minetest.register_on_joinplayer(function(player) local filename = minetest.get_modpath("player_textures").."/textures/player_"..player:get_player_name() local f = io.open(filename..".png") if f then f:close() player:set_properties({ textures = {"player_"..player:get_player_name()..".png", "player_"..player:get_player_name().."_back.png"}, }) end end)