local S = minetest.get_translator("mclx_stairs") mcl_stairs.register_stair_and_slab_simple("tree_bark", "mcl_core:tree_bark", S("Oak Bark Stairs"), S("Oak Bark Slab"), S("Double Oak Bark Slab"), "woodlike") mcl_stairs.register_stair_and_slab_simple("acaciatree_bark", "mcl_core:acaciatree_bark", S("Acacia Bark Stairs"), S("Acacia Bark Slab"), S("Double Acacia Bark Slab"), "woodlike") mcl_stairs.register_stair_and_slab_simple("sprucetree_bark", "mcl_core:sprucetree_bark", S("Spruce Bark Stairs"), S("Spruce Bark Slab"), S("Double Spruce Bark Slab"), "woodlike") mcl_stairs.register_stair_and_slab_simple("birchtree_bark", "mcl_core:birchtree_bark", S("Birch Bark Stairs"), S("Birch Bark Slab"), S("Double Birch Bark Slab"), "woodlike") mcl_stairs.register_stair_and_slab_simple("jungletree_bark", "mcl_core:jungletree_bark", S("Jungle Bark Stairs"), S("Jungle Bark Slab"), S("Double Jungle Bark Slab"), "woodlike") mcl_stairs.register_stair_and_slab_simple("darktree_bark", "mcl_core:darktree_bark", S("Dark Oak Bark Stairs"), S("Dark Oak Bark Slab"), S("Double Dark Oak Bark Slab"), "woodlike") mcl_stairs.register_slab("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, S("Lapis Lazuli Slab"), nil, nil, S("Double Lapis Lazuli Slab")) mcl_stairs.register_stair("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_stairs_lapis_block_slab.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, S("Lapis Lazuli Stairs"), nil, nil, "woodlike") mcl_stairs.register_slab("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, S("Slab of Gold"), nil, nil, S("Double Slab of Gold")) mcl_stairs.register_stair("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"mcl_stairs_gold_block_slab.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, S("Stairs of Gold"), nil, nil, "woodlike") mcl_stairs.register_slab("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, S("Slab of Iron"), nil, nil, S("Double Slab of Iron")) mcl_stairs.register_stair("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"mcl_stairs_iron_block_slab.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, S("Stairs of Iron"), nil, nil, "woodlike") mcl_stairs.register_stair("stonebrickcracked", "mcl_core:stonebrickcracked", {pickaxey=1}, {"mcl_core_stonebrick_cracked.png"}, S("Cracked Stone Brick Stairs"), mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrickcracked") mcl_stairs.register_slab("stonebrickcracked", "mcl_core:stonebrickcracked", {pickaxey=1}, {"mcl_core_stonebrick_cracked.png"}, S("Cracked Stone Brick Slab"), mcl_sounds.node_sound_stone_defaults(), 2, S("Double Cracked Stone Brick Slab"), "mcl_core:stonebrickcracked") -- TODO: Localize local block = {} block.dyes = { {"white", "White", "white"}, {"grey", "Grey", "dark_grey"}, {"silver", "Light Grey", "grey"}, {"black", "Black", "black"}, {"red", "Red", "red"}, {"yellow", "Yellow", "yellow"}, {"green", "Green", "dark_green"}, {"cyan", "Cyan", "cyan"}, {"blue", "Blue", "blue"}, {"magenta", "Magenta", "magenta"}, {"orange", "Orange", "orange"}, {"purple", "Purple", "violet"}, {"brown", "Brown", "brown"}, {"pink", "Pink", "pink"}, {"lime", "Lime", "green"}, {"light_blue", "Light Blue", "lightblue"}, } for i=1, #block.dyes do local c = block.dyes[i][1] mcl_stairs.register_stair_and_slab_simple("concrete_"..c, "mcl_colorblocks:concrete_"..c, block.dyes[i][2].." Concrete Stairs", block.dyes[i][2].." Concrete Slab", "Double "..block.dyes[i][2].." Concrete Slab") end