---------------- -- Spawn eggs -- ---------------- minetest.register_craftitem("mobs:sheep", { description = "Spawn Sheep", inventory_image = "spawn_sheep.png", wield_scale = {x = 1.25, y = 1.25, z = 2.5}, groups = {}, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.add_entity(pointed_thing.above, "mobs:sheep") if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end minetest.log("action", placer:get_player_name() .. " placed a sheep at " .. minetest.pos_to_string(pointed_thing.above) .. ".") end return itemstack end, }) minetest.register_craftitem("mobs:slime", { description = "Spawn Slime", inventory_image = "spawn_slime.png", wield_scale = {x = 1.25, y = 1.25, z = 2.5}, groups = {}, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.add_entity(pointed_thing.above, "mobs:slime") if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end minetest.log("action", placer:get_player_name() .. " placed a slime at " .. minetest.pos_to_string(pointed_thing.above) .. ".") end return itemstack end, }) minetest.register_craftitem("mobs:zombie", { description = "Spawn Zombie", inventory_image = "spawn_zombie.png", wield_scale = {x = 1.25, y = 1.25, z = 2.5}, groups = {}, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.add_entity(pointed_thing.above, "mobs:zombie") if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end minetest.log("action", placer:get_player_name() .. " placed a zombie at " .. minetest.pos_to_string(pointed_thing.above) .. ".") end return itemstack end, }) minetest.register_craftitem("mobs:spider", { description = "Spawn Spider", inventory_image = "spawn_spider.png", wield_scale = {x = 1.25, y = 1.25, z = 2.5}, groups = {}, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.add_entity(pointed_thing.above, "mobs:spider") if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end minetest.log("action", placer:get_player_name() .. " placed a spider at " .. minetest.pos_to_string(pointed_thing.above) .. ".") end return itemstack end, }) minetest.register_craftitem("mobs:creeper", { description = "Spawn Creeper", inventory_image = "spawn_creeper.png", wield_scale = {x = 1.25, y = 1.25, z = 2.5}, groups = {}, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.add_entity(pointed_thing.above, "mobs:creeper") if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end minetest.log("action", placer:get_player_name() .. " placed a creeper at " .. minetest.pos_to_string(pointed_thing.above) .. ".") end return itemstack end, }) --------------------- -- Drop de monstre -- --------------------- minetest.register_craftitem("mobs:rotten_flesh", { description = "Rotten Flesh", inventory_image = "rotten_flesh.png", on_use = minetest.item_eat(2), }) minetest.register_craftitem("mobs:meat_raw_sheep", { description = "Raw Mutton", inventory_image = "mutton_raw.png", on_use = minetest.item_eat(2), }) minetest.register_craftitem("mobs:meat_cooked_sheep", { description = "Cooked Mutton", inventory_image = "mutton_cooked.png", on_use = minetest.item_eat(4), }) minetest.register_craftitem("mobs:spider_eye", { description = "Spider Eye", inventory_image = "spider_eye.png", on_use = minetest.item_eat(2), }) minetest.register_craft({ type = "cooking", output = "mobs:meat_cooked_sheep", recipe = "mobs:meat_raw_sheep", cooktime = 10, })