mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-13 22:51:05 +01:00
112 lines
3.6 KiB
Lua
112 lines
3.6 KiB
Lua
minetest.register_node("mesecons_noteblock:noteblock", {
|
|
description = "Note Block",
|
|
_doc_items_longdesc = "A note block is a musical block which plays one of many musical notes and different intruments when it is punched or supplied with redstone power.",
|
|
_doc_items_usagehelp = [[Rightclick the note block to choose the next musical note (there are 24 half notes, or 2 octaves). The intrument played depends on the material of the block below the note block:
|
|
|
|
• Glass: Sticks
|
|
• Wood: Bass guitar
|
|
• Stone: Bass drum
|
|
• Sand or gravel: Snare drum
|
|
• Anything else: Piano
|
|
|
|
The note block will only play a note when it is below air, otherwise, it stays silent.]],
|
|
tiles = {"mesecons_noteblock.png"},
|
|
groups = {handy=1,axey=1, material_wood=1},
|
|
is_ground_content = false,
|
|
place_param2 = 0,
|
|
on_rightclick = function (pos, node, clicker) -- change sound when rightclicked
|
|
local protname = clicker:get_player_name()
|
|
if minetest.is_protected(pos, protname) then
|
|
minetest.record_protection_violation(pos, protname)
|
|
return
|
|
end
|
|
node.param2 = (node.param2+1)%24
|
|
mesecon.noteblock_play(pos, node.param2)
|
|
minetest.set_node(pos, node)
|
|
end,
|
|
on_punch = function (pos, node) -- play current sound when punched
|
|
mesecon.noteblock_play(pos, node.param2)
|
|
end,
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
mesecons = {effector = { -- play sound when activated
|
|
action_on = function (pos, node)
|
|
mesecon.noteblock_play(pos, node.param2)
|
|
end,
|
|
rules = mesecon.rules.alldirs,
|
|
}},
|
|
_mcl_blast_resistance = 4,
|
|
_mcl_hardness = 0.8,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = '"mesecons_noteblock:noteblock" 1',
|
|
recipe = {
|
|
{"group:wood", "group:wood", "group:wood"},
|
|
{"group:wood", "mesecons:redstone", "group:wood"},
|
|
{"group:wood", "group:wood", "group:wood"},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "mesecons_noteblock:noteblock",
|
|
burntime = 15
|
|
})
|
|
|
|
local soundnames_piano = {
|
|
[0] = "mesecons_noteblock_c",
|
|
"mesecons_noteblock_csharp",
|
|
"mesecons_noteblock_d",
|
|
"mesecons_noteblock_dsharp",
|
|
"mesecons_noteblock_e",
|
|
"mesecons_noteblock_f",
|
|
"mesecons_noteblock_fsharp",
|
|
"mesecons_noteblock_g",
|
|
"mesecons_noteblock_gsharp",
|
|
"mesecons_noteblock_a",
|
|
"mesecons_noteblock_asharp",
|
|
"mesecons_noteblock_b",
|
|
|
|
"mesecons_noteblock_c2",
|
|
"mesecons_noteblock_csharp2",
|
|
"mesecons_noteblock_d2",
|
|
"mesecons_noteblock_dsharp2",
|
|
"mesecons_noteblock_e2",
|
|
"mesecons_noteblock_f2",
|
|
"mesecons_noteblock_fsharp2",
|
|
"mesecons_noteblock_g2",
|
|
"mesecons_noteblock_gsharp2",
|
|
"mesecons_noteblock_a2",
|
|
"mesecons_noteblock_asharp2",
|
|
"mesecons_noteblock_b2",
|
|
|
|
}
|
|
|
|
mesecon.noteblock_play = function (pos, param2)
|
|
local block_above_name = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
|
|
if block_above_name ~= "air" then
|
|
-- Don't play sound if no air is above
|
|
return
|
|
end
|
|
|
|
-- Default: One of 24 piano notes
|
|
local soundname = soundnames_piano[param2]
|
|
|
|
local block_below_name = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
|
|
|
if minetest.get_item_group(block_below_name, "material_glass") ~= 0 then
|
|
-- TODO: 24 sticks and clicks
|
|
soundname="mesecons_noteblock_temp_stick"
|
|
elseif minetest.get_item_group(block_below_name, "material_wood") ~= 0 then
|
|
-- TODO: 24 bass guitar sounds
|
|
soundname="mesecons_noteblock_temp_bass_guitar"
|
|
elseif minetest.get_item_group(block_below_name, "material_sand") ~= 0 then
|
|
-- TODO: 24 snare drum sounds
|
|
soundname="mesecons_noteblock_temp_snare"
|
|
elseif minetest.get_item_group(block_below_name, "material_stone") ~= 0 then
|
|
-- TODO: 24 bass drum sounds
|
|
soundname="mesecons_noteblock_temp_kick"
|
|
end
|
|
minetest.sound_play(soundname,
|
|
{pos = pos, gain = 1.0, max_hear_distance = 48,})
|
|
end
|