mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-22 18:41:09 +01:00
650 lines
17 KiB
Lua
650 lines
17 KiB
Lua
local mob_class = mcl_mobs.mob_class
|
|
local mob_class_meta = {__index = mcl_mobs.mob_class}
|
|
local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs
|
|
-- API for Mobs Redo: VoxeLibre Edition
|
|
|
|
local PATHFINDING = "gowp"
|
|
local CRASH_WARN_FREQUENCY = 60
|
|
local LIFETIMER_DISTANCE = 47
|
|
|
|
-- Localize
|
|
local S = minetest.get_translator("mcl_mobs")
|
|
|
|
local DEVELOPMENT = minetest.settings:get_bool("mcl_development",false)
|
|
|
|
-- Invisibility mod check
|
|
mcl_mobs.invis = {}
|
|
|
|
local remove_far = true
|
|
|
|
local mobs_debug = minetest.settings:get_bool("mobs_debug", false) -- Shows helpful debug info above each mob
|
|
local spawn_logging = minetest.settings:get_bool("mcl_logging_mobs_spawn",true)
|
|
|
|
local MAPGEN_LIMIT = mcl_vars.mapgen_limit
|
|
local MAPGEN_MOB_LIMIT = MAPGEN_LIMIT - 90
|
|
-- 30927 seems to be the edge of the world, so could be closer, but this is safer
|
|
|
|
|
|
-- Peaceful mode message so players will know there are no monsters
|
|
if minetest.settings:get_bool("only_peaceful_mobs", false) then
|
|
minetest.register_on_joinplayer(function(player)
|
|
minetest.chat_send_player(player:get_player_name(),
|
|
S("Peaceful mode active! No monsters will spawn."))
|
|
end)
|
|
end
|
|
|
|
function mob_class:update_tag() --update nametag and/or the debug box
|
|
local tag
|
|
if mobs_debug then
|
|
local name = self.name
|
|
if self.nametag and self.nametag ~= "" then
|
|
name = self.nametag
|
|
end
|
|
tag = "name = '"..tostring(name).."'\n"..
|
|
"state = '"..tostring(self.state).."'\n"..
|
|
"order = '"..tostring(self.order).."'\n"..
|
|
"attack = "..tostring(self.attack).."\n"..
|
|
"health = "..tostring(self.health).."\n"..
|
|
"breath = "..tostring(self.breath).."\n"..
|
|
"gotten = "..tostring(self.gotten).."\n"..
|
|
"tamed = "..tostring(self.tamed).."\n"..
|
|
"horny = "..tostring(self.horny).."\n"..
|
|
"hornytimer = "..tostring(self.hornytimer).."\n"..
|
|
"runaway_timer = "..tostring(self.runaway_timer).."\n"..
|
|
"following = "..tostring(self.following).."\n"..
