local S = minetest.get_translator("mcl_brewing_stand") local NAME_COLOR = "#FFFF4C" local function active_brewing_formspec(fuel_percent, item_percent) return "size[9,8.75]".. "background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]".. -- "background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory_active.png]".. "label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.75;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.75,9,1).. "list[current_name;fuel;0.5,1.75;1,1;]".. mcl_formspec.get_itemslot_bg(0.5,1.75,1,1).."image[0.5,1.75;1,1;mcl_brewing_fuel_bg.png]".. "list[current_name;input;2.75,0.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.75,0.5,1,1).. "list[context;stand;4.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(4.5,2.5,1,1).."image[4.5,2.5;1,1;mcl_brewing_bottle_bg.png]".. "list[context;stand;6,2.8;1,1;1]".. mcl_formspec.get_itemslot_bg(6,2.8,1,1).."image[6,2.8;1,1;mcl_brewing_bottle_bg.png]".. "list[context;stand;7.5,2.5;1,1;2]".. mcl_formspec.get_itemslot_bg(7.5,2.5,1,1).."image[7.5,2.5;1,1;mcl_brewing_bottle_bg.png]".. "image[2.7,3.33;1.28,0.41;mcl_brewing_burner.png^[lowpart:".. (100-fuel_percent)..":mcl_brewing_burner_active.png^[transformR270]".. "image[2.76,1.4;1,2.15;mcl_brewing_bubbles.png^[lowpart:".. (item_percent)..":mcl_brewing_bubbles_active.png]".. "listring[current_player;main]".. "listring[current_name;fuel]".. "listring[current_name;input]".. "listring[context;stand]" end local brewing_formspec = "size[9,8.75]".. "background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]".. "label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.75;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.75,9,1).. "list[current_name;fuel;0.5,1.75;1,1;]".. mcl_formspec.get_itemslot_bg(0.5,1.75,1,1).."image[0.5,1.75;1,1;mcl_brewing_fuel_bg.png]".. "list[current_name;input;2.75,0.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.75,0.5,1,1).. "list[context;stand;4.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(4.5,2.5,1,1).."image[4.5,2.5;1,1;mcl_brewing_bottle_bg.png]".. "list[context;stand;6,2.8;1,1;1]".. mcl_formspec.get_itemslot_bg(6,2.8,1,1).."image[6,2.8;1,1;mcl_brewing_bottle_bg.png]".. "list[context;stand;7.5,2.5;1,1;2]".. mcl_formspec.get_itemslot_bg(7.5,2.5,1,1).."image[7.5,2.5;1,1;mcl_brewing_bottle_bg.png]".. "image[2.7,3.33;1.28,0.41;mcl_brewing_burner.png^[transformR270]".. "image[2.76,1.4;1,2.15;mcl_brewing_bubbles.png]".. "listring[current_player;main]".. "listring[current_name;fuel]".. "listring[current_name;input]".. "listring[context;stand]" local function swap_node(pos, name) local node = minetest.get_node(pos) if node.name == name then return end node.name = name minetest.swap_node(pos, node) end local function brewable(inv) local ingredient = inv:get_stack("input",1):get_name() local stands = {"","",""} local stand_size = inv:get_size("stand") for i=1,stand_size do local bottle = inv:get_stack("stand", i):get_name() stands[i] = bottle -- initialize the stand if bottle == "mcl_potions:potion_river_water" or bottle == "mcl_potions:potion_water" then if ingredient == "mcl_nether:nether_wart_item" then stands[i] = "mcl_potions:potion_awkward" elseif ingredient == "mcl_potions:fermented_spider_eye" then stands[i] = "mcl_potions:weakness" end elseif bottle == "mcl_potions:potion_awkward" then if ingredient == "mcl_potions:speckled_melon" then stands[i] = "mcl_potions:healing" end end end -- if any stand holds a new potion, return the list of new potions for i=1,stand_size do if stands[i] ~= inv:get_stack("stand", i):get_name() then return stands end end return false end local function brewing_stand_timer(pos, elapsed) -- Inizialize metadata local meta = minetest.get_meta(pos) local fuel_time = meta:get_float("fuel_time") or 0 local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 local BREW_TIME = 30 -- all brews take max of 10 local input_item = meta:get_string("input_item") or "" local stand_timer = meta:get_float("stand_timer") or 0 local stand_items = meta:get_string("stand_items") or {"","",""} local inv = meta:get_inventory() local input_list, stand_list, fuel_list local fuel local update = true while update do update = false input_list = inv:get_list("input") stand_list = inv:get_list("stand") fuel_list = inv:get_list("fuel") -- TODO ... fix this. Goal is to reset the process if the stand changes -- for i=1, inv:get_size("stand", i) do -- reset the process due to change -- local _name = inv:get_stack("stand", i):get_name() -- if _name ~= stand_list[i] then -- stand_timer = 0 -- stand_list[i] = _name -- update = true -- need to update the stand with new data -- end -- end local brew_output = brewable(inv) if fuel_time < fuel_totaltime then fuel_time = fuel_time + elapsed if brew_output then stand_timer = stand_timer + elapsed -- Replace the stand item with the brew result if stand_timer >= BREW_TIME then local input_count = inv:get_stack("input",1):get_count() if (input_count-1) ~= 0 then inv:set_stack("input",1,inv:get_stack("input",1):get_name().." "..