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i.e. ability to turn off the on_rightclick provided and call the show_formspec function themselves
12 lines
608 B
Plaintext
12 lines
608 B
Plaintext
mcl_entity_invs
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===============
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Inventories for your entities. It's simple. Depend on mcl_entity_invs and register your entity like so:
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* mcl_entity_invs.register_inv("entity:name","Title shown in formspec",inventory_size,disable_on_righclick)
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*If disable_on_righclick is true other mods can handle when to show the inventory themselves
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* mcl_entity_invs.show_inv_form(entity,clicker,"Title shown in formspec")
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It works by setting up a detached inventory per entity which is accessed by an id/hash generated from the entities position at creation, the progressed gametime at creation and a random salt.
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