|
|
"lifetimer = "..tostring(self.lifetimer)
|
|
else
|
|
tag = self.nametag
|
|
end
|
|
self.object:set_properties({
|
|
nametag = tag,
|
|
})
|
|
end
|
|
|
|
function mob_class:jock_to(mob, reletive_pos, rot)
|
|
local pos = self.object:get_pos()
|
|
if not pos then return end
|
|
|
|
self.jockey = mob
|
|
local jock = minetest.add_entity(pos, mob)
|
|
if not jock then return end
|
|
jock:get_luaentity().docile_by_day = false
|
|
jock:get_luaentity().riden_by_jock = true
|
|
self.object:set_attach(jock, "", reletive_pos, rot)
|
|
end
|
|
|
|
function mob_class:get_staticdata()
|
|
|
|
for _,p in pairs(minetest.get_connected_players()) do
|
|
self:remove_particlespawners(p:get_player_name())
|
|
end
|
|
|
|
-- remove mob when out of range unless tamed
|
|
if remove_far
|
|
and self:despawn_allowed()
|
|
and self.lifetimer <= 20 then
|
|
if spawn_logging then
|
|
minetest.log("action", "[mcl_mobs] Mob "..tostring(self.name).." despawns at "..minetest.pos_to_string(vector.round(self.object:get_pos())) .. " - out of range")
|
|
end
|
|
|
|
return "remove"-- nil
|
|
end
|
|
|
|
self.attack = nil
|
|
self.following = nil
|
|
self.state = "stand"
|
|
|
|
local tmp = {}
|
|
|
|
for _,stat in pairs(self) do
|
|
|
|
local t = type(stat)
|
|
|
|
if t ~= "function"
|
|
and t ~= "nil"
|
|
and t ~= "userdata"
|
|
and _ ~= "_cmi_components" then
|
|
tmp[_] = self[_]
|
|
end
|
|
end
|
|
|
|
return minetest.serialize(tmp)
|
|
end
|
|
|
|
local function valid_texture(self, def_textures)
|
|
if not self.base_texture then
|
|
return false
|
|
end
|
|
|
|
if self.texture_selected then
|
|
if #def_textures < self.texture_selected then
|
|
self.texture_selected = nil
|
|
else
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function mob_class:mob_activate(staticdata, def, dtime)
|
|
if not self.object:get_pos() or staticdata == "remove" then
|
|
mcl_burning.extinguish(self.object)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
if self.type == "monster"
|
|
and minetest.settings:get_bool("only_peaceful_mobs", false) then
|
|
mcl_burning.extinguish(self.object)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
local tmp = minetest.deserialize(staticdata)
|
|
|
|
if tmp then
|
|
for _,stat in pairs(tmp) do
|
|
self[_] = stat
|
|
end
|
|
end
|
|
|
|
--If textures in definition change, reload textures
|
|
if not valid_texture(self, def.textures) then
|
|
|
|
-- compatiblity with old simple mobs textures
|
|
if type(def.textures[1]) == "string" then
|
|
def.textures = {def.textures}
|
|
end
|
|
|
|
if not self.texture_selected then
|
|
local c = 1
|
|
if #def.textures > c then c = #def.textures end
|
|
self.texture_selected = math.random(c)
|
|
end
|
|
|
|
self.base_texture = def.textures[self.texture_selected]
|
|
self.base_mesh = def.mesh
|
|
self.base_size = self.visual_size
|
|
self.base_colbox = self.collisionbox
|
|
self.base_selbox = self.selectionbox
|
|
end
|
|
|
|
if not self.base_selbox then
|
|
self.base_selbox = self.selectionbox or self.base_colbox
|
|
end
|
|
|
|
local textures = self.base_texture
|
|
local mesh = self.base_mesh
|
|
local vis_size = self.base_size
|
|
local colbox = self.base_colbox
|
|
local selbox = self.base_selbox
|
|
|
|
if self.gotten == true
|
|
and def.gotten_texture then
|
|
textures = def.gotten_texture
|
|
end
|
|
|
|
if self.gotten == true
|
|
and def.gotten_mesh then
|
|
mesh = def.gotten_mesh
|
|
end
|
|
|
|
if self.child == true then
|
|
|
|
vis_size = {
|
|
x = self.base_size.x * .5,
|
|
y = self.base_size.y * .5,
|
|
}
|
|
|
|
if def.child_texture then
|
|
textures = def.child_texture[1]
|
|
end
|
|
|
|
colbox = {
|
|
self.base_colbox[1] * .5,
|
|
self.base_colbox[2] * .5,
|
|
self.base_colbox[3] * .5,
|
|
self.base_colbox[4] * .5,
|
|
self.base_colbox[5] * .5,
|
|
self.base_colbox[6] * .5
|
|
}
|
|
selbox = {
|
|
self.base_selbox[1] * .5,
|
|
self.base_selbox[2] * .5,
|
|
self.base_selbox[3] * .5,
|
|
self.base_selbox[4] * .5,
|
|
self.base_selbox[5] * .5,
|
|
self.base_selbox[6] * .5
|
|
}
|
|
end
|
|
|
|
if self.health == 0 then
|
|
self.health = math.random (self.hp_min, self.hp_max)
|
|
end
|
|
if self.breath == nil then
|
|
self.breath = self.breath_max
|
|
end
|
|
|
|
self.path = {}
|
|
self.path.way = {} -- path to follow, table of positions
|
|
self.path.lastpos = {x = 0, y = 0, z = 0}
|
|
self.path.stuck = false
|
|
self.path.following = false -- currently following path?
