSIZE * 2.5)+"x"+str(APXSIZE)+"+0+"+str(APXSIZE)+" \) -composite -channel A -fx \"(a > 0.0) ? 1.0 : 0.0\" "+leggings)
|
||
|
||
# Convert chest textures (requires ImageMagick)
|
||
chest_files = [
|
||
[ tex_dir + "/entity/chest/normal.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "default_chest_top.png", "mcl_chests_chest_bottom.png", "default_chest_front.png", "mcl_chests_chest_left.png", "mcl_chests_chest_right.png", "mcl_chests_chest_back.png" ],
|
||
[ tex_dir + "/entity/chest/trapped.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png", "mcl_chests_chest_trapped_front.png", "mcl_chests_chest_trapped_left.png", "mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_back.png" ],
|
||
[ tex_dir + "/entity/chest/ender.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "mcl_chests_ender_chest_top.png", "mcl_chests_ender_chest_bottom.png", "mcl_chests_ender_chest_front.png", "mcl_chests_ender_chest_left.png", "mcl_chests_ender_chest_right.png", "mcl_chests_ender_chest_back.png" ]
|
||
]
|
||
|
||
for c in chest_files:
|
||
chest_file = c[0]
|
||
if os.path.isfile(chest_file):
|
||
PPX = (PXSIZE/16)
|
||
CHPX = (PPX * 14) # Chest width
|
||
LIDPX = (PPX * 5) # Lid height
|
||
LIDLOW = (PPX * 10) # Lower lid section height
|
||
LOCKW = (PPX * 6) # Lock width
|
||
LOCKH = (PPX * 5) # Lock height
|
||
|
||
cdir = c[1]
|
||
top = cdir + "/" + c[2]
|
||
bottom = cdir + "/" + c[3]
|
||
front = cdir + "/" + c[4]
|
||
left = cdir + "/" + c[5]
|
||
right = cdir + "/" + c[6]
|
||
back = cdir + "/" + c[7]
|
||
# Top
|
||
os.system("convert " + chest_file + " \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(CHPX)+"+"+str(CHPX)+"+0 \) -geometry +0+0 -composite -extent "+str(CHPX)+"x"+str(CHPX)+" "+top)
|
||
# Bottom
|
||
os.system("convert " + chest_file + " \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(CHPX)+"+"+str(CHPX*2)+"+"+str(CHPX+LIDPX)+" \) -geometry +0+0 -composite -extent "+str(CHPX)+"x"+str(CHPX)+" "+bottom)
|
||
# Front
|
||
os.system("convert " + chest_file + " \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDPX)+"+"+str(CHPX)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDLOW)+"+"+str(CHPX)+"+"+str(CHPX*2+LIDPX)+" \) -geometry +0+"+str(LIDPX-PPX)+" -composite \
|
||
-extent "+str(CHPX)+"x"+str(CHPX)+" "+front)
|
||
# TODO: Add lock
|
||
|
||
# Left, right back (use same texture, we're lazy
|
||
files = [ left, right, back ]
|
||
for f in files:
|
||
os.system("convert " + chest_file + " \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDPX)+"+"+str(0)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDLOW)+"+"+str(0)+"+"+str(CHPX*2+LIDPX)+" \) -geometry +0+"+str(LIDPX-PPX)+" -composite \
|
||
-extent "+str(CHPX)+"x"+str(CHPX)+" "+f)
|
||
|
||
# Double chests
|
||
|
||
chest_files = [
|
||
[ tex_dir + "/entity/chest/normal_double.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "default_chest_front_big.png", "default_chest_top_big.png", "default_chest_side_big.png" ],
|
||
[ tex_dir + "/entity/chest/trapped_double.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "mcl_chests_chest_trapped_front_big.png", "mcl_chests_chest_trapped_top_big.png", "mcl_chests_chest_trapped_side_big.png" ]
|
||
]
|
||
for c in chest_files:
|
||
chest_file = c[0]
|
||
if os.path.isfile(chest_file):
|
||
PPX = (PXSIZE/16)
|
||
CHPX = (PPX * 14) # Chest width (short side)
|
||
CHPX2 = (PPX * 15) # Chest width (long side)
|
||
LIDPX = (PPX * 5) # Lid height
|
||
LIDLOW = (PPX * 10) # Lower lid section height
|
||
LOCKW = (PPX * 6) # Lock width
|
||
LOCKH = (PPX * 5) # Lock height
|
||
|
||
cdir = c[1]
|
||
front = cdir + "/" + c[2]
|
||
top = cdir + "/" + c[3]
|
||
side = cdir + "/" + c[4]
|
||
# Top
|
||
os.system("convert " + chest_file + " \
|
||
\( -clone 0 -crop "+str(CHPX2)+"x"+str(CHPX)+"+"+str(CHPX)+"+0 \) -geometry +0+0 -composite -extent "+str(CHPX2)+"x"+str(CHPX)+" "+top)
|
||
# Front
|
||
# TODO: Add lock
|
||
os.system("convert " + chest_file + " \
|
||
\( -clone 0 -crop "+str(CHPX2)+"x"+str(LIDPX)+"+"+str(CHPX)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
|
||
\( -clone 0 -crop "+str(CHPX2)+"x"+str(LIDLOW)+"+"+str(CHPX)+"+"+str(CHPX*2+LIDPX)+" \) -geometry +0+"+str(LIDPX-PPX)+" -composite \
|
||
-extent "+str(CHPX2)+"x"+str(CHPX)+" "+front)
|
||
# Side
|
||
os.system("convert " + chest_file + " \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDPX)+"+"+str(0)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
|
||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDLOW)+"+"+str(0)+"+"+str(CHPX*2+LIDPX)+" \) -geometry +0+"+str(LIDPX-PPX)+" -composite \
|
||
-extent "+str(CHPX)+"x"+str(CHPX)+" "+side)
