# textdomain: mcl_potions []= Add a status effect to yourself. Arguments: : name of status effect, e.g. poison. : duration in seconds. : effect strength multiplier (1 @= 100%)= Missing effect parameter!= Missing or invalid duration parameter!= Invalid factor parameter!= @1 is not an available status effect.= Fermented Spider Eye=Oeil d'araignée fermenté Glass Bottle=Bouteille en verre Liquid container=Récipient de liquide A glass bottle is used as a container for liquids and can be used to collect water directly.=Une bouteille en verre est utilisée comme récipient pour les liquides et peut être utilisée pour collecter l'eau directement. To collect water, use it on a cauldron with water (which removes a level of water) or any water source (which removes no water).=Pour collecter l'eau, poser la sur un chaudron avec de l'eau (qui enlève un niveau d'eau) ou toute source d'eau (qui n'enlève pas d'eau). Water Bottle=Bouteille d'eau Water bottles can be used to fill cauldrons. Drinking water has no effect.=Les bouteilles d'eau peuvent être utilisées pour remplir les chaudrons. L'eau potable n'a aucun effet. Use the “Place” key to drink. Place this item on a cauldron to pour the water into the cauldron.=Utilisez la touche "Utiliser" pour boire. Placez cet article sur un chaudron pour verser l'eau dans le chaudron. River Water Bottle=Bouteille d'eau de rivière River water bottles can be used to fill cauldrons. Drinking it has no effect.=Les bouteilles d'eau de rivière peuvent être utilisées pour remplir les chaudrons. Le boire n'a aucun effet. Use the “Place” key to drink. Place this item on a cauldron to pour the river water into the cauldron.=Utilisez la touche "Utiliser" pour boire. Placez cet objet sur un chaudron pour verser l'eau de la rivière dans le chaudron. Splash Water Bottle= Extinguishes fire and hurts some mobs= A throwable water bottle that will shatter on impact, where it extinguishes nearby fire and hurts mobs that are vulnerable to water.= Lingering Water Bottle= A throwable water bottle that will shatter on impact, where it creates a cloud of water vapor that lingers on the ground for a while. This cloud extinguishes fire and hurts mobs that are vulnerable to water.= Glistering Melon=Melon étincelant This shiny melon is full of tiny gold nuggets and would be nice in an item frame. It isn't edible and not useful for anything else.=Ce melon brillant est plein de minuscules pépites d'or et serait bien dans un cadre d'objet. Il n'est pas comestible et n'est utile à rien d'autre. A throwable potion that will shatter on impact, where it creates a magic cloud that lingers around for a while. Any player or mob inside the cloud will receive the potion's effect, possibly repeatedly.= Use the “Punch” key to throw it.= Use the “Place” key to drink it.=Utilisez la touche "Utiliser" pour le boire. Drinking a potion gives you a particular effect.= 1 HP/@1s | @2= @1 HP= @1 Potion= Splash @1 Potion= Lingering @1 Potion= Arrow of @1= II= IV= @1 Potion@2= Splash @1@2 Potion= Lingering @1@2 Potion= Arrow of @1@2= @1 + Potion= Splash @1 + Potion= Lingering @1 + Potion= Arrow of @1 += Awkward Potion=Potion maladroite Awkward Splash Potion= Awkward Lingering Potion= Has an awkward taste and is used for brewing potions.= Mundane Potion=Potion mondaine Mundane Splash Potion= Mundane Lingering Potion= Has a terrible taste and is not useful for brewing potions.= Thick Potion=Potion épaisse Thick Splash Potion= Thick Lingering Potion= Has a bitter taste and is not useful for brewing potions.= Dragon's Breath=Le souffle du dragon This item is used in brewing and can be combined with splash potions to create lingering potions.= Healing= +4 HP= +8 HP= Instantly heals.= Harming= -6 HP= -12 HP= Instantly deals damage.= Night Vision= Grants the ability to see in darkness.= Swiftness= Increases walking speed.= Slowness= Decreases walking speed.= Leaping= Increases jump strength.= Poison= Applies the poison effect which deals damage at a regular interval.= Regeneration= Regenerates health over time.= Invisibility= Grants invisibility.= Water Breathing= Grants limitless breath underwater.= Fire Resistance= Grants immunity to damage from heat sources like fire.= Weakness= Weakness += Strength= Strength II= Strength += Try different combinations to create potions.= No effect=Aucun effet A throwable potion that will shatter on impact, where it gives all nearby players and mobs a status effect.= This particular arrow is tipped and will give an effect when it hits a player or mob.=