|
|
self.path.stuck_timer = 0 -- if stuck for too long search for path
|
|
|
|
-- Armor groups
|
|
-- immortal=1 because we use custom health
|
|
-- handling (using "health" property)
|
|
local armor
|
|
if type(self.armor) == "table" then
|
|
armor = table.copy(self.armor)
|
|
armor.immortal = 1
|
|
else
|
|
armor = {immortal=1, fleshy = self.armor}
|
|
end
|
|
self.object:set_armor_groups(armor)
|
|
self.old_y = self.object:get_pos().y
|
|
self.old_health = self.health
|
|
self.sounds.distance = self.sounds.distance or 10
|
|
self.textures = textures
|
|
self.mesh = mesh
|
|
self.collisionbox = colbox
|
|
self.selectionbox = selbox
|
|
self.visual_size = vis_size
|
|
self.standing_in = "ignore"
|
|
self.standing_on = "ignore"
|
|
self.jump_sound_cooloff = 0 -- used to prevent jump sound from being played too often in short time
|
|
self.opinion_sound_cooloff = 0 -- used to prevent sound spam of particular sound types
|
|
|
|
self.texture_mods = {}
|
|
self.object:set_texture_mod("")
|
|
|
|
self.v_start = false
|
|
self.timer = 0
|
|
self.blinktimer = 0
|
|
self.blinkstatus = false
|
|
|
|
if not self.nametag then
|
|
self.nametag = def.nametag
|
|
end
|
|
if not self.custom_visual_size then
|
|
self.visual_size = nil
|
|
self.base_size = self.visual_size
|
|
if self.child then
|
|
self.visual_size = {
|
|
x = self.visual_size.x * 0.5,
|
|
y = self.visual_size.y * 0.5,
|
|
}
|
|
end
|
|
end
|
|
|
|
self.object:set_properties(self)
|
|
self:set_yaw( (math.random(0, 360) - 180) / 180 * math.pi, 6)
|
|
self:update_tag()
|
|
self._current_animation = nil
|
|
self:set_animation( "stand")
|
|
|
|
|
|
if self.riden_by_jock then --- Keep this function before self.on_spawn() is run.
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
|
|
if self.on_spawn and not self.on_spawn_run then
|
|
if self.on_spawn(self) then
|
|
self.on_spawn_run = true
|
|
end
|
|
end
|
|
|
|
if not self.wears_armor and self.armor_list then
|
|
self.armor_list = nil
|
|
end
|
|
|
|
if not self._run_armor_init and self.wears_armor then
|
|
self.armor_list={helmet="",chestplate="",boots="",leggings=""}
|
|
self:set_armor_texture()
|
|
self._run_armor_init = true
|
|
end
|
|
|
|
|
|
|
|
|
|
if def.after_activate then
|
|
def.after_activate(self, staticdata, def, dtime)
|
|
end
|
|
end
|
|
|
|
-- execute current state (stand, walk, run, attacks)
|
|
-- returns true if mob has died
|
|
function mob_class:do_states(dtime, player_in_active_range)
|
|
--if self.can_open_doors then check_doors(self) end
|
|
|
|
-- knockback timer. set in on_punch
|
|
if self.pause_timer > 0 then
|
|
self.pause_timer = self.pause_timer - dtime
|
|
return
|
|
end
|
|
|
|
self:env_danger_movement_checks(player_in_active_range)
|
|
|
|
if self.state == PATHFINDING then
|
|
self:check_gowp(dtime)
|
|
elseif self.state == "attack" then
|
|
if self:do_states_attack(dtime) then
|
|
return true
|
|
end
|
|
else
|
|
if mcl_util.check_dtime_timer(self, dtime, "onstep_dostates", 1) then
|
|
if self.state == "stand" then
|
|
self:do_states_stand(player_in_active_range)
