SLIME_SIZE = 1 SLIME_BOX = math.sqrt(2*math.pow(SLIME_SIZE, 2))/2 GRAVITY = 9.8 mobs:register_mob("mobs:slime", { type = "monster", hp_max = 8, --collisionbox = {-0.4, -1.0, -0.4, 0.4, 0.8, 0.4}, collisionbox = {-SLIME_BOX, -SLIME_SIZE/2, -SLIME_BOX, SLIME_BOX, SLIME_SIZE/2, SLIME_BOX}, visual = "cube", textures = { "slime_top.png", "slime_bottom.png", "slime_front.png", "slime_sides.png", "slime_sides.png", "slime_sides.png", }, --visual_size = {x = 1.1, y = 1.1}, makes_footstep_sound = true, view_range = 20, walk_velocity = 0.2, randomsound= "slime_random", run_velocity = 0.2, on_rightclick = nil, jump = 1, damage = 1, drops = { {name = "mesecons_materials:glue", chance = 1, min = 1, max = 4,}, }, armor = 100, drawtype = "front", lava_damage = 15, light_damage = 0, attack_type = "dogfight", })