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Before this change, about 10 to 30 FOV packets were sent from the server to each connected client each second. This patch only sends FOV packets when the FOV actually needs to be changed, i.e. when the player starts or stops sprinting. |
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mcl_criticals | ||
mcl_death_drop | ||
mcl_hunger | ||
mcl_meshhand | ||
mcl_player | ||
mcl_player_init | ||
mcl_playerinfo | ||
mcl_playerplus | ||
mcl_skins | ||
mcl_spawn | ||
mcl_sprint | ||
mcl_wieldview | ||
playerphysics | ||
modpack.conf |