mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-16 16:11:06 +01:00
428 lines
14 KiB
Lua
428 lines
14 KiB
Lua
--|||||||||||||||||||||||
|
|
--||||| STONECUTTER |||||
|
|
--|||||||||||||||||||||||
|
|
|
|
-- The stonecutter is implemented just like the crafting table, meaning the node doesn't have any state.
|
|
-- Instead it trigger the display of a per-player menu. The input and output slots, the wanted item are stored into the player meta.
|
|
--
|
|
-- Player inventory lists:
|
|
-- * stonecutter_input (1)
|
|
-- * stonecutter_output (1)
|
|
-- Player meta:
|
|
-- * mcl_stonecutter:selected (string, wanted item name)
|
|
-- * mcl_stonecutter:switch_stack (int, wanted craft count: 1 or 64 = once or until full stack)
|
|
|
|
|
|
local S = minetest.get_translator("mcl_stonecutter")
|
|
local C = minetest.colorize
|
|
local show_formspec = minetest.show_formspec
|
|
|
|
local formspec_name = "mcl_stonecutter:stonecutter"
|
|
|
|
mcl_stonecutter = {}
|
|
|
|
|
|
---Table of registered recipes
|
|
---
|
|
---```lua
|
|
---mcl_stonecutter.registered_recipes = {
|
|
--- ["mcl_core:input_item"] = {
|
|
--- ["mcl_core:output_item"] = 1,
|
|
--- ["mcl_core:output_item2"] = 2,
|
|
--- },
|
|
---}
|
|
---```
|
|
---@type table<string, table<string, integer>>
|
|
mcl_stonecutter.registered_recipes = {}
|
|
|
|
|
|
---Registers a recipe for the stonecutter
|
|
---@param input string Name of a registered item
|
|
---@param output string Name of a registered item
|
|
---@param count? integer Number of the output, defaults to `1`
|
|
function mcl_stonecutter.register_recipe(input, output, count)
|
|
if mcl_stonecutter.registered_recipes[input] and mcl_stonecutter.registered_recipes[input][output] then
|
|
minetest.log("warning",
|
|
"[mcl_stonecutter] Recipe already registered: [" .. input .. "] -> [" .. output .. " " .. count .. "]")
|
|
return
|
|
end
|
|
|
|
if not minetest.registered_items[input] then
|
|
error("Input is not a registered item: " .. input)
|
|
end
|
|
|
|
if not minetest.registered_items[output] then
|
|
error("Output is not a registered item: " .. output)
|
|
end
|
|
|
|
count = count or 1
|
|
|
|
if not mcl_stonecutter.registered_recipes[input] then
|
|
mcl_stonecutter.registered_recipes[input] = {}
|
|
end
|
|
|
|
mcl_stonecutter.registered_recipes[input][output] = count
|
|
|
|
local fallthrough = mcl_stonecutter.registered_recipes[output]
|
|
if fallthrough then
|
|
for o, c in pairs(fallthrough) do
|
|
mcl_stonecutter.register_recipe(input, o, c * count)
|
|
end
|
|
end
|
|
|
|
for i, recipes in pairs(mcl_stonecutter.registered_recipes) do
|
|
for name, c in pairs(recipes) do
|
|
if name == input then
|
|
mcl_stonecutter.register_recipe(i, output, c * count)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
---Minetest currently (5.7) doesn't prevent using `:` characters in field names
|
|
---But using them prevent the buttons from beeing styled with `style[]` elements
|
|
---https://github.com/minetest/minetest/issues/14013
|
|
|
|
---@param itemname string
|
|
local function itenname_to_fieldname(itemname)
|
|
return string.gsub(itemname, ":", "__")
|
|
end
|
|
|
|
---@param fieldname string
|
|
local function fieldname_to_itemname(fieldname)
|
|
return string.gsub(fieldname, "__", ":")
|
|
end
|
|
|
|
-- Get the player configured stack size when taking items from creative inventory
|
|
---@param player mt.PlayerObjectRef
|
|
---@return integer
|
|
local function get_stack_size(player)
|
|
return player:get_meta():get_int("mcl_stonecutter:switch_stack")
|
|
end
|
|
|
|
-- Set the player configured stack size when taking items from creative inventory
|
|
---@param player mt.PlayerObjectRef
|
|
---@param n integer
|
|
local function set_stack_size(player, n)
|
|
player:get_meta():set_int("mcl_stonecutter:switch_stack", n)
|
|
end
|
|
|
|
---Build the formspec for the stonecutter with given output button
|
|
---@param player mt.PlayerObjectRef
|
|
---@param items? table<string, integer>
|
|
local function build_stonecutter_formspec(player, items)
|
|
local meta = player:get_meta()
|
|
local selected = meta:get_string("mcl_stonecutter:selected")
|
|
|
|
items = items or {}
|
|
|
|
-- Buttons are 3.5 / 4 = 0.875 wide
|
|
local c = 0
|
|
local items_content = "style_type[item_image_button;noclip=false;content_offset=0]" ..
