local mg_name = minetest.get_mapgen_setting("mg_name") local mg_seed = minetest.get_mapgen_setting("seed") -- Some mapgen settings local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true" local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_logs", false) local mod_mcl_structures = minetest.get_modpath("mcl_structures") local mod_mcl_core = minetest.get_modpath("mcl_core") local mod_mcl_mushrooms = minetest.get_modpath("mcl_mushrooms") local mod_mcl_crimson = minetest.get_modpath("mcl_crimson") local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone") local mod_mcl_mangrove = minetest.get_modpath("mcl_mangrove") local deco_id_chorus_plant -- -- Register biomes -- local OCEAN_MIN = -15 local DEEP_OCEAN_MAX = OCEAN_MIN - 1 local DEEP_OCEAN_MIN = -31 --[[ Special biome field: _mcl_biome_type: Rough categorization of biomes: One of "snowy", "cold", "medium" and "hot" Based off ]] local function register_classic_superflat_biome() -- Classic Superflat: bedrock (not part of biome), 2 dirt, 1 grass block minetest.register_biome({ name = "flat", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_stone = "mcl_core:dirt", y_min = mcl_vars.mg_overworld_min - 512, y_max = mcl_vars.mg_overworld_max, humidity_point = 50, heat_point = 50, _mcl_biome_type = "medium", _mcl_palette_index = 0, _mcl_skycolor = "#78A7FF", _mcl_fogcolor = overworld_fogcolor }) end -- All mapgens except mgv6, flat and singlenode local function register_biomes() --[[ OVERWORLD ]] --[[ These biomes try to resemble MC as good as possible. This means especially the floor cover and the type of plants and structures (shapes might differ). The terrain itself will be of course different and depends on the mapgen. Important: MC also takes the terrain into account while MT biomes don't care about the terrain at all (except height). MC has many “M” and “Hills” variants, most of which only differ in terrain compared to their original counterpart. In MT, any biome can occour in any terrain, so these variants are implied and are therefore not explicitly implmented in MCL2. “M” variants are only included if they have another unique feature, such as a different land cover. In MCL2, the MC Overworld biomes are split in multiple more parts (stacked by height): * The main part, this represents the land. It begins at around sea level and usually goes all the way up * _ocean: For the area covered by ocean water. The y_max may vary for various beach effects. Has sand or dirt as floor. * _deep_ocean: Like _ocean, but deeper and has gravel as floor * _underground: * Other modifiers: Some complex biomes require more layers to improve the landscape. The following naming conventions apply: * The land biome name is equal to the MC biome name, as of Minecraft 1.11 (in camel case) * Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: “_ocean” * Non-MC biomes are written in lowercase * MC dimension biomes are named after their MC dimension Intentionally missing biomes: * River (generated by valleys and v7) * Frozen River (generated by valleys and v7) * Hills biomes (shape only) * Plateau (shape only) * Plateau M (shape only) * Cold Taiga M (mountain only) * Taiga M (mountain only) * Roofed Forest M (mountain only) * Swampland M (mountain only) * Extreme Hills Edge (unused in MC) TODO: * Better beaches * Improve Extreme Hills M * Desert M ]] -- List of Overworld biomes without modifiers. -- IMPORTANT: Don't forget to add new Overworld biomes to this list! local overworld_biomes = { "IcePlains", "IcePlainsSpikes", "ColdTaiga", "ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "StoneBeach", "Plains", "SunflowerPlains", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Swampland", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "MushroomIsland", "Desert", "Savanna", "SavannaM", "Mesa", "MesaBryce", "MesaPlateauF", "MesaPlateauFM", "MangroveSwamp", "BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM", } local beach_skycolor = "#78A7FF" -- This is the case for all beach biomes except for the snowy ones! Those beaches will have their own colour instead of this one. local ocean_skycolor = "#7BA4FF" -- This is the case for all ocean biomes except for non-deep frozen oceans! Those oceans will have their own colour instead of this one. local overworld_fogcolor = "#C0D8FF" local nether_skycolor = "#6EB1FF" local end_fogcolor = "#A080A0" local end_skycolor = "#000000" -- Ice Plains Spikes (rare) minetest.register_biome({ name = "IcePlainsSpikes", node_top = "mcl_core:snowblock", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_water_top = "mcl_core:ice", depth_water_top = 1, node_river_water = "mcl_core:ice", node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 24, heat_point = -5, _mcl_biome_type = "snowy", _mcl_palette_index = 2, _mcl_skycolor = "#7FA1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "IcePlainsSpikes_ocean", node_top = "mcl_core:gravel", depth_top = 2, node_filler = "mcl_core:gravel", depth_filler = 3, node_river_water = "mcl_core:ice", node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 24, heat_point = -5, _mcl_biome_type = "snowy", _mcl_palette_index = 2, _mcl_skycolor = "#7FA1FF", _mcl_fogcolor = overworld_fogcolor }) -- Cold Taiga minetest.register_biome({ name = "ColdTaiga", node_dust = "mcl_core:snow", node_top = "mcl_core:dirt_with_grass_snow", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 3, y_max = mcl_vars.mg_overworld_max, humidity_point = 58, heat_point = 8, _mcl_biome_type = "snowy", _mcl_palette_index = 3, _mcl_skycolor = "#839EFF", _mcl_fogcolor = overworld_fogcolor }) -- A cold beach-like biome, implemented as low part of Cold Taiga minetest.register_biome({ name = "ColdTaiga_beach", node_dust = "mcl_core:snow", node_top = "mcl_core:sand", depth_top = 2, node_water_top = "mcl_core:ice", depth_water_top = 1, node_filler = "mcl_core:sandstone", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = 2, humidity_point = 58, heat_point = 8, _mcl_biome_type = "snowy", _mcl_palette_index = 3, _mcl_skycolor = "#7FA1FF", _mcl_fogcolor = overworld_fogcolor }) -- Water part of the beach. Added to prevent snow being on the ice. minetest.register_biome({ name = "ColdTaiga_beach_water", node_top = "mcl_core:sand", depth_top = 2, node_water_top = "mcl_core:ice", depth_water_top = 1, node_filler = "mcl_core:sandstone", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -4, y_max = 0, humidity_point = 58, heat_point = 8, _mcl_biome_type = "snowy", _mcl_palette_index = 3, _mcl_skycolor = "#7FA1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "ColdTaiga_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -5, humidity_point = 58, heat_point = 8, vertical_blend = 1, _mcl_biome_type = "snowy", _mcl_palette_index = 3, _mcl_skycolor = "#7FA1FF", _mcl_fogcolor = overworld_fogcolor }) -- Mega Pine Taiga minetest.register_biome({ name = "MegaTaiga", node_top = "mcl_core:podzol", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 76, heat_point = 10, _mcl_biome_type = "cold", _mcl_palette_index = 4, _mcl_skycolor = "#7CA3FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MegaTaiga_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 76, heat_point = 10, _mcl_biome_type = "cold", _mcl_palette_index = 4, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Mega Spruce Taiga minetest.register_biome({ name = "MegaSpruceTaiga", node_top = "mcl_core:podzol", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 100, heat_point = 8, _mcl_biome_type = "cold", _mcl_palette_index = 5, _mcl_skycolor = "#7DA3FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MegaSpruceTaiga_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 100, heat_point = 8, _mcl_biome_type = "cold", _mcl_palette_index = 5, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Extreme Hills -- Sparsely populated grasslands with little tallgras and trees. minetest.register_biome({ name = "ExtremeHills", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 4, y_min = 4, y_max = mcl_vars.mg_overworld_max, humidity_point = 10, heat_point = 45, _mcl_biome_type = "cold", _mcl_palette_index = 6, _mcl_skycolor = "#7DA2FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "ExtremeHills_beach", node_top = "mcl_core:sand", depth_top = 2, depth_water_top = 1, node_filler = "mcl_core:sandstone", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 4, y_min = -4, y_max = 3, humidity_point = 10, heat_point = 45, _mcl_biome_type = "cold", _mcl_palette_index = 6, _mcl_skycolor = beach_skycolor, _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "ExtremeHills_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 4, y_min = OCEAN_MIN, y_max = -5, vertical_blend = 1, humidity_point = 10, heat_point = 45, _mcl_biome_type = "cold", _mcl_palette_index = 6, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Extreme Hills M -- Just gravel. minetest.register_biome({ name = "ExtremeHillsM", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:gravel", depth_riverbed = 3, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 0, heat_point = 25, _mcl_biome_type = "cold", _mcl_palette_index = 7, _mcl_skycolor = "#7DA2FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "ExtremeHillsM_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 3, y_min = OCEAN_MIN, y_max = 0, humidity_point = 0, heat_point = 25, _mcl_biome_type = "cold", _mcl_palette_index = 7, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Extreme Hills+ -- This biome is near-identical to Extreme Hills on the surface but has snow-covered mountains with spruce/oak -- forests above a certain height. minetest.register_biome({ name = "ExtremeHills+", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 4, y_min = 1, y_max = 41, humidity_point = 24, heat_point = 25, vertical_blend = 6, _mcl_biome_type = "cold", _mcl_palette_index = 8, _mcl_skycolor = "#7DA2FF", _mcl_fogcolor = overworld_fogcolor }) ---- Sub-biome for Extreme Hills+ for those snow forests minetest.register_biome({ name = "ExtremeHills+_snowtop", node_dust = "mcl_core:snow", node_top = "mcl_core:dirt_with_grass_snow", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 4, node_river_water = "mcl_core:ice", node_riverbed = "mcl_core:sand", depth_riverbed = 4, y_min = 42, y_max = mcl_vars.mg_overworld_max, humidity_point = 24, heat_point = 25, _mcl_biome_type = "cold", _mcl_palette_index = 8, _mcl_skycolor = "#7DA2FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "ExtremeHills+_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 4, y_min = OCEAN_MIN, y_max = 0, humidity_point = 24, heat_point = 25, _mcl_biome_type = "cold", _mcl_palette_index = 8, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Stone beach -- Just stone. -- Not neccessarily a beach at all, only named so according to MC minetest.register_biome({ name = "StoneBeach", node_riverbed = "mcl_core:sand", depth_riverbed = 1, y_min = -7, y_max = mcl_vars.mg_overworld_max, humidity_point = 0, heat_point = 8, _mcl_biome_type = "cold", _mcl_palette_index = 9, _mcl_skycolor = "#7DA2FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "StoneBeach_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_riverbed = "mcl_core:sand", depth_riverbed = 1, y_min = OCEAN_MIN, y_max = -8, vertical_blend = 2, humidity_point = 0, heat_point = 8, _mcl_biome_type = "cold", _mcl_palette_index = 9, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Ice Plains minetest.register_biome({ name = "IcePlains", node_dust = "mcl_core:snow", node_top = "mcl_core:dirt_with_grass_snow", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_water_top = "mcl_core:ice", depth_water_top = 2, node_river_water = "mcl_core:ice", node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 24, heat_point = 8, _mcl_biome_type = "snowy", _mcl_palette_index = 10, _mcl_skycolor = "#7FA1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "IcePlains_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 24, heat_point = 8, _mcl_biome_type = "snowy", _mcl_palette_index = 10, _mcl_skycolor = "#7FA1FF", _mcl_fogcolor = overworld_fogcolor }) -- Plains minetest.register_biome({ name = "Plains", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 3, y_max = mcl_vars.mg_overworld_max, humidity_point = 39, heat_point = 58, _mcl_biome_type = "medium", _mcl_palette_index = 0, _mcl_skycolor = "#78A7FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Plains_beach", node_top = "mcl_core:sand", depth_top = 2, node_filler = "mcl_core:sandstone", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 0, y_max = 2, humidity_point = 39, heat_point = 58, _mcl_biome_type = "medium", _mcl_palette_index = 0, _mcl_skycolor = beach_skycolor, _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Plains_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -1, humidity_point = 39, heat_point = 58, _mcl_biome_type = "medium", _mcl_palette_index = 0, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Sunflower Plains minetest.register_biome({ name = "SunflowerPlains", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 4, y_max = mcl_vars.mg_overworld_max, humidity_point = 28, heat_point = 45, _mcl_biome_type = "medium", _mcl_palette_index = 11, _mcl_skycolor = "#78A7FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "SunflowerPlains_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:dirt", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 28, heat_point = 45, _mcl_biome_type = "medium", _mcl_palette_index = 11, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Taiga minetest.register_biome({ name = "Taiga", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 4, y_max = mcl_vars.mg_overworld_max, humidity_point = 58, heat_point = 22, _mcl_biome_type = "cold", _mcl_palette_index = 12, _mcl_skycolor = "#7DA3FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Taiga_beach", node_top = "mcl_core:sand", depth_top = 2, node_filler = "mcl_core:sandstone", depth_filler = 1, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = 3, humidity_point = 58, heat_point = 22, _mcl_biome_type = "cold", _mcl_palette_index = 12, _mcl_skycolor = beach_skycolor, _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Taiga_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 58, heat_point = 22, _mcl_biome_type = "cold", _mcl_palette_index = 12, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Forest minetest.register_biome({ name = "Forest", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 61, heat_point = 45, _mcl_biome_type = "medium", _mcl_palette_index = 13, _mcl_skycolor = "#79A6FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Forest_beach", node_top = "mcl_core:sand", depth_top = 2, node_filler = "mcl_core:sandstone", depth_filler = 1, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -1, y_max = 0, humidity_point = 61, heat_point = 45, _mcl_biome_type = "medium", _mcl_palette_index = 13, _mcl_skycolor = beach_skycolor, _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Forest_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -2, humidity_point = 61, heat_point = 45, _mcl_biome_type = "medium", _mcl_palette_index = 13, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Flower Forest minetest.register_biome({ name = "FlowerForest", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 3, y_max = mcl_vars.mg_overworld_max, humidity_point = 44, heat_point = 32, _mcl_biome_type = "medium", _mcl_palette_index = 14, _mcl_skycolor = "#79A6FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "FlowerForest_beach", node_top = "mcl_core:sand", depth_top = 2, node_filler = "mcl_core:sandstone", depth_filler = 1, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -2, y_max = 2, humidity_point = 44, heat_point = 32, _mcl_biome_type = "medium", _mcl_palette_index = 14, _mcl_skycolor = beach_skycolor, _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "FlowerForest_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -3, humidity_point = 44, heat_point = 32, _mcl_biome_type = "medium", _mcl_palette_index = 14, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Birch Forest minetest.register_biome({ name = "BirchForest", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 78, heat_point = 31, _mcl_biome_type = "medium", _mcl_palette_index = 15, _mcl_skycolor = "#7AA5FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "BirchForest_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 78, heat_point = 31, _mcl_biome_type = "medium", _mcl_palette_index = 15, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Birch Forest M minetest.register_biome({ name = "BirchForestM", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 77, heat_point = 27, _mcl_biome_type = "medium", _mcl_palette_index = 16, _mcl_skycolor = "#7AA5FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "BirchForestM_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 77, heat_point = 27, _mcl_biome_type = "medium", _mcl_palette_index = 16, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Desert minetest.register_biome({ name = "Desert", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, node_stone = "mcl_core:sandstone", y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 26, heat_point = 94, _mcl_biome_type = "hot", _mcl_palette_index = 17, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Desert_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 26, heat_point = 94, _mcl_biome_type = "hot", _mcl_palette_index = 17, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Roofed Forest minetest.register_biome({ name = "RoofedForest", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 94, heat_point = 27, _mcl_biome_type = "medium", _mcl_palette_index = 18, _mcl_skycolor = "#79A6FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "RoofedForest_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 94, heat_point = 27, _mcl_biome_type = "medium", _mcl_palette_index = 18, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Mesa: Starts with a couple of sand-covered layers (the "sandlevel"), -- followed by terracotta with colorful (but imperfect) strata minetest.register_biome({ name = "Mesa", node_top = "mcl_colorblocks:hardened_clay", depth_top = 1, node_filler = "mcl_colorblocks:hardened_clay", node_riverbed = "mcl_core:redsand", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay", y_min = 11, y_max = mcl_vars.mg_overworld_max, humidity_point = 0, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 19, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) -- Helper biome for the red sand at the bottom of Mesas. minetest.register_biome({ name = "Mesa_sandlevel", node_top = "mcl_core:redsand", depth_top = 1, node_filler = "mcl_colorblocks:hardened_clay_orange", depth_filler = 3, node_riverbed = "mcl_core:redsand", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay_orange", y_min = -4, y_max = 10, humidity_point = 0, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 19, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Mesa_ocean", node_top = "mcl_core:sand", depth_top = 3, node_filler = "mcl_core:sand", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -5, vertical_blend = 1, humidity_point = 0, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 19, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Mesa Bryce: Variant of Mesa, but with perfect strata and a much smaller red sand desert minetest.register_biome({ name = "MesaBryce", node_top = "mcl_colorblocks:hardened_clay", depth_top = 1, node_filler = "mcl_colorblocks:hardened_clay", node_riverbed = "mcl_colorblocks:hardened_clay", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay", y_min = 4, y_max = mcl_vars.mg_overworld_max, humidity_point = -5, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 20, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MesaBryce_sandlevel", node_top = "mcl_core:redsand", depth_top = 1, node_filler = "mcl_colorblocks:hardened_clay_orange", depth_filler = 3, node_riverbed = "mcl_colorblocks:hardened_clay", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay_orange", y_min = -4, y_max = 3, humidity_point = -5, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 20, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MesaBryce_ocean", node_top = "mcl_core:sand", depth_top = 3, node_filler = "mcl_core:sand", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -5, vertical_blend = 1, humidity_point = -5, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 20, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Mesa Plateau F -- Identical to Mesa below Y=30. At Y=30 and above there is a "dry" oak forest minetest.register_biome({ name = "MesaPlateauF", node_top = "mcl_colorblocks:hardened_clay", depth_top = 1, node_filler = "mcl_colorblocks:hardened_clay", node_riverbed = "mcl_core:redsand", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay", y_min = 11, y_max = 29, humidity_point = 0, heat_point = 60, vertical_blend = 0, -- we want a sharp transition _mcl_biome_type = "hot", _mcl_palette_index = 21, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) -- The oak forest plateau of this biome. -- This is a plateau for grass blocks, dry shrubs, tall grass, coarse dirt and oaks. -- Strata don't generate here. minetest.register_biome({ name = "MesaPlateauF_grasstop", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 1, node_riverbed = "mcl_core:redsand", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay", y_min = 30, y_max = mcl_vars.mg_overworld_max, humidity_point = 0, heat_point = 60, _mcl_biome_type = "hot", _mcl_palette_index = 21, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MesaPlateauF_sandlevel", node_top = "mcl_core:redsand", depth_top = 2, node_filler = "mcl_colorblocks:hardened_clay_orange", depth_filler = 3, node_riverbed = "mcl_core:redsand", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay_orange", y_min = -5, y_max = 10, humidity_point = 0, heat_point = 60, _mcl_biome_type = "hot", _mcl_palette_index = 21, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MesaPlateauF_ocean", node_top = "mcl_core:sand", depth_top = 3, node_filler = "mcl_core:sand", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -6, vertical_blend = 1, humidity_point = 0, heat_point = 60, _mcl_biome_type = "hot", _mcl_palette_index = 21, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Mesa Plateau FM -- Dryer and more "chaotic"/"weathered down" variant of MesaPlateauF: -- oak forest is less dense, more coarse dirt, more erratic terrain, vertical blend, more red sand layers, -- red sand as ores, red sandstone at sandlevel minetest.register_biome({ name = "MesaPlateauFM", node_top = "mcl_colorblocks:hardened_clay", depth_top = 1, node_filler = "mcl_colorblocks:hardened_clay", node_riverbed = "mcl_core:redsand", depth_riverbed = 2, node_stone = "mcl_colorblocks:hardened_clay", y_min = 12, y_max = 29, humidity_point = -5, heat_point = 60, vertical_blend = 5, _mcl_biome_type = "hot", _mcl_palette_index = 22, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) -- Grass plateau minetest.register_biome({ name = "MesaPlateauFM_grasstop", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:coarse_dirt", depth_filler = 2, node_riverbed = "mcl_core:redsand", depth_riverbed = 1, node_stone = "mcl_colorblocks:hardened_clay", y_min = 30, y_max = mcl_vars.mg_overworld_max, humidity_point = -5, heat_point = 60, _mcl_biome_type = "hot", _mcl_palette_index = 22, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MesaPlateauFM_sandlevel", node_top = "mcl_core:redsand", depth_top = 3, node_filler = "mcl_colorblocks:hardened_clay_orange", depth_filler = 3, node_riverbed = "mcl_core:redsand", depth_riverbed = 2, node_stone = "mcl_colorblocks:hardened_clay", -- red sand has wider reach than in other mesa biomes y_min = -7, y_max = 11, humidity_point = -5, heat_point = 60, vertical_blend = 4, _mcl_biome_type = "hot", _mcl_palette_index = 22, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MesaPlateauFM_ocean", node_top = "mcl_core:sand", depth_top = 3, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 3, y_min = OCEAN_MIN, y_max = -8, vertical_blend = 2, humidity_point = -5, heat_point = 60, _mcl_biome_type = "hot", _mcl_palette_index = 22, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Savanna minetest.register_biome({ name = "Savanna", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 36, heat_point = 79, _mcl_biome_type = "hot", _mcl_palette_index = 1, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Savanna_beach", node_top = "mcl_core:sand", depth_top = 3, node_filler = "mcl_core:sandstone", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -1, y_max = 0, humidity_point = 36, heat_point = 79, _mcl_biome_type = "hot", _mcl_palette_index = 1, _mcl_skycolor = beach_skycolor, _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Savanna_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -2, humidity_point = 36, heat_point = 79, _mcl_biome_type = "hot", _mcl_palette_index = 1, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Savanna M -- Changes to Savanna: Coarse Dirt. No sand beach. No oaks. -- Otherwise identical to Savanna minetest.register_biome({ name = "SavannaM", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:coarse_dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 48, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 23, _mcl_skycolor = "#6EB1FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "SavannaM_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 48, heat_point = 100, _mcl_biome_type = "hot", _mcl_palette_index = 23, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Jungle minetest.register_biome({ name = "Jungle", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 88, heat_point = 81, _mcl_biome_type = "medium", _mcl_palette_index = 24, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Jungle_shore", node_top = "mcl_core:dirt", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -2, y_max = 0, humidity_point = 88, heat_point = 81, _mcl_biome_type = "medium", _mcl_palette_index = 24, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Jungle_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -3, vertical_blend = 1, humidity_point = 88, heat_point = 81, _mcl_biome_type = "medium", _mcl_palette_index = 24, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Jungle M -- Like Jungle but with even more dense vegetation minetest.register_biome({ name = "JungleM", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 92, heat_point = 81, _mcl_biome_type = "medium", _mcl_palette_index = 25, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "JungleM_shore", node_top = "mcl_core:dirt", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -2, y_max = 0, humidity_point = 92, heat_point = 81, _mcl_biome_type = "medium", _mcl_palette_index = 25, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "JungleM_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -3, vertical_blend = 1, humidity_point = 92, heat_point = 81, _mcl_biome_type = "medium", _mcl_palette_index = 25, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Jungle Edge minetest.register_biome({ name = "JungleEdge", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 88, heat_point = 76, _mcl_biome_type = "medium", _mcl_palette_index = 26, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "JungleEdge_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 88, heat_point = 76, _mcl_biome_type = "medium", _mcl_palette_index = 26, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Jungle Edge M (very rare). -- Almost identical to Jungle Edge. Has deeper dirt. Melons spawn here a lot. -- This biome occours directly between Jungle M and Jungle Edge but also has a small border to Jungle. -- This biome is very small in general. minetest.register_biome({ name = "JungleEdgeM", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 90, heat_point = 79, _mcl_biome_type = "medium", _mcl_palette_index = 27, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "JungleEdgeM_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 90, heat_point = 79, _mcl_biome_type = "medium", _mcl_palette_index = 27, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Mangrove swamp minetest.register_biome({ name = "MangroveSwamp", node_top = "mcl_mud:mud", depth_top = 1, node_filler = "mcl_mud:mud", depth_filler = 3, node_riverbed = "mcl_core:dirt", depth_riverbed = 2, y_min = 1, -- Note: Limited in height! y_max = 27, humidity_point = 95, heat_point = 94, _mcl_biome_type = "hot", _mcl_palette_index = 27, _mcl_skycolor = "#78A7FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MangroveSwamp_shore", node_top = "mcl_mud:mud", depth_top = 1, node_filler = "mcl_mud:mud", depth_filler = 3, node_riverbed = "mcl_core:dirt", depth_riverbed = 2, y_min = -5, y_max = 0, humidity_point = 95, heat_point = 94, _mcl_biome_type = "hot", _mcl_palette_index = 27, _mcl_skycolor = "#78A7FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MangroveSwamp_ocean", node_top = "mcl_core:dirt", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:gravel", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -6, vertical_blend = 1, humidity_point = 95, heat_point = 94, _mcl_biome_type = "hot", _mcl_palette_index = 27, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Swampland minetest.register_biome({ name = "Swampland", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, -- Note: Limited in height! y_max = 23, humidity_point = 90, heat_point = 50, _mcl_biome_type = "medium", _mcl_palette_index = 28, _mcl_skycolor = "#78A7FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Swampland_shore", node_top = "mcl_core:dirt", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -5, y_max = 0, humidity_point = 90, heat_point = 50, _mcl_biome_type = "medium", _mcl_palette_index = 28, _mcl_skycolor = "#78A7FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "Swampland_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -6, vertical_blend = 1, humidity_point = 90, heat_point = 50, _mcl_biome_type = "medium", _mcl_palette_index = 28, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Mushroom Island / Mushroom Island Shore (rare) -- Not neccessarily an island at all, only named after Minecraft's biome minetest.register_biome({ name = "MushroomIsland", node_top = "mcl_core:mycelium", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 4, -- Note: Limited in height! y_max = 20, vertical_blend = 1, humidity_point = 106, heat_point = 50, _mcl_biome_type = "medium", _mcl_palette_index = 29, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MushroomIslandShore", node_top = "mcl_core:mycelium", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = 3, humidity_point = 106, heat_point = 50, _mcl_biome_type = "medium", _mcl_palette_index = 29, _mcl_skycolor = "#77A8FF", _mcl_fogcolor = overworld_fogcolor }) minetest.register_biome({ name = "MushroomIsland_ocean", node_top = "mcl_core:gravel", depth_top = 1, node_filler = "mcl_core:gravel", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 106, heat_point = 50, _mcl_biome_type = "medium", _mcl_palette_index = 29, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Bamboo Jungle areas are like the Jungle areas, but warmer and more humid. -- Bamboo Jungle minetest.register_biome({ name = "BambooJungle", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 90, heat_point = 95, _mcl_biome_type = "medium", _mcl_palette_index = 24, }) minetest.register_biome({ name = "BambooJungle_shore", node_top = "mcl_core:dirt", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -2, y_max = 0, humidity_point = 90, heat_point = 95, _mcl_biome_type = "medium", _mcl_palette_index = 24, }) minetest.register_biome({ name = "BambooJungle_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -3, vertical_blend = 1, humidity_point = 95, heat_point = 90, _mcl_biome_type = "medium", _mcl_palette_index = 24, }) -- Bamboo Jungle M -- Like Bamboo Jungle but with even more dense vegetation minetest.register_biome({ name = "BambooJungleM", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 95, heat_point = 95, _mcl_biome_type = "medium", _mcl_palette_index = 25, }) minetest.register_biome({ name = "BambooJungleM_shore", node_top = "mcl_core:dirt", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = -2, y_max = 0, humidity_point = 95, heat_point = 90, _mcl_biome_type = "medium", _mcl_palette_index = 25, }) minetest.register_biome({ name = "BambooJungleM_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = -3, vertical_blend = 1, humidity_point = 95, heat_point = 95, _mcl_biome_type = "medium", _mcl_palette_index = 25, }) -- Bamboo Jungle Edge minetest.register_biome({ name = "BambooJungleEdge", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 92, heat_point = 90, _mcl_biome_type = "medium", _mcl_palette_index = 26, }) minetest.register_biome({ name = "BambooJungleEdge_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 2, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 95, heat_point = 88, _mcl_biome_type = "medium", _mcl_palette_index = 26, }) -- Jungle Edge M (very rare). -- Almost identical to Jungle Edge. Has deeper dirt. Melons spawn here a lot. -- This biome occours directly between Jungle M and Jungle Edge but also has a small border to Jungle. -- This biome is very small in general. minetest.register_biome({ name = "BambooJungleEdgeM", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = mcl_vars.mg_overworld_max, humidity_point = 95, heat_point = 95, _mcl_biome_type = "medium", _mcl_palette_index = 27, }) minetest.register_biome({ name = "BambooJungleEdgeM_ocean", node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 4, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = OCEAN_MIN, y_max = 0, humidity_point = 97, heat_point = 90, _mcl_biome_type = "medium", _mcl_palette_index = 27, }) -- Add deep ocean and underground biomes automatically. for i = 1, #overworld_biomes do local biome = overworld_biomes[i] -- Deep Ocean minetest.register_biome({ name = biome .. "_deep_ocean", heat_point = minetest.registered_biomes[biome].heat_point, humidity_point = minetest.registered_biomes[biome].humidity_point, y_min = DEEP_OCEAN_MIN, y_max = DEEP_OCEAN_MAX, node_top = minetest.registered_biomes[biome .. "_ocean"].node_top, depth_top = 2, node_filler = minetest.registered_biomes[biome .. "_ocean"].node_filler, depth_filler = 3, node_riverbed = minetest.registered_biomes[biome .. "_ocean"].node_riverbed, depth_riverbed = 2, vertical_blend = 5, _mcl_biome_type = minetest.registered_biomes[biome]._mcl_biome_type, _mcl_palette_index = minetest.registered_biomes[biome]._mcl_palette_index, _mcl_skycolor = ocean_skycolor, _mcl_fogcolor = overworld_fogcolor }) -- Underground biomes are used to identify the underground and to prevent nodes from the surface -- (sand, dirt) from leaking into the underground. minetest.register_biome({ name = biome .. "_underground", heat_point = minetest.registered_biomes[biome].heat_point, humidity_point = minetest.registered_biomes[biome].humidity_point, y_min = mcl_vars.mg_overworld_min, y_max = DEEP_OCEAN_MIN - 1, _mcl_biome_type = minetest.registered_biomes[biome]._mcl_biome_type, _mcl_palette_index = minetest.registered_biomes[biome]._mcl_palette_index, _mcl_skycolor = minetest.registered_biomes[biome]._mcl_skycolor, _mcl_fogcolor = minetest.registered_biomes[biome]._mcl_fogcolor, }) end end -- Register biomes of non-Overworld biomes local function register_dimension_biomes() --[[ REALMS ]] --[[ THE NETHER ]] -- the following decoration is a hack to cover exposed bedrock in netherrack - be careful not to put any ceiling decorations in a way that would apply to this (they would get generated regardless of biome) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:bedrock"}, sidelen = 16, fill_ratio = 10, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_max + 15, height = 6, max_height = 10, decoration = "mcl_nether:netherrack", flags = "all_ceilings", param2 = 0, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:bedrock"}, sidelen = 16, fill_ratio = 10, y_min = mcl_vars.mg_nether_min - 10, y_max = mcl_vars.mg_lava_nether_max, height = 7, max_height = 14, decoration = "mcl_nether:netherrack", flags = "all_floors,force_placement", param2 = 0, }) minetest.register_biome({ name = "Nether", node_filler = "mcl_nether:netherrack", node_stone = "mcl_nether:netherrack", node_top = "mcl_nether:netherrack", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max + 80, heat_point = 100, humidity_point = 0, _mcl_biome_type = "hot", _mcl_palette_index = 17, -- _mcl_skycolor = nether_skycolor, -- _mcl_fogcolor = "#330808" }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack", "mcl_nether:glowstone", "mcl_blackstone:nether_gold", "mcl_nether:quartz_ore", "mcl_core:gravel", "mcl_nether:soul_sand", "mcl_nether:glowstone", "mcl_nether:magma"}, sidelen = 16, fill_ratio = 10, biomes = {"Nether"}, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_deco_max, decoration = "mcl_nether:netherrack", flags = "all_floors", param2 = 0, }) minetest.register_biome({ name = "SoulsandValley", node_filler = "mcl_nether:netherrack", node_stone = "mcl_nether:netherrack", node_top = "mcl_blackstone:soul_soil", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max + 80, heat_point = 77, humidity_point = 33, _mcl_biome_type = "hot", _mcl_palette_index = 17, -- _mcl_skycolor = nether_skycolor, -- _mcl_fogcolor = "#1B4745" }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack", "mcl_nether:glowstone", "mcl_nether:magma"}, sidelen = 16, fill_ratio = 10, biomes = {"SoulsandValley"}, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_deco_max, decoration = "mcl_blackstone:soul_soil", flags = "all_floors, all_ceilings", param2 = 0, }) minetest.register_ore({ ore_type = "blob", ore = "mcl_nether:soul_sand", wherein = {"mcl_nether:netherrack", "mcl_blackstone:soul_soil"}, clust_scarcity = 100, clust_num_ores = 225, clust_size = 15, biomes = {"SoulsandValley"}, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_deco_max, noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", } }) minetest.register_biome({ name = "CrimsonForest", node_filler = "mcl_nether:netherrack", node_stone = "mcl_nether:netherrack", node_top = "mcl_crimson:crimson_nylium", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max + 80, heat_point = 60, humidity_point = 47, _mcl_biome_type = "hot", _mcl_palette_index = 17, -- _mcl_skycolor = nether_skycolor, -- _mcl_fogcolor = "#330303" }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack", "mcl_nether:glowstone", "mcl_blackstone:nether_gold", "mcl_nether:quartz_ore", "mcl_core:gravel", "mcl_nether:soul_sand", "mcl_nether:magma", "mcl_blackstone:blackstone"}, sidelen = 16, fill_ratio = 10, biomes = {"CrimsonForest"}, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_deco_max, decoration = "mcl_crimson:crimson_nylium", flags = "all_floors", param2 = 0, }) minetest.register_biome({ name = "WarpedForest", node_filler = "mcl_nether:netherrack", node_stone = "mcl_nether:netherrack", node_top = "mcl_crimson:warped_nylium", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max + 80, heat_point = 37, humidity_point = 70, _mcl_biome_type = "hot", _mcl_palette_index = 17, -- _mcl_skycolor = nether_skycolor, -- _mcl_fogcolor = "#1A051A" }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack", "mcl_nether:glowstone", "mcl_blackstone:nether_gold", "mcl_nether:quartz_ore", "mcl_core:gravel", "mcl_nether:soul_sand", "mcl_nether:magma", "mcl_blackstone:blackstone"}, sidelen = 16, fill_ratio = 10, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_deco_max, decoration = "mcl_crimson:warped_nylium", flags = "all_floors", param2 = 0, }) minetest.register_biome({ name = "BasaltDelta", node_filler = "mcl_nether:netherrack", node_stone = "mcl_nether:netherrack", node_top = "mcl_blackstone:basalt", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max + 80, heat_point = 27, humidity_point = 80, _mcl_biome_type = "hot", _mcl_palette_index = 17, -- _mcl_skycolor = nether_skycolor, -- _mcl_fogcolor = "#685F70" }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack", "mcl_nether:glowstone", "mcl_blackstone:nether_gold", "mcl_nether:quartz_ore", "mcl_core:gravel", "mcl_nether:soul_sand", "mcl_blackstone:blackstone", "mcl_nether:magma"}, sidelen = 16, fill_ratio = 10, biomes = {"BasaltDelta"}, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_deco_max, decoration = "mcl_blackstone:basalt", flags = "all_floors", param2 = 0, }) minetest.register_ore({ ore_type = "blob", ore = "mcl_blackstone:blackstone", wherein = {"mcl_nether:netherrack", "mcl_nether:glowstone", "mcl_core:gravel"}, clust_scarcity = 100, clust_num_ores = 400, clust_size = 20, biomes = {"BasaltDelta"}, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_deco_max, noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", } }) --[[ THE END ]] minetest.register_biome({ name = "End", node_stone = "air", node_filler = "air", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max + 80, heat_point = 1000, --ridiculously high values so End Island always takes precedent humidity_point = 1000, vertical_blend = 16, _mcl_biome_type = "medium", _mcl_palette_index = 0, -- _mcl_skycolor = end_skycolor, -- _mcl_fogcolor = end_fogcolor }) minetest.register_biome({ name = "EndBarrens", node_stone = "air", node_filler = "air", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max + 80, heat_point = 1000, humidity_point = 1000, vertical_blend = 16, _mcl_biome_type = "medium", _mcl_palette_index = 0, -- _mcl_skycolor = end_skycolor, -- _mcl_fogcolor = end_fogcolor }) minetest.register_biome({ name = "EndMidlands", node_stone = "air", node_filler = "air", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max + 80, heat_point = 1000, humidity_point = 1000, vertical_blend = 16, _mcl_biome_type = "medium", _mcl_palette_index = 0, -- _mcl_skycolor = end_skycolor, -- _mcl_fogcolor = end_fogcolor }) minetest.register_biome({ name = "EndHighlands", node_stone = "air", node_filler = "air", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max + 80, heat_point = 1000, humidity_point = 1000, vertical_blend = 16, _mcl_biome_type = "medium", _mcl_palette_index = 0, -- _mcl_skycolor = end_skycolor, -- _mcl_fogcolor = end_fogcolor }) minetest.register_biome({ name = "EndSmallIslands", node_stone = "air", node_filler = "air", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max + 80, heat_point = 1000, humidity_point = 1000, vertical_blend = 16, _mcl_biome_type = "medium", _mcl_palette_index = 0, -- _mcl_skycolor = end_skycolor, -- _mcl_fogcolor = end_fogcolor }) minetest.register_biome({ name = "EndBorder", node_stone = "air", node_filler = "air", node_water = "air", node_river_water = "air", node_cave_liquid = "air", y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max + 80, heat_point = 500, humidity_point = 500, vertical_blend = 16, max_pos = {x = 1250, y = mcl_vars.mg_end_min + 512, z = 1250}, min_pos = {x = -1250, y = mcl_vars.mg_end_min, z = -1250}, _mcl_biome_type = "medium", _mcl_palette_index = 0, -- _mcl_skycolor = end_skycolor, -- _mcl_fogcolor = end_fogcolor }) minetest.register_biome({ name = "EndIsland", node_stone = "air", node_filler = "air", node_water = "air", node_river_water = "air", node_cave_liquid = "air", max_pos = {x = 650, y = mcl_vars.mg_end_min + 512, z = 650}, min_pos = {x = -650, y = mcl_vars.mg_end_min, z = -650}, heat_point = 50, humidity_point = 50, vertical_blend = 16, _mcl_biome_type = "medium", _mcl_palette_index = 0, -- _mcl_skycolor = end_skycolor, -- _mcl_fogcolor = end_fogcolor }) end -- Register ores which are limited by biomes. For all mapgens except flat and singlenode. local function register_biome_ores() local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"} -- Emeralds minetest.register_ore({ ore_type = "scatter", ore = "mcl_core:stone_with_emerald", wherein = stonelike, clust_scarcity = 16384, clust_num_ores = 1, clust_size = 1, y_min = mcl_worlds.layer_to_y(4), y_max = mcl_worlds.layer_to_y(32), biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground", "ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground", "ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground", }, }) -- Rarely replace stone with stone monster eggs. -- In v6 this can happen anywhere, in other mapgens only in Extreme Hills. local monster_egg_scarcity if mg_name == "v6" then monster_egg_scarcity = 28 * 28 * 28 else monster_egg_scarcity = 26 * 26 * 26 end minetest.register_ore({ ore_type = "scatter", ore = "mcl_monster_eggs:monster_egg_stone", wherein = "mcl_core:stone", clust_scarcity = monster_egg_scarcity, clust_num_ores = 3, clust_size = 2, y_min = mcl_vars.mg_overworld_min, y_max = mcl_worlds.layer_to_y(61), biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground", "ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground", "ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground", }, }) -- Bonus gold spawn in Mesa if mg_name ~= "v6" then minetest.register_ore({ ore_type = "scatter", ore = "mcl_core:stone_with_gold", wherein = stonelike, clust_scarcity = 3333, clust_num_ores = 5, clust_size = 3, y_min = mcl_worlds.layer_to_y(32), y_max = mcl_worlds.layer_to_y(79), biomes = {"Mesa", "Mesa_sandlevel", "Mesa_ocean", "MesaBryce", "MesaBryce_sandlevel", "MesaBryce_ocean", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean", "MesaPlateauFM", "MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean", }, }) end --nether gold if mg_name ~= "v6" then minetest.register_ore({ ore_type = "scatter", ore = "mcl_blackstone:blackstone_gilded", wherein = "mcl_blackstone:blackstone", clust_scarcity = 4775, clust_num_ores = 2, clust_size = 2, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_blackstone:nether_gold", wherein = "mcl_nether:netherrack", clust_scarcity = 830, clust_num_ores = 5, clust_size = 3, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_blackstone:nether_gold", wherein = "mcl_nether:netherrack", clust_scarcity = 1660, clust_num_ores = 4, clust_size = 2, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) end