|
|
elseif self.state == "walk" then
|
|
self:do_states_walk()
|
|
elseif self.state == "runaway" then
|
|
self:do_states_runaway()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function mob_class:outside_limits()
|
|
local pos = self.object:get_pos()
|
|
if pos then
|
|
local posx = math.abs(pos.x)
|
|
local posy = math.abs(pos.y)
|
|
local posz = math.abs(pos.z)
|
|
if posx > MAPGEN_MOB_LIMIT or posy > MAPGEN_MOB_LIMIT or posz > MAPGEN_MOB_LIMIT then
|
|
--minetest.log("action", "Getting close to limits of worldgen: " .. minetest.pos_to_string(pos))
|
|
if posx > MAPGEN_LIMIT or posy > MAPGEN_LIMIT or posz > MAPGEN_LIMIT then
|
|
minetest.log("action", "Warning mob past limits of worldgen: " .. minetest.pos_to_string(pos))
|
|
else
|
|
if self.state ~= "stand" then
|
|
minetest.log("action", "Warning mob close to limits of worldgen: " .. minetest.pos_to_string(pos))
|
|
self.state = "stand"
|
|
self:set_animation("stand")
|
|
self.object:set_acceleration(vector.zero())
|
|
self.object:set_velocity(vector.zero())
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
|
|
local function on_step_work (self, dtime)
|
|
local pos = self.object:get_pos()
|
|
if not pos then return end
|
|
|
|
if self:check_despawn(pos, dtime) then return true end
|
|
if self:outside_limits() then return end
|
|
|
|
-- Start: Death/damage processing
|
|
-- All damage needs to be undertaken at the start. We need to exit processing if the mob dies.
|
|
if self:check_death_and_slow_mob() then
|
|
--minetest.log("action", "Mob is dying: ".. tostring(self.name))
|
|
-- Do we abandon out of here now?
|
|
end
|
|
|
|
if self:falling(pos) then return end
|
|
if self:step_damage (dtime, pos) then return end
|
|
|
|
if self.state == "die" then return end
|
|
-- End: Death/damage processing
|
|
|
|
local player_in_active_range = self:player_in_active_range()
|
|
self:check_suspend(player_in_active_range)
|
|
|
|
self:check_water_flow()
|
|
|
|
if not self._jumping_cliff then
|
|
self._can_jump_cliff = self:can_jump_cliff()
|
|
else
|
|
self._can_jump_cliff = false
|
|
end
|
|
|
|
self:flop()
|
|
|
|
self:check_smooth_rotation(dtime)
|
|
|
|
if player_in_active_range then
|
|
self:set_animation_speed() -- set animation speed relative to velocity
|
|
|
|
self:check_head_swivel(dtime)
|
|
|
|
if mcl_util.check_dtime_timer(self, dtime, "onstep_engage", 0.2) then
|
|
self:check_follow()
|
|
self:check_runaway_from()
|
|
self:monster_attack()
|
|
self:npc_attack()
|
|
end
|
|
|
|
self:check_herd(dtime)
|
|
|
|
if self.jump_sound_cooloff > 0 then self.jump_sound_cooloff = self.jump_sound_cooloff - dtime end
|
|
self:do_jump()
|
|
end
|
|
|
|
if mcl_util.check_dtime_timer(self, dtime, "onstep_occassional", 1) then
|
|
|
|
if player_in_active_range then
|
|
self:check_item_pickup()
|
|
self:set_armor_texture()
|
|
self:step_opinion_sound(dtime)
|
|
end
|
|
|
|
self:check_breeding()
|
|
end
|
|
|
|
self:check_aggro(dtime)
|
|
|
|
self:check_particlespawners(dtime)
|
|
|
|
if self.do_custom and self.do_custom(self, dtime) == false then return end