|
|
(selected ~= "" and "style[" .. itenname_to_fieldname(selected) .. ";border=false;bgimg=mcl_inventory_button9_pressed.png;bgimg_pressed=mcl_inventory_button9_pressed.png;bgimg_middle=2,2]" or "")
|
|
|
|
for name, count in table.pairs_by_keys(items) do
|
|
c = c + 1
|
|
local x = ((c - 1) % 4) * 0.875
|
|
local y = (math.floor((c - 1) / 4)) * 0.875
|
|
|
|
items_content = items_content ..
|
|
string.format("item_image_button[%f,%f;0.875,0.875;%s;%s;]", x, y,
|
|
name, itenname_to_fieldname(name), tostring(count))
|
|
end
|
|
|
|
local formspec = table.concat({
|
|
"formspec_version[4]",
|
|
"size[11.75,10.425]",
|
|
"label[0.375,0.375;" .. C(mcl_formspec.label_color, S("Stone Cutter")) .. "]",
|
|
|
|
-- Pattern input slot
|
|
mcl_formspec.get_itemslot_bg_v4(1.625, 2, 1, 1),
|
|
"list[current_player;stonecutter_input;1.625,2;1,1;]",
|
|
|
|
-- Container background
|
|
"image[4.075,0.7;3.6,3.6;mcl_inventory_background9.png;2]",
|
|
|
|
-- Style for item image buttons
|
|
"style_type[item_image_button;noclip=false;content_offset=0]",
|
|
|
|
-- Scroll Container with buttons if needed
|
|
"scroll_container[4.125,0.75;3.5,3.5;scroll;vertical;0.875]",
|
|
items_content,
|
|
"scroll_container_end[]",
|
|
|
|
-- Scrollbar
|
|
-- TODO: style the scrollbar correctly when possible
|
|
"scrollbaroptions[min=0;max=" ..
|
|
math.max(math.floor(#items / 4) + 1 - 4, 0) .. ";smallstep=1;largesteps=1]",
|
|
"scrollbar[7.625,0.7;0.75,3.6;vertical;scroll;0]",
|
|
|
|
-- Switch stack size button
|
|
"image_button[9.75,0.75;1,1;mcl_stonecutter_saw.png^[verticalframe:3:1;__switch_stack;]",
|
|
"label[10.25,1.5;" .. C("#FFFFFF", tostring(get_stack_size(player))) .. "]",
|
|
"tooltip[__switch_stack;" .. S("Switch stack size") .. "]",
|
|
|
|
-- Output slot
|
|
mcl_formspec.get_itemslot_bg_v4(9.75, 2, 1, 1, 0.2),
|
|
"list[current_player;stonecutter_output;9.75,2;1,1;]",
|
|
|
|
-- Player inventory
|
|
"label[0.375,4.7;" .. C(mcl_formspec.label_color, S("Inventory")) .. "]",
|
|
mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
|
|
"list[current_player;main;0.375,5.1;9,3;9]",
|
|
|
|
mcl_formspec.get_itemslot_bg_v4(0.375, 9.05, 9, 1),
|
|
"list[current_player;main;0.375,9.05;9,1;]",
|
|
|
|
"listring[current_player;stonecutter_output]",
|
|
"listring[current_player;main]",
|
|
"listring[current_player;stonecutter_input]",
|
|
"listring[current_player;main]",
|
|
})
|
|
|
|
return formspec
|
|
end
|
|
|
|
|
|
---Display stonecutter menu to a player
|
|
---@param player mt.PlayerObjectRef
|
|
function mcl_stonecutter.show_stonecutter_form(player)
|
|
show_formspec(player:get_player_name(), formspec_name,
|
|
build_stonecutter_formspec(player,
|
|
mcl_stonecutter.registered_recipes[player:get_inventory():get_stack("stonecutter_input", 1):get_name()]))
|
|
end
|
|
|
|
---Change the selected output item.