end -- Register “fake” ores directly related to the biomes. These are mostly low-level landscape alternations local function register_biomelike_ores() -- Random coarse dirt floor in Mega Taiga and Mesa Plateau F minetest.register_ore({ ore_type = "sheet", ore = "mcl_core:coarse_dirt", wherein = {"mcl_core:podzol", "mcl_core:dirt"}, clust_scarcity = 1, clust_num_ores = 12, clust_size = 10, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_threshold = 0.2, noise_params = {offset = 0, scale = 15, spread = {x = 130, y = 130, z = 130}, seed = 24, octaves = 3, persist = 0.70}, biomes = {"MegaTaiga"}, }) minetest.register_ore({ ore_type = "sheet", ore = "mcl_core:coarse_dirt", wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, column_height_max = 1, column_midpoint_factor = 0.0, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_threshold = 0.0, noise_params = {offset = 0, scale = 15, spread = {x = 250, y = 250, z = 250}, seed = 24, octaves = 3, persist = 0.70}, biomes = {"MesaPlateauF_grasstop"}, }) minetest.register_ore({ ore_type = "blob", ore = "mcl_core:coarse_dirt", wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, clust_scarcity = 1500, clust_num_ores = 25, clust_size = 7, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", }, biomes = {"MesaPlateauF_grasstop"}, }) minetest.register_ore({ ore_type = "sheet", ore = "mcl_core:coarse_dirt", wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, column_height_max = 1, column_midpoint_factor = 0.0, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_threshold = -2.5, noise_params = {offset = 1, scale = 15, spread = {x = 250, y = 250, z = 250}, seed = 24, octaves = 3, persist = 0.80}, biomes = {"MesaPlateauFM_grasstop"}, }) minetest.register_ore({ ore_type = "blob", ore = "mcl_core:coarse_dirt", wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, clust_scarcity = 1800, clust_num_ores = 65, clust_size = 15, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", }, biomes = {"MesaPlateauFM_grasstop"}, }) -- Occasionally dig out portions of MesaPlateauFM minetest.register_ore({ ore_type = "blob", ore = "air", wherein = {"group:hardened_clay", "group:sand", "mcl_core:coarse_dirt"}, clust_scarcity = 4000, clust_size = 5, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", }, biomes = {"MesaPlateauFM", "MesaPlateauFM_grasstop"}, }) minetest.register_ore({ ore_type = "blob", ore = "mcl_core:redsandstone", wherein = {"mcl_colorblocks:hardened_clay_orange"}, clust_scarcity = 300, clust_size = 8, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", }, biomes = {"MesaPlateauFM_sandlevel"}, }) -- More red sand in MesaPlateauFM minetest.register_ore({ ore_type = "sheet", ore = "mcl_core:redsand", wherein = {"group:hardened_clay"}, clust_scarcity = 1, clust_num_ores = 12, clust_size = 10, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_threshold = 0.1, noise_params = {offset = 0, scale = 15, spread = {x = 130, y = 130, z = 130}, seed = 95, octaves = 3, persist = 0.70}, biomes = {"MesaPlateauFM"}, }) minetest.register_ore({ ore_type = "blob", ore = "mcl_core:redsand", wherein = {"group:hardened_clay"}, clust_scarcity = 1500, clust_size = 4, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", }, biomes = {"MesaPlateauFM", "MesaPlateauFM_grasstop", "MesaPlateauFM_sandlevel"}, }) -- Small dirt patches in Extreme Hills M minetest.register_ore({ ore_type = "blob", -- TODO: Should be grass block. But generating this as ore means gras blocks will spawn undeground. :-( ore = "mcl_core:dirt", wherein = {"mcl_core:gravel"}, clust_scarcity = 5000, clust_num_ores = 12, clust_size = 4, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, noise_threshold = 0.2, noise_params = {offset = 0, scale = 5, spread = {x = 250, y = 250, z = 250}, seed = 64, octaves = 3, persist = 0.60}, biomes = {"ExtremeHillsM"}, }) -- For a transition from stone to hardened clay in mesa biomes that is not perfectly flat minetest.register_ore({ ore_type = "stratum", ore = "mcl_core:stone", wherein = {"group:hardened_clay"}, noise_params = {offset = -6, scale = 2, spread = {x = 25, y = 25, z = 25}, octaves = 1, persist = 0.60}, stratum_thickness = 8, biomes = { "Mesa_sandlevel", "Mesa_ocean", "MesaBryce_sandlevel", "MesaBryce_ocean", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean", "MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean", }, y_min = -4, y_max = 0, }) -- Mesa strata (registered as sheet ores) -- Helper function to create strata. local function stratum(y_min, height, color, seed, is_perfect) if not height then height = 1 end if not seed then seed = 39 end local y_max = y_min + height - 1 local perfect_biomes if is_perfect then -- "perfect" means no erosion perfect_biomes = {"MesaBryce", "Mesa", "MesaPlateauF", "MesaPlateauFM"} else perfect_biomes = {"MesaBryce"} end -- Full, perfect stratum minetest.register_ore({ ore_type = "stratum", ore = "mcl_colorblocks:hardened_clay_" .. color, -- Only paint uncolored so the biome can choose -- a color in advance. wherein = {"mcl_colorblocks:hardened_clay"}, y_min = y_min, y_max = y_max, biomes = perfect_biomes, }) if not is_perfect then -- Slightly eroded stratum, only minor imperfections minetest.register_ore({ ore_type = "stratum", ore = "mcl_colorblocks:hardened_clay_" .. color, wherein = {"mcl_colorblocks:hardened_clay"}, y_min = y_min, y_max = y_max, biomes = {"Mesa", "MesaPlateauF"}, noise_params = { offset = y_min + (y_max - y_min) / 2, scale = 0, spread = {x = 50, y = 50, z = 50}, seed = seed + 4, octaves = 1, persist = 1.0 }, np_stratum_thickness = { offset = 1.28, scale = 1, spread = {x = 18, y = 18, z = 18}, seed = seed + 4, octaves = 3, persist = 0.8, }, }) -- Very eroded stratum, most of the color is gone minetest.register_ore({ ore_type = "stratum", ore = "mcl_colorblocks:hardened_clay_" .. color, wherein = {"mcl_colorblocks:hardened_clay"}, y_min = y_min, y_max = y_max, biomes = {"MesaPlateauFM"}, noise_params = { offset = y_min + (y_max - y_min) / 2, scale = 0, spread = {x = 50, y = 50, z = 50}, seed = seed + 4, octaves = 1, persist = 1.0 }, np_stratum_thickness = { offset = 0.1, scale = 1, spread = {x = 28, y = 28, z = 28}, seed = seed + 4, octaves = 2, persist = 0.6, }, }) end end -- Hardcoded orange strata near sea level. -- For MesaBryce, since it has no sand at these heights stratum(4, 1, "orange", nil, true) stratum(7, 2, "orange", nil, true) -- 3-level stratum above the sandlevel (all mesa biomes) stratum(11, 3, "orange", nil, true) -- Create random strata for up to Y = 256. -- These strata are calculated based on the world seed and are global. -- They are thus different per-world. local mesapr = PcgRandom(mg_seed) --[[ ------ DANGER ZONE! ------ The following code is sensitive to changes; changing any number may break mapgen consistency when the mapgen generates new mapchunks in existing worlds because the random generator will yield different results and the strata suddenly don't match up anymore. ]] -- Available Mesa colors: local mesa_stratum_colors = {"silver", "brown", "orange", "red", "yellow", "white"} -- Start level local y = 17 -- Generate stratas repeat -- Each stratum has a color (duh!) local colorid = mesapr:next(1, #mesa_stratum_colors) -- … and a random thickness local heightrandom = mesapr:next(1, 12) local h if heightrandom == 12 then h = 4 elseif heightrandom >= 10 then h = 3 elseif heightrandom >= 8 then h = 2 else h = 1 end -- Small built-in bias: Only thin strata up to this Y level if y < 45 then h = math.min(h, 2) end -- Register stratum stratum(y, h, mesa_stratum_colors[colorid]) -- Skip a random amount of layers (which won't get painted) local skiprandom = mesapr:next(1, 12) local skip if skiprandom == 12 then skip = 4 elseif skiprandom >= 10 then skip = 3 elseif skiprandom >= 5 then skip = 2 elseif skiprandom >= 2 then skip = 1 else -- If this happens, the next stratum will touch the previous one without gap skip = 0 end -- Get height of next stratum or finish y = y + h + skip until y > 256 --[[ END OF DANGER ZONE ]] end -- Non-Overworld ores local function register_dimension_ores() --[[ NETHER GENERATION ]] -- Soul sand minetest.register_ore({ ore_type = "sheet", ore = "mcl_nether:soul_sand", -- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally -- in v6, but instead set with the on_generated function in mcl_mapgen_core. wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 13 * 13 * 13, clust_size = 5, y_min = mcl_vars.mg_nether_min, y_max = mcl_worlds.layer_to_y(64, "nether"), noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.1, spread = {x = 5, y = 5, z = 5}, seed = 2316, octaves = 1, persist = 0.0 }, }) -- Magma blocks minetest.register_ore({ ore_type = "blob", ore = "mcl_nether:magma", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 8 * 8 * 8, clust_num_ores = 45, clust_size = 6, y_min = mcl_worlds.layer_to_y(23, "nether"), y_max = mcl_worlds.layer_to_y(37, "nether"), noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", }, }) minetest.register_ore({ ore_type = "blob", ore = "mcl_nether:magma", wherein = {"mcl_nether:netherrack"}, clust_scarcity = 10 * 10 * 10, clust_num_ores = 65, clust_size = 8, y_min = mcl_worlds.layer_to_y(23, "nether"), y_max = mcl_worlds.layer_to_y(37, "nether"), noise_params = { offset = 0, scale = 1, spread = {x = 250, y = 250, z = 250}, seed = 12345, octaves = 3, persist = 0.6, lacunarity = 2, flags = "defaults", }, }) -- Glowstone minetest.register_ore({ ore_type = "blob", ore = "mcl_nether:glowstone", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 26 * 26 * 26, clust_size = 5, y_min = mcl_vars.mg_lava_nether_max + 10, y_max = mcl_vars.mg_nether_max - 13, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.1, spread = {x = 5, y = 5, z = 5}, seed = 17676, octaves = 1, persist = 0.0 }, }) -- Gravel (Nether) minetest.register_ore({ ore_type = "sheet", ore = "mcl_core:gravel", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, column_height_min = 1, column_height_max = 1, column_midpoint_factor = 0, y_min = mcl_worlds.layer_to_y(63, "nether"), -- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O y_max = mcl_worlds.layer_to_y(65 + 2, "nether"), noise_threshold = 0.2, noise_params = { offset = 0.0, scale = 0.5, spread = {x = 20, y = 20, z = 20}, seed = 766, octaves = 3, persist = 0.6, }, }) -- Nether quartz if minetest.settings:get_bool("mcl_generate_ores", true) then minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:quartz_ore", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 850, clust_num_ores = 4, -- MC cluster amount: 4-10 clust_size = 3, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:quartz_ore", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 1650, clust_num_ores = 8, -- MC cluster amount: 4-10 clust_size = 4, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) end -- Lava springs in the Nether minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 13500, --rare clust_num_ores = 1, clust_size = 1, y_min = mcl_vars.mg_lava_nether_max, y_max = mcl_vars.mg_nether_max - 13, }) local lava_biomes = {"BasaltDelta", "Nether"} minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 500, clust_num_ores = 1, clust_size = 1, biomes = lava_biomes, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_lava_nether_max + 1, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 1000, clust_num_ores = 1, clust_size = 1, biomes = lava_biomes, y_min = mcl_vars.mg_lava_nether_max + 2, y_max = mcl_vars.mg_lava_nether_max + 12, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 2000, clust_num_ores = 1, clust_size = 1, biomes = lava_biomes, y_min = mcl_vars.mg_lava_nether_max + 13, y_max = mcl_vars.mg_lava_nether_max + 48, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 3500, clust_num_ores = 1, clust_size = 1, biomes = lava_biomes, y_min = mcl_vars.mg_lava_nether_max + 49, y_max = mcl_vars.mg_nether_max - 13, }) --[[ THE END ]] -- Generate fake End -- TODO: Remove the "ores" when there's a better End generator -- FIXME: Broken lighting in v6 mapgen local end_wherein if mg_name == "v6" then end_wherein = {"air", "mcl_core:stone"} else end_wherein = {"air"} end local mult = 1.0 minetest.register_ore({ ore_type = "stratum", ore = "mcl_end:end_stone", wherein = end_wherein, biomes = {"EndSmallIslands", "Endborder"}, y_min = mcl_vars.mg_end_min + 64, y_max = mcl_vars.mg_end_min + 80, clust_num_ores = 3375, clust_size = 15, noise_params = { offset = mcl_vars.mg_end_min + 70, scale = -1, spread = {x = 84, y = 84, z = 84}, seed = 145, octaves = 3, persist = 0.6, lacunarity = 2, --flags = "defaults", }, np_stratum_thickness = { offset = 0, scale = 15, spread = {x = 84, y = 84, z = 84}, seed = 145, octaves = 3, persist = 0.6, lacunarity = 2, --flags = "defaults", }, clust_scarcity = 1, }) minetest.register_ore({ ore_type = "stratum", ore = "mcl_end:end_stone", wherein = end_wherein, biomes = {"End", "EndMidlands", "EndHighlands", "EndBarrens"}, y_min = mcl_vars.mg_end_min + 64, y_max = mcl_vars.mg_end_min + 80, noise_params = { offset = mcl_vars.mg_end_min + 70, scale = -1, spread = {x = 126, y = 126, z = 126}, seed = mg_seed + 9999, octaves = 3, persist = 0.5, }, np_stratum_thickness = { offset = -2, scale = 10, spread = {x = 126, y = 126, z = 126}, seed = mg_seed + 9999, octaves = 3, persist = 0.5, }, clust_scarcity = 1, }) minetest.register_ore({ ore_type = "stratum", ore = "mcl_end:end_stone", wherein = end_wherein, biomes = {"End", "EndMidlands", "EndHighlands", "EndBarrens"}, y_min = mcl_vars.mg_end_min + 64, y_max = mcl_vars.mg_end_min + 80, noise_params = { offset = mcl_vars.mg_end_min + 72, scale = -3, spread = {x = 84, y = 84, z = 84}, seed = mg_seed + 999, octaves = 4, persist = 0.8, }, np_stratum_thickness = { offset = -4, scale = 10, spread = {x = 84, y = 84, z = 84}, seed = mg_seed + 999, octaves = 4, persist = 0.8, }, clust_scarcity = 1, }) minetest.register_ore({ ore_type = "stratum", ore = "mcl_end:end_stone", wherein = end_wherein, biomes = {"End", "EndMidlands", "EndHighlands", "EndBarrens"}, y_min = mcl_vars.mg_end_min + 64, y_max = mcl_vars.mg_end_min + 80, noise_params = { offset = mcl_vars.mg_end_min + 70, scale = -2, spread = {x = 84, y = 84, z = 84}, seed = mg_seed + 99, octaves = 4, persist = 0.85, }, np_stratum_thickness = { offset = -3, scale = 5, spread = {x = 63, y = 63, z = 63}, seed = mg_seed + 50, octaves = 4, persist = 0.85, }, clust_scarcity = 1, }) end -- All mapgens except mgv6 -- Template to register a grass or fern decoration local function register_grass_decoration(grasstype, offset, scale, biomes) local place_on, seed, node if grasstype == "fern" then node = "mcl_flowers:fern" place_on = {"group:grass_block_no_snow", "mcl_core:podzol", "mcl_mud:mud"} seed = 333 elseif grasstype == "tallgrass" then node = "mcl_flowers:tallgrass" place_on = {"group:grass_block_no_snow", "mcl_mud:mud"} seed = 420 end local noise = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = seed, octaves = 3, persist = 0.6 } for b = 1, #biomes do local param2 = minetest.registered_biomes[biomes[b]]._mcl_palette_index minetest.register_decoration({ deco_type = "simple", place_on = place_on, sidelen = 16, noise_params = noise, biomes = {biomes[b]}, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = node, param2 = param2, }) end end local function register_seagrass_decoration(grasstype, offset, scale, biomes) local