-- Flint and Steel minetest.register_tool("mcl_fire:flint_and_steel", { description = "Flint and Steel", inventory_image = "mcl_fire_flint_and_steel.png", liquids_pointable = false, stack_max = 1, groups = { tool = 1 }, on_use = function(itemstack, user, pointed_thing) local idef = itemstack:get_definition() minetest.sound_play( "fire_flint_and_steel", {pos = pointed_thing.above, gain = 0.5, max_hear_distance = 8} ) if pointed_thing.type == "node" then if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then tnt.ignite(pointed_thing.under) if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/65) -- 65 uses end else mcl_fire.set_fire(pointed_thing) if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/65) -- 65 uses end end end if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then minetest.sound_play(idef.sound.breaks, {pos=user:getpos(), gain=0.5}) end return itemstack end, sound = { breaks = "default_tool_breaks" }, }) minetest.register_craft({ type = 'shapeless', output = 'mcl_fire:flint_and_steel', recipe = { 'mcl_core:iron_ingot', 'mcl_core:flint'}, })