mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-29 22:11:10 +01:00
140 lines
6.1 KiB
Text
140 lines
6.1 KiB
Text
\sUsing it as fuel turns it into: @1. =
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@1 seconds =
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# Item count times item name
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%@1×@2 =
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# Itemname (25%)
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@1 (@2%) =
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# Itemname (<0.5%)
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@1 (<0.5%) =
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# Itemname (ca. 25%)
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@1 (ca. @2%) =
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# List separator (e.g. “one, two, three”)
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,\s =
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# Final list separator (e.g. “One, two and three”)
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\sand\s =
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1 second =
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A transparent block, basically empty space. It is usually left behind after digging something. =
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Air =
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Blocks =
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Building another block at this block will place it inside and replace it. =
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Building this block is completely silent. =
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Collidable: @1 =
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Description: @1 =
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Falling blocks can go through this block; they destroy it when doing so. =
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Full punch interval: @1 s =
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Hand =
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Hold it in your hand, then leftclick to eat it. =
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Hold it in your hand, then leftclick to eat it. But why would you want to do this? =
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Item reference of all wieldable tools and weapons =
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Item reference of blocks and other things which are capable of occupying space =
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Item reference of items which are neither blocks, tools or weapons (esp. crafting items) =
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Liquids can flow into this block and destroy it. =
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Maximum stack size: @1 =
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Mining level: @1 =
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Mining ratings: =
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• @1, rating @2: @3 s - @4 s =
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• @1, rating @2: @3 s =
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Mining times: =
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Mining this block is completely silent. =
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Miscellaneous items =
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No =
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Pointable: No =
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Pointable: Only by special items =
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Pointable: Yes =
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Punches with this block don't work as usual; melee combat and mining are either not possible or work differently. =
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Punches with this item don't work as usual; melee combat and mining are either not possible or work differently. =
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Punches with this tool don't work as usual; melee combat and mining are either not possible or work differently. =
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Range: @1 =
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# Range: <Hand> (<Range>)
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Range: @1 (@2) =
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Range: 4 =
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# Rating used for digging times
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Rating @1 =
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# @1 is minimal rating, @2 is maximum rating
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Rating @1-@2 =
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The fall damage on this block is increased by @1%. =
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The fall damage on this block is reduced by @1%. =
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This block allows light to propagate with a small loss of brightness, and sunlight can even go through losslessly. =
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This block allows light to propagate with a small loss of brightness. =
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This block allows sunlight to propagate without loss in brightness. =
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This block belongs to the @1 group. =
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This block belongs to these groups: @1. =
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This block can be climbed. =
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This block can be destroyed by any mining tool immediately. =
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This block can be destroyed by any mining tool in half a second. =
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This block can be mined by any mining tool immediately. =
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This block can be mined by any mining tool in half a second. =
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This block can be mined by mining tools which match any of the following mining ratings and its toughness level. =
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This block can not be destroyed by ordinary mining tools. =
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This block can not be mined by ordinary mining tools. =
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This block can serve as a smelting fuel with a burning time of @1. =
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This block causes a damage of @1 hit point per second. =
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This block causes a damage of @1 hit points per second. =
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This block connects to blocks of the @1 group. =
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This block connects to blocks of the following groups: @1. =
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This block connects to these blocks: @1. =
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This block connects to this block: @1. =
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This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds. =
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This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds. =
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This block is a light source with a light level of @1. =
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This block glows faintly with a light level of @1. =
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This block is a building block for creating various buildings. =
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This block is a liquid with these properties: =
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This block is affected by gravity and can fall. =
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This block is completely silent when mined or built. =
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This block is completely silent when walked on, mined or built. =
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This block is destroyed when a falling block ends up inside it. =
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This block negates all fall damage. =
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This block points to liquids. =
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This block will drop as an item when a falling block ends up inside it. =
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This block will drop as an item when it is not attached to a surrounding block. =
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This block will drop as an item when no collidable block is below it. =
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This block will drop the following items when mined: %s. =
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This block will drop the following when mined: @1×@2. =
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This block will drop the following when mined: @1. =
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This block will drop the following when mined: %s. =
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This block will make you bounce off with an elasticity of @1%. =
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This block will randomly drop one of the following when mined: %s. =
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This block will randomly drop up to %d drops of the following possible drops when mined: %s. =
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This block won't drop anything when mined. =
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This is a decorational block. =
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This is a melee weapon which deals damage by punching. =
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Maximum damage per hit: =
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This item belongs to the @1 group. =
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This item belongs to these groups: @1. =
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This item can serve as a smelting fuel with a burning time of @1. =
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This item is primarily used for crafting other items. =
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This item points to liquids. =
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This tool belongs to the @1 group. =
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This tool belongs to these groups: @1. =
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This tool can serve as a smelting fuel with a burning time of @1. =
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This tool is capable of mining. =
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Maximum toughness levels: =
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This tool points to liquids. =
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Tools and weapons =
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Unknown Node =
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Usage help: @1 =
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Walking on this block is completely silent. =
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Whenever you are not wielding any item, you use the hand which acts as a tool with its own capabilities. When you are wielding an item which is not a mining tool or a weapon it will behave as if it would be the hand. =
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Yes =
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You can not jump while standing on this block. =
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any level =
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level 0 =
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level 0-@1 =
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unknown =
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Unknown item (@1) =
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• @1: @2 =
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• @1: @2 HP =
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• @1: @2, @3 =
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• Flowing range: @1 =
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• No flowing =
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• Not renewable =
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• Renewable =
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• Viscosity: @1 =
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Itemstring: "@1" =
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Durability: @1 uses =
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Durability: @1 =
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Mining durability: =
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• @1, level @2: @3 uses =
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• @1, level @2: Unlimited =
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This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead. =
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