local S = minetest.get_translator(minetest.get_current_modname()) local function sunlight_visible(position) local light_level = mcl_util.get_natural_light(position) return light_level ~= nil and light_level >= 12 end local boxes = { -8/16, -8/16, -8/16, 8/16, -2/16, 8/16 } -- Daylight Sensor minetest.register_node("mesecons_solarpanel:solar_panel_on", { drawtype = "nodebox", tiles = { "jeija_solar_panel.png","jeija_solar_panel.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, wield_image = "jeija_solar_panel.png", wield_scale = { x=1, y=1, z=3 }, paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = boxes }, node_box = { type = "fixed", fixed = boxes }, drop = "mesecons_solarpanel:solar_panel_off", _doc_items_create_entry = false, groups = {handy=1,axey=1, not_in_creative_inventory = 1, material_wood=1, flammable=-1}, sounds = mcl_sounds.node_sound_glass_defaults(), mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate, }}, on_rightclick = function(pos, node, clicker, pointed_thing) local protname = clicker:get_player_name() if minetest.is_protected(pos, protname) then minetest.record_protection_violation(pos, protname) return end minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_off"}) mesecon.receptor_off(pos, mesecon.rules.pplate) end, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, }) minetest.register_node("mesecons_solarpanel:solar_panel_off", { drawtype = "nodebox", tiles = { "jeija_solar_panel.png","jeija_solar_panel.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, wield_image = "jeija_solar_panel.png", wield_scale = { x=1, y=1, z=3 }, paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = boxes }, node_box = { type = "fixed", fixed = boxes }, groups = {handy=1,axey=1, material_wood=1}, description=S("Daylight Sensor"), _tt_help = S("Provides redstone power when in sunlight") .. "\n" ..S("Can be inverted"), _doc_items_longdesc = S("Daylight sensors are redstone components which provide redstone power when they are in sunlight and no power otherwise. They can also be inverted.").."\n".. S("In inverted state, they provide redstone power when they are not in sunlight and no power otherwise."), _doc_items_usagehelp = S("Use the daylight sensor to toggle its state."), sounds = mcl_sounds.node_sound_glass_defaults(), mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate, }}, on_rightclick = function(pos, node, clicker, pointed_thing) local protname = clicker:get_player_name() if minetest.is_protected(pos, protname) then minetest.record_protection_violation(pos, protname) return end minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_on"}) mesecon.receptor_on(pos, mesecon.rules.pplate) end, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, }) minetest.register_craft({ output = "mesecons_solarpanel:solar_panel_off", recipe = { {"mcl_core:glass", "mcl_core:glass", "mcl_core:glass"}, {"mcl_nether:quartz", "mcl_nether:quartz", "mcl_nether:quartz"}, {"group:wood_slab", "group:wood_slab", "group:wood_slab"}, } }) minetest.register_abm({ label = "Daylight turns on solar panels", nodenames = {"mesecons_solarpanel:solar_panel_off"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) if sunlight_visible(pos) then minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2}) mesecon.receptor_on(pos, mesecon.rules.pplate) end end, }) minetest.register_abm({ label = "Darkness turns off solar panels", nodenames = {"mesecons_solarpanel:solar_panel_on"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) if not sunlight_visible(pos) then minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2}) mesecon.receptor_off(pos, mesecon.rules.pplate) end end, }) --- Inverted Daylight Sensor minetest.register_node("mesecons_solarpanel:solar_panel_inverted_on", { drawtype = "nodebox", tiles = { "jeija_solar_panel_inverted.png","jeija_solar_panel_inverted.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, wield_image = "jeija_solar_panel_inverted.png", wield_scale = { x=1, y=1, z=3 }, paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = boxes }, node_box = { type = "fixed", fixed = boxes }, drop = "mesecons_solarpanel:solar_panel_off", groups = {handy=1,axey=1, not_in_creative_inventory = 1, material_wood=1}, _doc_items_create_entry = false, sounds = mcl_sounds.node_sound_glass_defaults(), mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate, }}, on_rightclick = function(pos, node, clicker, pointed_thing) local protname = clicker:get_player_name() if minetest.is_protected(pos, protname) then minetest.record_protection_violation(pos, protname) return end minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_off"}) mesecon.receptor_off(pos, mesecon.rules.pplate) end, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, }) minetest.register_node("mesecons_solarpanel:solar_panel_inverted_off", { drawtype = "nodebox", tiles = { "jeija_solar_panel_inverted.png","jeija_solar_panel_inverted.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, wield_image = "jeija_solar_panel_inverted.png", wield_scale = { x=1, y=1, z=3 }, paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = boxes }, node_box = { type = "fixed", fixed = boxes }, drop = "mesecons_solarpanel:solar_panel_off", groups = {handy=1,axey=1, not_in_creative_inventory=1, material_wood=1}, description=S("Inverted Daylight Sensor"), _doc_items_create_entry = false, sounds = mcl_sounds.node_sound_glass_defaults(), mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate, }}, on_rightclick = function(pos, node, clicker, pointed_thing) local protname = clicker:get_player_name() if minetest.is_protected(pos, protname) then minetest.record_protection_violation(pos, protname) return end minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_on"}) mesecon.receptor_on(pos, mesecon.rules.pplate) end, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, }) minetest.register_abm({ label = "Darkness turns on inverted solar panels", nodenames = {"mesecons_solarpanel:solar_panel_inverted_off"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) if not sunlight_visible(pos) then minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2}) mesecon.receptor_on(pos, mesecon.rules.pplate) end end, }) minetest.register_abm({ label = "Daylight turns off inverted solar panels", nodenames = {"mesecons_solarpanel:solar_panel_inverted_on"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) if sunlight_visible(pos) then minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2}) mesecon.receptor_off(pos, mesecon.rules.pplate) end end, }) minetest.register_craft({ type = "fuel", recipe = "mesecons_solarpanel:solar_panel_off", burntime = 15 }) if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_on") doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_inverted_off") doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_inverted_off") doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_inverted_on") end