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These were probably needed in an older version of the game/engine, but most items don't need changes for correct wielding. The only tweak was needed for the screwdriver.
11 lines
278 B
Lua
11 lines
278 B
Lua
-- Wielded Item Transformations - http://dev.minetest.net/texture
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wieldview.transform = {
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["screwdriver:screwdriver"]="R90",
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["screwdriver:screwdriver1"]="R90",
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["screwdriver:screwdriver2"]="R90",
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["screwdriver:screwdriver3"]="R90",
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["screwdriver:screwdriver4"]="R90",
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}
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