mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-15 23:51:05 +01:00
129 lines
4.5 KiB
Lua
129 lines
4.5 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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local mod_mcl_core = minetest.get_modpath("mcl_core")
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local mod_mclx_core = minetest.get_modpath("mclx_core")
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local sound_place = function(itemname, pos)
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local def = minetest.registered_nodes[itemname]
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if def and def.sounds and def.sounds.place then
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minetest.sound_play(def.sounds.place, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true)
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end
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end
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local sound_take = function(itemname, pos)
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local def = minetest.registered_nodes[itemname]
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if def and def.sounds and def.sounds.dug then
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minetest.sound_play(def.sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true)
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end
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end
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if mod_mcl_core then
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-- Lava bucket
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mcl_buckets.register_liquid({
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source_place = function(pos)
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local dim = mcl_worlds.pos_to_dimension(pos)
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if dim == "nether" then
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return "mcl_nether:nether_lava_source"
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else
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return "mcl_core:lava_source"
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end
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end,
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source_take = {"mcl_core:lava_source", "mcl_nether:nether_lava_source"},
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itemname = "mcl_buckets:bucket_lava",
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inventory_image = "bucket_lava.png",
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name = S("Lava Bucket"),
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longdesc = S("A bucket can be used to collect and release liquids. This one is filled with hot lava, safely contained inside. Use with caution."),
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usagehelp = S("Get in a safe distance and place the bucket to empty it and create a lava source at this spot. Don't burn yourself!"),
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tt_help = S("Places a lava source")
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})
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-- Water bucket
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mcl_buckets.register_liquid({
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source_place = "mcl_core:water_source",
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source_take = {"mcl_core:water_source"},
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itemname = "mcl_buckets:bucket_water",
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inventory_image = "bucket_water.png",
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name = S("Water Bucket"),
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longdesc = S("A bucket can be used to collect and release liquids. This one is filled with water."),
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usagehelp = S("Place it to empty the bucket and create a water source."),
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tt_help = S("Places a water source"),
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extra_check = function(pos, placer)
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-- Check protection
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local placer_name = ""
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if placer ~= nil then
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placer_name = placer:get_player_name()
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end
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if placer and minetest.is_protected(pos, placer_name) then
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minetest.record_protection_violation(pos, placer_name)
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return false
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end
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local nn = minetest.get_node(pos).name
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-- Pour water into cauldron
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if minetest.get_item_group(nn, "cauldron") ~= 0 then
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-- Put water into cauldron
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if nn ~= "mcl_cauldrons:cauldron_3" then
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minetest.set_node(pos, {name="mcl_cauldrons:cauldron_3"})
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end
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sound_place("mcl_core:water_source", pos)
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return false
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-- Evaporate water if used in Nether (except on cauldron)
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else
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local dim = mcl_worlds.pos_to_dimension(pos)
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if dim == "nether" then
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minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
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return false
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end
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end
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end,
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groups = { water_bucket = 1 },
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})
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end
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if mod_mclx_core then
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-- River water bucket
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mcl_buckets.register_liquid({
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source_place = "mclx_core:river_water_source",
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source_take = {"mclx_core:river_water_source"},
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itemname = "mcl_buckets:bucket_river_water",
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inventory_image = "bucket_river_water.png",
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name = S("River Water Bucket"),
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longdesc = S("A bucket can be used to collect and release liquids. This one is filled with river water."),
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usagehelp = S("Place it to empty the bucket and create a river water source."),
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tt_help = S("Places a river water source"),
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extra_check = function(pos, placer)
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-- Check protection
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local placer_name = ""
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if placer ~= nil then
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placer_name = placer:get_player_name()
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end
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if placer and minetest.is_protected(pos, placer_name) then
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minetest.record_protection_violation(pos, placer_name)
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return false
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end
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local nn = minetest.get_node(pos).name
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-- Pour into cauldron
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if minetest.get_item_group(nn, "cauldron") ~= 0 then
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-- Put water into cauldron
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if nn ~= "mcl_cauldrons:cauldron_3r" then
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minetest.set_node(pos, {name="mcl_cauldrons:cauldron_3r"})
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end
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sound_place("mcl_core:water_source", pos)
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return false
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else
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-- Evaporate water if used in Nether (except on cauldron)
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local dim = mcl_worlds.pos_to_dimension(pos)
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if dim == "nether" then
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minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
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return false
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end
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end
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end,
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groups = { water_bucket = 1 },
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})
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end
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_buckets:bucket_lava",
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burntime = 1000,
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replacements = {{"mcl_buckets:bucket_lava", "mcl_buckets:bucket_empty"}},
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})
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