mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-08-23 18:37:24 +02:00
183 lines
6.5 KiB
Lua
183 lines
6.5 KiB
Lua
-- Liquids: Water and lava
|
|
|
|
local WATER_ALPHA = 179
|
|
local WATER_VISC = 1
|
|
local LAVA_VISC = 7
|
|
|
|
minetest.register_node("mcl_core:water_flowing", {
|
|
description = "Flowing Water",
|
|
_doc_items_create_entry = false,
|
|
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_water_flowing_animated.png^[verticalframe:64:0"},
|
|
special_tiles = {
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
|
},
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
|
},
|
|
},
|
|
sounds = mcl_sounds.node_sound_water_defaults(table),
|
|
alpha = WATER_ALPHA,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "mcl_core:water_flowing",
|
|
liquid_alternative_source = "mcl_core:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
liquid_range = 7,
|
|
post_effect_color = {a=192, r=0x03, g=0x3C, b=0x5C},
|
|
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:water_source", {
|
|
description = "Still Water",
|
|
_doc_items_entry_name = "Water",
|
|
_doc_items_longdesc =
|
|
[[Water is abundant in oceans and also appears in a few springs in the ground. You can swim easily in water, but you need to catch your breath from time to time.
|
|
Water interacts with lava in various ways:
|
|
• When water is directly above or horizontally next to still lava, the lava turns into obsidian.
|
|
• When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone.
|
|
• When water is directly below lava, the water turns into stone.]],
|
|
_doc_items_hidden = false,
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name="default_water_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
sounds = mcl_sounds.node_sound_water_defaults(table),
|
|
alpha = WATER_ALPHA,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "mcl_core:water_flowing",
|
|
liquid_alternative_source = "mcl_core:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
liquid_range = 7,
|
|
post_effect_color = {a=192, r=0x03, g=0x3C, b=0x5C},
|
|
stack_max = 64,
|
|
groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
_doc_items_create_entry = false,
|
|
wield_image = "default_lava_flowing_animated.png^[verticalframe:64:0",
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava_flowing_animated.png^[verticalframe:64:0"},
|
|
special_tiles = {
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=6.6}
|
|
},
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=6.6}
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "flowingliquid",
|
|
-- Real light level: 15 (but Minetest caps at 14)
|
|
light_source = 14,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
--[[ Drowning in Minecraft deals 2 damage per second.
|
|
In Minetest, drowning damage is dealt every 2 seconds so this
|
|
translates to 4 drowning damage ]]
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "mcl_core:lava_flowing",
|
|
liquid_alternative_source = "mcl_core:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
liquid_renewable = false,
|
|
liquid_range = 3,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=255, r=208, g=73, b=10},
|
|
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|
|
|
|
minetest.register_node("mcl_core:lava_source", {
|
|
description = "Still Lava",
|
|
_doc_items_entry_name = "Lava",
|
|
_doc_items_longdesc =
|
|
[[Lava is hot and rather dangerous. Don't touch it, it will hurt you a lot and it is hard to get out.
|
|
Still lava sets fire to a couple of air blocks above when they're next to a flammable block.
|
|
Lava interacts with water various ways:
|
|
• When still lava is directly below or horizontally next to water, the lava turns into obsidian.
|
|
• When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone.
|
|
• When lava is directly above water, the water turns into stone.]],
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{
|
|
name="default_lava_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
-- Real light level: 15 (but Minetest caps at 14)
|
|
light_source = 14,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "mcl_core:lava_flowing",
|
|
liquid_alternative_source = "mcl_core:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
liquid_renewable = false,
|
|
liquid_range = 3,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=255, r=208, g=73, b=10},
|
|
stack_max = 64,
|
|
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
|
_mcl_blast_resistance = 500,
|
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
|
_mcl_hardness = -1,
|
|
})
|