|
|
|
|
if self:do_states(dtime, player_in_active_range) then return end
|
|
|
|
if mobs_debug then self:update_tag() end
|
|
|
|
if not self.object:get_luaentity() then
|
|
return false
|
|
end
|
|
end
|
|
|
|
local last_crash_warn_time = 0
|
|
|
|
local function log_error (stack_trace, info, info2)
|
|
minetest.log("action", "--- Bug report start (please provide a few lines before this also for context) ---")
|
|
minetest.log("action", "Error: " .. stack_trace)
|
|
minetest.log("action", "Bug info: " .. info)
|
|
if info2 then
|
|
minetest.log("action", "Bug info additional: " .. info2)
|
|
end
|
|
minetest.log("action", "--- Bug report end ---")
|
|
end
|
|
|
|
local function warn_user_error ()
|
|
local current_time = os.time()
|
|
local time_since_warning = current_time - last_crash_warn_time
|
|
|
|
--minetest.log("previous_crash_time: " .. current_time)
|
|
--minetest.log("last_crash_time: " .. last_crash_warn_time)
|
|
--minetest.log("time_since_warning: " .. time_since_warning)
|
|
|
|
if time_since_warning > CRASH_WARN_FREQUENCY then
|
|
last_crash_warn_time = current_time
|
|
minetest.log("A game crashing bug was prevented. Please provide debug.log information to VoxeLibre dev team for investigation. (Search for: --- Bug report start)")
|
|
end
|
|
end
|
|
|
|
local on_step_error_handler = function ()
|
|
warn_user_error ()
|
|
local info = debug.getinfo(1, "SnlufL")
|
|
log_error(tostring(debug.traceback()), dump(info))
|
|
end
|
|
|
|
|
|
|
|
-- main mob function
|
|
function mob_class:on_step(dtime)
|
|
if not DEVELOPMENT then
|
|
-- Removed as bundled Lua (5.1 doesn't support xpcall)
|
|
--local status, retVal = xpcall(on_step_work, on_step_error_handler, self, dtime)
|
|
local status, retVal = pcall(on_step_work, self, dtime)
|
|
if status then
|
|
return retVal
|
|
else
|
|
warn_user_error ()
|
|
local pos = self.object:get_pos()
|
|
if pos then
|
|
local node = minetest.get_node(pos)
|
|
if node and node.name == "ignore" then
|
|
minetest.log("warning", "Pos is ignored: " .. dump(pos))
|
|
end
|
|
end
|
|
log_error (dump(retVal), dump(pos), dump(self))
|
|
end
|
|
else
|
|
return on_step_work (self, dtime)
|
|
end
|
|
end
|
|
|
|
local timer = 0
|
|
|
|
local function update_lifetimer(dtime)
|
|
timer = timer + dtime
|
|
if timer < 1 then return end
|
|
for _, player in pairs(minetest.get_connected_players()) do
|
|
local pos = player:get_pos()
|
|
for _, obj in pairs(minetest.get_objects_inside_radius(pos, LIFETIMER_DISTANCE)) do
|
|
local lua = obj:get_luaentity()
|
|
if lua and lua.is_mob then
|
|
lua.lifetimer = math.max(20, lua.lifetimer)
|
|
lua.despawn_immediately = false
|
|
end
|
|
end
|
|
end
|
|
timer = 0
|
|
end
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
update_lifetimer(dtime)
|
|
end)
|
|
|
|
|
|
minetest.register_chatcommand("clearmobs", {
|
|
privs = { maphack = true },
|
|
params = "[all|monster|passive|<mob name> [<range>|nametagged|tamed]]",
|
|
description = S("Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player."),
|
|