|
||
|
||
|
||
# Generate railway crossings and t-junctions. Note: They may look strange.
|
||
# Note: these may be only a temporary solution, as crossings and t-junctions do not occour in MC.
|
||
# TODO: Curves
|
||
rails = [
|
||
# (Straigt src, curved src, t-junction dest, crossing dest)
|
||
("rail_normal.png", "rail_normal_turned.png", "default_rail_t_junction.png", "default_rail_crossing.png"),
|
||
("rail_golden.png", "rail_normal_turned.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"),
|
||
("rail_golden_powered.png", "rail_normal_turned.png", "mcl_minecarts_rail_golden_t_junction_powered.png", "mcl_minecarts_rail_golden_crossing_powered.png"),
|
||
("rail_detector.png", "rail_normal_turned.png", "mcl_minecarts_rail_detector_t_junction.png", "mcl_minecarts_rail_detector_crossing.png"),
|
||
("rail_detector_powered.png", "rail_normal_turned.png", "mcl_minecarts_rail_detector_t_junction_powered.png", "mcl_minecarts_rail_detector_crossing_powered.png"),
|
||
("rail_activator.png", "rail_normal_turned.png", "mcl_minecarts_rail_activator_t_junction.png", "mcl_minecarts_rail_activator_crossing.png"),
|
||
("rail_activator_powered.png", "rail_normal_turned.png", "mcl_minecarts_rail_activator_d_t_junction.png", "mcl_minecarts_rail_activator_powered_crossing.png"),
|
||
]
|
||
for r in rails:
|
||
os.system("composite -compose Dst_Over "+tex_dir+"/blocks/"+r[0]+" "+tex_dir+"/blocks/"+r[1]+" "+target_dir("/mods/ENTITIES/mcl_minecarts/textures")+"/"+r[2])
|
||
os.system("convert "+tex_dir+"/blocks/"+r[0]+" -rotate 90 "+tempfile1.name)
|
||
os.system("composite -compose Dst_Over "+tempfile1.name+" "+tex_dir+"/blocks/"+r[0]+" "+target_dir("/mods/ENTITIES/mcl_minecarts/textures")+"/"+r[3])
|
||
|
||
# Convert banner overlays
|
||
overlays = [
|
||
"base",
|
||
"border",
|
||
"bricks",
|
||
"circle",
|
||
"creeper",
|
||
"cross",
|
||
"curly_border",
|
||
"diagonal_left",
|
||
"diagonal_right",
|
||
"diagonal_up_left",
|
||
"diagonal_up_right",
|
||
"flower",
|
||
"gradient",
|
||
"gradient_up",
|
||
"half_horizontal_bottom",
|
||
"half_horizontal",
|
||
"half_vertical",
|
||
"half_vertical_right",
|
||
"rhombus",
|
||
"mojang",
|
||
"skull",
|
||
"small_stripes",
|
||
"straight_cross",
|
||
"stripe_bottom",
|
||
"stripe_center",
|
||
"stripe_downleft",
|
||
"stripe_downright",
|
||
"stripe_left",
|
||
"stripe_middle",
|
||
"stripe_right",
|
||
"stripe_top",
|
||
"square_bottom_left",
|
||
"square_bottom_right",
|
||
"square_top_left",
|
||
"square_top_right",
|
||
"triangle_bottom",
|
||
"triangles_bottom",
|
||
"triangle_top",
|
||
"triangles_top",
|
||
]
|
||
for o in overlays:
|
||
orig = tex_dir + "/entity/banner/" + o + ".png"
|
||
if os.path.isfile(orig):
|
||
if o == "mojang":
|
||
o = "thing"
|
||
dest = target_dir("/mods/ITEMS/mcl_banners/textures")+"/"+"mcl_banners_"+o+".png"
|
||
os.system("convert "+orig+" -transparent-color white -background black -alpha remove -alpha copy -channel RGB -white-threshold 0 "+dest)
|
||
|
||
# Convert grass
|
||
grass_file = tex_dir + "/blocks/grass_top.png"
|
||
if os.path.isfile(grass_file):
|
||
FOLIAG = tex_dir+"/colormap/foliage.png"
|
||
GRASS = tex_dir+"/colormap/grass.png"
|
||
|
||
|
||
# Leaves
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/leaves_oak.png", "116+143", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_leaves.png")
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/leaves_big_oak.png", "158+177", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/mcl_core_leaves_big_oak.png")
