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There might be other places i might be missing, but these are the obvious ones. leftover entity handling i did not mark: * everything that involves a apply()-like algorithm (e.g. callbacks) over the same list of objects. * in mcl_damage, it's not known whether mcl_damage.from_mt() would involve entity handling or just player handling. |
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.. | ||
locale | ||
models | ||
textures | ||
init.lua | ||
mod.conf | ||
README.txt |
# mcl_boats This mod adds drivable boats. # Credits ## Mesh Boat mesh (`models/mcl_boats_boat.b3d`) created by 22i. Source: https://github.com/22i/minecraft-voxel-blender-models License of boat model: GNU GPLv3 <https://www.gnu.org/licenses/gpl-3.0.html> ## Textures See the main MineClone 2 README.md file to learn more. ## Code Code based on Minetest Game, licensed under the MIT License (MIT). Authors include: * PilzAdam (2012-2016) * Various Minetest / Minetest Game developers and contributors (2012-2016) * maikerumine (2017) * Wuzzy (2017) * Fleckenstein (2020-2021)