local mod_mcl_core = minetest.get_modpath("mcl_core") -- Savanna vl_biomes.register_biome({ name = "Savanna", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = vl_biomes.overworld_max, humidity_point = 36, heat_point = 79, _mcl_biome_type = "hot", _mcl_water_temp = "lukewarm", _mcl_grass_palette_index = 1, _mcl_foliage_palette_index = 3, _mcl_water_palette_index = 2, _mcl_skycolor = "#6EB1FF", _beach = { node_top = "mcl_core:sand", depth_top = 3, node_filler = "mcl_core:sandstone", depth_filler = 2, y_min = -1, y_max = 0, _mcl_foliage_palette_index = 1, }, _ocean = { node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, y_max = -2, }, }) mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.0004, biomes = {"Savanna"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", _mcl_foliage_palette_index = 3, }) -- Acacia (many variants) for a = 1, 7 do mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:coarse_dirt"}, sidelen = 16, fill_ratio = 0.0002, biomes = {"Savanna"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_acacia_" .. a .. ".mts", flags = "place_center_x, place_center_z", rotation = "random", _mcl_foliage_palette_index = 3, }) end