VoxeLibre/mods/CORE/mcl_util/table.lua

77 lines
1.6 KiB
Lua

-- Updates all values in t using values from to*.
function table.update(t, ...)
for _, to in ipairs {...} do
for k, v in pairs(to) do
t[k] = v
end
end
return t
end
-- Updates nil values in t using values from to*.
function table.update_nil(t, ...)
for _, to in ipairs {...} do
for k, v in pairs(to) do
if t[k] == nil then
t[k] = v
end
end
end
return t
end
---Works the same as `pairs`, but order returned by keys
---
---Taken from https://www.lua.org/pil/19.3.html
---@generic T: table, K, V, C
---@param t T
---@param f? fun(a: C, b: C):boolean
---@return fun():K, V
function table.pairs_by_keys(t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local function iter() -- iterator function
i = i + 1
if a[i] == nil then
return nil
else
return a[i], t[a[i]]
end
end
return iter
end
---@param a table
---@param b table
---@return table
function table.intersect(a, b)
local values_map = {}
for _,v in pairs(a) do values_map[v] = 1 end
-- Get all the values that are in both tables
local result = {}
for _,v in pairs(b) do
if values_map[v] then
result[#result + 1] = v
end
end
return result
end
-- Removes one element randomly selected from the array section of the table and
-- returns it, or nil if there are no elements in the array section of the table
function table.remove_random_element(table)
local count = #table
if count == 0 then return nil end
local idx = math.random(count)
local res = table[idx]
table[idx] = table[count]
table[count] = nil
count = count - 1
return res
end