local dim = {"x", "z"} local modpath = minetest.get_modpath(minetest.get_current_modname()) local function load_schem(filename) local file = io.open(modpath .. "/schems/" .. filename, "r") local data = minetest.deserialize(file:read()) file:close() return data end local wither_spawn_schems = {} for _, d in pairs(dim) do wither_spawn_schems[d] = load_schem("wither_spawn_" .. d .. ".we") end local function check_schem(pos, schem) for _, n in pairs(schem) do if minetest.get_node(vector.add(pos, n)).name ~= n.name then return false end end return true end local function remove_schem(pos, schem) for _, n in pairs(schem) do minetest.remove_node(vector.add(pos, n)) end end local function wither_spawn(pos) for _, d in pairs(dim) do for i = 0, 2 do local p = vector.add(pos, {x = 0, y = -2, z = 0, [d] = -i}) local schem = wither_spawn_schems[d] if check_schem(p, schem) then remove_schem(p, schem) minetest.add_entity(vector.add(p, {x = 0, y = 1, z = 0, [d] = 1}), "mobs_mc:wither") local objects = minetest.get_objects_inside_radius(pos, 20) for _, players in ipairs(objects) do if players:is_player() then awards.unlock(players:get_player_name(), "mcl:witheringHeights") end end end end end end local wither_head = minetest.registered_nodes["mcl_heads:wither_skeleton"] local old_on_place = wither_head.on_place function wither_head.on_place(itemstack, placer, pointed) local n = minetest.get_node(vector.offset(pointed.above,0,-1,0)) if n and n.name == "mcl_nether:soul_sand" then minetest.after(0, wither_spawn, pointed.above) end return old_on_place(itemstack, placer, pointed) end