-- Flint and Steel minetest.register_tool("mcl_fire:flint_and_steel", { description = "Flint and Steel", _doc_items_longdesc = "Flint and steel is a tool to start fires and ignite blocks.", _doc_items_usagehelp = "Rightclick the surface of a block to attempt to light a fire in front of it or ignite the block. A few blocks have an unique reaction when ignited.", inventory_image = "mcl_fire_flint_and_steel.png", liquids_pointable = false, stack_max = 1, groups = { tool = 1 }, on_place = function(itemstack, user, pointed_thing) -- Use pointed node's on_rightclick function first, if present local node = minetest.get_node(pointed_thing.under) if user and not user:get_player_control().sneak then if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack end end local idef = itemstack:get_definition() minetest.sound_play( "fire_flint_and_steel", {pos = pointed_thing.above, gain = 0.5, max_hear_distance = 8} ) local used = false if pointed_thing.type == "node" then local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name] if nodedef and nodedef._on_ignite then local overwrite = nodedef._on_ignite(user, pointed_thing) if not overwrite then mcl_fire.set_fire(pointed_thing) end else mcl_fire.set_fire(pointed_thing) end used = true end if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then minetest.sound_play(idef.sound.breaks, {pos=user:getpos(), gain=0.5}) end if not minetest.settings:get_bool("creative_mode") and used == true then itemstack:add_wear(65535/65) -- 65 uses end return itemstack end, sound = { breaks = "default_tool_breaks" }, }) minetest.register_craft({ type = 'shapeless', output = 'mcl_fire:flint_and_steel', recipe = { 'mcl_core:iron_ingot', 'mcl_core:flint'}, })