--MC Heads for minetest --maikerumine -- intllib local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") minetest.register_node( "mobs_mc:creeper_head", { description = S("Creeper Head (WIP)"), tiles = { "mobs_creeper_top.png", "mobs_creeper_top.png", --was bottom "mobs_creeper_side.png", "mobs_creeper_side.png", "mobs_creeper_side.png", --was rear "mobs_creeper_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = false, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, }) minetest.register_node( "mobs_mc:enderman_head", { description = S("Enderman Head (WIP)"), tiles = { "mobs_endermen_top.png", "mobs_endermen_top.png", "mobs_endermen_side.png", "mobs_endermen_side.png", "mobs_endermen_side.png", "mobs_endermen_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = true, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, }) minetest.register_node( "mobs_mc:ghast_head", { description = S("Ghast Head (WIP)"), tiles = { "mobs_mc_ghast_white.png", "mobs_mc_ghast_white.png", "mobs_mc_ghast_white.png", "mobs_mc_ghast_white.png", "mobs_mc_ghast_white.png", "mobs_mc_ghast_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = true, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, }) minetest.register_node( "mobs_mc:skeleton_head", { description = S("Skeleton Skull (WIP)"), tiles = { "mobs_skeleton_top.png", "mobs_skeleton_top.png", "mobs_skeleton_side.png", "mobs_skeleton_side.png", "mobs_skeleton_side.png", "mobs_skeleton_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = false, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, }) minetest.register_node( "mobs_mc:skeleton2_head", { description = S("Wither Skeleton Skull (WIP)"), tiles = { "mobs_skeleton2_top.png", "mobs_skeleton2_top.png", "mobs_skeleton2_side.png", "mobs_skeleton2_side.png", "mobs_skeleton2_side.png", "mobs_skeleton2_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = true, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, }) minetest.register_node( "mobs_mc:spider_head", { description = S("Spider Head (WIP)"), tiles = { "mobs_spider_top.png", "mobs_spider_top.png", "mobs_spider_side.png", "mobs_spider_side.png", "mobs_spider_side.png", "mobs_spider_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = true, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, }) minetest.register_node( "mobs_mc:zombie_head", { description = S("Zombie Head (WIP)"), tiles = { "mobs_zombie_top.png", "mobs_zombie_top.png", "mobs_zombie_side.png", "mobs_zombie_side.png", "mobs_zombie_side.png", "mobs_zombie_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = true, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, }) minetest.register_node( "mobs_mc:zombiepig_head", { description = S("Zombie Pigman Head (WIP)"), tiles = { "mobs_zombiepig_top.png", "mobs_zombiepig_top.png", "mobs_zombiepig_side.png", "mobs_zombiepig_side.png", "mobs_zombiepig_side.png", "mobs_zombiepig_front.png" }, paramtype2 = "facedir", node_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25}, }, drawtype = "nodebox", paramtype = "light", visual_scale = 1.0, is_ground_content = true, groups = {cracky=2}, --sounds = default.node_sound_stone_defaults(), stack_max = 1, })