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/leaves_acacia.png", "40+255", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_acacia_leaves.png")
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/leaves_spruce.png", "226+230", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/mcl_core_leaves_spruce.png")
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/leaves_birch.png", "141+186", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/mcl_core_leaves_birch.png")
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/leaves_jungle.png", "16+39", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_jungleleaves.png")
|
||
|
||
# Waterlily
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/waterlily.png", "16+39", str(PXSIZE), target_dir("/mods/ITEMS/mcl_flowers/textures")+"/flowers_waterlily.png")
|
||
|
||
# Vines
|
||
colorize_alpha(FOLIAG, tex_dir+"/blocks/vine.png", "16+39", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/mcl_core_vine.png")
|
||
|
||
# Tall grass, fern (inventory images)
|
||
pcol = "49+172" # Plains grass color
|
||
colorize_alpha(GRASS, tex_dir+"/blocks/tallgrass.png", pcol, str(PXSIZE), target_dir("/mods/ITEMS/mcl_flowers/textures")+"/mcl_flowers_tallgrass_inv.png")
|
||
colorize_alpha(GRASS, tex_dir+"/blocks/fern.png", pcol, str(PXSIZE), target_dir("/mods/ITEMS/mcl_flowers/textures")+"/mcl_flowers_fern_inv.png")
|
||
colorize_alpha(GRASS, tex_dir+"/blocks/double_plant_fern_top.png", pcol, str(PXSIZE), target_dir("/mods/ITEMS/mcl_flowers/textures")+"/mcl_flowers_double_plant_fern_inv.png")
|
||
colorize_alpha(GRASS, tex_dir+"/blocks/double_plant_grass_top.png", pcol, str(PXSIZE), target_dir("/mods/ITEMS/mcl_flowers/textures")+"/mcl_flowers_double_plant_grass_inv.png")
|
||
|
||
# TODO: Convert grass palette
|
||
|
||
offset = [
|
||
[ pcol, "", "grass" ], # Default grass: Plains
|
||
]
|
||
for o in offset:
|
||
colorize(GRASS, tex_dir+"/blocks/grass_top.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+".png")
|
||
colorize_alpha(GRASS, tex_dir+"/blocks/grass_side_overlay.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+"_side.png")
|
||
|
||
# Metadata
|
||
if make_texture_pack:
|
||
# Create description file
|
||
description = "Texture pack for MineClone 2. Automatically converted from a Minecraft resource pack by the MineClone 2 Texture Converter. Size: "+str(PXSIZE)+"×"+str(PXSIZE)
|
||
description_file = open(target_dir("/") + "/description.txt", "w")
|
||
description_file.write(description)
|
||
description_file.close()
|
||
|
||
# Create preview image (screenshot.png)
|
||
os.system("convert -size 300x200 canvas:transparent "+target_dir("/") + "/screenshot.png")
|
||
os.system("composite "+base_dir+"/pack.png "+target_dir("/") + "/screenshot.png -gravity center "+target_dir("/") + "/screenshot.png")
|
||
|
||
print("Textures conversion COMPLETE!")
|
||
if failed_conversions > 0:
|
||
print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions))
|
||
print("NOTE: Please keep in mind this script does not reliably convert all the textures yet.")
|
||
if make_texture_pack:
|
||
print("You can now retrieve the texture pack in "+output_dir+"/"+output_dir_name+"/")
|
||
|
||
# ENTRY POINT
|
||
if make_texture_pack and not os.path.isdir(output_dir+"/"+output_dir_name):
|
||
os.mkdir(output_dir+"/"+output_dir_name)
|
||
|
||
tempfile1 = tempfile.NamedTemporaryFile()
|
||
tempfile2 = tempfile.NamedTemporaryFile()
|
||
|
||
convert_textures()
|
||
|
||
tempfile1.close()
|
||
tempfile2.close()
|