seed, nodes, surfaces, param2, param2_max, y_max if grasstype == "seagrass" then seed = 16 surfaces = {"mcl_core:dirt", "mcl_core:sand", "mcl_core:gravel", "mcl_core:redsand"} nodes = {"mcl_ocean:seagrass_dirt", "mcl_ocean:seagrass_sand", "mcl_ocean:seagrass_gravel", "mcl_ocean:seagrass_redsand"} y_max = 0 elseif grasstype == "kelp" then seed = 32 param2 = 16 param2_max = 96 surfaces = {"mcl_core:dirt", "mcl_core:sand", "mcl_core:gravel"} nodes = {"mcl_ocean:kelp_dirt", "mcl_ocean:kelp_sand", "mcl_ocean:kelp_gravel"} y_max = -6 end local noise = { offset = offset, scale = scale, spread = {x = 100, y = 100, z = 100}, seed = seed, octaves = 3, persist = 0.6, } for s = 1, #surfaces do minetest.register_decoration({ deco_type = "simple", place_on = {surfaces[s]}, sidelen = 16, noise_params = noise, biomes = biomes, y_min = DEEP_OCEAN_MIN, y_max = y_max, decoration = nodes[s], param2 = param2, param2_max = param2_max, place_offset_y = -1, flags = "force_placement", }) end end local coral_min = OCEAN_MIN local coral_max = -10 local warm_oceans = { "JungleEdgeM_ocean", "Jungle_deep_ocean", "Savanna_ocean", "MesaPlateauF_ocean", "Swampland_ocean", "Mesa_ocean", "Plains_ocean", "MesaPlateauFM_ocean", "MushroomIsland_ocean", "SavannaM_ocean", "JungleEdge_ocean", "MesaBryce_ocean", "Jungle_ocean", "Desert_ocean", "JungleM_ocean", "MangroveSwamp_ocean" } local corals = { "brain", "horn", "bubble", "tube", "fire" } local function register_coral_decos(ck) local c = corals[ck] local noise = { offset = -0.0085, scale = 0.002, spread = {x = 25, y = 120, z = 25}, seed = 235, octaves = 5, persist = 1.8, lacunarity = 3.5, flags = "absvalue" } minetest.register_decoration({ deco_type = "schematic", place_on = {"group:sand", "mcl_core:gravel", "mcl_mud:mud"}, sidelen = 80, noise_params = noise, biomes = warm_oceans, y_min = coral_min, y_max = coral_max, schematic = mod_mcl_structures .. "/schematics/mcl_structures_coral_" .. c .. "_1.mts", rotation = "random", flags = "all_floors,force_placement", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:sand", "mcl_core:gravel", "mcl_mud:mud"}, noise_params = noise, sidelen = 80, biomes = warm_oceans, y_min = coral_min, y_max = coral_max, schematic = mod_mcl_structures .. "/schematics/mcl_structures_coral_" .. c .. "_2.mts", rotation = "random", flags = "all_floors,force_placement", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_ocean:" .. c .. "_coral_block"}, sidelen = 16, fill_ratio = 3, y_min = coral_min, y_max = coral_max, decoration = "mcl_ocean:" .. c .. "_coral", biomes = warm_oceans, flags = "force_placement, all_floors", height = 1, height_max = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_ocean:horn_coral_block"}, sidelen = 16, fill_ratio = 7, y_min = coral_min, y_max = coral_max, decoration = "mcl_ocean:" .. c .. "_coral_fan", biomes = warm_oceans, flags = "force_placement, all_floors", height = 1, height_max = 1, }) end local function register_decorations() -- Coral Reefs for k, _ in pairs(corals) do register_coral_decos(k) end minetest.register_decoration({ deco_type = "simple", place_on = {"group:sand", "mcl_core:gravel", "mcl_mud:mud"}, sidelen = 16, noise_params = { offset = -0.0085, scale = 0.002, spread = {x = 25, y = 120, z = 25}, seed = 235, octaves = 5, persist = 1.8, lacunarity = 3.5, flags = "absvalue" }, y_min = coral_min, y_max = coral_max, decoration = "mcl_ocean:dead_brain_coral_block", biomes = warm_oceans, flags = "force_placement", height = 1, height_max = 1, place_offset_y = -1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_ocean:dead_brain_coral_block"}, sidelen = 16, fill_ratio = 3, y_min = coral_min, y_max = coral_max, decoration = "mcl_ocean:sea_pickle_1_dead_brain_coral_block", biomes = warm_oceans, flags = "force_placement, all_floors", height = 1, height_max = 1, place_offset_y = -1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_ocean:dead_brain_coral_block"}, sidelen = 16, fill_ratio = 3, y_min = coral_min, y_max = coral_max, decoration = "mcl_ocean:sea_pickle_2_dead_brain_coral_block", biomes = warm_oceans, flags = "force_placement, all_floors", height = 1, height_max = 1, place_offset_y = -1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_ocean:dead_brain_coral_block"}, sidelen = 16, fill_ratio = 2, y_min = coral_min, y_max = coral_max, decoration = "mcl_ocean:sea_pickle_3_dead_brain_coral_block", biomes = warm_oceans, flags = "force_placement, all_floors", height = 1, height_max = 1, place_offset_y = -1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_ocean:dead_brain_coral_block"}, sidelen = 16, fill_ratio = 2, y_min = coral_min, y_max = coral_max, decoration = "mcl_ocean:sea_pickle_4_dead_brain_coral_block", biomes = warm_oceans, flags = "force_placement, all_floors", height = 1, height_max = 1, place_offset_y = -1, }) --rare CORAl minetest.register_decoration({ deco_type = "schematic", place_on = {"group:sand", "mcl_core:gravel"}, fill_ratio = 0.0001, sidelen = 80, biomes = warm_oceans, y_min = coral_min, y_max = coral_max, schematic = mod_mcl_structures .. "/schematics/coral_cora.mts", rotation = "random", flags = "place_center_x,place_center_z, force_placement", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:dirt_with_grass", "mcl_core:podzol"}, sidelen = 16, noise_params = { offset = 0, scale = 0.012, spread = {x = 100, y = 100, z = 100}, seed = 354, octaves = 1, persist = 0.5, lacunarity = 1.0, flags = "absvalue" }, biomes = {"Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga", "Forest"}, y_max = mcl_vars.mg_overworld_max, y_min = 2, decoration = "mcl_sweet_berry:sweet_berry_bush_3" }) -- Large ice spike minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"}, sidelen = 80, noise_params = { offset = 0.00040, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 1133, octaves = 4, persist = 0.67, }, biomes = {"IcePlainsSpikes"}, y_min = 4, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_structures .. "/schematics/mcl_structures_ice_spike_large.mts", rotation = "random", flags = "place_center_x, place_center_z", }) -- Small ice spike minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"}, sidelen = 80, noise_params = { offset = 0.005, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 1133, octaves = 4, persist = 0.67, }, biomes = {"IcePlainsSpikes"}, y_min = 4, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_structures .. "/schematics/mcl_structures_ice_spike_small.mts", rotation = "random", flags = "place_center_x, place_center_z", }) -- Oak -- Large oaks for i = 1, 4 do minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.000545, scale = 0.0011, spread = {x = 250, y = 250, z = 250}, seed = 3 + 5 * i, octaves = 3, persist = 0.66 }, biomes = {"Forest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_large_" .. i .. ".mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:dirt", }, sidelen = 80, noise_params = { offset = -0.0007, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 3, octaves = 3, persist = 0.6 }, biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_large_" .. i .. ".mts", flags = "place_center_x, place_center_z", rotation = "random", }) end -- Small “classic” oak (many biomes) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.025, scale = 0.0022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"Forest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.01, scale = 0.0022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"FlowerForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:dirt", }, sidelen = 16, noise_params = { offset = 0.0, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.7 }, biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.006, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.7 }, biomes = {"ExtremeHills+", "ExtremeHills+_snowtop"}, y_min = 50, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.015, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.7 }, biomes = {"MesaPlateauF_grasstop"}, y_min = 30, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.008, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.7 }, biomes = {"MesaPlateauFM_grasstop"}, y_min = 30, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:dirt", }, sidelen = 16, noise_params = { offset = 0.0, scale = 0.0002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.7 }, biomes = {"IcePlains"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.004, biomes = {"Jungle", "JungleM","BambooJungle", "BambooJungleM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.0004, biomes = {"JungleEdge", "JungleEdgeM", "Savanna"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, --[[noise_params = { offset = 0.01, scale = 0.00001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.33 },]]-- fill_ratio = 0.0002, biomes = {"FlowerForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic_bee_nest.mts", flags = "place_center_x, place_center_z", rotation = "random", spawn_by = "group:flower", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, --[[noise_params = { offset = 0.01, scale = 0.00001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.33 },]]-- fill_ratio = 0.00002, biomes = {"Forest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic_bee_nest.mts", flags = "place_center_x, place_center_z", rotation = "random", spawn_by = "group:flower", }) -- Rare balloon oak minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.002083, scale = 0.0022, spread = {x = 250, y = 250, z = 250}, seed = 3, octaves = 3, persist = 0.6, }, biomes = {"Forest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_balloon.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -- Swamp oak minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.0055, scale = 0.0011, spread = {x = 250, y = 250, z = 250}, seed = 5005, octaves = 5, persist = 0.6, }, biomes = {"Swampland", "Swampland_shore"}, y_min = 0, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_swamp.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "mcl_biomes:mangrove_tree_1", deco_type = "schematic", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.0065, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mangrove .. "/schematics/mcl_mangrove_tree_1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ name = "mcl_biomes:mangrove_tree_2", deco_type = "schematic", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.0045, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, y_min = -1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mangrove .. "/schematics/mcl_mangrove_tree_2.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ name = "mcl_biomes:mangrove_tree_3", deco_type = "schematic", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.023, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, y_min = -1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mangrove .. "/schematics/mcl_mangrove_tree_3.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ name = "mcl_biomes:mangrove_tree_4", deco_type = "schematic", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.023, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, y_min = -1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mangrove .. "/schematics/mcl_mangrove_tree_4.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ name = "mcl_biomes:mangrove_tree_4", deco_type = "schematic", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.023, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, y_min = -1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mangrove .. "/schematics/mcl_mangrove_tree_5.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_mud:mud"}, sidelen = 80, --[[noise_params = { offset = 0.01, scale = 0.00001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.33 },]]-- fill_ratio = 0.0005, biomes = {"MangroveSwamp"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mangrove .. "/schematics/mcl_mangrove_bee_nest.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", spawn_by = "group:flower", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.045, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, y_min = 0, y_max = 0, decoration = "mcl_mangrove:water_logged_roots", flags = "place_center_x, place_center_z, force_placement", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_mangrove:mangrove_roots"}, spawn_by = {"group:water"}, num_spawn_by = 2, sidelen = 80, fill_ratio = 10, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, y_min = 0, y_max = 0, decoration = "mcl_mangrove:water_logged_roots", flags = "place_center_x, place_center_z, force_placement, all_ceilings", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.045, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, place_offset_y = -1, decoration = "mcl_mangrove:mangrove_mud_roots", flags = "place_center_x, place_center_z, force_placement", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_mud:mud"}, sidelen = 80, fill_ratio = 0.008, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, decoration = "mcl_core:deadbush", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:water_source"}, sidelen = 80, fill_ratio = 0.035, biomes = {"MangroveSwamp", "MangroveSwamp_shore"}, decoration = "mcl_flowers:waterlily", flags = "place_center_x, place_center_z, liquid_surface", }) -- Jungle tree -- Huge jungle tree (4 variants) for i = 1, 4 do minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.0008, biomes = {"Jungle"}, y_min = 4, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree_huge_" .. i .. ".mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.003, biomes = {"JungleM"}, y_min = 4, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree_huge_" .. i .. ".mts", flags = "place_center_x, place_center_z", rotation = "random", }) end -- Common jungle tree minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.025, biomes = {"Jungle"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.015, biomes = {"Jungle"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree_2.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.005, biomes = {"Jungle"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree_3.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.005, biomes = {"Jungle"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree_4.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.025, biomes = {"Jungle","BambooJungle"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.0045, biomes = {"JungleEdge", "JungleEdgeM", "BambooJungleEdge", "BambooJungleEdgeM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.09, biomes = {"JungleM", "BambooJungleM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree_2.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -- Spruce local function quick_spruce(seed, offset, sprucename, biomes, y) if not y then y = 1 end minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:dirt", "mcl_core:podzol"}, sidelen = 16, noise_params = { offset = offset, scale = 0.0006, spread = {x = 250, y = 250, z = 250}, seed = seed, octaves = 3, persist = 0.66 }, biomes = biomes, y_min = y, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/" .. sprucename, flags = "place_center_x, place_center_z", }) end -- Huge spruce quick_spruce(3000, 0.0030, "mcl_core_spruce_huge_1.mts", {"MegaSpruceTaiga"}) quick_spruce(4000, 0.0036, "mcl_core_spruce_huge_2.mts", {"MegaSpruceTaiga"}) quick_spruce(6000, 0.0036, "mcl_core_spruce_huge_3.mts", {"MegaSpruceTaiga"}) quick_spruce(6600, 0.0036, "mcl_core_spruce_huge_4.mts", {"MegaSpruceTaiga"}) quick_spruce(3000, 0.0008, "mcl_core_spruce_huge_up_1.mts", {"MegaTaiga"}) quick_spruce(4000, 0.0008, "mcl_core_spruce_huge_up_2.mts", {"MegaTaiga"}) quick_spruce(6000, 0.0008, "mcl_core_spruce_huge_up_3.mts", {"MegaTaiga"}) -- Common spruce quick_spruce(11000, 0.00150, "mcl_core_spruce_5.mts", {"Taiga", "ColdTaiga"}) quick_spruce(2500, 0.00325, "mcl_core_spruce_1.