VoxeLibre/mods/CORE/mcl_explosions
Elias Åström 4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
..
locale Complete French Translation 2020-11-18 23:06:47 +01:00
API.md add API documentation to mcl_explosions 2021-03-28 01:00:18 +01:00
init.lua Adjust explosion entity damage hitbox 2021-05-18 19:31:08 +02:00
mod.conf Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00