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221ee0fcf1
There might be other places i might be missing, but these are the obvious ones. leftover entity handling i did not mark: * everything that involves a apply()-like algorithm (e.g. callbacks) over the same list of objects. * in mcl_damage, it's not known whether mcl_damage.from_mt() would involve entity handling or just player handling. |
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.. | ||
locale | ||
API.md | ||
init.lua | ||
mod.conf |