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"}) quick_spruce(7000, 0.00425, "mcl_core_spruce_3.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"}) quick_spruce(9000, 0.00325, "mcl_core_spruce_4.mts", {"MegaTaiga", "Taiga", "ColdTaiga"}) quick_spruce(9500, 0.00500, "mcl_core_spruce_tall.mts", {"MegaTaiga"}) quick_spruce(5000, 0.00250, "mcl_core_spruce_2.mts", {"MegaSpruceTaiga", "MegaTaiga"}) quick_spruce(11000, 0.000025, "mcl_core_spruce_5.mts", {"ExtremeHills", "ExtremeHillsM"}) quick_spruce(2500, 0.00005, "mcl_core_spruce_1.mts", {"ExtremeHills", "ExtremeHillsM"}) quick_spruce(7000, 0.00005, "mcl_core_spruce_3.mts", {"ExtremeHills", "ExtremeHillsM"}) quick_spruce(9000, 0.00005, "mcl_core_spruce_4.mts", {"ExtremeHills", "ExtremeHillsM"}) quick_spruce(11000, 0.001, "mcl_core_spruce_5.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50) quick_spruce(2500, 0.002, "mcl_core_spruce_1.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50) quick_spruce(7000, 0.003, "mcl_core_spruce_3.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50) quick_spruce(9000, 0.002, "mcl_core_spruce_4.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50) -- Small lollipop spruce minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:podzol"}, sidelen = 16, noise_params = { offset = 0.004, scale = 0.0022, spread = {x = 250, y = 250, z = 250}, seed = 2500, octaves = 3, persist = 0.66 }, biomes = {"Taiga", "ColdTaiga"}, y_min = 2, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_spruce_lollipop.mts", flags = "place_center_x, place_center_z", }) -- Matchstick spruce: Very few leaves, tall trunk minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:podzol"}, sidelen = 80, noise_params = { offset = -0.025, scale = 0.025, spread = {x = 250, y = 250, z = 250}, seed = 2566, octaves = 5, persist = 0.60, }, biomes = {"Taiga", "ColdTaiga"}, y_min = 3, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_spruce_matchstick.mts", flags = "place_center_x, place_center_z", }) -- Rare spruce in Ice Plains minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block"}, sidelen = 16, noise_params = { offset = -0.00075, scale = -0.0015, spread = {x = 250, y = 250, z = 250}, seed = 11, octaves = 3, persist = 0.7 }, biomes = {"IcePlains"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_spruce_5.mts", flags = "place_center_x, place_center_z", }) -- Acacia (many variants) for a = 1, 7 do minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:coarse_dirt"}, sidelen = 16, fill_ratio = 0.0002, biomes = {"Savanna", "SavannaM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_acacia_" .. a .. ".mts", flags = "place_center_x, place_center_z", rotation = "random", }) end -- Birch minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0.03, scale = 0.0025, spread = {x = 250, y = 250, z = 250}, seed = 11, octaves = 3, persist = 0.66 }, biomes = {"BirchForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_birch.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0.03, scale = 0.0025, spread = {x = 250, y = 250, z = 250}, seed = 11, octaves = 3, persist = 0.66 }, biomes = {"BirchForestM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_birch_tall.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.000333, scale = -0.0015, spread = {x = 250, y = 250, z = 250}, seed = 11, octaves = 3, persist = 0.66 }, biomes = {"Forest", "FlowerForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_birch.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, --[[noise_params = { offset = 0.01, scale = 0.00001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.33 },]]-- fill_ratio = 0.00002, biomes = {"Forest", "BirchForest", "BirchForestM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_birch_bee_nest.mts", flags = "place_center_x, place_center_z", rotation = "random", spawn_by = "group:flower", }) -- Dark Oak minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0.05, scale = 0.0015, spread = {x = 125, y = 125, z = 125}, seed = 223, octaves = 3, persist = 0.66 }, biomes = {"RoofedForest"}, y_min = 4, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_dark_oak.mts", flags = "place_center_x, place_center_z", rotation = "random", }) local ratio_mushroom = 0.0001 local ratio_mushroom_huge = ratio_mushroom * (11 / 12) local ratio_mushroom_giant = ratio_mushroom * (1 / 12) local ratio_mushroom_mycelium = 0.002 local ratio_mushroom_mycelium_huge = ratio_mushroom_mycelium * (11 / 12) local ratio_mushroom_mycelium_giant = ratio_mushroom_mycelium * (1 / 12) -- Huge Brown Mushroom minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = ratio_mushroom_huge, biomes = {"RoofedForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_huge_brown.mts", flags = "place_center_x, place_center_z", rotation = "0", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = ratio_mushroom_giant, biomes = {"RoofedForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_giant_brown.mts", flags = "place_center_x, place_center_z", rotation = "0", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:mycelium"}, sidelen = 80, fill_ratio = ratio_mushroom_mycelium_huge, biomes = {"MushroomIsland", "MushroomIslandShore"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_huge_brown.mts", flags = "place_center_x, place_center_z", rotation = "0", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:mycelium"}, sidelen = 80, fill_ratio = ratio_mushroom_mycelium_giant, biomes = {"MushroomIsland", "MushroomIslandShore"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_giant_brown.mts", flags = "place_center_x, place_center_z", rotation = "0", }) -- Huge Red Mushroom minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = ratio_mushroom_huge, biomes = {"RoofedForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_huge_red.mts", flags = "place_center_x, place_center_z", rotation = "0", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = ratio_mushroom_giant, biomes = {"RoofedForest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_giant_red.mts", flags = "place_center_x, place_center_z", rotation = "0", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:mycelium"}, sidelen = 80, fill_ratio = ratio_mushroom_mycelium_huge, biomes = {"MushroomIsland", "MushroomIslandShore"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_huge_red.mts", flags = "place_center_x, place_center_z", rotation = "0", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:mycelium"}, sidelen = 80, fill_ratio = ratio_mushroom_mycelium_giant, biomes = {"MushroomIsland", "MushroomIslandShore"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_mushrooms .. "/schematics/mcl_mushrooms_giant_red.mts", flags = "place_center_x, place_center_z", rotation = "0", }) --Snow on snowy dirt minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:dirt_with_grass_snow"}, sidelen = 80, fill_ratio = 10, flags = "all_floors", y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_core:snow", }) --Mushrooms in caves minetest.register_decoration({ deco_type = "simple", place_on = {"group:material_stone"}, sidelen = 80, fill_ratio = 0.009, noise_threshold = 2.0, flags = "all_floors", y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_mushrooms:mushroom_red", }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:material_stone"}, sidelen = 80, fill_ratio = 0.009, noise_threshold = 2.0, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_mushrooms:mushroom_brown", }) -- Mossy cobblestone boulder (3×3) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"}, sidelen = 80, noise_params = { offset = 0.00015, scale = 0.001, spread = {x = 300, y = 300, z = 300}, seed = 775703, octaves = 4, persist = 0.63, }, biomes = {"MegaTaiga", "MegaSpruceTaiga"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_structures .. "/schematics/mcl_structures_boulder.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -- Small mossy cobblestone boulder (2×2) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"}, sidelen = 80, noise_params = { offset = 0.001, scale = 0.001, spread = {x = 300, y = 300, z = 300}, seed = 775703, octaves = 4, persist = 0.63, }, biomes = {"MegaTaiga", "MegaSpruceTaiga"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_structures .. "/schematics/mcl_structures_boulder_small.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -- Cacti minetest.register_decoration({ deco_type = "simple", place_on = {"group:sand"}, sidelen = 16, noise_params = { offset = -0.012, scale = 0.024, spread = {x = 100, y = 100, z = 100}, seed = 257, octaves = 3, persist = 0.6 }, y_min = 4, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_core:cactus", biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauFM", "MesaPlateauFM_sandlevel"}, height = 1, height_max = 3, }) -- Sugar canes minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"}, sidelen = 16, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 200, y = 200, z = 200}, seed = 2, octaves = 3, persist = 0.7 }, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_core:reeds", height = 1, height_max = 3, spawn_by = {"mcl_core:water_source", "group:frosted_ice"}, num_spawn_by = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"}, sidelen = 16, noise_params = { offset = 0.0, scale = 0.5, spread = {x = 200, y = 200, z = 200}, seed = 2, octaves = 3, persist = 0.7, }, biomes = {"Swampland", "Swampland_shore"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_core:reeds", height = 1, height_max = 3, spawn_by = {"mcl_core:water_source", "group:frosted_ice"}, num_spawn_by = 1, }) -- Doubletall grass local function register_doubletall_grass(offset, scale, biomes) for b = 1, #biomes do local param2 = minetest.registered_biomes[biomes[b]]._mcl_palette_index minetest.register_decoration({ deco_type = "schematic", schematic = { size = {x = 1, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "mcl_flowers:double_grass", param1 = 255, param2 = param2}, {name = "mcl_flowers:double_grass_top", param1 = 255, param2 = param2}, }, }, place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 420, octaves = 3, persist = 0.6, }, y_min = 1, y_max = mcl_vars.mg_overworld_max, biomes = {biomes[b]}, }) end end register_doubletall_grass(-0.01, 0.03, {"Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest"}) register_doubletall_grass(-0.002, 0.03, {"Plains", "SunflowerPlains"}) register_doubletall_grass(-0.0005, -0.03, {"Savanna", "SavannaM"}) -- Large ferns local function register_double_fern(offset, scale, biomes) for b = 1, #biomes do local param2 = minetest.registered_biomes[biomes[b]]._mcl_palette_index minetest.register_decoration({ deco_type = "schematic", schematic = { size = {x = 1, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "mcl_flowers:double_fern", param1 = 255, param2 = param2}, {name = "mcl_flowers:double_fern_top", param1 = 255, param2 = param2}, }, }, place_on = {"group:grass_block_no_snow", "mcl_core:podzol"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 250, y = 250, z = 250}, seed = 333, octaves = 2, persist = 0.66, }, y_min = 1, y_max = mcl_vars.mg_overworld_max, biomes = biomes[b], }) end end register_double_fern(0.01, 0.03, {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga", "BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM",}) register_double_fern(0.15, 0.1, {"JungleM"}) -- Large flowers local function register_large_flower(name, biomes, seed, offset, flower_forest_offset) local maxi if flower_forest_offset then maxi = 2 else maxi = 1 end for i = 1, maxi do local o, b -- offset, biomes if i == 1 then o = offset b = biomes else o = flower_forest_offset b = {"FlowerForest"} end minetest.register_decoration({ deco_type = "schematic", schematic = { size = {x = 1, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "mcl_flowers:" .. name, param1 = 255, }, {name = "mcl_flowers:" .. name .. "_top", param1 = 255, }, }, }, place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = o, scale = 0.01, spread = {x = 300, y = 300, z = 300}, seed = seed, octaves = 5, persist = 0.62, }, y_min = 1, y_max = mcl_vars.mg_overworld_max, flags = "", biomes = b, }) end end register_large_flower("rose_bush", {"Forest"}, 9350, -0.008, 0.003) register_large_flower("peony", {"Forest"}, 10450, -0.008, 0.003) register_large_flower("lilac", {"Forest"}, 10600, -0.007, 0.003) register_large_flower("sunflower", {"SunflowerPlains"}, 2940, 0.01) -- Jungle bush minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.0196, scale = 0.015, spread = {x = 250, y = 250, z = 250}, seed = 2930, octaves = 4, persist = 0.6, }, biomes = {"Jungle"}, y_min = 3, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_bush_oak_leaves.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.0196, scale = 0.005, spread = {x = 250, y = 250, z = 250}, seed = 2930, octaves = 4, persist = 0.6, }, biomes = {"Jungle", "BambooJungle"}, y_min = 3, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_bush_oak_leaves_2.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.05, scale = 0.025, spread = {x = 250, y = 250, z = 250}, seed = 2930, octaves = 4, persist = 0.6, }, biomes = {"JungleM","BambooJungleM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_bush_oak_leaves.