VoxeLibre/mods/MAPGEN
kno10 f219e5f4ae Fix structure spawns under water + peaceful spawns ()
- peaceful structure spawns would not run in peaceful mode (e.g., parrots)
- water structure spawns (e.g., guardians) would not run because the code required air above
- small code improvements

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4607
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:15:30 +02:00
..
mcl_biomes Drop old (and disabled by default) fallen logs. () 2024-08-31 19:35:16 +02:00
mcl_dungeons use vector.new in mcl_dungeons () 2024-09-09 20:08:30 +02:00
mcl_end_island
mcl_mapgen_core use vector.in_area instead of own code in mapgen () 2024-09-09 20:05:59 +02:00
mcl_nether_fortresses
mcl_strongholds
mcl_structures Fix structure spawns under water + peaceful spawns () 2024-09-15 23:15:30 +02:00
mcl_terrain_features Fix surface pools with deep holes () 2024-09-09 13:25:30 +02:00
mcl_villages
tsm_railcorridors Update railcorridors, enable chest minecarts () 2024-08-31 19:36:18 +02:00
modpack.conf