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Several mods set or unset the visibility of a HUD bar way too often (e.g. in a globalstep handler), causing the server to send a lot of superfluous HUDCHANGE packets to each client. Returning from hb.hide_hudbar() early if HUD bar visibility would not change prevents sending these packets. |
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awards | ||
hudbars | ||
mcl_achievements | ||
mcl_base_textures | ||
mcl_bossbars | ||
mcl_credits | ||
mcl_death_messages | ||
mcl_experience | ||
mcl_formspec | ||
mcl_formspec_prepend | ||
mcl_hbarmor | ||
mcl_inventory | ||
mcl_title | ||
show_wielded_item | ||
modpack.conf |