\sUsing it as fuel turns it into: @1. = @1 seconds = # Item count times item name %@1×@2 = # Itemname (25%) @1 (@2%) = # Itemname (<0.5%) @1 (<0.5%) = # Itemname (ca. 25%) @1 (ca. @2%) = # List separator (e.g. “one, two, three”) ,\s = # Final list separator (e.g. “One, two and three”) \sand\s = 1 second = A transparent block, basically empty space. It is usually left behind after digging something. = Air = Blocks = Building another block at this block will place it inside and replace it. = Building this block is completely silent. = Collidable: @1 = Description: @1 = Falling blocks can go through this block; they destroy it when doing so. = Full punch interval: @1 s = Hand = Hold it in your hand, then leftclick to eat it. = Hold it in your hand, then leftclick to eat it. But why would you want to do this? = Item reference of all wieldable tools and weapons = Item reference of blocks and other things which are capable of occupying space = Item reference of items which are neither blocks, tools or weapons (esp. crafting items) = Liquids can flow into this block and destroy it. = Maximum stack size: @1 = Mining level: @1 = Mining ratings: = • @1, rating @2: @3 s - @4 s = • @1, rating @2: @3 s = Mining times: = Mining this block is completely silent. = Miscellaneous items = No = Pointable: No = Pointable: Only by special items = Pointable: Yes = Punches with this block don't work as usual; melee combat and mining are either not possible or work differently. = Punches with this item don't work as usual; melee combat and mining are either not possible or work differently. = Punches with this tool don't work as usual; melee combat and mining are either not possible or work differently. = Range: @1 = # Range: () Range: @1 (@2) = Range: 4 = # Rating used for digging times Rating @1 = # @1 is minimal rating, @2 is maximum rating Rating @1-@2 = The fall damage on this block is increased by @1%. = The fall damage on this block is reduced by @1%. = This block allows light to propagate with a small loss of brightness, and sunlight can even go through losslessly. = This block allows light to propagate with a small loss of brightness. = This block allows sunlight to propagate without loss in brightness. = This block belongs to the @1 group. = This block belongs to these groups: @1. = This block can be climbed. = This block can be destroyed by any mining tool immediately. = This block can be destroyed by any mining tool in half a second. = This block can be mined by any mining tool immediately. = This block can be mined by any mining tool in half a second. = This block can be mined by mining tools which match any of the following mining ratings and its toughness level. = This block can not be destroyed by ordinary mining tools. = This block can not be mined by ordinary mining tools. = This block can serve as a smelting fuel with a burning time of @1. = This block causes a damage of @1 hit point per second. = This block causes a damage of @1 hit points per second. = This block connects to blocks of the @1 group. = This block connects to blocks of the following groups: @1. = This block connects to these blocks: @1. = This block connects to this block: @1. = This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds. = This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds. = This block is a light source with a light level of @1. = This block glows faintly with a light level of @1. = This block is a building block for creating various buildings. = This block is a liquid with these properties: = This block is affected by gravity and can fall. = This block is completely silent when mined or built. = This block is completely silent when walked on, mined or built. = This block is destroyed when a falling block ends up inside it. = This block negates all fall damage. = This block points to liquids. = This block will drop as an item when a falling block ends up inside it. = This block will drop as an item when it is not attached to a surrounding block. = This block will drop as an item when no collidable block is below it. = This block will drop the following items when mined: %s. = This block will drop the following when mined: @1×@2. = This block will drop the following when mined: @1. = This block will drop the following when mined: %s. = This block will make you bounce off with an elasticity of @1%. = This block will randomly drop one of the following when mined: %s. = This block will randomly drop up to %d drops of the following possible drops when mined: %s. = This block won't drop anything when mined. = This is a decorational block. = This is a melee weapon which deals damage by punching. = Maximum damage per hit: = This item belongs to the @1 group. = This item belongs to these groups: @1. = This item can serve as a smelting fuel with a burning time of @1. = This item is primarily used for crafting other items. = This item points to liquids. = This tool belongs to the @1 group. = This tool belongs to these groups: @1. = This tool can serve as a smelting fuel with a burning time of @1. = This tool is capable of mining. = Maximum toughness levels: = This tool points to liquids. = Tools and weapons = Unknown Node = Usage help: @1 = Walking on this block is completely silent. = Whenever you are not wielding any item, you use the hand which acts as a tool with its own capabilities. When you are wielding an item which is not a mining tool or a weapon it will behave as if it would be the hand. = Yes = You can not jump while standing on this block. = any level = level 0 = level 0-@1 = unknown = Unknown item (@1) = • @1: @2 = • @1: @2 HP = • @1: @2, @3 = • Flowing range: @1 = • No flowing = • Not renewable = • Renewable = • Viscosity: @1 = Itemstring: "@1" = Durability: @1 uses = Durability: @1 = Mining durability: = • @1, level @2: @3 uses = • @1, level @2: Unlimited = This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead. =