(input_count-1)) else inv:set_stack("input",1,"") end for i=1, inv:get_size("stand") do if brew_output[i] then inv:set_stack("stand", i, brew_output[i]) end end stand_timer = 0 update = false -- stop the update if brew is complete end end else --get more fuel from fuel_list local after_fuel fuel, after_fuel = minetest.get_craft_result({method="fuel", width=1, items=fuel_list}) if brew_output then if fuel.time == 0 then --no valid fuel, reset timers fuel_totaltime = 0 stand_timer = 0 -- only allow blaze powder fuel elseif inv:get_stack("fuel",1):get_name() == "mcl_mobitems:blaze_powder" then -- Grab another fuel inv:set_stack("fuel", 1, after_fuel.items[1]) update = true fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime) stand_timer = stand_timer + elapsed end else --if no output potion, stop the process fuel_total_time = 0 stand_timer = 0 end fuel_time = 0 end elapsed = 0 end if fuel and fuel_totaltime > fuel.time then fuel_totaltime = fuel.time end -- for i=1, inv:get_size("stand") do -- if stand_list[i]:is_empty() then -- stand_timer = 0 -- end -- end --update formspec local formspec = brewing_formspec local result = false if fuel_totaltime ~= 0 then local fuel_percent = math.floor(fuel_time/fuel_totaltime*100) local brew_percent = math.floor(stand_timer/BREW_TIME*100) formspec = active_brewing_formspec(fuel_percent, brew_percent*4 % 100) -- swap_node(pos, "mcl_brewing:stand_active") result = true else -- swap_node(pos, "mcl_brewing:stand") minetest.get_node_timer(pos):stop() end meta:set_float("fuel_totaltime", fuel_totaltime) meta:set_float("fuel_time", fuel_time) meta:set_float("stand_timer", stand_timer) -- meta:set_string("stand_items", stand_list) meta:set_string("formspec", formspec) return result end local function allow_metadata_inventory_put(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then -- Test stack with size 1 because we burn one fuel at a time local teststack = ItemStack(stack) teststack:set_count(1) local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}}) if output.time ~= 0 then -- Only allow to place 1 item if fuel get replaced by recipe. -- This is the case for lava buckets. local replace_item = decremented_input.items[1] if replace_item:is_empty() then -- For most fuels, just allow to place everything return stack:get_count() else if inv:get_stack(listname, index):get_count() == 0 then return 1 else return 0 end end else return 0 end elseif listname == "input" then return stack:get_count() elseif listname == "stand" then return 0 end end -- Drop input items of brewing_stand at pos with metadata meta local function drop_brewing_stand_items(pos, meta) local inv = meta:get_inventory() local stack = inv:get_stack("fuel", 1) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} minetest.add_item(p, stack) end local stack = inv:get_stack("input", 1) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} minetest.add_item(p, stack) end for i=1, inv:get_size("stand") do local stack = inv:get_stack("stand", i) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} minetest.add_item(p, stack) end end end local on_rotate if minetest.get_modpath("screwdriver") then on_rotate = screwdriver.rotate_simple end local brewing_stand_def = { groups = {pickaxey=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1}, tiles = {"mcl_brewing_top.png", --top "mcl_brewing_base.png", --bottom "mcl_brewing_side.png", --right "mcl_brewing_side.png", --left "mcl_brewing_side.png", --back "mcl_brewing_side.png^[transformFX"}, --front paramtype = "light", sunlight_propagates = true, is_ground_content = false, paramtype2 = "facedir", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume { 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base {-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base {-3/16, -8/16, 2/16, 3/16, -6/16, 8/16}, -- base {-7/16, -6/16 ,-7/16 , -6/16, 1/16, -6/16 }, -- bottle 1 {-6/16, -6/16 ,-6/16 , -5/16, 3/16, -5/16 }, -- bottle 1 {-5/16, -6/16 ,-5/16 , -4/16, 3/16, -4/16 }, -- bottle 1 {-4/16, -6/16 ,-4/16 , -3/16, 3/16, -3/16 }, -- bottle 1 {-3/16, -6/16 ,-3/16 , -2/16, 1/16, -2/16 }, -- bottle 1 {-5/16, 3/16 ,-5/16 , -4/16, 7/16, -4/16 }, -- line 1 {-4/16, 6/16 ,-4/16 , -3/16, 8/16, -3/16 }, -- line 1 {-3/16, 7/16 ,-3/16 , -2/16, 8/16, -2/16 }, -- line 1 {-2/16, 7/16 ,-2/16 , -1/16, 8/16, -1/16 }, -- line 1 {7/16, -6/16 ,-7/16 , 6/16, 1/16, -6/16 }, -- bottle 2 {6/16, -6/16 ,-6/16 , 5/16, 3/16, -5/16 }, -- bottle 2 {5/16, -6/16 ,-5/16 , 4/16, 3/16, -4/16 }, -- bottle 2 {4/16, -6/16 ,-4/16 , 3/16, 3/16, -3/16 }, -- bottle 2 {3/16, -6/16 ,-3/16 , 2/16, 1/16, -2/16 }, -- bottle 2 {5/16, 3/16 ,-5/16 ,4/16, 7/16, -4/16 }, -- line 2 {4/16, 6/16 ,-4/16 ,3/16, 8/16, -3/16 }, -- line 2 {3/16, 7/16 ,-3/16 ,2/16, 8/16, -2/16 }, -- line 2 {2/16, 7/16 ,-2/16 ,1/16, 8/16, -1/16 }, -- line 2 {0/16, -6/16 , 2/16 , 1/16, 1/16, 7/16 }, -- bottle 3 {0/16, 1/16 , 3/16 , 1/16, 3/16, 6/16 }, -- bottle 3 {0/16, 7/16 , 1/16 , 1/16, 8/16, 3/16 }, -- line 3 {0/16, 6/16 , 3/16 , 1/16, 7/16, 5/16 }, -- line 3 {0/16, 3/16 , 4/16 , 1/16, 6/16, 5/16 }, -- line 3 } }, sounds = mcl_sounds.node_sound_metal_defaults(), _mcl_blast_resistance = 1200, _mcl_hardness = 5, after_dig_node = function(pos, oldnode, oldmetadata, digger) local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) drop_brewing_stand_items(pos, meta) meta:from_table(meta2:to_table()) end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, -- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) -- local name = player:get_player_name() -- if minetest.is_protected(pos, name) then -- minetest.record_protection_violation(pos, name) -- return 0 -- end -- end, on_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) minetest.get_node_timer(pos):start(1.0) --some code here to enforce only potions getting placed on stands end, on_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) end, on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("input", 1) inv:set_size("fuel", 1) inv:set_size("stand", 3) -- inv:set_size("stand2", 1) -- inv:set_size("stand3", 1) local form = brewing_formspec meta:set_string("formspec", form) end, on_receive_fields = function(pos, formname, fields, sender) local sender_name = sender:get_player_name() if minetest.is_protected(pos, sender_name) then minetest.record_protection_violation(pos, sender_name) return end end, on_timer = brewing_stand_timer, on_rotate = on_rotate, } if minetest.get_modpath("screwdriver") then brewing_stand_def.on_rotate = screwdriver.rotate_simple end brewing_stand_def.description = S("Brewing Stand") brewing_stand_def._doc_items_longdesc = S("The stand allows you to brew potions!") brewing_stand_def._doc_items_usagehelp = S("To use an brewing_stand, rightclick it. An brewing_stand has 2 input slots (on the left) and one output slot.").."\n".. S("To rename items, put an item stack in one of the item slots while keeping the other input slot empty. Type in a name, hit enter or “Set Name”, then take the renamed item from the output slot.").."\n".. S("There are two possibilities to repair tools (and armor):").."\n".. S("• Tool + Tool: Place two tools of the same type in the input slots. The “health” of the repaired tool is the sum of the “health” of both input tools, plus a 12% bonus.").."\n".. S("• Tool + Material: Some tools can also be repaired by combining them with an item that it's made of. For example, iron pickaxes can be repaired with iron ingots. This repairs the tool by 25%.").."\n".. S("Armor counts as a tool. It is possible to repair and rename a tool in a single step.").."\n\n".. S("The brewing_stand has limited durability and 3 damage levels: undamaged, slightly damaged and very damaged. Each time you repair or rename something, there is a 12% chance the brewing_stand gets damaged. brewing_stand also have a chance of being damaged when they fall by more than 1 block. If a very damaged brewing_stand is damaged again, it is destroyed.") brewing_stand_def._tt_help = S("Repair and rename items") minetest.register_node("mcl_brewing:stand", brewing_stand_def) -- local brewing_stand_active_def = brewing_stand_def -- brewing_stand_active_def.light_source = 8 -- brewing_stand_active_def.drop = "mcl_brewing:stand" -- brewing_stand_active_def.groups = {not_in_creative_inventory=1, pickaxey=1, falling_node=1, falling_node_damage=1, crush_after_fall=1, deco_block=1, brewing_stand=1} -- minetest.register_node("mcl_brewing:stand_active", brewing_stand_active_def) if minetest.get_modpath("mcl_core") then minetest.register_craft({ output = "mcl_brewing:stand", recipe = { { "", "mcl_mobitems:blaze_rod", "" }, { "mcl_core:stone_smooth", "mcl_core:stone_smooth", "mcl_core:stone_smooth" }, } }) end -- Legacy minetest.register_lbm({ label = "Update brewing_stand formspecs (0.60.0", name = "mcl_brewing:update_formspec_0_60_0", --nodenames = { "group:brewing_stand" }, run_at_every_load = false, action = function(pos, node) local meta = minetest.get_meta(pos) meta:set_string("formspec", brewing_formspec) end, })