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.0085, scale = 0.025, spread = {x = 250, y = 250, z = 250}, seed = 2930, octaves = 4, persist = 0.6, }, biomes = {"JungleEdge", "JungleEdgeM","BambooJungleEdge", "BambooJungleEdgeM"}, y_min = 3, y_max = mcl_vars.mg_overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_bush_oak_leaves.mts", flags = "place_center_x, place_center_z", }) -- Bamboo minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow", "mcl_core:dirt",}, sidelen = 80, fill_ratio = 0.0043, biomes = {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_bamboo:bamboo", height = 12, max_height = 15, flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol"}, sidelen = 80, fill_ratio = 0.095, biomes = {"BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_bamboo:bamboo", height = 12, max_height = 15, flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_bamboo:bamboo"}, sidelen = 80, fill_ratio = 1, biomes = {"BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_bamboo:bamboo_endcap", height = 1, max_height = 4, flags = "all_floors", }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.012, spread = {x = 100, y = 100, z = 100}, seed = 354, octaves = 1, persist = 0.5, lacunarity = 1.0, flags = "absvalue" }, biomes = {"BambooJungle", "BambooJungleM"}, y_max = mcl_vars.mg_overworld_max, y_min = 2, decoration = "mcl_core:podzol" }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.012, spread = {x = 100, y = 100, z = 100}, seed = 354, octaves = 1, persist = 0.5, lacunarity = 1.0, flags = "absvalue" }, biomes = {"BambooJungle", "BambooJungleEdge","BambooJungleM", "BambooJungleEdge"}, y_max = mcl_vars.mg_overworld_max, y_min = 1, decoration = "mcl_flowers:tallgrass" }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.012, spread = {x = 100, y = 100, z = 100}, seed = 354, octaves = 1, persist = 0.5, lacunarity = 1.0, flags = "absvalue" }, biomes = {"BambooJungle", "BambooJungleM", "BambooJungleEdge"}, y_max = mcl_vars.mg_overworld_max, y_min = 2, decoration = "mcl_mud:mud" }) register_doubletall_grass(-0.0005, -0.3, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"}) register_grass_decoration("tallgrass", -0.03, 1, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"}) ----------------- -- Fallen logs -- These fallen logs are not really good yet. They must be longer and also have one upright block. -- Note the decortion API does not like wide schematics, they are likely to overhang. if generate_fallen_logs then minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:podzol", "mcl_core:coarse_dirt"}, sidelen = 80, noise_params = { offset = 0.00018, scale = 0.00011, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"MegaTaiga", "MegaSpruceTaiga", "Taiga"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "mcl_core:sprucetree", param2 = 12, prob = 127}, {name = "mcl_core:sprucetree", param2 = 12}, {name = "mcl_core:sprucetree", param2 = 12}, {name = "air", prob = 0}, {name = "mcl_mushrooms:mushroom_brown", prob = 160}, {name = "mcl_mushrooms:mushroom_red", prob = 160}, }, }, flags = "place_center_x", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block", "mcl_core:podzol", "mcl_core:podzol_snow", "mcl_core:coarse_dirt"}, sidelen = 80, noise_params = { offset = 0.00018, scale = 0.00011, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"ColdTaiga"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "mcl_core:sprucetree", param2 = 12, prob = 127}, {name = "mcl_core:sprucetree", param2 = 12}, {name = "mcl_core:sprucetree", param2 = 12}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, }, }, flags = "place_center_x", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0.0, scale = -0.00008, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"BirchForest", "BirchForestM", }, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "mcl_core:birchtree", param2 = 12}, {name = "mcl_core:birchtree", param2 = 12}, {name = "mcl_core:birchtree", param2 = 12, prob = 127}, {name = "mcl_mushrooms:mushroom_red", prob = 100}, {name = "mcl_mushrooms:mushroom_brown", prob = 10}, {name = "air", prob = 0}, }, }, flags = "place_center_x", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, fill_ratio = 0.005, biomes = {"Jungle", "JungleM"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "mcl_core:jungletree", param2 = 12}, {name = "mcl_core:jungletree", param2 = 12}, {name = "mcl_core:jungletree", param2 = 12, prob = 127}, {name = "air", prob = 0}, {name = "mcl_mushrooms:mushroom_brown", prob = 50}, {name = "air", prob = 0}, }, }, flags = "place_center_x", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0.00018, scale = 0.00011, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"Forest"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "mcl_core:tree", param2 = 12, prob = 127}, {name = "mcl_core:tree", param2 = 12}, {name = "mcl_core:tree", param2 = 12}, {name = "air", prob = 0}, {name = "mcl_mushrooms:mushroom_brown", prob = 96}, {name = "mcl_mushrooms:mushroom_red", prob = 96}, }, }, flags = "place_center_x", rotation = "random", }) end -- Lily pad local lily_schem = { {name = "mcl_core:water_source"}, {name = "mcl_flowers:waterlily"}, } -- Spawn them in shallow water at ocean level in Swampland. -- Tweak lilydepth to change the maximum water depth local lilydepth = 2 for d = 1, lilydepth do local height = d + 2 local y = 1 - d table.insert(lily_schem, 1, {name = "air", prob = 0}) minetest.register_decoration({ deco_type = "schematic", schematic = { size = {x = 1, y = height, z = 1}, data = lily_schem, }, place_on = "mcl_core:dirt", sidelen = 16, noise_params = { offset = 0, scale = 0.3, spread = {x = 100, y = 100, z = 100}, seed = 503, octaves = 6, persist = 0.7, }, y_min = y, y_max = y, biomes = {"Swampland_shore"}, rotation = "random", }) end -- Melon minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = -0.01, scale = 0.006, spread = {x = 250, y = 250, z = 250}, seed = 333, octaves = 3, persist = 0.6 }, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_farming:melon", biomes = {"Jungle"}, }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = 0.0, scale = 0.006, spread = {x = 250, y = 250, z = 250}, seed = 333, octaves = 3, persist = 0.6 }, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_farming:melon", biomes = {"JungleM"}, }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = -0.005, scale = 0.006, spread = {x = 250, y = 250, z = 250}, seed = 333, octaves = 3, persist = 0.6 }, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_farming:melon", biomes = {"JungleEdge", "JungleEdgeM"}, }) -- Lots of melons in Jungle Edge M minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow"}, sidelen = 80, noise_params = { offset = 0.013, scale = 0.006, spread = {x = 125, y = 125, z = 125}, seed = 333, octaves = 3, persist = 0.6 }, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_farming:melon", biomes = {"JungleEdgeM"}, }) -- Pumpkin minetest.register_decoration({ deco_type = "simple", decoration = "mcl_farming:pumpkin", param2 = 0, param2_max = 3, place_on = {"group:grass_block_no_snow"}, sidelen = 16, noise_params = { offset = -0.016, scale = 0.01332, spread = {x = 125, y = 125, z = 125}, seed = 666, octaves = 6, persist = 0.666 }, y_min = 1, y_max = mcl_vars.mg_overworld_max, }) -- Grasses and ferns local grass_forest = {"Plains", "Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Swampland", } local grass_mpf = {"MesaPlateauF_grasstop"} local grass_plains = {"Plains", "SunflowerPlains", "JungleEdge", "JungleEdgeM", "MangroveSwamp"} local grass_savanna = {"Savanna", "SavannaM"} local grass_sparse = {"ExtremeHills", "ExtremeHills+", "ExtremeHills+_snowtop", "ExtremeHillsM", "Jungle"} local grass_mpfm = {"MesaPlateauFM_grasstop"} register_grass_decoration("tallgrass", -0.03, 0.09, grass_forest) register_grass_decoration("tallgrass", -0.015, 0.075, grass_forest) register_grass_decoration("tallgrass", 0, 0.06, grass_forest) register_grass_decoration("tallgrass", 0.015, 0.045, grass_forest) register_grass_decoration("tallgrass", 0.03, 0.03, grass_forest) register_grass_decoration("tallgrass", -0.03, 0.09, grass_mpf) register_grass_decoration("tallgrass", -0.015, 0.075, grass_mpf) register_grass_decoration("tallgrass", 0, 0.06, grass_mpf) register_grass_decoration("tallgrass", 0.01, 0.045, grass_mpf) register_grass_decoration("tallgrass", 0.01, 0.05, grass_forest) register_grass_decoration("tallgrass", 0.03, 0.03, grass_plains) register_grass_decoration("tallgrass", 0.05, 0.01, grass_plains) register_grass_decoration("tallgrass", 0.07, -0.01, grass_plains) register_grass_decoration("tallgrass", 0.09, -0.03, grass_plains) register_grass_decoration("tallgrass", 0.18, -0.03, grass_savanna) register_grass_decoration("tallgrass", 0.05, -0.03, grass_sparse) register_grass_decoration("tallgrass", 0.05, 0.05, grass_mpfm) local fern_minimal = {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "ColdTaiga", "MangroveSwamp"} local fern_low = {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga"} local fern_Jungle = {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM"} --local fern_JungleM = { "JungleM" }, register_grass_decoration("fern", -0.03, 0.09, fern_minimal) register_grass_decoration("fern", -0.015, 0.075, fern_minimal) register_grass_decoration("fern", 0, 0.06, fern_minimal) register_grass_decoration("fern", 0.015, 0.045, fern_low) register_grass_decoration("fern", 0.03, 0.03, fern_low) register_grass_decoration("fern", 0.01, 0.05, fern_Jungle) register_grass_decoration("fern", 0.03, 0.03, fern_Jungle) register_grass_decoration("fern", 0.05, 0.01, fern_Jungle) register_grass_decoration("fern", 0.07, -0.01, fern_Jungle) register_grass_decoration("fern", 0.09, -0.03, fern_Jungle) register_grass_decoration("fern", 0.12, -0.03, {"JungleM"}) local b_seagrass = {"ColdTaiga_ocean", "ExtremeHills_ocean", "ExtremeHillsM_ocean", "ExtremeHills+_ocean", "Taiga_ocean", "MegaTaiga_ocean", "MegaSpruceTaiga_ocean", "StoneBeach_ocean", "Plains_ocean", "SunflowerPlains_ocean", "Forest_ocean", "FlowerForest_ocean", "BirchForest_ocean", "BirchForestM_ocean", "RoofedForest_ocean", "Swampland_ocean", "Jungle_ocean", "JungleM_ocean", "JungleEdge_ocean", "JungleEdgeM_ocean", "MushroomIsland_ocean", "Desert_ocean", "Savanna_ocean", "SavannaM_ocean", "Mesa_ocean", "MesaBryce_ocean", "MesaPlateauF_ocean", "MesaPlateauFM_ocean", "ColdTaiga_deep_ocean", "ExtremeHills_deep_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHills+_deep_ocean", "Taiga_deep_ocean", "MegaTaiga_deep_ocean", "MegaSpruceTaiga_deep_ocean", "StoneBeach_deep_ocean", "Plains_deep_ocean", "SunflowerPlains_deep_ocean", "Forest_deep_ocean", "FlowerForest_deep_ocean", "BirchForest_deep_ocean", "BirchForestM_deep_ocean", "RoofedForest_deep_ocean", "Swampland_deep_ocean", "Jungle_deep_ocean", "JungleM_deep_ocean", "JungleEdge_deep_ocean", "JungleEdgeM_deep_ocean", "MushroomIsland_deep_ocean", "Desert_deep_ocean", "Savanna_deep_ocean", "SavannaM_deep_ocean", "Mesa_deep_ocean", "MesaBryce_deep_ocean", "MesaPlateauF_deep_ocean", "MesaPlateauFM_deep_ocean", "Mesa_sandlevel", "MesaBryce_sandlevel", "MesaPlateauF_sandlevel", "MesaPlateauFM_sandlevel", "Swampland_shore", "Jungle_shore", "JungleM_shore", "Savanna_beach", "FlowerForest_beach", "ColdTaiga_beach_water", "ExtremeHills_beach"} local b_kelp = {"ExtremeHillsM_ocean", "ExtremeHills+_ocean", "MegaTaiga_ocean", "MegaSpruceTaiga_ocean", "Plains_ocean", "SunflowerPlains_ocean", "Forest_ocean", "FlowerForest_ocean", "BirchForest_ocean", "BirchForestM_ocean", "RoofedForest_ocean", "Swampland_ocean", "Jungle_ocean", "JungleM_ocean", "JungleEdge_ocean", "JungleEdgeM_ocean", "MushroomIsland_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHills+_deep_ocean", "MegaTaiga_deep_ocean", "MegaSpruceTaiga_deep_ocean", "Plains_deep_ocean", "SunflowerPlains_deep_ocean", "Forest_deep_ocean", "FlowerForest_deep_ocean", "BirchForest_deep_ocean", "BirchForestM_deep_ocean", "RoofedForest_deep_ocean", "Swampland_deep_ocean", "Jungle_deep_ocean", "JungleM_deep_ocean", "JungleEdge_deep_ocean", "JungleEdgeM_deep_ocean", "MushroomIsland_deep_ocean" } register_seagrass_decoration("seagrass", 0, 0.5, b_seagrass) register_seagrass_decoration("kelp", -0.5, 1, b_kelp) local b_sponge = {"Plains_deep_ocean", "SunflowerPlains_deep_ocean", "Forest_deep_ocean", "FlowerForest_deep_ocean", "BirchForest_deep_ocean", "BirchForestM_deep_ocean", "RoofedForest_deep_ocean", "Jungle_deep_ocean", "JungleM_deep_ocean", "JungleEdge_deep_ocean", "JungleEdgeM_deep_ocean", "MushroomIsland_deep_ocean", "Desert_deep_ocean", "Savanna_deep_ocean", "SavannaM_deep_ocean", "Mesa_deep_ocean", "MesaBryce_deep_ocean", "MesaPlateauF_deep_ocean", "MesaPlateauFM_deep_ocean"} -- Wet Sponge -- TODO: Remove this when we got ocean monuments minetest.register_decoration({ deco_type = "simple", decoration = "mcl_sponges:sponge_wet", biomes = b_sponge, spawn_by = {"group:water"}, num_spawn_by = 1, place_on = {"mcl_core:dirt", "mcl_core:sand", "mcl_core:gravel"}, sidelen = 16, noise_params = { offset = 0.00495, scale = 0.006, spread = {x = 250, y = 250, z = 250}, seed = 999, octaves = 3, persist = 0.666 }, flags = "force_placement", y_min = mcl_vars.mg_lava_overworld_max + 5, y_max = -20, }) -- Place tall grass on snow in Ice Plains and Extreme Hills+ minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block"}, sidelen = 16, noise_params = { offset = -0.08, scale = 0.09, spread = {x = 15, y = 15, z = 15}, seed = 420, octaves = 3, persist = 0.6, }, biomes = {"IcePlains"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = { size = {x = 1, y = 2, z = 1}, data = { {name = "mcl_core:dirt_with_grass", force_place = true, }, {name = "mcl_flowers:tallgrass", param2 = minetest.registered_biomes["IcePlains"]._mcl_palette_index}, }, }, }) minetest.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block"}, sidelen = 16, noise_params = { offset = 0.0, scale = 0.09, spread = {x = 15, y = 15, z = 15}, seed = 420, octaves = 3, persist = 0.6, }, biomes = {"ExtremeHills+_snowtop"}, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = { size = {x = 1, y = 2, z = 1}, data = { {name = "mcl_core:dirt_with_grass", force_place = true, }, {name = "mcl_flowers:tallgrass", param2 = minetest.registered_biomes["ExtremeHills+_snowtop"]._mcl_palette_index}, }, }, }) -- Dead bushes minetest.register_decoration({ deco_type = "simple", place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"}, sidelen = 16, noise_params = { offset = 0.0, scale = 0.035, spread = {x = 100, y = 100, z = 100}, seed = 1972, octaves = 3, persist = 0.6 }, y_min = 4, y_max = mcl_vars.mg_overworld_max, biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "MesaBryce", "Taiga", "MegaTaiga"}, decoration = "mcl_core:deadbush", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:sand", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt"}, sidelen = 16, noise_params = { offset = 0.1, scale = 0.035, spread = {x = 100, y = 100, z = 100}, seed = 1972, octaves = 3, persist = 0.6 }, y_min = 4, y_max = mcl_vars.mg_overworld_max, biomes = {"MesaPlateauFM_grasstop"}, decoration = "mcl_core:deadbush", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:sand"}, sidelen = 16, noise_params = { offset = 0.045, scale = 0.055, spread = {x = 100, y = 100, z = 100}, seed = 1972, octaves = 3, persist = 0.6 }, y_min = 4, y_max = mcl_vars.mg_overworld_max, biomes = {"MesaPlateauFM", "MesaPlateauFM_sandlevel"}, decoration = "mcl_core:deadbush", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:hardened_clay"}, sidelen = 16, noise_params = { offset = 0.010, scale = 0.035, spread = {x = 100, y = 100, z = 100}, seed = 1972, octaves = 3, persist = 0.6 }, y_min = 4, y_max = mcl_vars.mg_overworld_max, biomes = {"MesaPlateauFM", "MesaPlateauFM_sandlevel", "MesaPlateauFM_grasstop"}, decoration = "mcl_core:deadbush", height = 1, }) -- Mushrooms in mushroom biome minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:mycelium"}, sidelen = 80, fill_ratio = 0.009, biomes = {"MushroomIsland", "MushroomIslandShore"}, noise_threshold = 2.0, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_mushrooms:mushroom_red", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:mycelium"}, sidelen = 80, fill_ratio = 0.009, biomes = {"MushroomIsland", "MushroomIslandShore"}, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_mushrooms:mushroom_brown", }) -- Mushrooms in Taiga minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:podzol"}, sidelen = 80, fill_ratio = 0.003, biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"}, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_mushrooms:mushroom_red", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_core:podzol"}, sidelen = 80, fill_ratio = 0.003, biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"}, y_min = mcl_vars.mg_overworld_min, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_mushrooms:mushroom_brown", }) -- Mushrooms next to trees local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"} local mseeds = {7133, 8244} for m = 1, #mushrooms do -- Mushrooms next to trees minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"}, sidelen = 16, noise_params = { offset = 0, scale = 0.003, spread = {x = 250, y = 250, z = 250}, seed = mseeds[m], octaves = 3, persist = 0.66, }, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = mushrooms[m], spawn_by = {"mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree"}, num_spawn_by = 1, }) -- More mushrooms in Swampland minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"}, sidelen = 16, noise_params = { offset = 0.05, scale = 0.003, spread = {x = 250, y = 250, z = 250}, seed = mseeds[m], octaves = 3, persist = 0.6, }, y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = mushrooms[m], biomes = {"Swampland"}, spawn_by = {"mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree"}, num_spawn_by = 1, }) end local function register_flower(name, biomes, seed, is_in_flower_forest) if is_in_flower_forest == nil then is_in_flower_forest = true end if biomes then minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.0008, scale = 0.006, spread = {x = 100, y = 100, z = 100}, seed = seed, octaves = 3, persist = 0.6 }, y_min = 1, y_max = mcl_vars.mg_overworld_max, biomes = biomes, decoration = "mcl_flowers:" .. name, }) end if is_in_flower_forest then minetest.register_decoration({ deco_type = "simple", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.0008 * 40, scale = 0.003, spread = {x = 100, y = 100, z = 100}, seed = seed, octaves = 3, persist = 0.6, }, y_min = 1, y_max = mcl_vars.mg_overworld_max, biomes = {"FlowerForest"}, decoration = "mcl_flowers:" .. name, }) end end local flower_biomes1 = {"Plains", "SunflowerPlains", "RoofedForest", "Forest", "BirchForest", "BirchForestM", "Taiga", "ColdTaiga", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Savanna", "SavannaM", "ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"} register_flower("dandelion", flower_biomes1, 8) register_flower("poppy", flower_biomes1, 9439) local flower_biomes2 = {"Plains", "SunflowerPlains"} register_flower("tulip_red", flower_biomes2, 436) register_flower("tulip_orange", flower_biomes2, 536) register_flower("tulip_pink", flower_biomes2, 636) register_flower("tulip_white", flower_biomes2, 736) register_flower("azure_bluet", flower_biomes2, 800) register_flower("oxeye_daisy", flower_biomes2, 3490) register_flower("allium", nil, 0) -- flower Forest only register_flower("blue_orchid", {"Swampland"}, 64500, false) end -- Decorations in non-Overworld dimensions local function register_dimension_decorations() --[[ NETHER ]] --NETHER WASTES (Nether) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack", "mcl_nether:magma"}, sidelen = 16, fill_ratio = 0.04, biomes = {"Nether"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 1, flags = "all_floors", decoration = "mcl_fire:eternal_fire", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack"}, sidelen = 16, fill_ratio = 0.013, biomes = {"Nether"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 1, flags = "all_floors", decoration = "mcl_mushrooms:mushroom_brown", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_nether:netherrack"}, sidelen = 16, fill_ratio = 0.012, biomes = {"Nether"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 1, flags = "all_floors", decoration = "mcl_mushrooms:mushroom_red", }) -- WARPED FOREST minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_crimson:warped_nylium"}, sidelen = 16, fill_ratio = 0.02, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 10, flags = "all_floors", decoration = "mcl_crimson:warped_fungus", }) minetest.register_decoration({ deco_type = "schematic", name = "mcl_biomes:warped_tree1", place_on = {"mcl_crimson:warped_nylium"}, sidelen = 16, fill_ratio = 0.007, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 15, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_crimson .. "/schematics/warped_fungus_1.mts", size = {x = 5, y = 11, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", name = "mcl_biomes:warped_tree2", place_on = {"mcl_crimson:warped_nylium"}, sidelen = 16, fill_ratio = 0.005, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 10, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_crimson .. "/schematics/warped_fungus_2.mts", size = {x = 5, y = 6, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", name = "mcl_biomes:warped_tree3", place_on = {"mcl_crimson:warped_nylium"}, sidelen = 16, fill_ratio = 0.003, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 14, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_crimson .. "/schematics/warped_fungus_3.mts", size = {x = 5, y = 12, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_crimson:warped_nylium", "mcl_crimson:twisting_vines"}, sidelen = 16, fill_ratio = 0.032, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors", height = 2, height_max = 8, decoration = "mcl_crimson:twisting_vines", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_crimson:warped_nylium"}, sidelen = 16, fill_ratio = 0.0812, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors", max_height = 5, decoration = "mcl_crimson:warped_roots", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_crimson:crimson_nylium"}, sidelen = 16, fill_ratio = 0.052, biomes = {"WarpedForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors", decoration = "mcl_crimson:nether_sprouts", }) -- CRIMSON FOREST minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_crimson:crimson_nylium"}, sidelen = 16, fill_ratio = 0.02, biomes = {"CrimsonForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 10, flags = "all_floors", decoration = "mcl_crimson:crimson_fungus", }) minetest.register_decoration({ deco_type = "schematic", name = "mcl_biomes:crimson_tree", place_on = {"mcl_crimson:crimson_nylium"}, sidelen = 16, fill_ratio = 0.008, biomes = {"CrimsonForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 10, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_crimson .. "/schematics/crimson_fungus_1.mts", size = {x = 5, y = 8, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", name = "mcl_biomes:crimson_tree2", place_on = {"mcl_crimson:crimson_nylium"}, sidelen = 16, fill_ratio = 0.006, biomes = {"CrimsonForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 15, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_crimson .. "/schematics/crimson_fungus_2.mts", size = {x = 5, y = 12, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", name = "mcl_biomes:crimson_tree3", place_on = {"mcl_crimson:crimson_nylium"}, sidelen = 16, fill_ratio = 0.004, biomes = {"CrimsonForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 20, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_crimson .. "/schematics/crimson_fungus_3.mts", size = {x = 7, y = 13, z = 7}, rotation = "random", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_crimson:warped_nylium", "mcl_crimson:weeping_vines", "mcl_nether:netherrack"}, sidelen = 16, fill_ratio = 0.063, biomes = {"CrimsonForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_deco_max, flags = "all_ceilings", height = 2, height_max = 8, decoration = "mcl_crimson:weeping_vines", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_crimson:crimson_nylium"}, sidelen = 16, fill_ratio = 0.082, biomes = {"CrimsonForest"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors", max_height = 5, decoration = "mcl_crimson:crimson_roots", }) --SOULSAND VALLEY minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soul_sand"}, sidelen = 16, fill_ratio = 0.062, biomes = {"SoulsandValley"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors", max_height = 5, decoration = "mcl_blackstone:soul_fire", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"}, sidelen = 16, fill_ratio = 0.000212, biomes = {"SoulsandValley"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_1.mts", size = {x = 5, y = 8, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"}, sidelen = 16, fill_ratio = 0.0002233, biomes = {"SoulsandValley"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_2.mts", size = {x = 5, y = 8, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"}, sidelen = 16, fill_ratio = 0.000225, biomes = {"SoulsandValley"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_3.mts", size = {x = 5, y = 8, z = 5}, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"}, sidelen = 16, fill_ratio = 0.00022323, biomes = {"SoulsandValley"}, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors, place_center_x, place_center_z", schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_4.mts", size = {x = 5, y = 8, z = 5}, rotation = "random", }) --BASALT DELTA minetest.register_decoration({ deco_type = "simple", decoration = "mcl_blackstone:basalt", place_on = {"mcl_blackstone:basalt", "mcl_nether:netherrack", "mcl_blackstone:blackstone"}, sidelen = 80, height_max = 55, noise_params = { offset = -0.0085, scale = 0.002, spread = {x = 25, y = 120, z = 25}, seed = 2325, octaves = 5, persist = 2, lacunarity = 3.5, flags = "absvalue" }, biomes = {"BasaltDelta"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_deco_max - 50, flags = "all_floors, all ceilings", }) minetest.register_decoration({ deco_type = "simple", decoration = "mcl_blackstone:basalt", place_on = {"mcl_blackstone:basalt", "mcl_nether:netherrack", "mcl_blackstone:blackstone"}, sidelen = 80, height_max = 15, noise_params = { offset = -0.0085, scale = 0.004, spread = {x = 25, y = 120, z = 25}, seed = 235, octaves = 5, persist = 2.5, lacunarity = 3.5, flags = "absvalue" }, biomes = {"BasaltDelta"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_deco_max - 15, flags = "all_floors, all ceilings", }) minetest.register_decoration({ deco_type = "simple", decoration = "mcl_blackstone:basalt", place_on = {"mcl_blackstone:basalt", "mcl_nether:netherrack", "mcl_blackstone:blackstone"}, sidelen = 80, height_max = 3, fill_ratio = 0.4, biomes = {"BasaltDelta"}, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_deco_max - 15, flags = "all_floors, all ceilings", }) minetest.register_decoration({ deco_type = "simple", decoration = "mcl_nether:magma", place_on = {"mcl_blackstone:basalt", "mcl_nether:netherrack", "mcl_blackstone:blackstone"}, sidelen = 80, fill_ratio = 0.082323, biomes = {"BasaltDelta"}, place_offset_y = -1, y_min = mcl_vars.mg_lava_nether_max + 1, flags = "all_floors, all ceilings", }) minetest.register_decoration({ deco_type = "simple", decoration = "mcl_nether:nether_lava_source", place_on = {"mcl_blackstone:basalt", "mcl_nether:netherrack", "mcl_blackstone:blackstone"}, spawn_by = {"mcl_blackstone:basalt", "mcl_blackstone:blackstone"}, num_spawn_by = 14, sidelen = 80, fill_ratio = 4, biomes = {"BasaltDelta"}, place_offset_y = -1, y_min = mcl_vars.mg_lava_nether_max + 1, y_max = mcl_vars.mg_nether_max - 5, flags = "all_floors, force_placement", }) --[[ THE END ]] -- Chorus plant minetest.register_decoration({ name = "mcl_biomes:chorus", deco_type = "simple", place_on = {"mcl_end:end_stone"}, flags = "all_floors", sidelen = 16, noise_params = { offset = -0.012, scale = 0.024, spread = {x = 100, y = 100, z = 100}, seed = 257, octaves = 3, persist = 0.6 }, y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max, decoration = "mcl_end:chorus_plant", height = 1, height_max = 8, biomes = {"End", "EndMidlands", "EndHighlands", "EndBarrens", "EndSmallIslands"}, }) minetest.register_decoration({ name = "mcl_biomes:chorus_plant", deco_type = "simple", place_on = {"mcl_end:chorus_plant"}, flags = "all_floors", sidelen = 16, fill_ratio = 10, --[[noise_params = { offset = -0.012, scale = 0.024, spread = {x = 100, y = 100, z = 100}, seed = 257, octaves = 3, persist = 0.6 },--]] y_min = mcl_vars.mg_end_min, y_max = mcl_vars.mg_end_max, decoration = "mcl_end:chorus_flower", height = 1, biomes = {"End", "EndMidlands", "EndHighlands", "EndBarrens", "EndSmallIslands"}, }) deco_id_chorus_plant = minetest.get_decoration_id("mcl_biomes:chorus_plant") minetest.set_gen_notify({decoration = true}, {deco_id_chorus_plant}) -- TODO: End cities end -- -- Detect mapgen to select functions -- if mg_name ~= "singlenode" then if not superflat then if mg_name ~= "v6" then register_biomes() register_biomelike_ores() end register_biome_ores() if mg_name ~= "v6" then register_decorations() end else -- Implementation of Minecraft's Superflat mapgen, classic style: -- * Perfectly flat land, 1 grass biome, no decorations, no caves -- * 4 layers, from top to bottom: grass block, dirt, dirt, bedrock minetest.clear_registered_biomes() minetest.clear_registered_decorations() minetest.clear_registered_schematics() register_classic_superflat_biome() end -- Non-overworld stuff is registered independently register_dimension_biomes() register_dimension_ores() register_dimension_decorations() -- Overworld decorations for v6 are handled in mcl_mapgen_core local deco_ids_fungus = { minetest.get_decoration_id("mcl_biomes:crimson_tree1"), minetest.get_decoration_id("mcl_biomes:crimson_tree2"), minetest.get_decoration_id("mcl_biomes:crimson_tree3"), minetest.get_decoration_id("mcl_biomes:warped_tree1"), minetest.get_decoration_id("mcl_biomes:warped_tree2"), minetest.get_decoration_id("mcl_biomes:warped_tree3") } local deco_ids_trees = { minetest.get_decoration_id("mcl_biomes:mangrove_tree_1"), minetest.get_decoration_id("mcl_biomes:mangrove_tree_2"), minetest.get_decoration_id("mcl_biomes:mangrove_tree_3"), } for _, f in pairs(deco_ids_fungus) do minetest.set_gen_notify({decoration = true}, {f}) end for _, f in pairs(deco_ids_trees) do minetest.set_gen_notify({decoration = true}, {f}) end if deco_id_chorus_plant or deco_ids_fungus or deco_ids_trees then mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed) local gennotify = minetest.get_mapgen_object("gennotify") local pr = PseudoRandom(blockseed + 14) for _, f in pairs(deco_ids_trees) do for _, pos in ipairs(gennotify["decoration#" .. f] or {}) do local nn = minetest.find_nodes_in_area(vector.offset(pos, -8, -1, -8), vector.offset(pos, 8, 0, 8), {"mcl_mangrove:mangrove_roots"}) for _, v in pairs(nn) do local l = pr:next(2, 16) local n = minetest.get_node(vector.offset(v, 0, -1, 0)).name if minetest.get_item_group(n, "water") > 0 then local wl = "mcl_mangrove:water_logged_roots" if n:find("river") then wl = "mcl_mangrove:river_water_logged_roots" end minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(v, 0, 0, 0), vector.offset(v, 0, -l, 0), {"group:water"}), {name = wl}) elseif n == "mcl_mud:mud" then minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(v, 0, 0, 0), vector.offset(v, 0, -l, 0), {"mcl_mud:mud"}), {name = "mcl_mangrove:mangrove_mud_roots"}) elseif n == "air" then minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(v, 0, 0, 0), vector.offset(v, 0, -l, 0), {"air"}), {name = "mcl_mangrove:mangrove_roots"}) end end end end if minp.y > -26900 then return end for _, pos in ipairs(gennotify["decoration#" .. deco_id_chorus_plant] or {}) do local x, y, z = pos.x, pos.y, pos.z if x < -10 or x > 10 or z < -10 or z > 10 then local realpos = {x = x, y = y + 1, z = z} local node = minetest.get_node(realpos) if node and node.name == "mcl_end:chorus_flower" then mcl_end.grow_chorus_plant(realpos, node, pr) end end end if minp.y > mcl_vars.mg_nether_max then return end for _, f in pairs(deco_ids_fungus) do for _, pos in ipairs(gennotify["decoration#" .. f] or {}) do minetest.fix_light(vector.offset(pos, -8, -8, -8), vector.offset(pos, 8, 8, 8)) end end end) end end