|
|
---@param player mt.PlayerObjectRef
|
|
---@param item_name? string The item name of the output
|
|
function set_selected_item(player, item_name)
|
|
player:get_meta():set_string("mcl_stonecutter:selected", item_name and item_name or "")
|
|
end
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
local inv = player:get_inventory()
|
|
|
|
inv:set_size("stonecutter_input", 1)
|
|
inv:set_size("stonecutter_output", 1)
|
|
|
|
set_selected_item(player, nil)
|
|
|
|
--The player might have items remaining in the slots from the previous join; this is likely
|
|
--when the server has been shutdown and the server didn't clean up the player inventories.
|
|
mcl_util.move_player_list(player, "stonecutter_input")
|
|
player:get_inventory():set_list("stonecutter_output", {})
|
|
end)
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
set_selected_item(player, nil)
|
|
|
|
mcl_util.move_player_list(player, "stonecutter_input")
|
|
player:get_inventory():set_list("stonecutter_output", {})
|
|
end)
|
|
|
|
---Update content of the stonecutter output slot with the input slot and the selected item
|
|
---@param player mt.PlayerObjectRef
|
|
function update_stonecutter_slots(player)
|
|
local meta = player:get_meta()
|
|
local inv = player:get_inventory()
|
|
|
|
local input = inv:get_stack("stonecutter_input", 1)
|
|
local recipes = mcl_stonecutter.registered_recipes[input:get_name()]
|
|
local output_item = meta:get_string("mcl_stonecutter:selected")
|
|
local stack_size = meta:get_int("mcl_stonecutter:switch_stack")
|
|
|
|
if recipes then
|
|
if output_item then
|
|
local recipe = recipes[output_item]
|
|
if recipe then
|
|
local cut_item = ItemStack(output_item)
|
|
local count = math.min(math.floor(stack_size/recipe), input:get_count()) * recipe
|
|
if count < recipe then count = recipe end
|
|
cut_item:set_count(count)
|
|
inv:set_stack("stonecutter_output", 1, cut_item)
|
|
else
|
|
inv:set_stack("stonecutter_output", 1, nil)
|
|
end
|
|
else
|
|
inv:set_stack("stonecutter_output", 1, nil)
|
|
end
|
|
else
|
|
inv:set_stack("stonecutter_output", 1, nil)
|
|
end
|
|
|
|
mcl_stonecutter.show_stonecutter_form(player)
|
|
end
|
|
|
|
--Drop items in slots and reset selected item on closing
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
if formname ~= formspec_name then return end
|
|
|
|
if fields.quit then
|
|
mcl_util.move_player_list(player, "stonecutter_input")
|
|
player:get_inventory():set_list("stonecutter_output", {})
|
|
return
|
|
end
|
|
|
|
if fields.__switch_stack then
|
|
local switch = 1
|
|
if get_stack_size(player) == 1 then
|
|
switch = 64
|
|
end
|
|
set_stack_size(player, switch)
|
|
update_stonecutter_slots(player)
|
|
mcl_stonecutter.show_stonecutter_form(player)
|
|
return
|
|
end
|
|
|
|
for field_name, value in pairs(fields) do
|
|
if field_name ~= "scroll" then
|
|
local itemname = fieldname_to_itemname(field_name)
|
|
player:get_meta():set_string("mcl_stonecutter:selected", itemname)
|
|
set_selected_item(player, itemname)
|
|
update_stonecutter_slots(player)
|
|
mcl_stonecutter.show_stonecutter_form(player)
|
|
break
|
|
end
|
|
end
|
|
end)
|
|
|
|
|
|
minetest.register_allow_player_inventory_action(function(player, action, inventory, inventory_info)
|
|
if action == "move" then
|
|
if inventory_info.to_list == "stonecutter_output" then
|
|
return 0
|
|
end
|
|
|
|
if inventory_info.from_list == "stonecutter_output" and inventory_info.to_list == "stonecutter_input" then
|
|
if inventory:get_stack(inventory_info.to_list, inventory_info.to_index):is_empty() then
|
|
return inventory_info.count
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
|
|
if inventory_info.from_list == "stonecutter_output" then
|
|
local selected = player:get_meta():get_string("mcl_stonecutter:selected")
|
|
local istack = inventory:get_stack("stonecutter_input", 1)
|
|
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