func = function(player, param)
|
|
local default = false
|
|
if not param or param == "" then
|
|
default = true
|
|
minetest.chat_send_player(player,
|
|
S("Default usage. Clearing hostile mobs. For more options please type: /help clearmobs"))
|
|
end
|
|
local mob, unsafe = param:match("^([%w]+)[ ]?([%w%d]*)$")
|
|
|
|
local all = false
|
|
local nametagged = false
|
|
local tamed = false
|
|
|
|
local mob_name, mob_type, range
|
|
|
|
-- Param 1 resolve
|
|
if mob and mob ~= "" then
|
|
if mob == "all" then
|
|
all = true
|
|
elseif mob == "passive" or mob == "monster" then
|
|
mob_type = mob
|
|
elseif mob then
|
|
mob_name = mob
|
|
end
|
|
--minetest.log ("mob: [" .. mob .. "]")
|
|
else
|
|
--minetest.log("No valid first param")
|
|
if default then
|
|
--minetest.log("Use default")
|
|
mob_type = "monster"
|
|
end
|
|
--return
|
|
end
|
|
|
|
-- Param 2 resolve
|
|
if unsafe and unsafe ~= "" then
|
|
--minetest.log ("unsafe: [" .. unsafe .. "]")
|
|
if unsafe == "nametagged" then
|
|
nametagged = true
|
|
elseif unsafe == "tamed" then
|
|
tamed = true
|
|
end
|
|
|
|
local num = tonumber(unsafe)
|
|
if num then range = num end
|
|
end
|
|
|
|
local p = minetest.get_player_by_name(player)
|
|
|
|
for _,o in pairs(minetest.luaentities) do
|
|
if o and o.is_mob then
|
|
local mob_match = false
|
|
|
|
if all then
|
|
--minetest.log("Match - All mobs specified")
|
|
mob_match = true
|
|
elseif mob_type then
|
|
|
|
--minetest.log("Match - o.type: ".. tostring(o.type))
|
|
--minetest.log("mob_type: ".. tostring(mob_type))
|
|
if mob_type == "monster" and o.type == mob_type then
|
|
--minetest.log("Match - monster")
|
|
mob_match = true
|
|
elseif mob_type == "passive" and o.type ~= "monster" and o.type ~= "npc" then
|
|
--minetest.log("Match - passive")
|
|
mob_match = true
|
|
else
|
|
--minetest.log("No match for type.")
|
|
end
|
|
|
|
elseif mob_name and (o.name == mob_name or string.find(o.name, mob_name)) then
|
|
--minetest.log("Match - mob_name = ".. tostring(o.name))
|
|
mob_match = true
|
|
else
|
|
--minetest.log("No match - o.type = ".. tostring(o.type))
|
|
--minetest.log("No match - mob_name = ".. tostring(o.name))
|
|
--minetest.log("No match - mob_type = ".. tostring(mob_name))
|
|
end
|
|
|
|
if mob_match then
|
|
local in_range = true
|
|
if (not range or range <= 0 ) then
|
|
in_range = true
|
|
else
|
|
if ( vector.distance(p:get_pos(),o.object:get_pos()) <= range ) then
|
|
in_range = true
|
|
else
|
|
--minetest.log("Out of range")
|
|
in_range = false
|
|
end
|
|
end
|
|
|
|
--minetest.log("o.nametag: ".. tostring(o.nametag))
|
|
|
|
if nametagged then
|
|
if o.nametag then
|
|
--minetest.log("Namedtagged and it has a name tag. Kill it")
|
|
o.object:remove()
|
|
end
|
|
elseif tamed then
|
|
if o.tamed then
|
|
--minetest.log("Tamed. Kill it")
|
|
o.object:remove()
|
|
end
|
|
elseif in_range and (not o.nametag or o.nametag == "") and not o.tamed then
|
|
--minetest.log("No nametag or tamed. Kill it")
|
|
o.object:remove()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end})
|