--MCmobs v0.2 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes --dofile(minetest.get_modpath("mobs").."/api.lua") mobs:register_mob("mobs_mc:pig", { type = "animal", hp_min = 10, hp_max = 10, collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.874, 0.5}, visual = "mesh", visual_size = {x=0.875, y=0.875}, mesh = "mobs_pig.x", textures = { {"mobs_pig.png"} }, makes_footstep_sound = true, walk_velocity = 1, armor = 100, drops = { {name = "mcl_mobitems:porkchop", chance = 1, min = 1, max = 3,}, }, drawtype = "front", lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second, light_damage = 0, fear_height = 4, jump_height = 4.5, sounds = { random = "mobs_pig", death = "mobs_pig_angry", damage = "mobs_pig", }, animation = { speed_normal = 24, stand_start = 0, stand_end = 23, walk_start = 24, walk_end = 49, hurt_start = 118, hurt_end = 154, death_start = 154, death_end = 179, eat_start = 49, eat_end = 78, look_start = 78, look_end = 108, }, follow = {"mcl_farming:beetroot_item", "mcl_farming:carrot_item", "mcl_mobitems:carrot_on_a_stick", "mcl_farming:potato_item"}, view_range = 5, on_rightclick = function(self, clicker) if not clicker or not clicker:is_player() then return end local wielditem = clicker:get_wielded_item() -- Feed pig if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then if mobs:feed_tame(self, clicker, 1, true, true) then return end end -- Put saddle on pig local item = clicker:get_wielded_item() if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then self.object:set_properties({ textures = {"mobs_pig_with_saddle.png"}, }) self.saddle = "yes" self.tamed = true self.drops = { {name = "mcl_mobitems:porkchop", chance = 1, min = 1, max = 3,}, {name = "mcl_mobitems:saddle", chance = 1, min = 1, max = 1,}, } if not minetest.setting_getbool("creative_mode") then local inv = clicker:get_inventory() local stack = inv:get_stack("main", clicker:get_wield_index()) stack:take_item() inv:set_stack("main", clicker:get_wield_index(), stack) end return end -- from boats mod -- Ride pig if it has a saddle and player uses a carrot on a stick local name = clicker:get_player_name() if self.driver and clicker == self.driver then self.driver = nil clicker:set_detach() mcl_player.player_attached[name] = false mcl_player.player_set_animation(clicker, "stand" , 30) elseif not self.driver and self.saddle == "yes" then self.driver = clicker clicker:set_attach(self.object, "", {x = 0, y = 19, z = 0}, {x = 0, y = 0, z = 0}) mcl_player.player_attached[name] = true minetest.after(0.2, function() mcl_player.player_set_animation(clicker, "sit" , 30) end) if self.name == "mobs_mc:pig" and self.saddle == "yes" and self.driver then if wielditem:get_name() == "mcl_mobitems:carrot_on_a_stick" then local yaw = self.driver:get_look_yaw() - math.pi / 2 local velo = self.object:getvelocity() local v = 1.5 if math.abs(velo.x) + math.abs(velo.z) < .6 then velo.y = 5 end self.state = "walk" self.object:setyaw(yaw) self.object:setvelocity({x = -math.sin(yaw) * v, y = velo.y, z = math.cos(yaw) * v}) local inv = self.driver:get_inventory() -- 26 uses if wielditem:get_wear() > 63000 then wielditem = {name = "mcl_fishing:fishing_rod", count = 1} else wielditem:add_wear(2521) end inv:set_stack("main", self.driver:get_wield_index(), wielditem) return end end end end, }) mobs:register_spawn("mobs_mc:pig", {"mcl_core:dirt_with_grass"}, 20, 9, 5000, 1, 31000) --[[ on_step = function(self, dtime) -- ridable pigs if self.name == "mobs:pig" and self.saddle == "yes" and self.driver then local item = self.driver:get_wielded_item() if item:get_name() == "mobs:carrotstick" then local yaw = self.driver:get_look_yaw() - math.pi / 2 local velo = self.object:getvelocity() local v = 1.5 if math.abs(velo.x) + math.abs(velo.z) < .6 then velo.y = 5 end self.state = "walk" self.object:setyaw(yaw) self.object:setvelocity({x = -math.sin(yaw) * v, y = velo.y, z = math.cos(yaw) * v}) local inv = self.driver:get_inventory() local stack = inv:get_stack("main", self.driver:get_wield_index()) stack:add_wear(100) if stack:get_wear() > 65400 then stack = {name = "fishing:pole", count = 1} end inv:set_stack("main", self.driver:get_wield_index(), stack) return end end end, ]] -- compatibility mobs:alias_mob("mobs:pig", "mobs_mc:pig") -- spawn eggs mobs:register_egg("mobs_mc:pig", "Spawn Pig", "spawn_egg_pig.png") if minetest.setting_get("log_mods") then minetest.log("action", "MC Pig loaded") end