local go_fishing = function(itemstack, user, pointed_thing) if pointed_thing and pointed_thing.under then -- Use pointed node's on_rightclick function first, if present local node = minetest.get_node(pointed_thing.under) if user and not user:get_player_control().sneak then if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack end end if string.find(node.name, "mcl_core:water") then local itemname local itemcount = 1 local itemwear = 0 -- FIXME: Maybe use a better seeding local pr = PseudoRandom(os.time() * math.random(1, 100)) local r = pr:next(1, 100) if r <= 85 then -- Fish items = mcl_loot.get_loot({ items = { { itemstring = "mcl_fishing:fish_raw", weight = 60 }, { itemstring = "mcl_fishing:salmon_raw", weight = 25 }, { itemstring = "mcl_fishing:clownfish_raw", weight = 2 }, { itemstring = "mcl_fishing:pufferfish_raw", weight = 13 }, } }, pr) elseif r <= 95 then -- Junk items = mcl_loot.get_loot({ items = { { itemstring = "mcl_core:bowl", weight = 10 }, { itemstring = "mcl_fishing:fishing_rod", weight = 2, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage { itemstring = "mcl_mobitems:leather", weight = 10 }, { itemstring = "3d_armor:boots_leather", weight = 10, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage { itemstring = "mcl_mobitems:rotten_flesh", weight = 10 }, { itemstring = "mcl_core:stick", weight = 5 }, { itemstring = "mcl_mobitems:string", weight = 5 }, { itemstring = "mcl_potions:potion_water", weight = 10 }, { itemstring = "mcl_mobitems:bone", weight = 10 }, { itemstring = "mcl_dye:black", weight = 1, amount_min = 10, amount_max = 10 }, { itemstring = "mcl_mobitems:string", weight = 10 }, -- TODO: Tripwire Hook } }, pr) else -- Treasure items = mcl_loot.get_loot({ items = { -- TODO: Enchanted Bow { itemstring = "mcl_throwing:bow", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage -- TODO: Enchanted Book { itemstring = "mcl_books:book" }, -- TODO: Enchanted Fishing Rod { itemstring = "mcl_fishing:fishing_rod", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage { itemstring = "mobs:nametag", }, { itemstring = "mcl_mobitems:saddle", }, { itemstring = "mcl_flowers:waterlily", }, } }, pr) end local item if #items >= 1 then item = ItemStack(items[1]) else item = ItemStack() end local inv = user:get_inventory() if inv:room_for_item("main", item) then inv:add_item("main", item) end if not minetest.settings:get_bool("creative_mode") then local idef = itemstack:get_definition() itemstack:add_wear(65535/65) -- 65 uses if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then minetest.sound_play(idef.sound.breaks, {pos=pointed_thing.above, gain=0.5}) end end return itemstack end end return nil end -- Fishing Rod minetest.register_tool("mcl_fishing:fishing_rod", { description = "Fishing Rod", _doc_items_longdesc = "Fishing rods can be used to catch fish.", _doc_items_usagehelp = "Rightclick a water source to try to go fishing. Who knows what you're going to catch?", groups = { tool=1 }, inventory_image = "mcl_fishing_fishing_rod.png", stack_max = 1, liquids_pointable = true, on_place = go_fishing, sound = { breaks = "default_tool_breaks" }, }) minetest.register_craft({ output = "mcl_fishing:fishing_rod", recipe = { {'','','mcl_core:stick'}, {'','mcl_core:stick','mcl_mobitems:string'}, {'mcl_core:stick','','mcl_mobitems:string'}, } }) minetest.register_craft({ output = "mcl_fishing:fishing_rod", recipe = { {'mcl_core:stick', '', ''}, {'mcl_mobitems:string', 'mcl_core:stick', ''}, {'mcl_mobitems:string','','mcl_core:stick'}, } }) minetest.register_craft({ type = "fuel", recipe = "mcl_fishing:fishing_rod", burntime = 15, }) -- Fish minetest.register_craftitem("mcl_fishing:fish_raw", { description = "Raw Fish", _doc_items_longdesc = "Raw fish is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.", inventory_image = "mcl_fishing_fish_raw.png", on_place = minetest.item_eat(2), on_secondary_use = minetest.item_eat(2), stack_max = 64, groups = { food=2, eatable = 2 }, _mcl_saturation = 0.4, }) minetest.register_craftitem("mcl_fishing:fish_cooked", { description = "Cooked Fish", _doc_items_longdesc = "Mmh, fish! This is a healthy food item.", inventory_image = "mcl_fishing_fish_cooked.png", on_place = minetest.item_eat(5), on_secondary_use = minetest.item_eat(5), stack_max = 64, groups = { food=2, eatable=5 }, _mcl_saturation = 6, }) minetest.register_craft({ type = "cooking", output = "mcl_fishing:fish_cooked", recipe = "mcl_fishing:fish_raw", cooktime = 10, }) -- Salmon minetest.register_craftitem("mcl_fishing:salmon_raw", { description = "Raw Salmon", _doc_items_longdesc = "Raw salmon is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.", inventory_image = "mcl_fishing_salmon_raw.png", on_place = minetest.item_eat(2), on_secondary_use = minetest.item_eat(2), stack_max = 64, groups = { food=2, eatable = 2 }, _mcl_saturation = 0.4, }) minetest.register_craftitem("mcl_fishing:salmon_cooked", { description = "Cooked Salmon", _doc_items_longdesc = "This is a healthy food item which can be eaten.", inventory_image = "mcl_fishing_salmon_cooked.png", on_place = minetest.item_eat(6), on_secondary_use = minetest.item_eat(6), stack_max = 64, groups = { food=2, eatable=6 }, _mcl_saturation = 9.6, }) minetest.register_craft({ type = "cooking", output = "mcl_fishing:salmon_cooked", recipe = "mcl_fishing:salmon_raw", cooktime = 10, }) -- Clownfish minetest.register_craftitem("mcl_fishing:clownfish_raw", { description = "Clownfish", _doc_items_longdesc = "Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely.", inventory_image = "mcl_fishing_clownfish_raw.png", on_place = minetest.item_eat(1), on_secondary_use = minetest.item_eat(1), stack_max = 64, groups = { food=2, eatable = 1 }, _mcl_saturation = 0.2, }) -- Pufferfish -- TODO: Add real status effect minetest.register_craftitem("mcl_fishing:pufferfish_raw", { description = "Pufferfish", _doc_items_longdesc = "Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger).", inventory_image = "mcl_fishing_pufferfish_raw.png", on_place = minetest.item_eat(1), on_secondary_use = minetest.item_eat(1), stack_max = 64, groups = { food=2, eatable=1 }, _mcl_saturation = 0.2, })