local S = minetest.get_translator(minetest.get_current_modname()) mcl_cocoas = {} --- Place a cocoa pod. -- Attempt to place a cocoa pod on a jungle tree. Checks if attachment -- point is a jungle tree and sets the correct orientation of the stem. -- function mcl_cocoas.place(itemstack, placer, pt, plantname) -- check if pointing at a node if not pt or pt.type ~= "node" then return end local node = minetest.get_node(pt.under) -- return if any of the nodes are not registered local def = minetest.registered_nodes[node.name] if not def then return end -- Am I right-clicking on something that has a custom on_rightclick set? if placer and not placer:get_player_control().sneak then if def and def.on_rightclick then local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pt) if new_stack and new_stack ~= itemstack then return new_stack end end end -- Check if pointing at jungle tree if node.name ~= "mcl_core:jungletree" or minetest.get_node(pt.above).name ~= "air" then return end -- Determine cocoa direction local clickdir = vector.subtract(pt.under, pt.above) -- Did user click on the SIDE of a jungle tree? if clickdir.y ~= 0 then return end -- Add the node, set facedir and remove 1 item from the itemstack minetest.set_node(pt.above, {name = plantname, param2 = minetest.dir_to_facedir(clickdir)}) minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0}, true) if not minetest.is_creative_enabled(placer:get_player_name()) then itemstack:take_item() end return itemstack end --- Grows cocoa pod one size larger. -- Attempts to grow a cocoa at pos, returns true when grown, returns false -- if there's no cocoa or it is already at full size. -- function mcl_cocoas.grow(pos) local node = minetest.get_node(pos) if node.name == "mcl_cocoas:cocoa_1" then minetest.set_node(pos, {name = "mcl_cocoas:cocoa_2", param2 = node.param2}) elseif node.name == "mcl_cocoas:cocoa_2" then minetest.set_node(pos, {name = "mcl_cocoas:cocoa_3", param2 = node.param2}) else return false end return true end -- only caller was mcl_dye, consider converting these into local functions. local cocoa_place = mcl_cocoas.place local cocoa_grow = mcl_cocoas.grow -- Cocoa pod variant definitions. --[[ TODO: Use a mesh for cocoas for perfect texture compability. ]] local podinfo = { { desc = S("Premature Cocoa Pod"), longdesc = S("Cocoa pods grow on the side of jungle trees in 3 stages."), tiles = { "mcl_cocoas_cocoa_stage_0.png", }, n_box = {-0.125, -0.0625, 0.1875, 0.125, 0.25, 0.4375}, s_box = {-0.125, -0.0625, 0.1875, 0.125, 0.5, 0.5 }, }, { desc = S("Medium Cocoa Pod"), tiles = { "mcl_cocoas_cocoa_stage_1.png", }, n_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.25, 0.4375}, s_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.5, 0.5 }, }, { desc = S("Mature Cocoa Pod"), longdesc = S("A mature cocoa pod grew on a jungle tree to its full size and it is ready to be harvested for cocoa beans. It won't grow any further."), tiles = { "mcl_cocoas_cocoa_stage_2.png", }, n_box = {-0.25, -0.3125, -0.0625, 0.25, 0.25, 0.4375}, s_box = {-0.25, -0.3125, -0.0625, 0.25, 0.5, 0.5 }, }, } for i = 1, 3 do local def = { description = podinfo[i].desc, _doc_items_create_entry = true, _doc_items_longdesc = podinfo[i].longdesc, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", tiles = podinfo[i].tiles, use_texture_alpha = "clip", node_box = { type = "fixed", fixed = { podinfo[i].n_box, -- Pod -- FIXME: This has a thickness of 0. Is this OK in Luanti? { 0, 0.25, 0.25, 0, 0.5, 0.5 }, }, -- Stem }, collision_box = { type = "fixed", fixed = podinfo[i].n_box }, selection_box = { type = "fixed", fixed = podinfo[i].s_box }, groups = { handy = 1, axey = 1, attached_node_facedir = 1, dig_by_water = 1, destroy_by_lava_flow = 1, dig_by_piston = 1, cocoa = i, not_in_creative_inventory = 1, }, sunlight_propagates = true, walkable = true, drop = "mcl_cocoas:cocoa_beans", sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = false, _mcl_blast_resistance = 3, _mcl_hardness = 0.2, _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under return cocoa_grow(pos) end, } if i == 2 then def._doc_items_longdesc = nil def._doc_items_create_entry = false end if i == 3 then def.drop = "mcl_cocoas:cocoa_beans 3" def._on_bone_mealing = nil end minetest.register_node("mcl_cocoas:cocoa_" .. i, table.copy(def)) end minetest.register_craftitem("mcl_cocoas:cocoa_beans", { inventory_image = "mcl_cocoa_beans.png", _tt_help = S("Grows at the side of jungle trees"), _doc_items_longdesc = S("Cocoa beans can be used to plant cocoa, bake cookies or cract brown dye."), _doc_items_usagehelp = S("Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa."), description = S("Cocoa Beans"), stack_max = 64, groups = { craftitem = 1, compostability = 65, }, on_place = function(itemstack, placer, pointed_thing) return cocoa_place(itemstack, placer, pointed_thing, "mcl_cocoas:cocoa_1") end, }) minetest.register_abm({ label = "Cocoa pod growth", nodenames = {"mcl_cocoas:cocoa_1", "mcl_cocoas:cocoa_2"}, -- Same as potatoes -- TODO: Tweak/balance the growth speed interval = 50, chance = 20, action = function(pos, node) mcl_cocoas.grow(pos) end } ) -- Add entry aliases for the Help if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", "mcl_cocoas:cocoa_1", "nodes", "mcl_cocoas:cocoa_2") end