minetest.register_craftitem("mcl_sweet_berry:sweet_berry", { description = "Sweet Berry", inventory_image = "sweet_berry.png", on_use = minetest.item_eat(2) }) minetest.register_node("mcl_sweet_berry:sweet_berry_bush_0", { drawtype = "plantlike", tiles = {"sweet_berry_bush_0.png"}, damage_per_second = 1, selection_box = { type = "fixed", fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16}, }, drop = "" }) minetest.register_node("mcl_sweet_berry:sweet_berry_bush_1", { drawtype = "plantlike", tiles = {"sweet_berry_bush_1.png"}, damage_per_second = 1, selection_box = { type = "fixed", fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16}, }, drop = "" }) minetest.register_node("mcl_sweet_berry:sweet_berry_bush_2", { drawtype = "plantlike", tiles = {"sweet_berry_bush_2.png"}, damage_per_second = 2, selection_box = { type = "fixed", fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16}, }, drop = "mc:sweet_berry 2" }) minetest.register_node("mcl_sweet_berry:sweet_berry_bush_3", { drawtype = "plantlike", tiles = {"sweet_berry_bush_3.png"}, damage_per_second = 2, selection_box = { type = "fixed", fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16}, }, drop = "mc:sweet_berry 3" }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.1, biomes = {"Taiga","Forest"}, y_max = mcl_vars.mg_overworld_max, y_min = mcl_vars.mg_overworld_min, decoration = "mcl_sweet_berry:sweet_berry_bush_2" }) minetest.register_abm({ nodenames = {"mcl_sweet_berry:sweet_berry_bush_0"}, interval = 10.0, chance = 16, action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name = "mcl_sweet_berry:sweet_berry_bush_1"}) end }) minetest.register_abm({ nodenames = {"mcl_sweet_berry:sweet_berry_bush_1"}, interval = 10.0, chance = 16, action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name = "mcl_sweet_berry:sweet_berry_bush_2"}) end }) minetest.register_abm({ nodenames = {"mcl_sweet_berry:sweet_berry_bush_2"}, interval = 10.0, chance = 16, action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name = "mcl_sweet_berry:sweet_berry_bush_3"}) end }) --taken from mc modpack by TechDude/TechDudie