# textdomain: mcl_death_messages @1 went up in flames= @1 walked into fire whilst fighting @2= @1 was struck by lightning= @1 was struck by lightning whilst fighting @2= @1 burned to death= @1 was burnt to a crisp whilst fighting @2= @1 tried to swim in lava= @1 tried to swim in lava to escape @2= @1 discovered the floor was lava= @1 walked into danger zone due to @2= @1 suffocated in a wall= @1 suffocated in a wall whilst fighting @2= @1 drowned= @1 drowned whilst trying to escape @2= @1 starved to death= @1 starved to death whilst fighting @2= @1 was pricked to death= @1 walked into a cactus whilst trying to escape @2= @1 hit the ground too hard= @1 hit the ground too hard whilst trying to escape @2= @1 experienced kinetic energy= @1 experienced kinetic energy whilst trying to escape @2= @1 fell out of the world= @1 didn't want to live in the same world as @2= @1 died= @1 died because of @2= @1 was killed by magic= @1 was killed by magic whilst trying to escape @2= @1 was killed by @2 using magic= @1 was killed by @2 using @3= @1 was roasted in dragon breath= @1 was roasted in dragon breath by @2= @1 withered away= @1 withered away whilst fighting @2= @1 was shot by a skull from @2= @1 was squashed by a falling anvil= @1 was squashed by a falling anvil whilst fighting @2= @1 was squashed by a falling block= @1 was squashed by a falling block whilst fighting @2= @1 was slain by @2= @1 was slain by @2 using @3= @1 was shot by @2= @1 was shot by @2 using @3= @1 was fireballed by @2= @1 was fireballed by @2 using @3= @1 was killed trying to hurt @2= @1 tried to hurt @2 and died by @3= @1 blew up= @1 was blown up by @2= @1 was blown up by @2 using @3= @1 was squished too much= @1 was squashed by @2= @1 went off with a bang= @1 went off with a bang due to a firework fired by @2 from @3=