|
|
if not selected or not recipes then return 0 end
|
|
local recipe = recipes[selected]
|
|
local remainder = inventory_info.count % recipe
|
|
if remainder ~= 0 then
|
|
return 0
|
|
end
|
|
end
|
|
elseif action == "put" then
|
|
if inventory_info.to_list == "stonecutter_output" then
|
|
return 0
|
|
end
|
|
if inventory_info.from_list == "stonecutter_output" then
|
|
local selected = player:get_meta():get_string("mcl_stonecutter:selected")
|
|
local istack = inventory:get_stack("stonecutter_input", 1)
|
|
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
|
|
if not selected or not recipes then return 0 end
|
|
local recipe = recipes[selected]
|
|
local remainder = inventory_info.stack:get_count() % recipe
|
|
if remainder ~= 0 then
|
|
return 0
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
function remove_from_input(player, inventory, crafted_count)
|
|
local meta = player:get_meta()
|
|
local selected = meta:get_string("mcl_stonecutter:selected")
|
|
local istack = inventory:get_stack("stonecutter_input", 1)
|
|
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
|
|
local stack_size = meta:get_int("mcl_stonecutter:switch_stack")
|
|
|
|
-- selected should normally never be nil, but just in case
|
|
if selected and recipes then
|
|
local recipe = recipes[selected]
|
|
local count = crafted_count/recipe
|
|
if count < 1 then count = 1 end
|
|
istack:set_count(math.max(0, istack:get_count() - count))
|
|
inventory:set_stack("stonecutter_input", 1, istack)
|
|
end
|
|
end
|
|
|
|
minetest.register_on_player_inventory_action(function(player, action, inventory, inventory_info)
|
|
if action == "move" then
|
|
if inventory_info.to_list == "stonecutter_input" or inventory_info.from_list == "stonecutter_input" then
|
|
update_stonecutter_slots(player)
|
|
return
|
|
elseif inventory_info.from_list == "stonecutter_output" then
|
|
remove_from_input(player, inventory, inventory_info.count)
|
|
update_stonecutter_slots(player)
|
|
end
|
|
elseif action == "put" then
|
|
if inventory_info.listname == "stonecutter_input" or inventory_info.listname == "stonecutter_input" then
|
|
update_stonecutter_slots(player)
|
|
end
|
|
elseif action == "take" then
|
|
if inventory_info.listname == "stonecutter_output" then
|
|
remove_from_input(player, inventory, inventory_info.stack:get_count())
|
|
update_stonecutter_slots(player)
|
|
end
|
|
end
|
|
end)
|
|
|
|
minetest.register_node("mcl_stonecutter:stonecutter", {
|
|
description = S("Stone Cutter"),
|
|
_tt_help = S("Used to cut stone like materials."),
|
|
_doc_items_longdesc = S("Stonecutters are used to create stairs and slabs from stone like materials. It is also the jobsite for the Stone Mason Villager."),
|
|
tiles = {
|
|
"mcl_stonecutter_top.png",
|
|
"mcl_stonecutter_bottom.png",
|
|
"mcl_stonecutter_side.png",
|
|
"mcl_stonecutter_side.png",
|
|
{
|
|
name = "mcl_stonecutter_saw.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 1
|
|
}
|
|
},
|
|
{
|
|
name = "mcl_stonecutter_saw.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.15
|
|
}
|
|
}
|
|
},
|
|
use_texture_alpha = "clip",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
groups = { pickaxey = 1, material_stone = 1 },
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{ -0.5, -0.5, -0.5, 0.5, 0.0625, 0.5 }, -- NodeBox1
|
|
{ -0.4375, 0.0625, 0, 0.4375, 0.5, 0 }, -- NodeBox2
|
|
}
|
|
},
|
|
_mcl_blast_resistance = 3.5,
|
|
_mcl_hardness = 3.5,
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
on_rightclick = function(pos, node, player, itemstack)
|
|
if not player:get_player_control().sneak then
|
|
mcl_stonecutter.show_stonecutter_form(player)
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_stonecutter:stonecutter",
|
|
recipe = {
|
|
{ "", "", "" },
|
|
{ "", "mcl_core:iron_ingot", "" },
|
|
{ "mcl_core:stone", "mcl_core:stone", "mcl_core:stone" },
|
|
}
|
|
})
|